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Kitfox88 posted:I said I'm only 54! Once I hit 60 I'm making a sicklazy Jetstream Sam cosplay using the Rising Dragon set and past that I dunno I haven't seen the SB stuff yet because I haven't played since 3.2 really. that one does work though i just wish it wasn't level locked Brainamp posted:You want the Tremor Katana/Katana of Crags.
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# ? Mar 13, 2018 21:24 |
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# ? May 24, 2024 07:43 |
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I always forget how stupid them and the giantsgall/direwolf stuff is, yeah.
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# ? Mar 13, 2018 21:25 |
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the SB pvp katana is reasonably fat.
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# ? Mar 13, 2018 21:26 |
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Nodosaur posted:I mean, it's doable, I've found ways to mitigate it with other things, but that's still a lot of time to spend. It's either easy in terms of player skill/dedication or it takes time. That's the fulcrum that FFXIV's gear treadmill runs on. Savage content (hard, less overall time spent) gets you the best stuff but you'll still be competitive if you don't do that and stick with latest-tomestone (easy, time consuming) gear. 4-5 hours of EXDR per week is not hard. If you keep running the treadmill, you will get 360 gear.
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# ? Mar 13, 2018 21:30 |
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Okay it’s really bothering me, what are the jean shorts Rowena is wearing right now?
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# ? Mar 13, 2018 21:41 |
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M.c.P posted:Okay it’s really bothering me, what are the jean shorts Rowena is wearing right now? They're the Spring Bottoms, which unlock in Kasumi's shop after doing enough Fashion Reports every week.
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# ? Mar 13, 2018 21:50 |
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All of the lockbox loot except the minions is untradeable. loving Why
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# ? Mar 13, 2018 21:57 |
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Because everyone must grind. No Exceptions.
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# ? Mar 13, 2018 21:59 |
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Rainuwastaken posted:They're the Spring Bottoms, which unlock in Kasumi's shop after doing enough Fashion Reports every week. So they're in the boutique this week? I got the shirt a few weeks ago but haven't seen anything new since. Or is this a "Garlond Tools says she has it" thing?
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# ? Mar 13, 2018 22:02 |
The worst part about Eureka is if you just want to know what’s going on, and they set up a nice mystery with it, you’re staring down the barrel of a hell grind. From what I can tell, they could halve the XP required to level and still not change the time to make a relic.
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# ? Mar 13, 2018 22:04 |
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Shere posted:Eureka is stupid and boring. It's probably the most tone deaf thing they've ever put in the game aside from Diadem. They are literally never going to release another good piece of content that isnt a dungeon or trial. I would bet money on it.
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# ? Mar 13, 2018 22:09 |
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The last couple of raids seem fine? I mean Hashmal is kind of annoying but...
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# ? Mar 13, 2018 22:14 |
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Eureka turned out...bad!?
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# ? Mar 13, 2018 22:17 |
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Nodosaur posted:The last couple of raids seem fine? I mean Hashmal is kind of annoying but... I would just lump raids in with trials. Exact same thing pretty much.
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# ? Mar 13, 2018 22:23 |
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A. Beaverhausen posted:Eureka turned out...bad!? It'd probably be better if there weren't two simultaneous grinds, and if the monsters weren't glorified training dummies. Just killing enemies one after another with no real variation in what you can do. The actual content is just uninteresting, which can't support the hell grind for both crystals and levels. Like that's just the basic underlying fundamental issue. It's boring. Overall it has a huge slew of issues since it's a duty and not just an area in the game world that would allow you to use it as queue time filler, and it doesn't allow you to level other jobs while chipping away like some of the previous fate grinds would. Skaw fucked around with this message at 23:02 on Mar 13, 2018 |
# ? Mar 13, 2018 22:46 |
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In Eureka, will there be like a level 70 monster twenty feet from the level 1s? If not then it isn't the authentic FFXI experience.
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# ? Mar 13, 2018 22:50 |
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In order to *truly* be FFXI wouldn't NMs have to lock to the first party to agro them in order to encourage a mad rush to pull?
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# ? Mar 13, 2018 23:00 |
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Jimbot posted:In Eureka, will there be like a level 70 monster twenty feet from the level 1s? If not then it isn't the authentic FFXI experience. Yeah there were level 9 monsters not far at all from level 2, which makes a big difference in that hellhole.
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# ? Mar 13, 2018 23:02 |
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Thundarr posted:So they're in the boutique this week? I got the shirt a few weeks ago but haven't seen anything new since. Or is this a "Garlond Tools says she has it" thing? I heard it's based on a hidden points counter which adds up your top scores each week and unlocks things at various intervals. But that could also just be bullshit! Some people have the shoes though, looks like the shorts are last.
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# ? Mar 13, 2018 23:03 |
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Hello goon friends. I played FFXIV ARR at launch, but stopped playing about two months later after finishing the main story. Today I found the Stormblood expansion on Amazon for $23 so I picked it up. I think rather than trying to pick up my old character, I'm just going to start new, so looking forward to playing this game with some of you!
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# ? Mar 13, 2018 23:05 |
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slev posted:Can't wait for the blitzball reskin of lords of verminion in 4.35 this but unironically.
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# ? Mar 13, 2018 23:50 |
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Personally, I think the worst part about Eureka is that I know it'll be 100% dead a few months after the last patch adds relic related stuff to it. It's content that you need a group around your level for, but it is removed from the way the game normally handles level-locked content, and the lack of rewards for helping lower leveled players removes any incentives for older players to go back. There is absolutely no way some new player in 2+ years is going to be able to get anything that drops from it without massively reworking its systems. That type of design philosophy completely goes against what the zodiac and anima relics did, since they were all about doing fates in leveling zones, running dungeons, doing optional trial fights, hunting down newbie bonuses for hard fights, etc. arisu posted:Hello goon friends. Hey, welcome back! Try not to let the negativity in this thread color your impression too much, people are rightfully bummed about the latest patch. The two expansions are great, so you have a lot to look forward to!
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# ? Mar 13, 2018 23:53 |
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LITERALLY MY FETISH posted:The worst part about Eureka is if you just want to know what’s going on, and they set up a nice mystery with it, you’re staring down the barrel of a hell grind. From what I can tell, they could halve the XP required to level and still not change the time to make a relic. Four Thousand Three Hundred Protean Crystals That's just to get to the final Anemos tier, not even accounting for the like 900 loving Anemos Crystals you'll need for a dyeable AF3 set and relic.
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# ? Mar 13, 2018 23:53 |
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Is this the part where someone smugly goes "Wow guys its not that hard you just need to dedicate 10 hours a day for the next 30 days straight and thats all gosh guys you're such babbies "?
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# ? Mar 13, 2018 23:59 |
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Leal posted:Is this the part where someone smugly goes "Wow guys its not that hard you just need to dedicate 10 hours a day for the next 30 days straight and thats all gosh guys you're such babbies "? If not yet, then soon. Want to take a stab at it?
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# ? Mar 14, 2018 00:01 |
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Eureka is intended to best be played in a group of 4-8 of a relatively standard party composition. The object is to take your party to a spot on the map and chain pull enemies 5-6 levels above you while utilizing crowd control and maximizing DPS and kill chains and avoiding aggro. - Very much identical to how a party in Final Fantasy 11 worked You should assign one person to be your "puller". Prefferably a Tank as these mobs can and will 1HKO DPS and Healers. If you are recieveing poor rewards you are likely playing the content wrong The content is NOT ment to be played like Diadem or Hunts; that is "zerging" enemies in alliance sized groups. With the exception of Notorious Monster spawns. The difference in XP and rewards between playing the content properly vs playing it incorrectly is a factor of 10. Rewards increase in value and abundancy the further you progress into the content - with the most challenging monsters rewarding the best - as it should be. The further you venture, the more dangerous the enemies become. Crowd control is extremely advisable. Elemental affinity is less about increasing damage and more about reducing incoming damage. This means it is of the utmost importance that tanks properly switch their affinity.
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# ? Mar 14, 2018 00:05 |
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Thundarr posted:So they're in the boutique this week? I got the shirt a few weeks ago but haven't seen anything new since. Or is this a "Garlond Tools says she has it" thing? Rainuwastaken posted:I heard it's based on a hidden points counter which adds up your top scores each week and unlocks things at various intervals. But that could also just be bullshit! Some people have the shoes though, looks like the shorts are last. Yes, that's how it works. The vendor lady has everything in her inventory. Not sure if the exact point values were discovered, but it's basically a tally of how many points you've gotten in total over all your bests for each week. Whether by doing the best you can over a couple weeks or by doing the absolute minimum over a longer period of time, you'll eventually unlock the gear.
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# ? Mar 14, 2018 00:06 |
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Holyshoot posted:Ffxi apologists saying this isn't ffxi do exist. :O
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# ? Mar 14, 2018 00:10 |
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Mordiceius posted:Eureka is intended to best be played in a group of 4-8 of a relatively standard party composition. I know this is from some Reddit thread, so just imagine I'm saying it to them through you.
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# ? Mar 14, 2018 00:18 |
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Martman posted:Shut up, nerd!! the thread itself is split on upvotes but the guy has like 30 posts defending it in that thread and they're all at like -20
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# ? Mar 14, 2018 00:25 |
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A person in one of the reddit threads made a point that they at least could have put in some daily quests or something. “Get a 30-chain three times. Reward: 50 crystals” or something like that.
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# ? Mar 14, 2018 00:30 |
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Mordiceius posted:A person in one of the reddit threads made a point that they at least could have put in some daily quests or something. “Get a 30-chain three times. Reward: 50 crystals” or something like that. We will investigate if this is a good idea to implement content. Please be patient.
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# ? Mar 14, 2018 00:35 |
Mordiceius posted:Eureka is intended to best be played in a group of 4-8 of a relatively standard party composition. My favorite part about this is that this is exactly what I did and it really honestly feels like you're better off taking a couple of buds to an out of the way place and just killing mobs around your level. The TTK shoots up exponentially the higher level something is, and if the real grind is crystals anyway you should be killing things at your level, not above it. Eureka is a loving shitshow right now. If they patched all of the XP required to level by half it'd still be a shitshow.
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# ? Mar 14, 2018 00:41 |
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I find it amusing that anyone would describe the mobs as "challenging" when really they're just striking dummies with higher stats. You'd think people would put themselves above patronizingly simple infinite time sinks in an era of gaming just awash with alternatives, but I guess different strokes and all.
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# ? Mar 14, 2018 00:45 |
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God, it's been less than a day and it's already getting hard to find useful parties due to how painful and restrictive the level scaling is. I eagerly await seeing the conclusion to the storyline on youtube, since there's no way anyone sane will ever see it and even if you try if you don't get it done as soon as possible you'll probably never be able to do it once the zone stops being populated.
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# ? Mar 14, 2018 00:48 |
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Mordiceius posted:Eureka is intended to best be played in a group of 4-8 of a relatively standard party composition. I did exactly this for a couple hours, so let me provide some context for people thinking, oh, it's just day 1, people haven't figured out what the gently caress yet: It's still awful. It's still you getting through 1/3 of your rotation at a mob that does nothing and then falls over, and then you go kill his buddy, and then you go kill his buddy, and then you go kill his buddy, and then the first mob has respawned. Loops around a loving tree. Was it faster then some group that didn't know anything? Sure. Fast enough? It would never be fast enough. What's really funny, what had me in stitches listening to reports from friends, was that it's actually faster leveling to join and then a couple of minutes later leave instances to cycle through them until you land one one that has an NM spawn, because they give so much more xp. So here we are: after two expansions, and three attempts at diadem, the optimal way to level is still camping loving fates. What a world. THIS is what's going to kill Eureka, the dual facts that A) reasonable progression in collecting crystals is (presumably) locked behind high elemental levels and B) The process of getting powerful enough to qualify for A is just incredibly boring. Boring even for MMO hellgrind standards.
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# ? Mar 14, 2018 00:49 |
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Shy posted:If anyone is bored and looking for another mmo may I suggest ESO. Such a sweet game. I only played a little bit but I won't stop recommending it, the questing is very fun. Check out secret world legends, it's getting fresh story content in June after their move to f2p
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# ? Mar 14, 2018 00:51 |
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Meiteron posted:I did exactly this for a couple hours, so let me provide some context for people thinking, oh, it's just day 1, people haven't figured out what the gently caress yet: square enix has a fast turn around though. expect a coldfix to this any month now.
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# ? Mar 14, 2018 01:07 |
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Instance swapping will be announced as an exploit and people doing it banned for abusing content.
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# ? Mar 14, 2018 01:12 |
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# ? May 24, 2024 07:43 |
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wait in what crazy world is fate camping still the optimal way to level
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# ? Mar 14, 2018 01:19 |