|
LemonLimeTime posted:
Is that Storm Eagle in screenshots to the right?
|
# ¿ Sep 6, 2012 21:19 |
|
|
# ¿ May 21, 2024 21:21 |
|
Here's a play through of Mega Man Revolution if anyone is interested in seeing it in video: http://www.youtube.com/watch?v=ALsLD5pOneQ&list=PLX8RuKfg96JSPBoqbtR4k9tnG1RxrOmqq Edit: It's a play through of an old version so there are probably differences. Electric Phantasm fucked around with this message at 07:01 on Jul 11, 2013 |
# ¿ Jul 11, 2013 06:57 |
|
Discendo Vox posted:I'm afraid that's the one. Still, seeing that from Violen is a treat. Isn't that a scripted fight where can't die? If so it should play out the same except it would go by a lot faster.
|
# ¿ Aug 6, 2013 03:58 |
|
Shindragon posted:I don't want you are talking about. I don't' remember that at all. That's clearly a fan game. Nope. Actually isn't that video the fake Xover that someone made in flash to show how little effort it took to make the real game? Also if we are still talking about music I like the stage select themes. 8: http://www.youtube.com/watch?v=Up0fk2bKIZU X4: http://www.youtube.com/watch?v=4dZL6oZTomY
|
# ¿ Sep 30, 2013 06:16 |
|
alcharagia posted:What's G Code got going for it? Being someone who played Falzar with a Train Arrow set I am not at all above crushing my foes with brutal power. It has the Gateman program advance which, with some attack+ chips, can deal over 1000 damage without having to do any setup or aiming.
|
# ¿ Aug 3, 2014 04:12 |
|
Zeether posted:I'm dumb and never used PAs in every Battle Network game I played. Which was 2 and 4. And somehow I liked 4 but that was before I found out the general consensus was that it's poo poo. If you liked a game you liked a game. Just because everyone thought it was poo poo doesn't mean you need to change your opinion. NTT posted:4 has several very good things, like the post game, late game folder play, search man, the undernet theme, the tournament fighting theme, and PVP balance, however everything else about the game is utter poo poo. All the battle music was good in 4. It's battle theme also got the best remix for BN5 imo: https://www.youtube.com/watch?v=W2XBKj0as94
|
# ¿ Aug 3, 2014 21:22 |
|
https://www.youtube.com/watch?v=cqpAh38n-V8
|
# ¿ Oct 11, 2014 18:50 |
|
Kurtofan posted:Pretty cool remixes from smash bros Cut Man is up: https://www.youtube.com/watch?v=GYCtoSVnJqk
|
# ¿ Nov 9, 2014 20:41 |
|
The Merkinman posted:The person playing the game paused it for a split second at 3:36 and it sounds like they even changed that... They did
|
# ¿ Apr 29, 2015 23:10 |
|
MonsterEnvy posted:Actually Game was made to sell the show. Anyway show is good and no it's not ending at all. It's actually doing really well. Acne Rain is probably thinking of the Sonic Boom comics https://twitter.com/ArchieComics/status/605421541422198786 Which sells like around ~10k every issue.
|
# ¿ Jun 2, 2015 20:04 |
|
Don't forget the others!
|
# ¿ Jun 3, 2015 22:24 |
|
I just want 9 and 10 (I liked it) on something I own. Been wanting to replay them ever since my Wii got stolen.
|
# ¿ Jun 8, 2015 18:13 |
|
chumbler posted:Well the subweapons were supposed to sort of take the place of boss weapons, they just mostly sucked except for the energy charge one. I think Massimo powered up by reaching certain damage milestones and Zero gained more depending on how many commands you entered. The problem is they both only had 2 stages/commands locked and with Zero you needed to do 300 commands to learn one and 999 to learn which is annoying considering how late he rejoins. At least X and Zero got alternate super modes. I remember Absolute Zero and Command Mission Ultimate Armor being really cool. edit: speaking of Massimo I love his theme https://www.youtube.com/watch?v=twgASqkTZi4 Electric Phantasm fucked around with this message at 00:11 on Jun 9, 2015 |
# ¿ Jun 9, 2015 00:07 |
|
Motto posted:looked up fuze and lmao Can' t believe this can be called "game console" , ! ! !
|
# ¿ Jul 30, 2015 01:52 |
|
I don't know if anyone cares about the handheld versions of MN9, but they stealthily dropped that it is being handled by someone else now. http://www.siliconera.com/2015/06/26/mighty-no-9-producer-on-calls-co-op-and-saving-robots-instead-of-trashing-them/ quote:We’ve seen the PC version of Mighty No. 9 before. Today’s demo is running on a PC but using an Xbox One controller, but who’s developing the 3DS version? Before it was being handled by Abstraction Games. A tweet of them confirming it. https://twitter.com/AbstractionGame/status/628844680717934592
|
# ¿ Aug 5, 2015 16:53 |
|
I think almost all of the X3 upgrades were kinda awkward in a way. Everyone has talked about the buster, but I could never get a hang of the up dash because of the delay at the start and the helmet was useless and just made replaying the regular stages annoying since it has stop you to bring up a map which you can't bring up ever again unless you restart the stage.
|
# ¿ Aug 24, 2015 18:47 |
|
Did anyone here mange to get the special demo? I heard that invincibility frames work like Mega Man 1 where they don't protect you from any instakill obstacle including spikes and I want to know if that's true.
|
# ¿ Sep 16, 2015 08:59 |
|
Lurking Haro posted:I've seen it happen here with falling smoke stacks: That's actually where I heard it from. After he gets killed by the smoke stack he talks about how an enemy knocked him back into spikes and he just died, which sounds really bad.
|
# ¿ Sep 17, 2015 01:13 |
|
TechnoSyndrome posted:http://www.capcom-unity.com/gregaman/blog/2015/09/22/mega-man-legends-coming-to-north-american-playstation-store Great news since my old copy stopped working. Will the save on my PS3 still be usable?
|
# ¿ Sep 22, 2015 21:26 |
|
http://www.siliconera.com/2016/04/11/mega-man-cartoon-confirmed-coming-2017/ New Mega Man cartoon coming in 2017 which we knew about, but we have a logo now:
|
# ¿ Apr 13, 2016 01:59 |
|
https://twitter.com/TyrantLizard45/status/725775154505240577
|
# ¿ Apr 29, 2016 03:31 |
|
LemonLimeTime posted:Is there any way to get MegaMan Trigger's notoriety in MML2 down? (make him lighter again?) I've kicked pigs so much the ladies at the Mayor's House on Manda Island won't let me take the friggin' quiz and thus can't get the parts to complete the Blade Arm.... Donate to the church. Before you do though make sure you get the weapon part from that guy hanging around the same area as the elevator to the ruins in the desert city.
|
# ¿ Apr 30, 2016 23:25 |
|
Discendo Vox posted:1. note that the cost in zenny to go from full black to full white is absolutely insane. What brought up 2?
|
# ¿ May 1, 2016 00:22 |
|
LemonLimeTime posted:Where you fought Tiesel Bonne? Yeah, also just remembered that's where you can trade in the reaverbot claw if you have it.
|
# ¿ May 1, 2016 02:04 |
|
Discendo Vox posted:I think it's permanently blocked if you get a fully negative reputation and didn't get it already. So, congrats for saving yourself from one of the creepiest parts of the game! Wait, really? Wish I knew this earlier I always hated that and it's not like you can skip it or anything because Roll doesn't return to the bridge until you do so you can't fly anywhere else.
|
# ¿ May 1, 2016 03:56 |
|
Takoluka posted:why is this scene a big deal again You need to talk to Roll to fly to the different islands or do any weapon stuff and she disappears from bridge until you see the scene. I can tolerate stuff like that and I exaggerated when I said I hated it since it's short, but it is annoying how much is blocked until you do it.
|
# ¿ May 1, 2016 04:41 |
|
Andrigaar posted:I recall not hating it too, but I also recall absolutely giving up on the bulletsponge hidden final boss, Bass. That was loving stupid as far as memory serves. To be fair, he wasn't a bulletsponge they only made it look like he was to give the impression he's super powerful or something like that. You only had to reduce his health down to a certain point and he would just leave, iirc you didn't have to knock off a whole lot either. Regardless the reward was not worth it, so you're still right in that it is loving stupid.
|
# ¿ May 5, 2016 00:18 |
|
drunk asian neighbor posted:What why who was the final boss http://megaman.wikia.com/wiki/Lumine On one hand it is cool Sigma wasn't the final boss, but on the other I don't remember anything about Lumine except that his desperation mode involved him teleporting around the stage while charging up his one hit kill.
|
# ¿ May 5, 2016 00:38 |
|
LemonLimeTime posted:Do Refractors do anything in MML2 asides from fetching for a high price at shops? Nope, go on and rake in the cash.
|
# ¿ May 8, 2016 23:10 |
|
voltcatfish posted:I honestly love and appreciate most megaman games with only a few I can think of as bad bad X7 had some good tracks too, Vanishing Gungaroo (I actually like his design too) and Our Blood Boils to name a couple. Also speaking of soundtracks I was reminded how awesome Launch Octopus's theme is when I was playing Xtreme 2 and I ended up listening to X's soundtrack again and it is real solid all around, not a single weak track in there.
|
# ¿ May 13, 2016 22:37 |
|
drunk asian neighbor posted:I was referring to the "turn-based RPG" part. Yeah, also if I remember right aside from items the UI was button based like Super Mario RPG and the upcoming Persona 5.
|
# ¿ May 16, 2016 18:52 |
|
Takoluka posted:I get that, but there's a difference between "While the game is fundamentally broken, there's a good story with engaging and charming characters, and if you're willing to deal with the game's technical problems, you'll walk away having had a fun enough experience with a handful of decent laughs" and "Nothing about this game is redeemable and can be avoided at all costs." Who are these some so I can beat them up.
|
# ¿ May 26, 2016 20:35 |
|
IronicDongz posted:\o That's fair and I will say the amount of fights you can win no issue by running circles around the enemy is super high.
|
# ¿ May 26, 2016 20:48 |
|
Marketing has become loving weird.
|
# ¿ May 26, 2016 23:35 |
|
https://www.youtube.com/channel/UCFadjYHkXsmTSUop8_dnTKg/videos Someone leaked the entire 2015 build of Mighty No. 9 includes debug stuff and Ray too.
|
# ¿ May 27, 2016 19:19 |
|
ImpAtom posted:Yeah, Ray looks a bit Zero-cloney but at least the playstyle looks fun and while the constantly draining health gimmick might be old it's more interesting than Dash Into The Enemy as a mechanic. I like how it affects boss battles. There's no way to heal, but the HP drain doesn't kill you so that means the longer you let the battle go on the more careful or better you have to play. It's a good way to promote the speed aspect the playstyle is asking for.
|
# ¿ May 28, 2016 01:48 |
|
Tengames posted:its neat but why is this game going for a mmz style rushing and ranking system when it was pitched as a classic megaman style? I think it's fair since it's a different character. Now Beck on the other hand...
|
# ¿ May 28, 2016 02:10 |
|
Motto posted:I checked Inti's US site and they have a slide for GalGun 2 with a "body is ready" joke. You should check their twitter for GalGun's #BaeOfTheDay Electric Phantasm fucked around with this message at 20:33 on May 28, 2016 |
# ¿ May 28, 2016 20:30 |
|
Tengames posted:you can if you mash shots at them enough times, and outside the tutorial enemy which outright disables your shot until you absorb them, you could just straight up murder everything with enough patience. Bosses however start regenerating their health after about 3-4 seconds if you dont dash into them to absorb it, and you cant damage them further once the regen starts happening. The dash's hitbox is extremely generous with what counts, you dont have to really anywhere close to crashing into them for it to count, just try to make sure you dont trigger thier regen while they're on the opposite side of the screen doing a big attack or they'll start regenerating before you reach them. She has her own stage in the 2015 build if you want find out now: https://www.youtube.com/watch?v=YlFH1MYIwyg
|
# ¿ May 30, 2016 18:41 |
|
|
# ¿ May 21, 2024 21:21 |
|
drat it Capcom, release 9 and 10 on PC and current consoles!!!
|
# ¿ May 31, 2016 18:00 |