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Holy crap, the Duff McWhalen and Bubble Crab stages have the exact same song. EDIT: Apparently, McWhalen's stage was supposed to have this song, but it was changed for some reason. A good poster fucked around with this message at 11:42 on Nov 8, 2010 |
# ¿ Nov 8, 2010 11:38 |
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# ¿ May 21, 2024 20:18 |
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I think Strike Man's weapon gets stronger the more times it bounces before hitting an enemy.
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# ¿ Apr 14, 2011 17:26 |
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More to the point, Megaman's original Japanese character design is basically a ripoff of Astro Boy.
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# ¿ Apr 18, 2011 10:00 |
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Is the MML3 beta going to be free, or will they charge for it?
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# ¿ Apr 23, 2011 02:17 |
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Hoppy posted:Although I smashed B+A at once for dash jumping off of walls. The problem is trying to do that while charging a shot.
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# ¿ May 1, 2011 21:42 |
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Did the fans ever fail to deliver on something the Devroom site asked for?
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# ¿ Jul 21, 2011 08:26 |
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I was reading the interview with the guy who played the Legends 3 Prototype, and I think I found the reason they cancelled the game:quote:Did voice acting play a majority of the prototype? (Was it also the same voice actors from the previous games?) No one would ever accept that.
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# ¿ Sep 16, 2011 01:14 |
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Zeether posted:And oh god Squid Adler/The Skiver (what was the localization team smoking when they made those names) We can put a name to the decision, at least.
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# ¿ Oct 19, 2011 00:07 |
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Gammatron 64 posted:Also what the gently caress is a Milodon? An extinct giant ground sloth, apparently. There's a statue of one outside a cave in Chile.
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# ¿ Nov 26, 2011 22:07 |
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an_mutt posted:(unless I just need to press some messed up button combination to crouch?) Switch to human form to crouch and walk through any narrow passages.
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# ¿ Nov 27, 2011 20:07 |
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LemonLimeTime posted:Edit: I couldn't help myself...http://i.imgur.com/7V50D.png You ought to incorporate the paid DLC screen in this.
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# ¿ Dec 22, 2011 03:08 |
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LemonLimeTime posted:Yes, but 34 likes! (from the dumbest motherfucking people on the planet I guess....) Maybe they just thought the model was hot.
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# ¿ Sep 24, 2012 09:20 |
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Penguissimo posted:I was about to post something about how the "autoplay" button in the Flash knockoff was a stroke of satirical genius, but first I had to go back to the demo video to make sure that wasn't actually in the real game. It's not in the video, but it is previous screenshots.
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# ¿ Oct 14, 2012 09:50 |
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Schwarzwald posted:I have eight separate multiple parallel processing Unix boxes running simultaneously in my basement. At any given point in time each machine will be running one hundred and twenty eight Mega Man 2 time attack speedruns on an equal number of NES emulators. Any less then 3 Capcoins per day per person and fangames will start getting cancelled due to lack of fan input in their creation.
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# ¿ Apr 25, 2013 07:32 |
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It's got a cat-rear end pauldron.
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# ¿ Dec 9, 2013 04:55 |
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When I saw that the Mega Man thread had gotten 26 posts in the space of a few hours, I was hoping some kind of Mega Man news had popped up.
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# ¿ Mar 23, 2014 05:25 |
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I was expecting a cancelation notice.
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# ¿ Apr 1, 2014 11:20 |
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It's a joke. P4RGaming is basically The Onion of videogames. It's just really, really believable.
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# ¿ Apr 11, 2014 01:26 |
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You forgot the iOS release of Mega Man X. It's a crummy port, but it's still a decent enough introduction to the franchise.
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# ¿ Jul 7, 2014 02:24 |
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Srice posted:I had fun with that stage, it was a nice change of pace and I didn't find it to be as annoying as the speederbike stages in X4 and X5. Heck, those don't give notices at all! The Squid Adler bike section can kill you before the READY text disappears, and that's just hosed.
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# ¿ Sep 23, 2014 20:34 |
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Fargin Icehole posted:Contra is better. Suck it. You're not referring to Contra 4, are you? EDIT: Oh, wait, you're not. Sorry. A good poster fucked around with this message at 13:16 on Nov 1, 2014 |
# ¿ Nov 1, 2014 13:13 |
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I found that the scimitar (down thrust) item added a lot of variety to the combat, and in particular was great for those enemies on small platforms you mentioned.
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# ¿ Nov 3, 2014 03:25 |
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You can harden it and then shatter it with Laser Trident, but there's not really any reason to.
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# ¿ Apr 30, 2015 12:09 |
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Panic Restaurant posted:Also the article reminded me that Teisel Bonne's voice actor is a convicted pedo, and that's depressing. Larryb posted:Wait, what? When did this happen? 2008.
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# ¿ May 11, 2015 23:31 |
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I bet that statue is just the right size to switch out the pictured base for an Amiibo base...
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# ¿ Jun 4, 2015 02:29 |
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Fargin Icehole posted:Capcom will put it up for sale for 15 dollars, not enough buyers, then Capcom will blame the fans for not being interested enough, and cancel the upcoming cartoons and any other possible project until the next couple of years when they re-release a collection. They'll also buy out Comcept and cancel Mighty Number 9.
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# ¿ Jun 9, 2015 07:01 |
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I'd heard from somewhere that they completely recoded the Nintendo MM games for the non-Nintendo versions of the Anniversary Collection because Nintendo would have flipped out at the prospect of an NES or SNES emulator for the PS2 or Xbox, and in doing so fixed the MM1 pause trick. Is that no longer an issue, or am I just full of poo poo, or what? I thought that would have also explained the load times in the Playstation release of Chrono Trigger. A good poster fucked around with this message at 01:14 on Jun 10, 2015 |
# ¿ Jun 10, 2015 01:11 |
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Screaming Idiot posted:He may be a pedophile, but I'll be damned if Teisel didn't have one of the best "teetering on the razor edge of good-natured insanity" voices I've ever heard. His increasingly angry pleas to close the hatch on the Marlwolf were nothing short of hilarious, and it'll be hard to replace him. The fact he turned out to be a creep is just one more nail in the coffin lid for the Legends franchise. It didn't stop the release of the Tron Bonne game on PSN, and it didn't kill Alexander Keith's, so it shouldn't be a huge detriment to anything else.
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# ¿ Jul 3, 2015 04:21 |
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Flytrap posted:I was just playing some MML and, honestly? If they just added some analog stick aiming and kept the rest it would be pretty okay. Did you only play the first Legends? MML2 learned a hell of a lot from Ocarina of Time in the lock-on department. Also, I think Legends 1 came out before the Dual Shock, whereas Legends 2 was after.
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# ¿ Jul 5, 2015 01:21 |
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ImpAtom posted:Do tell. When did that happen? The franchise lying dormant for the last five years?
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# ¿ Jul 7, 2015 16:41 |
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I think by now the Guns N' Roses people would consider getting litigious about that.
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# ¿ Jul 23, 2015 02:10 |
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arcsig posted:What makes it not suited to PC? I'm not really a fan of handhelds so I'm thinking of picking up the PC version because the game looks pretty fun. It looks like they haven't updated the UI of the game to work with a single screen, so it just displays the two 3DS screens as movable windows within a larger main-game container.
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# ¿ Aug 21, 2015 21:52 |
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Kaiju Cage Match posted:He's based on a stag beetle, "Kuwanger" is derived from "kuwagata", the Japanese word for stag beetle. And here I thought Gravity Beetle was the stag beetle, but he's actually a rhinoceros beetle.
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# ¿ Aug 23, 2015 00:18 |
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Screaming Idiot posted:Gravity Beetle's theme is one of the few really good songs in MMX3, but I've yet to hear a remix that isn't loving awful. Has there ever been a good rock remix of it? All I've heard is the lovely mind-numbing raver generic techno crap that OCremix turns practically every VG theme into. Here's one Here's another one Also, here's a medley (give it 45 seconds to get going) from Dwelling of Duels, which is kind of like OCRemix but way more metal. A good poster fucked around with this message at 09:06 on Aug 23, 2015 |
# ¿ Aug 23, 2015 07:36 |
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Discendo Vox posted:Thread question: what different variants of the approach to master refights handles them best? Are there any that could feasibly become the new standard? Does Shovel Knight's one-after-the-other gauntlet count as an example of #2, or something different?
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# ¿ Sep 6, 2015 23:24 |
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ChaosArgate posted:No. It's a pretty good effort for $15 and it's way cheaper than actually trying to buy an NES and all six Mega Man games or buying them all on Virtual Console. Calling them just NES ROMs is undermining Digital Eclipse's efforts a bit though, hackers have gone into the game's binary files and found that the ROMs do exist in slightly modified state to remove any traces of the name "Nintendo", but they've also found that the Legacy Collection only uses the ROMs for music and sprite assets. So if someone were to replace a Mega Man ROM with a Castlevania ROM they'd wind up with a Mega Man game with mangled art and music? I'd like to see what that looks like.
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# ¿ Sep 9, 2015 14:52 |
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I've gotten a lot of mileage out of the game without paying any money at all, and I don't intend to start throwing money at it any time soon. You can only play it for so long each day for free, but it's a fairly rare day when I don't get at least one free try at the for-pay machine.
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# ¿ Feb 27, 2016 03:35 |
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They haven't said if they're going to do a Steam version of this new game, have they?
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# ¿ Mar 4, 2016 06:46 |
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Has there been any indication that Gunvolt 2 will release on Steam at some point? I got the first one on 3DS on day one, but if I'd known a PC release would happen, I might have waited for that.
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# ¿ Apr 28, 2016 05:23 |
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# ¿ May 21, 2024 20:18 |
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Lurking Haro posted:I mean, they say it's gold. That means it is on its way to mass production. Where's MN9 getting a physical release?
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# ¿ May 6, 2016 03:33 |