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Jalumibnkrayal posted:Hi Goons! While I'm not going to ask for funding, I would highly appreciate a simple vote cast for a commercial I made: ...I didn't understand what it was a commercial for.
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# ¿ Jun 23, 2011 02:30 |
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# ¿ May 4, 2024 07:33 |
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Jalumibnkrayal posted:It's for a 72 hour film race. My idea was to make a few of them, each portraying a common archetypal character (Gruff Protagonist, Flighty Love Interest, Sniveling Henchman), but I got distracted by other things. Thanks for checking it out at least! Which isn't a bad idea at all, but if that video wasn't on the page describing what the contest was for I would have absolutely no idea what I was looking at. There needs to be a marriage of your idea and something indicating what it was for.
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# ¿ Jun 23, 2011 15:41 |
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Not my project at all, but this is my favorite Kickstarter video ever: http://www.kickstarter.com/projects/1036103400/forest-fortress
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# ¿ Apr 5, 2012 03:05 |
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vencha posted:Figured I'd post my upcoming film's kickstarter here to see what people think. This looks interesting, but please, dear god please...get some lights and a real gaffer. If you're going to shoot at those locales and try to depend on lush visuals, you need actual lighting and somebody that knows how to quickly wield them. Just shooting with a DSLR at normal light won't cut it. Other than that, it looks intriguing. Almost a darker, reversed, Royal Tenenbaums.
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# ¿ Jul 18, 2012 06:43 |
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vencha posted:Definitely. We have a very solid gaffer for the actual shoot, and will be doing test shoots and tech scouts specifically for lighting. It's really unfortunate the teaser can't convey that more but there were a few snags we ran into with time, the location we used for the teaser, not being able to get most crew available for the teaser, as well as myself not having more money to get the place we wanted to shoot in. Nice! We just shot on the RED Epic for the first time (we have a ONE but had sent it off for upgrades). It's interesting getting a camera like that the day of the shoot. Lots of trial by fire.
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# ¿ Jul 18, 2012 23:28 |
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I think it's a good idea to be a little wary of crowd sourcing at the moment just because it seems to be on an upswing and you'll have a combination of scammers plus people that don't realize what they're getting into sort of poisoning the well. However I don't think that should discourage people from putting new projects out there, but I definitely agree with Cody (screw you for stopping Lady Tiger updates by the way). A $90,000 opening scene is just the wrongest way to go about this. What are you going to do with that once you've filmed it? By the time you get around to filming anything else, assuming success, that opening scene will be pretty much worthless for the most part. Raise money for a proper pre-production process or hell raise money for a $100k film. It's possible. But if you're raising money for an expensive rear end proof of concept that only covers once scene, then you're setting yourself up for disappointment. What about a $90,000 seriously high production value short film that covers some themes and tones you wish to cover in the full length feature? That's a much more rich investment.
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# ¿ Aug 4, 2012 00:54 |
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The Littlest Man posted:
That video is way unbalanced in audio and almost blew my ear our which just makes me mad and close the tab right away. Might want to fix that.
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# ¿ Feb 5, 2013 17:55 |
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Maluco Marinero posted:
So right off the bat I love the concept. The video and prototype website are rough beyond measure, but I'm able to see through it to the true usability. And that, like you mentioned, is the ability to have an almost stream of conscious entry of information that is intuitively parsed by the program. It's almost a little code-esque. It took me very little time to get the hang of it. In terms of presentation you absolutely must get somebody to help you with the video and website. Both are a mess which get in the way of the true potential. I don't know what you can do to fix that. Do you have any friends with better cameras? Use better angles. Raise the camera up so you're not looking down at it. Get the lens eye level. Redo the shots from different depths...wide/medium/close-up and cut between those as you're editing. That way you're visually breaking up the rhythm while you're delivering large amounts of narration. It makes it easier to digest. Edit out the bits of you walking to the camera to stop it from recording (and similar things). Just make that tighter. The website I can't help you with, but it doesn't even feel functional. Partly because there doesn't seem to be a lot of compartmentalization. I mean there is technically, but the site visually is just objects floating on a white background and it becomes hard to figure out where you are, how to get back to where you came from, and what parts are actually functional on the page your visiting. The idea is solid. I'd focus on the ease of use of entering info and having the system parse it for you. Show that more. Do some compare and contrasts to other systems. The split view design (code/design) you have going is nice to. I'm rambling at this point but..presentation presentation presentation!
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# ¿ Feb 7, 2013 04:12 |
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Maluco Marinero posted:
I would donate, yeah. I think it's strong enough as a concept and you've shown you have some programming skills. Honestly though to succeed, you'll probably have to develop this as an extension to existing programs. It will be hard to pull people away from entrenched ecosystems like Apple, MS Outlook, Google Calendar/Docs etc. If you can tie this into those systems I think it'd be great. As far as the kickstarter video goes...if you end up not being able to get a good camera (and don't forget you can always rent from sites like borrowlenses.com) then I'd ditch the video portion and stick with audio over a captured presentation. Also slow it down a bit in the demo...it moves too fast.
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# ¿ Feb 7, 2013 16:22 |
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Maluco Marinero posted:I'm going for it! Thanks so much to BonoMan, Jalumibnkrayal, and Oh My Science for all the great feedback that's made this pitch so much better than what it started as. Awesome, congrats! Just sent a pledge.
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# ¿ Feb 22, 2013 22:47 |
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Brown Moses posted:Yep, just updated it with those quotes and now it looks awesome Something up? I can't access the KickStarter.
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# ¿ Apr 5, 2013 03:33 |
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Well this is our project. I mean technically it's a buddy of mine's, but I'll be helping out on it pretty extensively. http://www.kickstarter.com/projects/799102000/bloom-4 It's a sci-fi short called Bloom. It's a subtle emotional piece about a dying breed and planet. Humanity is in orbit around the earth which is becoming increasingly barren and the birth rate amongst humans in orbit is declining. Folks are chosen by a lottery to be sent to the surface to run both physical tests for plant life rehabilitation and emotional studies on why the birth rate is declining. We're all experienced enough to get it done and do it well. edit: The video has a basically a project intro and then a little teaser. BonoMan fucked around with this message at 00:37 on Apr 25, 2013 |
# ¿ Apr 25, 2013 00:34 |
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PayPal is the loving worst. I just dumped them for Serve (I've been a longtime AmEx holder though so I like keeping it all in house). Glad to see you might get some resolution.
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# ¿ May 13, 2013 22:23 |
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Reo posted:The Kickstarter I was seeking an artist for has launched! The project is for a convention-themed card game called Con Quest! Basically, if you go to any cons, or are just geeky at all, you will love this game. It puts the random places, people, and events you encounter at conventions together in hilarious combinations. This is actually pretty drat clever. Although it seems to be maybe too chill? I get that it's sort of an "explore" game, but it doesn't really feel like there are real goals and risks. You mention some optional rules... are there some that add a bit more of a competitive game nature to it? On a completely different note, an artist friend of mine did a Kickstarter for his game and I shot his interview portion of the video for him (first time I had ever recorded audio directly to my D600 and holy poo poo that was a bad idea). He had a goal of $15k and I thought that was a bit much, but goddamn he hit $53k when all was said and done. Impressive! http://www.kickstarter.com/projects/1641418217/cross-hares-testing-ground-new-board-game-from-1a?ref=live
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# ¿ Jan 22, 2014 03:49 |
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Remember those Mississippi kids that did that shot for shot remake of Radiers of the Lost Ark in the 80s? Well they're reuniting after 25 years to do a pickup scene (plane explosion) and a documentary on the whole endeavor that garnered a lot of attention. They're about halfway through to their $50k goal. https://www.kickstarter.com/projects/raidersguys/raiders-guys-and-the-lost-airplane-scene
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# ¿ Feb 20, 2014 18:11 |
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Cheap Shot posted:I'm a bit late for posting here but there's about a week left in my Kickstarter so here we go. I don't play table top RPGs, but this art is fantastic. Very Klasky/Csupo with a post apocalyptic bent. I might pledge for the book alone!
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# ¿ Sep 25, 2014 15:51 |
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This isn't our project, but we made the video for them: https://www.kickstarter.com/projects/1494355155/back-the-booster?ref=video Back the Booster - The first stage of Saturn V rocket for the cancelled Apollo 19 mission is just sort of wasting away in NASA's Michoud Assembly facility in New Orleans. NASA has agreed to permanently loan it to the INFINITY Space Center in Mississippi, but moving that gigantic sucker (and building the appropriate museum infrastructure to hold it) is a pretty monumental and expensive feat! Thus this Kickstarter was born. edit: Apparently it's a Kickstarter Staff Pick now so yay!
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# ¿ Oct 19, 2015 19:46 |
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Saint Isaias Boner posted:Howdy, Who did the art for the "Friendly locals in Star Bastards" concept art pic? Because that should be the art all the way throughout.
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# ¿ Feb 23, 2016 16:14 |
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Hey! Our sister company's second kickstarter (well third technically, but second big one) has gone live. A tabletop game based on Who Goes There? The novel(la?) that inspired the The Thing. Not Mondo's game . https://www.kickstarter.com/projects/certifiablegames/who-goes-there I can answer any questions you might have hopefully and can walk across the parking lot and ask the Certifiable dudes if needed.
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# ¿ Jul 10, 2017 19:02 |
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Alan Smithee posted:Just make sure it's different enough from The Thing boardgame. I was a bit disappointed in that but more because my expectations were out of whack. It is pretty considerably different from what I understand (and is already out there and being played). Also they're about to wrap up their latest kickstarter: D6 https://www.kickstarter.com/projects/certifiablegames/d6/ Dear god we/they (I get pulled in during crunch time) produce so much content for these Kickstarters. Just scroll down that campaign page. Goddamn. Also they get a significant amount of community involvement. They have a pretty decent groupie following and the projects end up with lots of updates and thousands and thousands of comments. Are there other kickstarters that have really in-depth campaigns and community involvement? The big million dollar + ones I've pledged have had not super involved communities.
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# ¿ Oct 26, 2018 17:03 |
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Impressive stuff... is it all 100% your own illustrated/made elements?
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# ¿ Feb 6, 2019 18:33 |
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# ¿ May 4, 2024 07:33 |
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c062785 posted:I hope this ok to post here... I don't know what the hell this is but your promo video has a real clip of a dude getting beaten up on the street by a group of people as if you thought that was somehow a selling point. No thanks.
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# ¿ Nov 15, 2019 17:51 |