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AGA posted:Lee Sedol-Gu Li Jubango Game 2 Broadcast Set for Feb 22 (US time) Maybe on KGS someone will put a board up in ITGO again.
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# ¿ Feb 22, 2014 23:36 |
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# ¿ May 13, 2024 05:52 |
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JUBANGO Chinese language stream recording
Xom fucked around with this message at 17:03 on Feb 23, 2014 |
# ¿ Feb 23, 2014 16:47 |
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uranus posted:I need to learn to read the score better
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# ¿ Feb 24, 2014 02:03 |
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(as usual) Black to play.
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# ¿ Feb 26, 2014 00:10 |
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Kheldragar posted:White to play
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# ¿ Feb 26, 2014 20:30 |
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(as usual) Black to play. Ko?
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# ¿ Feb 26, 2014 20:33 |
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pointsofdata posted:if black just plays c1 what can white do about it? feel like i'm missing something
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# ¿ Feb 26, 2014 20:59 |
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In case you missed it in the OP:sensual donkey punching posted:
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# ¿ Feb 26, 2014 21:46 |
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Status?
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# ¿ Mar 2, 2014 10:32 |
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oiseaux morts 1994 posted:White is dead because you can ladder her backwards into your stones after G3 and then extending the atarid stone, this sets up the ladder. How about now? EDIT: argh ninja'd H3 solves this one too EDIT EDIT: unless W H2 works Xom fucked around with this message at 11:45 on Mar 2, 2014 |
# ¿ Mar 2, 2014 11:42 |
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What I had in mind was: Is there a standard way to chase along the side here, or can White manage to make another eye eventually, and in that case does 'eventually' require reaching the opposite corner (which wouldn't happen in a real game)? That loose ladder upward is a neat trick, though!
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# ¿ Mar 2, 2014 19:32 |
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Kheldragar here's that lecture I told you about : Bat's Lecture Series - Nov 16th - Ama vs Pro
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# ¿ Mar 3, 2014 02:24 |
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http://gogameguru.com/man-machine-match-final-results-game-commentary Interesting commentary on Zen19 on $4000 computer vs. 2-dan amateur, written with kyū readers in mind.
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# ¿ Mar 11, 2014 03:53 |
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I am a female professional baduk player from South Korea, AMA! posted:there are two ways to study Life and death or tesuji problems. In case of tesuji, I used to memorize the possible variations in a problem instead of trying to come up with the solution myself. Still some take the way i did or some other try to solve and put more time on a particular problem , either way if you end up being like a dictionary then you succeed.
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# ¿ Mar 11, 2014 20:44 |
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What's the pronunciation of Tygem, anyhow?
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# ¿ Mar 11, 2014 22:11 |
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How to choose A or B? (other than "A is usual.") AFAICT, A or B both give White the choice between living inside or pushing at d10. Xom fucked around with this message at 04:53 on Mar 13, 2014 |
# ¿ Mar 13, 2014 02:25 |
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I brought it up in KGS Teaching Ladder, and the answer is that White has monkey jump in the last variation. (Also, the Black d10 variation misses that White can cut directly at d11.)
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# ¿ Mar 13, 2014 07:55 |
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Also someone there said that EidoGo has slightly less misinformation (misconceptions and speculation by amateur dan) than Kogo's.
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# ¿ Mar 13, 2014 09:13 |
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(as usual) Black to play. I don't know where this is from (but probably not dan material); is there anything more interesting going on than just c2?
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# ¿ Mar 14, 2014 07:22 |
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virtual machine
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# ¿ Mar 15, 2014 16:44 |
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KGS March Iron Man Tournament Kyu Handicap Division Round 4 avi (4k) vs. Xombar (5k) Aeroplane reviewed a (non-ITGO-league) game I played. Thanks Aero!
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# ¿ Mar 17, 2014 04:58 |
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uranus posted:I was reading a review of jubango #2 and a I know it's the highest level of play so most of the moves will be beyond me, but move 191 seems like a pointless throw it. can someone explain the purpose of this move? http://gogameguru.com/go-commentary-gu-li-vs-lee-sedol-jubango-game-2/
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# ¿ Mar 17, 2014 06:39 |
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Hey, one of you DDKs try to win with Mirror Go taking 2 Handi against a bot significantly stronger than you. I'd like to see what happens. (click for manual flipping)* *Not pictured: a bot significantly stronger than me. (note also the winning margin was affected by the bot's lategame desperation plays)
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# ¿ Mar 17, 2014 07:19 |
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Today I learned the reason to o6 instead of o5 is that W q6 makes good shape. Where should Black play now?
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# ¿ Mar 18, 2014 05:52 |
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# ¿ Mar 21, 2014 06:41 |
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I split my games into three 40-game batches by how much respect I had for those opponents. Should've done four batches to split off the 1-2 kyu and dans, but I'm too lazy to redo it.quote:Xom: hahaha Territorialness is balanced overall, with more Moyo in Batch A and more Territory in Batch C. I wonder if it's that I end up settling for influence when denied profit. Novelty (a.k.a. Weirdness imo) is balanced overall, and is higher in Batch A and lower in Batch C. Aggression is high except in Batch C where I'm calm (remember, the app doesn't analyze handi games, so Batch C are no-handi games against weaker opponents). Thickness is balanced in all three batches. In all three batches, "We found out, that you really like to capture stones. This is not necessarily a bad thing, but are you always sure, that the stones you captured are important and the mere 6 points you get for capturing them is the best move on board? (E.g. in the opening, ...)"
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# ¿ Mar 21, 2014 06:44 |
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AGA posted:Two more veteran players have retired as of March 31. They are Ishida Akira 9P and Fukui Susumu 9P. Ishida was born in Tokyo on May 23, 1949 and became a disciple of Fukuda Masayoshi 8P. He became 1-dan in 1966 and 9-dan in 1982. He won the top section of the rating tournament (Oteai) in 1972 and the 3rd and 4th King of the New Stars titles (1978 and 1979). He played in six Meijin leagues and one Honinbo league. At his peak, when he played in the Meijin league for six years in a row, Ishida impressed as one of the top players on the go scene, but he never put it together to win a big title.
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# ¿ Mar 22, 2014 07:51 |
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Want something from Kiseido? SA-Mart: Help me spend my $18 Kiseido credit!
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# ¿ Mar 23, 2014 07:42 |
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As far as English Go books go, the "Big Four" are Tesuji, Attack and Defense, Opening Theory Made Easy, and Lessons in the Fundamentals of Go.
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# ¿ Mar 23, 2014 10:00 |
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A "trick joseki". Is it actually good for White?
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# ¿ Mar 25, 2014 07:24 |
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Aeroplane posted:It seems insufficient for White; Black gets to choose which side, and White's corner is small. I mean, compared to White extending his stone.
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# ¿ Mar 25, 2014 08:15 |
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What should Black play instead?
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# ¿ Mar 25, 2014 21:01 |
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(EidoGo link) 1 is a standard move; 2 is kyū instinct. But how to handle 2? The first sequence in the link is recommended in A&D; the other two are wild guesses by me. I showed the latter to a 2-dan in KGS Teaching Ladder, whose only comment was perhaps the invasion was overplay to begin with so a bad result is expected. (But A&D recommended the trade?!)
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# ¿ Mar 29, 2014 17:18 |
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You don't NEED to spend money to get strong, though it might be efficient to buy certain theory books good for reading and rereading (also classes might be a good idea either if you're dan-level or if you're some ultra-busy CEO). For everything else (tsumego, lectures, etc.), what's available for free is good enough IMO. (I'm especially impressed by the free episodes of Bad UK Movies I've watched so far.)
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# ¿ Mar 30, 2014 05:41 |
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BEEP BOOP I HEARD YOU LIKE FUNcode:
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# ¿ Mar 30, 2014 07:51 |
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What I enjoy most is trying to get stronger as efficiently as I can, but certainly there are other factors that make Go appealing to me that I don't really consciously think about. Whatever you enjoy, just do it. edit: ask Detroit I think he has Bad UK TV
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# ¿ Mar 30, 2014 08:07 |
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uranus posted:if its not worth it for all the classes
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# ¿ Mar 30, 2014 08:14 |
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Go-websites-only search engine: http://find.gogame.infoquote:"There are many sites dedicated to Go by amateurs who don't invest much money or effort in making their sites popular among search engines." "The verb 'to go' makes the situation even more difficult." "The situation with Asian Go masters who have short and common names is also confusing."
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# ¿ Mar 30, 2014 11:01 |
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I was reflecting today that I was particularly weak at direction of play… But then I played a game from which the following position is simplified: I should mention that it was a close game where any capture would be enough. The sequence shown is slightly sharper than what was actually played (the order is also somewhat interchangeable). Even in review these moves were hard to find, though the impressive 1-3-5 sequence was played in the game itself. I wonder if there's an efficient way to practice this sort of thing. Maybe it's time to abandon 19x19 for a while?
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# ¿ Mar 31, 2014 12:31 |
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# ¿ May 13, 2024 05:52 |
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xopods posted:Nice series of cuts, but I'm not sure what this has to do with direction of play, which is a strategic concept, not a tactical one.
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# ¿ Mar 31, 2014 23:30 |