|
If you're stupid enough to take any hint at all from the cube 2:hypercube I will get my driver's liscense, go on a roadtrip, spend weeks learn polish and finding out where you live so I can slap my dick against your face until you pass out. Trust me on this.
|
# ¿ May 12, 2008 22:54 |
|
|
# ¿ Apr 27, 2024 12:31 |
|
Sir Davey posted:What? I'm not saying it was a good movie (in fact it sucked) but it had some cool things going, like the opposite gravity rooms and dilated-time chambers (slow-mo rooms). Because every single death in Hypercube made me smack my head in disbelief. The ones that might work in a game, such as the opposite gravity rooms were in the first movie too or, like the the slomo room, spells "crappy unplayable gimmick". I'm also pissed that they had a great movie with the cube and had to gently caress up a good thing with hypercube.
|
# ¿ May 13, 2008 01:56 |
|
Entheogen posted:I implemented marching cubes algorithm to generate iso surfaces for the data I am visualizing. Here is one screen shot These are ace backgrounds you're rendering.
|
# ¿ Aug 12, 2008 22:19 |