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BoomtownRat
Mar 17, 2008

Noone Stops the Clockwork Orange
I was playing the Battle of Crete map on the German team on Forgotten Hope (fantastic mod) for BF1942. On the Battle of Crete map, much like in real life, the German team needs to get over to Crete by air. The only problem is they start with a single JU-52 transport plane which, while respawning rapidly, doesn't respawn when it's sitting in the runway, and can only carry six or so players as it is. This is a problem when you're playing a massive game with 20+ people on each side, all of which on the German team need to make it to the island as soon as possible.

One time the pilot of the JU-52 when the map had just started sat around and let everyone on the German team who didn't get inside clamber onto the wings, so we had about 10 or so people just sitting on the wings, and probably the good majority of our 20+ team just sitting in or on the JU-52. Now, to make it to the island you need to turn, so first he made a left turn, causing everyone on the left wing to fall into the ocean, who would then either take forever to make it back to land, or die from sitting in the water for too long. Now with only ~15 or so players on board, he didn't turn enough to make it to Crete, and instead flew off the map killing the rest of us when we went out of bounds.

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BoomtownRat
Mar 17, 2008

Noone Stops the Clockwork Orange

ProfessorLoomis posted:

Tribes was essentially tailor made for griefing.

You could also fire a nuke in a base and switch teams and then proceed to get a million kills.

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