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Thug Bonnet
Sep 22, 2004

anime tits ftw

Entheogen posted:

I don't really need to change any visual information on a fly. Would they really be faster for rendering static stuff, than display lists?

Yeah, depending on the card they can be significantly faster. I'm not sure what you're writing in but I have a bunch of VBO C code I can give you if you're interested.

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Thug Bonnet
Sep 22, 2004

anime tits ftw

Entheogen posted:

I do not understand. Display list is compiled list of commands, VBOs on the other hand still have to be rendered using some primitive? How could it be faster?

I am using Java, but it is pretty close to the way OpenGL is used in C, so your example code could be very useful for me.

I'm pretty sure the display lists are stored outside the GPU's memory whereas VBOs/PBOs are stored in GPU memory. Another nice thing about VBOs/PBOs is that you can read from and re-write to them whenever you'd like (incurring while a performance hit of course).

PM me and I'll send the code (there's more than I should probably dump in the thread)

Thug Bonnet
Sep 22, 2004

anime tits ftw

mintskoal posted:

I'm working on a little desktop application that integrates with Outlook and Google calendar to send reminders about things as text messages to my phone.

GCal will txt you with reminders, won't it?

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