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Lieutenant Dan
Oct 27, 2009

Weedlord Bonerhitler
Does anyone need a QA tester with 5 years' game dev experience who actually secretly loves working crunch because he needs money to live / an illustrator with an insanely fast turnaround time?

Seeking

Location: New England/NYC

Education: 3 years of a BA in Game Design from USC School of Cinematic Arts (left to work full time), MFA in Comics

Experience: 8 years as a pro cartoonist/illustrator with an NYT bestselling title & an SOI award, specializing in IP adaptations on a tight schedule, pencils/inks/colors/lettering/writing; also UI/UX assets and 2D art for games on a quick turnaround; 3 years of QA in XBLA, MMOs, and mobile as a QA analyst, 2 years as a dev on mobile games for content & systems; 2 years of college & grad school teaching experience. Curveballs: 1 year as Submissions Editor at a major fashion magazine/agency, 1 year as a print specialist

Looking for: Literally anything, I'm stuck in a tiny town in New England and I would dearly, dearly, dearly love to move. Contract stuff a-ok!

Willing to relocate? Yup!

Contact: PMs are open

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Lieutenant Dan
Oct 27, 2009

Weedlord Bonerhitler
Hey goons I'm pounding the pavement for literally any form of employment whatsoever so if you know of ANYTHING, from retail to game dev to QA to call center stuff to teaching I will very literally do anything I am qualified to do for any amount of money equal or above minimum wage.

Seeking

Location: Will relocate to any major city or work remote, as long as I can afford to. NYC/Boston/LA would be cheapest for me to move to due to location & existing support network. Currently located in New England within commuter rail (3-6 hour) distance of both NYC and Boston

Education: MFA in Comics, 2/3rds of a BA in Game Design from USC School of Cinematic Arts (left early to work in dev full time)

Experience: 8 years in game dev in a design role, 2 years in a QA role, 9 years of comics industry experience. 4-time NYT Top 15 Bestselling illustrator. Shipped 7 games, biggest playerbase in a design role was 11 million for a mobile title as lead. Started working in game dev in 2008 in AA. Successfully shipped & pipelined a solo dev game in '23 to great reviews and reasonable success (5k downloads since launch). Worked in a lead editorial role at two major goth/alt lifestyle brands in LA. Superstar at crunch, crazy fast turnaround with art assets for 2D games (2+ fully rendered asset-ready character turnarounds per day on crunch including sketch sheets). I do narrative design, systems design for single-player, game art, and writing; for comics I do everything except covers (pencils, art, flats, colors, lettering), I know bookbinding from commercial to Japanese stab binding. I also was nominated for a Ringo and won the M. Prize in '23 so I am so ready to bring that illustration to LITERALLY ANYWHERE. Past clients include Penguin Random House, Scholastic Graphix, HarperCollins, Disney Hyperion, Mad Cave, and more. SUPER familiar with making IP stuff fans respond to, especially horror/teen angst/comedy. Please let me make video games/draw/design/QA for you! Also taught college & grad school for 2 years (comics fundamentals). I know Unity, basic Unreal, WRPG Editor, have done a shitton of design work for places who use their own/proprietary engines, so I'm great at learning new engines.

Looking for: Literally anything that pays equivalent to or more than min wage. Remote preferred!

Willing to consider relocating: Yep! I can't afford to move on my own so if there's a relo package I will pack it up to anywhere within the continental US or Canada. I will literally move to NYC or Boston if you hire me at Kinko's. I will also move literally anywhere in the world where they're okay with trans people.

Contact: PMs please! I'll also do contract gigs very happily!!

Lieutenant Dan fucked around with this message at 14:24 on Jan 18, 2024

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