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ritorix posted:I will give a try at one of my old favorites: the tembo. In 2e, tembos were nocturnal pack critters with psionics and a level-draining bite. They had 4HD (hit dice), could dodge missiles, drain life, a bunch of defensive psionics, make 5 attacks per round (4 claws and a drain bite) and were basically a giant 'gently caress you' to players everywhere. Oh and their favorite food was children. As I said last time Borys showed up pre-this thread, i'd make the damage from lacking healing surges equal to one-quarter of their maximum hit points, because otherwise this penalises people who gain extra bonuses there such as dragonborn, powerful dwarves, and some magic item use.
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# ¿ Sep 4, 2009 22:59 |
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# ¿ May 17, 2024 23:37 |
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There's one question I have. With all this reliance on obsidian instead of iron, are swords really rare then? I mean obsidian doesn't (unless I suppose you managed to create it in that shape) have the nature to be forged into anything, so you end up with little shards that are better for spearheads, arrowheads, daggers, and Macuahuitl for the closest approximate to swords (also possibly axes if you get a large enough shard and chip it into an axehead shape I guess?).
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# ¿ Sep 10, 2009 11:18 |
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Ticking Timebomb posted:On the other hand, 1st level PCs in this edition are much tougher than they ever were at 3rd level in 2e. Well 4e uses the "Rule of 3" related to starvation/thirst/suffocating, namely at the end of a noted time period (three weeks/three days/three minutes) you have to start making Endurance checks (which increase in DC), success gets you another day/day/round, failure loses a healing surge which cannot be regained until you eat a meal, drink or gain access to air respectively, if you have no healing surges left you take damage equal to your level at each failed check.
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# ¿ Sep 11, 2009 11:00 |
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Yeah, I remember an early 4e issue of Dragon statting out a few of the very hazardous plants for 4e. I think it had that thing, the cacti that eats you, and probably another.
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# ¿ Sep 12, 2009 18:23 |
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Evil Mastermind posted:Cross postin' from the 4e thread. It could always be Wild Talents instead of Defiling Magic, I mean Defiling magic will probably be there but it will probably be variant Arcane I guess? I mean it makes sense as a new mechanic in general, but making Wild Talents a bit more impressive might also (probably being able to use feats to make them more useful and combat-ready).
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# ¿ Sep 15, 2009 17:38 |
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It will probably go via a more unique thing (like they did in an article for FR on how certain races might get in, and largely involved Warforged being nearly unique), with a note on materials and probably better rules for them suffering the wastes or something (seriously though a Warforged made from chitin and bound with the mind and soul of some thri-kreen protector (by the thri-kreen) as a sort of guardian would be a nifty story, not sure if the thri-kreen would think of that but well.
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# ¿ Oct 3, 2009 18:22 |
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I'd be annoyed if anything interesting or unique was relegated to Paragon Paths, oh goody nothing really innovative happens until Paragon Tier, hooray!
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# ¿ Oct 22, 2009 21:38 |
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Sweet. Looks like Dark Sun will be getting its own book of monsters! On the downside: It looks like there won't be a specific book for players and one for DMs, there'll be only one book for both.
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# ¿ Nov 15, 2009 04:01 |
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PeterWeller posted:That interview with Rich that Squizzle posted fills me with happy feelings. I'm glad "simple, yet flavorful" seems to be the design philosophy they're employing when deciding how to incorporate all the little unique bits of Dark Sun. Simply saying, "no divine classes," is such a better approach than whatever hack job they would have had to perform to turn the divine classes into elemental classes. My only main question is how they are going to show off the Elemental Clerics now? I know there are going to be (I imagine two primal and two divine) divine and primal classes in PHB3, we already know of the Seeker, do you think Elemental Clerics or whatever they call them will be an exception Divine class that is let into Dark Sun but none others, or will it be a Primal class? (Or will it actually be an Elemental class, which were foreshadowed a while ago but don't seem to be in PHB3)
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# ¿ Dec 19, 2009 20:01 |
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PeterWeller posted:Okay, once I stopped skimming, actually read it, and realized that you weren't trying to hack in some spell point system in place of the at-will/encounter/daily system, I really liked it. The table is simple enough, and it does give Defilers a nice boost. The only thing I would change is an aesthetic matter. "Mana Pool" doesn't evoke the DS vibe to me. Additionally, you may want to consider adding some sort of Obsidian Orb implement that allows the Defiler to further improve this ability. Drops of Ichor into the Goblet of Defilement.
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# ¿ Jan 31, 2010 20:39 |
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PeterWeller posted:Maybe. I think Strahd and Barovia got a bit of a write up in the undead splatbook, but I don't really pay attention to those. There are mentions of "Dread Domains" here and there in other stuff. Well there have been like two or three Domains of Dread outlined in Dragon (maybe one was in MotP? I forget), so far. They're basically in the Shadowfell, I forget the reasoning as to the existence of them, however, I mean they are caused by the same sort of event that would have caused them in Ravenloft, and a PC themself can take the Darklord Epic Destiny where their immorality is that they are finally claimed by the Shadowfell, trapped in a nightmarish non-world designed by their subconscious, and under their rough control, yet they can never leave.
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# ¿ Feb 5, 2010 01:04 |
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I thought he was a proto-halfling and was born at the very end of the blue age, just before most halflings lifeshaped themselves into other races to adapt or something.
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# ¿ Feb 7, 2010 21:17 |
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Android Blues posted:Beowulf wasn't a demigod, he was just a badass. What Epic Destiny would you suggest he had then?
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# ¿ Feb 11, 2010 23:23 |
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It's like some sort of living, violent Vitruvian Man.
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# ¿ Feb 13, 2010 01:09 |
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Kerison posted:Obviously Athas is not Earth so you can exclude real world plants at your leisure, but I can tell you one thing, Hodgepodge: Athas is a potatoless land. Yeah, imagine having potatoes would significantly change things, unless suppressed as a crop but then undoubtably a sorcerer-king would want it to feed their armies, etc. etc. Anyway I am sure they blew it all up at the end of the blue age, lifeshaping it into something else or something.
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# ¿ Feb 20, 2010 00:55 |
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Half-Giants are going to be refluffed Goliaths now, right?
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# ¿ Feb 21, 2010 23:44 |
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They are actually glowing blue due to the substantial heat applied to the turbans, but are heavily insulated on the inside to prevent it burning their templar wearers.
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# ¿ Feb 22, 2010 02:59 |
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He appears to have snapped the blade on his katar
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# ¿ Mar 1, 2010 19:21 |
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You know the more I think about that scenario with the three halflings from the long past falling to earth, the more it's starting to sound like Planet of the Apes where eventually one of the halflings is going to find the last sea and shout about how 'they blew it all up'.
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# ¿ Mar 3, 2010 00:18 |
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zeal posted:I wonder how much a Belgoi bell goes for on the market in one of the city-states. That looks like real bronze, enough to make a decent knife. You could probably trade it for a dozen field slaves, at least. Knowing Dark Sun it has a Curse upon it or something, like Belgois will follow you forever until you drop it or they get you.
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# ¿ Mar 5, 2010 01:50 |
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Aren't "Elemental Priests" a theme?
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# ¿ May 27, 2010 18:44 |
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Wizards! What have you done?! There is water in the official Dark Sun dungeon tiles! And by that I don't mean moisture got in the pack. Possibly the least apt place to put it, I dare say. Well now not necessarily the worst place I guess it could be used for an oasis but still! I am tutting at you for this Wizards, tutting so hard. Still the 3d adobe house and 3d wagon are both nice!
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# ¿ Jun 18, 2010 17:37 |
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The Happy Hyperbole posted:Hey, thanks for all the advice everyone! Thri-Kreen are just so goddamn cool, I'm really looking forward to this character. I'm going to try and get my hands on the Thri-Kreen of Athas, then, so I can learn even more. With respect to Thri-Kreen you mean Wis and either Dex or Con, right?
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# ¿ Jun 18, 2010 19:38 |
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Well so far (as shown by the Encounters sessions) a new resource is present called Survival Days or something like that. Which are the number of days you can survive in the desolate landscape before I assume you have to start making Endurance checks or whatnot (since I am not running the Encounters thing I do not know what happens when you run out). You can of course increase this by purchasing or looting or foraging for water and food. I can't well explain it, but hopefully someone else will be able to.
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# ¿ Jun 21, 2010 15:22 |
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You keep saying das Unheimliche but all I keep hearing is forcing someone to spit or cough something up. Edit: This likely makes me look really uncultured. But I am neutral with regards to the history being there or not, though having no official history (for various reasons, forced literacy included) does make it a lot easier for the DM to have their own history, should they want rather than having to tread lightly over canon. Infinite Oregano fucked around with this message at 14:27 on Jun 24, 2010 |
# ¿ Jun 24, 2010 14:19 |
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The Thri-Kreen is called Shakira.
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# ¿ Jun 24, 2010 23:12 |
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BetterWeirdthanDead posted:My psion will probably die tonight. Possibly mine too, I am out of healing surges.
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# ¿ Jun 30, 2010 16:50 |
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They should really get more Jason A. Engle pictures. I'm not sure what he'd do with Dark Sun but it'd probably be really good!
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# ¿ Jul 14, 2010 13:30 |
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Well I think in theory anyone can be an Elemental Priest, since it's a theme but Shamans are like the most appropriate. I guess other Primal classes could work as a more militant form of it.
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# ¿ Jul 19, 2010 00:26 |
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Article today about the Sorcerer-King pact. Also major note: Wild Talents excluding the character theme look to still be in the game, according to that contents list. Also the Wild Battlemind, which I assume is... I guess another Charisma-build for the Battlemind? Who knows! But whatever. Now you can be a Wilden Wilder Wild Battlemind (multiclass Wild Sorcerer) with a Wild Talent. I think the word 'wild' has lost definition for me now.
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# ¿ Jul 26, 2010 09:29 |
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# ¿ May 17, 2024 23:37 |
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August's Content Calendar is up now! Amongst it is the Slave Theme that we had heard of, Playing Templars, and Class Acts: Bard (maybe it's for Dark Sun Bards!). Maybe also the Winning Races: Eladrin goes into how Dark Sun Eladrin are like more. Who knows!
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# ¿ Jul 29, 2010 15:07 |