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I don't think you have to answer the Familicide issue to tie the Starshines to the Draketooths. Give the woman of the original pairing in #842 a brother or sister and have the Starshines run from that family line. Now you have a blood connection but not one subject to the Familicide spell. It might be a bit distant by the current generation, but we don't know enough about the family history to assume they didn't maintain any connection. It also points out the other flaw of the Familicide spell. Committing more murders based only to specific bloodlines would seem to be more likely to result in someone coming after you, since you are just affecting that many more people...
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# ¿ Apr 5, 2013 07:35 |
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# ¿ May 2, 2024 03:50 |
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Zore posted:Er, according to how Rich clarified the spell working they would still be dead. The only reason it didn't wipe out every Black Dragon and Human, at least, in the world is because the world was created a few hundred years ago and a bunch of creatures were just placed there by the gods. Only that particular fourth of the Black Dragon population was actually related at all on a family tree. I think you are referring to #843 and I definitely can see your read of it, but it's not clear how far back through already deceased generations it goes. Even if the world is only a few hundred years old (is this right? Were ancient black dragons just created out of whole cloth at old age by the gods with no history?) it would be much, much worse than V described it since it would keep going up the chain until the beginning and then working its way back down every line. If you look at it statistically you only have to go back a surprisingly short time to start connecting virtually eveyone from a particular geographic region with some common ancestor. http://www.theatlantic.com/magazine/archive/2002/05/the-royal-we/302497/
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# ¿ Apr 5, 2013 08:04 |
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NihilCredo posted:Quite frankly, the way Rich clarified the spell working doesn't make sense and would have killed every dragon and human and any species that can mate with them, or who can mate with a species that can mate with them, and so forth. So basically the majority of sentient life. Well drat... I didn't want to come right out and say it like THAT.
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# ¿ Apr 5, 2013 08:12 |
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my dad posted:No. It's definitely problematic. V says the spell kills eveyone of the black dragon's blood, and then everyone that shared blood with the black dragon's blood. Then V goes onto give examples of people dying who actually do not share blood with the black dragons blood, but merely have a blood relationship with the person who shared blood with the black dragon. If the spell reaches these people, there is no clear delineation on where it would stop. If it reaches the parent and all the parents' children and their children, the why not the grandparents and their siblings and decendents, and so forth, since all of these people share blood with the person who shared blood with the dragon.
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# ¿ Apr 5, 2013 09:04 |
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MechanicalTomPetty posted:It seems like every villain except Xykon can remember Roy's name these days. Hell I'm surprised Redcloak even knew his name because I think the last time they ever met face to face was for the five or so minutes it took for Roy to decapitate Xykon and throw his skull at Durokon's Gate. Unless someone mentioned it to him somewhere else, I honestly can't remember because it's been a loving long time since I did a proper re-read. Remember also that Xykon and company had been watching and listening to the Order of the Stick through a crystal ball for some time as they made their way through the first dungeon. While not face to face, I would imagine a high wisdom character would pick up the faces and names quickly.
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# ¿ Jul 22, 2013 20:50 |
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From a storytelling perspective, I think the existence of the daylight protection spells on the staff basically guarantees Durkula is going to go with the Order. Basically it's an ultra convenient way for him to continue casting that spell over the next several weeks, since he of course he can't cast it himself yet. Interestingly, Malack did not cast the spell from the staff when protecting Durkon. Somewhat foolish frugality perhaps. As far as Durkula being evil, I think his lawful tendencies will win out. After all he's bound by contract to "continue working together until Xykon is defeated ONCE AND FOR ALL." However, this (possibly) won't stop him from enacting a hideous revenge once he learns that he was lied to by his fellow dwarves when they sent him away. If this has been stated already sorry, the thread is moving fast.
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# ¿ Jul 29, 2013 19:55 |
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Good memory on that one. At least the written contract doesn't count, although they all sort of reaffirmed it orally afterwards.
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# ¿ Jul 29, 2013 20:43 |
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MechanicalTomPetty posted:I wouldn't be surprised if one of them turned out to be a wand of levitation since it was pretty much Z's favorite spell. Could be, but it would be the spell Fly. Z had the house-ruled in 3.0 version per http://www.giantitp.com/comics/oots0049.html
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# ¿ Aug 12, 2013 20:53 |
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Not only that, but Hel specifically asks after Durkon's spirit prompting the conversation. Now the conversation is open ended enough that it may have been purely for the audience's benefit to understand that Durkon is bound mechanically and can do nothing at all, but it also implies that there are variables related to vampirism that Hel, as a goddess of death, doesn't know and would have to check into.
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# ¿ Feb 19, 2014 19:26 |
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Another thought. Malack said that giving Durkon free will in the pyramid would be . . . confusing to him. We know that the vampire entity has access to all of the soul's memories, it could work to adopt them as its own rather than something it simply steals from the soul. Malack did seem to want and expect Durkon as he was to remain at some level, not just a blank evil shell. It may be that he would have encouraged/forced that result on the vampire entity if he had maintained control. VVVVVV That's a very plausible explanation also. Grogquock fucked around with this message at 05:42 on Feb 20, 2014 |
# ¿ Feb 20, 2014 05:30 |
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Prawn Salad posted:Maybe it's lycanthropy. When's the full moon? Except he can only write new comics WHILE in werewolf form.
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# ¿ Jul 22, 2014 00:56 |
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There are a number of very cheap auto-casting feather fall items available. 250 gold for a Safewing Emblem. Of course even though Belkar was sent over the edge of the ship twice, the ship itself was heavily damaged once, and has otherwise witnessed several other deadly falls, he probably still doesn't have the wisdom for it.
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# ¿ Aug 6, 2015 20:56 |
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Kajeesus posted:My predictions for the next three strips Some sort of game changer must be in the works. Since Xykon and Redcloak (and the Dark One's plan) haven't seemingly been on the gods' radar it also very possible that they are about to take control of the last gate. How long in comic terms has it been anyway? The "big monster" dungeon would probably be the absolute easiest one for them to deal with. After all, we know many of those monsters must have lost once already to be captured.
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# ¿ Aug 13, 2015 22:17 |
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Since the gods use a winner take all system the true threat to the universe will be when the evil gods learn about gerrymandering.
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# ¿ Aug 21, 2015 07:57 |
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NihilCredo posted:You'd think that at least one of the Yes gods would switch their vote now. Would Sunna enjoy having Hel as Queen? The curious thing about that is Hel's plan isn't actually a plan. It, according to Hel, is just the natural consequence of killing the world. The Northern Gods are stuck with that result if they end up destroying the universe at the last second regardless. It could be that the Northern OOTS gods are stupid (i.e. Heimdall isn't wise enough to walk through the native results of his vote) or that the Yes vote Gods either want it or don't care enough to wait. Maybe its time the good gods gifted the Dwarves some divine 400,000 proof alcohol. On the other hand. What's not honorable about dying to save millions of souls in a war between cosmic entities. Grogquock fucked around with this message at 00:15 on Aug 29, 2015 |
# ¿ Aug 29, 2015 00:02 |
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MildShow posted:The fact that they're not dying to save everyone's souls, they're being sacrificed because the gods want to save their own skins. And yet it fulfills both ends. Just send down a glowy orb and ask 'em if they are willing.
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# ¿ Aug 29, 2015 00:24 |
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Who What Now posted:They do have Blindsight out to 120'. Which seems very, very short for something flying around. Its a good thing the D&D flying rules are ... generous ... about the turning radius of huge creatures in flight or that would be a short lived species.
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# ¿ Apr 6, 2016 22:52 |
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Mylan posted:It died as it lived. There was a string of massive text updates with the trolls trollin' folks in leet speak some time in 2010. It was all in that super painful to read colored text. I decided that I wasn't going to put my eyes and brain through that garbage, but had planned to go back at some point after a bit of content build up. I'm glad I never went back.
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# ¿ Aug 23, 2016 00:41 |
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Ugh... are we really doing this? Nothing like a little lost and found with the fate of the world is at stake X 2.
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# ¿ Mar 9, 2017 20:27 |
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Nerd Time, and with the understanding that these things take a back seat to story. Its interesting, when I've run vampires in games usually dominate seems like a poor move mechanically at least compared to high level spells. Its close range, gets abated by a level one spell, takes a standard action (so one attempt a round) and the save usually isn't that hard (particularly with a guy that has low charisma as the base and the same Hit Dice as the PCs). Its probably a 50/50 chance to resist or better with an so-so will save for the level since most PCs will have some resistance boosting gear. It is great when you can just continuously use it when out of reach or as a surprise move under certain circumstances, but in the middle combat? Not so much.
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# ¿ May 22, 2018 00:35 |
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There's been art changes that would have made it hard to spot, but I appreciate how different/yet similar the fur lining is from the clouds Roy experienced.
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# ¿ Aug 10, 2018 20:08 |
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Since we are in Thorsby talk. Read http://hitmen.thecomicseries.com/ if you haven't. Its probably the worst art, but I think is still his best work, and despite the sometimes headache inducing madness of the setups in each chapter has clever humor, full character arcs, and a satisfying conclusion.
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# ¿ Nov 22, 2018 01:08 |
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Donkringel posted:Does implosion leave a rezzable corpse? Implosion should leave enough remains to rezz. (At least the spell doesn't say it does not). Its possible we'll get another line of dialogue with Redcloak telling Durkon he better come back with some actual guarantees from Thor as he's imploding. Its a extremely blunt way to ensure Durkon is kept in his pocket so to speak (and without magic gear or ability to help the Order screw things up), since death really means nothing to a cleric that can throw down 9th levels spells. Grogquock fucked around with this message at 23:04 on Aug 3, 2020 |
# ¿ Aug 3, 2020 23:01 |
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While I know rules are secondary to story telling but compare the cleric spell Destruction: 7th level, instant death on a failed fortitude save, same as implosion, but specifically leaves no body and requires True Resurrection (which probably does not exist in universe) or miracle/wish plus resurrection, but actually does damage on a succeeded save. Rule wise, implosion would have a slightly higher save due to higher spell level, isn't stopped by death protection spells, and would also leave ressurrectable remains. On the other hand, you could use implosion of up to 4 different targets over subsequent turns so its a bit wasteful to open up with on a single target.
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# ¿ Aug 4, 2020 00:12 |
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Rich's relationship with the rules (and expectations) really is a fascinating element to this story in its own right. Some of these examples of course specifically call out the rules twists or story teller fiat as well. (there's an irony in calling out the rules breaks in narrative, if the rules aren't important) This ones is a little different though, but even still, Rich has Redcloak specifically call out the lack of Resurrection options even though that's not RAW, when Destruction exists and was already used by Redcloak in a cleric duel no less: https://www.giantitp.com/comics/oots0456.html (the near instant effect might have saved him the vicious burn) Very few authors even attempt track to the extent he has, and on some level I think his regular adherence to them make the story better because they give a limited grounding to the fantasy world. Despite this even in tabletop, breaking the rules for story is also good and any quality DM will do so for innumerable reasons (especially if there is player consent to play loose for story).
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# ¿ Aug 12, 2020 23:05 |
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Ug, all this review of the earlier strips reminded me: Casting implosion at the negotiation table is only the second biggest violation of Durkon by Redcloak. We mustn't forget dwarf porn: https://www.giantitp.com/comics/oots0082.html
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# ¿ Aug 19, 2020 21:14 |
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Zulily Zoetrope posted:Not quite; Roy got in because he had died trying and was planning on being resurrected to keep on fighting. He got to slip in on a loophole because Celestia cares a lot more about the spirit of the law than the letter of the law. Not sure what would happen if Roy were to die and never be raised, but Eugene got a stern lecture about him being forced to sit on his rear end and wait for someone else to finish the job as a punishment for... choosing to sit on his rear end and wait for someone else to finish the job. I don't think the resurrection part factors in: https://www.giantitp.com/comics/oots0491.html It was just the trying that mattered, not the failing. The Deva specifically points out that the abandonment of the oath by Eugene (and breaking of it thereby) was the kicker. I agree that getting ress'ed would put the oath back on the table and would necessitate further trying.
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# ¿ Mar 17, 2021 21:52 |
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Vizuyos posted:
Maybe this was discussed to death after the many worlds reveal, or I'm missing something from the god's moot, but since this bet would inevitably create a disaster for the then living dwarves and elevate Hel (since the gods were inevitably going to destroy the world after a few thousand years anyway) I'm not sure having Thor in their corner to take the bet in the first place was a huge help... edit I reviewed the graveyard of worlds strip. Apparently the gods had let some worlds die without harvesting the souls so the bet was really only guaranteed extended suffering under Hel and a northern pantheon under the rule of an evil god to torment the next world or merely annihilation of millions of souls and maybe Hel's death. Basically, All Gods are Bad. Maybe there is some merit in being the ignored child. Grogquock fucked around with this message at 22:22 on Apr 22, 2021 |
# ¿ Apr 22, 2021 21:51 |
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You wouldn't want the epic level rogue fighting on her own turf with at least weeks of advance planning for this specific fight and party (and decades of planning generally) to be chumped in a few pages... As much as we all want to get to the good stuff.
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# ¿ Nov 4, 2021 20:47 |
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The gates haven't been shown to be excessively robust either so it would probably need lead lined adamantine dome on top. All Chernobyled up in its little sarcophagus.
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# ¿ May 26, 2022 00:08 |
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# ¿ May 2, 2024 03:50 |
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Calder you better shut up or stand down. How many times are your imperious threats going to get embarrassingly reversed. It's getting rather undignified.
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# ¿ Apr 11, 2024 21:49 |