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Kirios posted:Again, people defending the Wiimote in 2017 baffles me. Guess you won't be buying the Switch since it doesn't have motion control. Oh well, you're missing out! buddy the switch most certainly has motion control and you're an old baby
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# ? Jun 10, 2024 17:49 |
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Kirios posted:Again, people defending the Wiimote in 2017 baffles me. Guess you won't be buying the Switch since it doesn't have motion control. Oh well, you're missing out! The joy cons are motion sensitive though ![]()
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Kirios posted:Again, people defending the Wiimote in 2017 baffles me. Guess you won't be buying the Switch since it doesn't have motion control. Oh well, you're missing out! It does tho
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Takoluka posted:If you like Zelda 2 and want more from it, I suggest grabbing the Zelda 2 Randomizer. It makes the game ridiculous and a fun puzzle. Definitely giving this a try tonight. I've been on a Z1 randomizer kick lately.
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Poops Mcgoots posted:Waggle is all well and good but it shouldn't be the primary way that you interact with the world imo You sound like those crazy people who flipped their poo poo when control sticks were required over D-Pads. Control schemes should always be experimented with. There is always cool new poo poo to figure out and fossilizing around something because it was the best we could do twenty yeara ago is myopic. Sometimes it won't work and sometimes it will.
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Zore posted:You sound like those crazy people who flipped their poo poo when control sticks were required over D-Pads. Thanks for comparing me to someone losing their poo poo when all I did was express an opinion. And yeah, experimenting with controls is good, like how nintendo has been experimenting with waggle controls for 11 years now, and the result of that was skyward sword which I personally did not enjoy. I'm preordering the Switch cause I'm excited by what I've seen, motion controls included. But the biggest issue I have is when the motion controls are used for precise actions but it's never quite as precise as I'd like. I'm totally okay with using the wiimote as like a pointer such as in prime 3 and using it for imprecise stuff, like when it's just vigorous shaking like in no more heroes. Maybe there were examples of better motion controls on the Wii U, but I skipped that console so I wouldn't know.
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people 11 years ago https://www.youtube.com/watch?v=5c7V2MJZ3Qs people today https://www.youtube.com/watch?v=CdWd8fUC71g Spellman fucked around with this message at 00:47 on Feb 3, 2017 |
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Those joycons are staying locked on either the switch or on a grip to be a proper controller as intended. Like...mobile gaming blows chunks because of the control scheme. The Wii turned into a joke outside of outstanding first party titles because of motion controls. Waggling is dumb. It's terrible and is only tolerable in small doses, not as your primary scheme for controlling a game (It's fine in Super Mario Galaxy, for example). This is a...well documented and agreed upon idea. Other than VR, waggling is not something that vast majority of people want to do. If you want to take SomethingAwful as your soapbox to argue that people love to waggle and you think it's fantastic, whatever, but it's something 95% of gamers have moved on from. Edit: Soapbox, not sandbox. Had Breath of the Wild on the mind (aka gonna be the best Zelda since Wind Waker, Skyward Sword apologists)
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Imprecise waggling isn't great which is why they improved the sensors so it works for more precise movements. For example, ARMS is going to be the most popular game at EVO this year.
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Excellent motion controls with VR is fantastic and is even the reason why I put a disclaimer there. I 100% believe in the tech there. As a replacement for sticks in 2d gaming? gently caress off with that nonsense. I'll respect the opinion of saying they like it for aiming, like in Splatoon or Metroid Prime (I personally disagree, but I can understand that), but Skyward Sword's #1 complaint upon release was its control scheme.
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Spellman posted:people 11 years ago I'm glad that Imagine Dragons is still around to make sure we have lots of trailer music.
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loving WIIMOTES *buys tablet with two tiny versions of them attached to it*
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Yeah, for all of those motion control games we'll be playing, or perhaps it's to join to the tablet to be used as a, oh I don't know, standard controller? History has born out my opinions to be true on this one.
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Poops Mcgoots posted:I'm glad that Imagine Dragons is still around to make sure we have lots of trailer music. God drat it, getting the right links is frustrating on your phone
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Why does the switch have a touchscreen
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koolkal posted:Why does the switch have a touchscreen For Jackbox Party Pack 3.
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koolkal posted:Why does the switch have a touchscreen So you can have games that use a touch screen.
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But does that mean there will be undocked-only games? Will there be docked-only games? Is there any standard for what is and isn't allowed?
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koolkal posted:But does that mean there will be undocked-only games? No. At this point, the touch screen would just be an alternate input method. It's by no means mandatory.
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Spellman posted:people 11 years ago "People today" is more like back to using a regular controller on hardware that's way better than the Switch https://www.youtube.com/watch?v=DqG6Or3bSYo
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I thought you used the JOIcons for the jacking
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koolkal posted:But does that mean there will be undocked-only games? ![]() Presumably those little indicators show how many people in each setup you can have, so I would imagine theoretically there are games you could only play in certain ways, but I imagine that'd be up to the specific developers.
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Lemming posted:
What's the source of that picture? Can you really buy Switch games somewhere?
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Lemming posted:
I'm really REALLY curious about the gun and the sexual content warning icons showing up for a Zelda game.
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I'm still trying to figure out what the one with the box cutter means
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Melee violence, ranged violence and gender politics.
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koolkal posted:But does that mean there will be undocked-only games?
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RZA Encryption posted:What's the source of that picture? Can you really buy Switch games somewhere? I just googled "zelda breath of the wild japanese box" I saw it earlier in the thread, dunno what the source is
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The right Joycon has a Wiimote-type IR Pointer to support at least some of the touchscreen functionality.
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UnfortunateSexFart posted:"People today" is more like back to using a regular controller on hardware that's way better than the Switch posting a nioh gameplay video wouldve saved some time there buddy
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SilverSupernova posted:I'm really REALLY curious about the gun and the sexual content warning icons showing up for a Zelda game. It's actually Grand Theft Triforce
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DoctorWhat posted:The right Joycon has a Wiimote-type IR Pointer to support at least some of the touchscreen functionality. Actually, that sensor is strictly limited to lewd mouth gestures
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RZA Encryption posted:What's the source of that picture? Can you really buy Switch games somewhere? They're "preorder" boxes at a Japanese retailer. The inside gives more details about the game.
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SilverSupernova posted:I'm really REALLY curious about the gun and the sexual content warning icons showing up for a Zelda game. The gun represents violence, because it's a game where you attack monsters and maybe sometimes people with medieval weapons. The sexual content warning probably means there's a horny character design somewhere (it's only E10+ in North America so probably not that horny).
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I have to agree with all the Wii-mote detractors - it was a fun gimmick initially, but it got shoehorned into games far too much. I bought the Metroid Prime trilogy for the Wiiu (well, for the Wii but to use on the Wiiu, if you see what I mean) and I'd quite forgotten how much hassle the waggle sticks are to use. It now gathers dust alongside Skyward Sword, just hoping that they'll be re-jigged for VC release on the Switch. ...It's not going to happen, is it? ![]()
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Instead of having a VC release, there will definitely be a full-on Skyward Sword HD and it will use joycon motion-controls.
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Also jesus non-motion Skyward Sword would control like rear end. I do not understand people's fixation with weird and complicated button+stick schemes there.
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Wiimotes are good but also the wiimote plus is like eight years old, surely judging all waggle controls by that standard is a bit silly.
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Zore posted:Also jesus non-motion Skyward Sword would control like rear end. 'hardcore' gamers are hilariously conservative and unimaginative as a rule
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# ? Jun 10, 2024 17:49 |
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Zelda II isn't actually that hard, the only big difficulty spikes are Death Mountain and the Hidden Palace.
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