Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Inspector Hound
Jul 14, 2003

The only way to settle this is to call Anthony Cumia at his home and ask him.

Adbot
ADBOT LOVES YOU

jabro
Mar 25, 2003

July Mock Draft 2014

1st PLACE
RUNNER-UP
got the knowshon


Inspector Hound posted:

The only way to settle this is to call Anthony Cumia at his home and ask him.

Bonus points: you have a very good chance of being called a savage oval office.

Hedgehog Pie
May 19, 2012

Total fuckin' silence.
I've been playing the game again for the first time in a while. It's still a lot of fun. I know you can't really compare it with GTAV, but I'm struck by how addictive things like the mini-games or challenges still are in comparison. I like both games, but I feel RDR makes GTAV feel... I don't know, emptier, in a way.

I have a question that's probably been asked countless times over 250 pages, so sorry in advance (I did quickly search the most recent pages... bet I missed it still). I put the game in recently and downloaded the most recent patch, for online stuff I understand, which I don't need because I don't play online. It also gave me the ability to pick up the Deadly Assassin outfit, and when I looked through the achievements earlier (I apparently still haven't got the "skin 18 bears" one) I noticed it listed a bunch of the DLC ones. I also have the War Horse (love that thing). Thing is, I'm almost certain that I never got any of the DLC. I borrowed Undead Nightmare from a friend once, but that was that. I didn't connect myself to the Social Club until GTAV came about, so maybe that's why I have this stuff now? I just thought it was really weird, did they just start giving these out at some point or did I unknowingly buy the Game of the Year edition or something?

Thanks y'all.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Hedgehog Pie posted:

I've been playing the game again for the first time in a while. It's still a lot of fun. I know you can't really compare it with GTAV, but I'm struck by how addictive things like the mini-games or challenges still are in comparison. I like both games, but I feel RDR makes GTAV feel... I don't know, emptier, in a way.

I have a question that's probably been asked countless times over 250 pages, so sorry in advance (I did quickly search the most recent pages... bet I missed it still). I put the game in recently and downloaded the most recent patch, for online stuff I understand, which I don't need because I don't play online. It also gave me the ability to pick up the Deadly Assassin outfit, and when I looked through the achievements earlier (I apparently still haven't got the "skin 18 bears" one) I noticed it listed a bunch of the DLC ones. I also have the War Horse (love that thing). Thing is, I'm almost certain that I never got any of the DLC. I borrowed Undead Nightmare from a friend once, but that was that. I didn't connect myself to the Social Club until GTAV came about, so maybe that's why I have this stuff now? I just thought it was really weird, did they just start giving these out at some point or did I unknowingly buy the Game of the Year edition or something?

Thanks y'all.

The most recent patch basically unlocked everything since they're shutting down the Social Network servers for the game.

Hedgehog Pie
May 19, 2012

Total fuckin' silence.

Crappy Jack posted:

The most recent patch basically unlocked everything since they're shutting down the Social Network servers for the game.

Ah, okey-cokey, I suspected that this was the case. Thanks again!

Guess I should keep my eyes peeled for that jackalope then...

Stupid_Sexy_Flander
Mar 14, 2007

Is a man not entitled to the haw of his maw?
Grimey Drawer
Oh, cool. Did it unlock the cheats as well?

Flaming bullets was the only one I got from the social site back in the 360 days, haven't done much with it online since. Still, bullets that set people on fire are always awesome.

Robnoxious
Feb 17, 2004

Stupid_Sexy_Flander posted:

Oh, cool. Did it unlock the cheats as well?

Flaming bullets was the only one I got from the social site back in the 360 days, haven't done much with it online since. Still, bullets that set people on fire are always awesome.
The cheats were tied in with the Social Club achievements.
So since those achievements were retired when Social Club was yanked the weapons and perks from beating those modes were unlocked for everybody.

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."
I finally played this because my new roommate had it. I ended up finally beating it tonight after playing on and off for a couple of weeks. I had the usual problems that other people have with it; full of padding, topics are repeated over and over again like John has some kind of short-term amnesia, most Stranger missions end pointlessly with no tangible reward, point or even a joke (Aztec Gold, the one about the whore, etc), and nearly every mission consisted of a long horse-ride complete with long conversation and ended with you crouching behind a rock and effortlessly killing twenty people. Still, I enjoyed it, though I found the biggest slog to be West Dickens and friends' unending series of side missions in the most boring area of the game with the real fun not starting until Mexico.

I thought the most unintentionally hilarious part of the story is Marston being taken completely by surprise when the Mexican army 'betrays' him, right after I had just finished a series of missions with the rebels that culminated in me killing hundreds of soldiers and rescuing the captured leader of the rebellion. If anything, they should have tried to kill me a lot sooner. And really, why didn't they just shoot me in the face at Allende's mansion instead of setting up an elaborate trap in Chuparosa?

Thought about starting over and going full evil, mostly because outfit/challenge hunting post-game as the high-pitched, goateed dumb motherfucker Jack lacks appeal, plus that dark horse seems pretty badass, and for all the work they put into making it look cool and unique Thieves' Landing is used maybe twice in the entire game, so it'd be interesting to have a reason to make it a home base of sorts. It seems that just by playing the game normally (doing jobs and such) you're going to get honor thrown at you though, and helping the sheriff chase down rustlers then turning around and killing the next three random people you meet to offset that seems kind of...schizophrenic. Is it worth it? Do you have people quaking in fear of you by the time you get to West Elizabeth instead of greeting you as the Hero of Kvatchlegendary John Marston? Does Death chide you humorously for being such a dick?

Stare-Out
Mar 11, 2010

Playing evil is worth it just for the way Marston greets people.

Also Aztec Gold does have a joke, kind of; if you start it as John and finish it as Jack, the guy will be confused by your new appearance.

Hedgehog Pie
May 19, 2012

Total fuckin' silence.
I think the Stranger missions, in RDR and in both GTAIV and GTAV, are nice little ways that build up the mood of the world. I'll agree that they don't really do much else from a gameplay standpoint, and judging by how miserable the vast majority of them are they're not exactly subtle either. I feel like they're at least memorable though. RDR is probably one of the more sensible Rockstar stories, but I do struggle to think of more than a handful of memorable main story missions.

I sort of had an unintentional effect of not doing the Stranger missions until the end-game: when you do them as Jack, he seems almost even more confused and disgusted by all the strange things that happen in them. It reminded me of how he grew up wanting to be a writer of westerns, only to find now that reality is too bizarre and cruel even for fiction. I thought that was kind of neat.

Morter
Jul 1, 2006

:ninja:
Gift for the grind, criminal mind shifty

Swift with the 9 through a 59FIFTY
Four years later and this game managed to surprise me with a random encounter I'd never seen before:

A trio of soldiers having a handcuffed man face away from them. While he plead his innocence, one of the soldiers directed the other two to aim and fire on him.

A mexican firing squad is something that somehow avoided me, despite the decadent amount of time I spent just ambling around the entire game's lands.

Goddamn it, I love RDR.

(To heck with the haters who says it isn't memorable :arghfist::clint:)

Morter fucked around with this message at 10:10 on Jul 30, 2014

Stare-Out
Mar 11, 2010

By far my favorite random encounter is with the two guys at a camp fiddling with crates of dynamite. One of them accidentally lights a fuse and the whole camp blows up like a loving nuclear bomb, it's hilarious and the first time I saw it I had no idea it was coming until one of the guys went "OH poo poo" right before the whole place blew up and the blast threw me and my horse off a cliff.

This game still rules.

Hedgehog Pie
May 19, 2012

Total fuckin' silence.
The dynamite one's great. The most recent random encounter moment that stands out for me was when I was hanging at MacFarlane's Ranch. I got the one where the nun approaches you for a donation, which I think you only get if you have decent honour? Either way I'd never gotten it before. I've gotten it a few more times since then (I like how you can sometimes get a Mexican nun who explicitly mentions she comes from the church where you can play horseshoes), but that first time I chose to give her some money because I'm a kind and gentle soul. Immediately after she walked off and stood under a shelter, where she pulled out a cigarette and began to smoke. It was just... strange. Like, I know people smoking is just a standard NPC animation (like the guys who get off their horses to take a piss in the bushes), but for some reason the image of this nun smoking stayed with me. :clint:

Stupid_Sexy_Flander
Mar 14, 2007

Is a man not entitled to the haw of his maw?
Grimey Drawer
I ended up shooting the first guy who was taking a piss, but it was an accident, sorta.

They loving haul rear end, literally riding your rear end on their horse until they cut you off and hop off the side to run into the bushes, so I thought "World's dumbest AI sneak attack" and pulled out my gun. Turns out the dude was just apparently in a big hurry to get to his pissin' spot. I started laughing, which meant my finger twitched, and I shot him in the head.

I saw the mexican firing squad on my second playthrough, and rescued the dude. I was like "WTF? They aren't just gonna kill that.. oh gently caress. YOU ARE ALL GOING TO BE MUERTO!" :black101:

Narcissus1916
Apr 29, 2013

I'm always surprised at what parts people of the game really enjoyed. Most critical response initially argued that the mexico sections were the weakest.

But for me, I actually found the first few hours of RDR the weakest. The story missions are small and unexciting, the game is hand feeding you scraps of story and character and sandbox... it's just not an incredibly strong opening.

And then I got to Mexico, and the whole game just clicked. I unlocked the duster costume and lost whole days playing cards or dice, and the story missions grow drastically in size and scale.

Morter
Jul 1, 2006

:ninja:
Gift for the grind, criminal mind shifty

Swift with the 9 through a 59FIFTY
For me, its hunting. Hunting and killing. I've been playing this game on and off since it's release and I still get a rush out of it. It's almost a shame they pay you so much, or that you can hold such large quantities, because it makes hunting for long TOO profitable. My dream scenario is hunting coyotes with a cattleman reviver and selling enough skins or protecting enough farms until you can buy your first shotgun or rifle, and then start working on bounties once you're armed enough.

If R* could release a sandbox-y arcade type game where it's just you, the wild West, and the wilderness, I would be the happiest cowboy.

Morter fucked around with this message at 08:17 on Jul 31, 2014

Hedgehog Pie
May 19, 2012

Total fuckin' silence.

Narcissus1916 posted:

I'm always surprised at what parts people of the game really enjoyed. Most critical response initially argued that the mexico sections were the weakest.

But for me, I actually found the first few hours of RDR the weakest. The story missions are small and unexciting, the game is hand feeding you scraps of story and character and sandbox... it's just not an incredibly strong opening.

And then I got to Mexico, and the whole game just clicked. I unlocked the duster costume and lost whole days playing cards or dice, and the story missions grow drastically in size and scale.

Mexico is probably my favourite part of the game and the story too. It's there I think that there's a bit of a change of track, using the Mexican Revolution and the ultimate futility on both sides to mirror Marston's inner struggle. You get to see the darker ways in which he's willing to bend to get what he wants, and then you have side characters like Ricketts to comment on America's troubled relationship with Mexico and socialism (I'm one of those people who would argue that westerns tend to comment somehow on American society first and foremost... in this case, Ricketts' philosophies would seem to foreshadow Ross' manipulation of Marston). It's not like it's completely original to use the history like that in a western (looking at, I don't know, Duck, You Sucker and presumably many other - largely non-American - westerns from that time) but it feels fresher nowadays.

There are one or two memorable missions in the first chapter I think, like the aftermath of Williamson's raid on Ridgewood Farm and the attack on Fort Mercer, but I feel like Mexico is more vibrant throughout. As a side, I don't really buy the critic discussion of the whole area chapters being representative of the history of the western. I can see Mexico being representative of spaghetti or Mexican westerns and West Elizabeth being newer, revisionist material (I think people tend to cite Unforgiven or the Coen True Grit), but New Austin is too consumed by bleakness to, one, be retroactively developed in any meaningful way come the Mexico and West Elizabeth sections, and two, have any sort of semblance with even the most introspective classic American westerns.

And Mexico has such wonderful ambient music (them horns...). And you can get a bandito outfit... and a Man with No Name poncho.

Accordion Man
Nov 7, 2012


Buglord
Once I got The Man with No Name poncho I never took it off.

serbp
Nov 30, 2013

Morter posted:

(To heck with the haters who says it isn't memorable :arghfist::clint:)

Even though I prefer Red Dead Revolver because of the art style and atmosphere it had, with all the spaghetti western influence (I also love Revolver's soundtrack), I think Redemption had one of the best maps of any Rockstar game. The Mexico area of the map can be seriously beautiful at times, and the Mexico part of the story was very fun as well.

Also, do people still play multiplayer or is it basically dead?

CopywrightMMXI
Jun 1, 2011

One time a guy stole some downhill skis out of my jeep and I was so mad I punched a mailbox. I'm against crime, and I'm not ashamed to admit it.

serbp posted:


Also, do people still play multiplayer or is it basically dead?

It's been pretty dead last few times I've checked. If any PS3 goons want to play, I'm down but I won't have a chance to play until at least Monday night.

5er
Jun 1, 2000

Qapla' to a true warrior! :patriot:

I will load this game up on occasion just for the thrill of dead-eye'ing dynamite into birds and cougars.

Peas and Rice
Jul 14, 2004

Honor and profit.

serbp posted:

Also, do people still play multiplayer or is it basically dead?

Whenever I've tried it, it's usually full of people cheating, which makes zero sense to me. Who plays a mostly-dead 5-year-old multiplayer game with cheats on? How the gently caress is it fun to grief the occasional person looking for a fair game?

I've nearly completed my third playthrough, on hardcore mode without any HUD. It's been a great experience. I'm just mopping up bounties and whatnot before the final few missions. I can safely say this is my favorite console game of the last generation, and I really hope they make a kickass sequel.

Inspector Hound
Jul 14, 2003

Accordion Man posted:

Once I got The Man with No Name poncho I never took it off.

There were costumes other than the Mexican poncho?

I played Undead Nightmare first, but I don't regret it--I had read that Revolver had sucked, and didn't know not to compare the two. What a great game; I think the best compliment I've heard paid to it here is "one of the most complete games ever made," and it really is. I freaked out the first time I shot someone out in the wilderness and it immediately marked his buddy as "witness" on my map. And when I figured out you could rob some banks by cracking the safe inside. And that random encounters have multiple outcomes. There's a million other things, like cheat codes appearing relatively openly as graffiti and the insanely varied dialogue that seems to come with every R* game now (John Marston! Remember mi nombre!) I know they'll never port it to the PS4, and maybe they shouldn't, but I hope whatever sequel they come up with has the same sort of quirky attention to detail.

Accordion Man
Nov 7, 2012


Buglord
From what I've always heard Revolver is a good game, though its very different from Redemption, i.e. its a lot more arcadey with no open world.

Bloodcider
Jun 19, 2009
Revolver was a regular third person shooter with a spaghetti western theme. The level structure was great though because instead of worrying about an open world it was just, oh this level is a midget clown circus, this one is you're on a train fending off bandits, this one is a bar fight at the saloon. Here's a ghost town, here's an enemy mine, here's the bridge battle from Good the Bad and the Ugly.

The game ruled hard. The only problem is the last couple of levels feel kinda thrown together and sloppy compared to the rest of the game. It's completely backwards compatable on Xbox 360 and worth checking out. It freezes when one of the bosses uses her bullwhip but that's it, and you can avoid that easily.

And this song has been stuck in my head since 2005.

Robot Randy
Dec 31, 2011

by Lowtax
Revolver had p good multi too. The hold em mechanic was p cool

Wolfsheim
Dec 23, 2003

"Ah," Ratz had said, at last, "the artiste."
Agreeing that Mexico is the best part. I also really liked the aesthetic of New Elizabeth but it was ultimately pretty short and barren. Also agreeing that New Austin is the weakest part; you probably play a dozen or so bad tutorial missions, the map is comparatively dull (outside of Thieves' Landing), and you don't start getting fun weapons until Mexico.

Peas and Rice posted:

Whenever I've tried it, it's usually full of people cheating, which makes zero sense to me. Who plays a mostly-dead 5-year-old multiplayer game with cheats on? How the gently caress is it fun to grief the occasional person looking for a fair game?

You think that's crazy, when I was futilely trying to get both RDR and GTAIV to sync with my Rockstar Social Club account I found out that there were a handful of people still playing multiplayer on The Lost And Damned and Ballad of Gay Tony.

Wolfsheim fucked around with this message at 05:02 on Aug 1, 2014

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Bloodcider posted:

Revolver was a regular third person shooter with a spaghetti western theme. The level structure was great though because instead of worrying about an open world it was just, oh this level is a midget clown circus, this one is you're on a train fending off bandits, this one is a bar fight at the saloon. Here's a ghost town, here's an enemy mine, here's the bridge battle from Good the Bad and the Ugly.

The game ruled hard. The only problem is the last couple of levels feel kinda thrown together and sloppy compared to the rest of the game. It's completely backwards compatable on Xbox 360 and worth checking out. It freezes when one of the bosses uses her bullwhip but that's it, and you can avoid that easily.

And this song has been stuck in my head since 2005.

Unfortunately, while there is a freeze when the boss uses her whip that is avoidable, there's a later level that simply refuses to load, meaning you can't progress past that point. I THINK you can get past it if you fiddle with your resolution settings or something like that, though.

Crappy Jack fucked around with this message at 14:18 on Aug 1, 2014

Bobby Deluxe
May 9, 2004

I think I can honestly say that this is the first game that's been truly 'spoiled' in the sense that now I know the ending, I really don't want to play any further.

How it was spoiled: A year or two back my friend Steve was telling me about how he kept the same horse through the whole game. He asked if I minded spoilers, and I said I was probably never going to get round to playing it, so no. So he told me about how John dies at the end, and Jack takes over, but the first thing he says when mounting his Dad's faithful steed is something along the lines of "hurry up, y'drat nag" and he switched it off, affronted by the way the little poo poo was talking to his horse.

So knowing that, I really don't feel like playing any further. John has his wife and kid back, he has cattle and he has redemption. This feels like the emotionally correct ending. Knowing what's ahead for him, I really don't feel like playing any more.

I mean there are other issues putting me off, like the fact that not only were most of the later mexico / blackwater missions frustrating 'the princess is in another castle' rug-pulls, but the NPCs have the balls to tear strips off you for it. Not only that but I failed a quest three times in a row for destroying a cart or letting Dutch get too far ahead, only for the cart to crash and Dutch to escape anyway, 'passing' the mission. Also for the moment where Marston won't shoot Dutch because he's got a hostage, despite there being an entire game mechanic devoted to this situation. Just typical R* stuff though, nothing major.


Mostly though it's down to just not really feeling like I want to push ahead any further. Usually spoilers will just blunt the effect of the story's big twist, but in this case, knowing what I know, I really don't feel like playing any further. Am I missing out?

Bobby Deluxe fucked around with this message at 03:04 on Aug 29, 2014

Stupid_Sexy_Flander
Mar 14, 2007

Is a man not entitled to the haw of his maw?
Grimey Drawer
Eh, just in the general idea of the revenge you can take on the old dude.

I'd play the gently caress outta the Undead DLC though. It's hilarious, and pretty challenging. Headshots only work on zombies and frankly they are pretty hard to pull off on horseback, or while running away, and it's damned easy to get overrun.

Beeb
Jun 29, 2003

Good hunter, free us from this waking nightmare

Yeah, that's what really bothered me as well. That horse did all kinds of insane poo poo and served me to the end and even saw me home. It's why once I got my 100% achievement, I made a fresh saved and went to the outpost in the woods to save before going home and starting the homestead missions. They're boring, you get locked into a bad outfit for Reasons, and it's just lovely.

In my mind John gave all the gold treasure to the right people and it was enough to satisfy them and have them gently caress off for good.

Except one bar. Bonnie got that last bar for helping John. Fifteen dollars, with interest. :unsmith:

Hedgehog Pie
May 19, 2012

Total fuckin' silence.
It's largely unintentional, but I like the effect you get from having Jack do the stranger missions post-story. I left them all until then, since you can still do them all except for the ghost one, and it sort of made a new story of a once-idealistic young man trying to live with what little he has more intriguing... helped by his utterly bewildered reaction to everything that happens in those missions. I can understand why that's a minority opinion though.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Hedgehog Pie posted:

It's largely unintentional, but I like the effect you get from having Jack do the stranger missions post-story. I left them all until then, since you can still do them all except for the ghost one, and it sort of made a new story of a once-idealistic young man trying to live with what little he has more intriguing... helped by his utterly bewildered reaction to everything that happens in those missions. I can understand why that's a minority opinion though.

I actually have a save right at the beginning of the ranch missions to do something like this. Made the save, stepped away from the game for a while, came back to play a short prologue where you play as John taking care of the ranch, and then switch over to his son for a sandbox game. Sure, there's not a whole lot of story, but it gives it an interesting feel.

Beach
Dec 13, 2004

No sign of intelligent life on this planet.
I've just finished the game for the first time after slowly chipping away at the story for over a year. I never felt I was in any rush to get to the ending, it was perfect to pick up and play for an hour or so once every other weekend.

As far as the ending goes, I loved how conflicted my own emotions were, and it caused me to an abrupt 180 in my style of gameplay. Going from an angelic John Marston to a bitter, spiteful, and aggressive Jack Marston.

Does anyone else get the impression that Jack may in fact be Dutch's kid?

Is Hard Core Mode only available on the GOTY disk or is it possible to download and patch it in somehow?

Accordion Man
Nov 7, 2012


Buglord
I actually made a save right before the mission where you confront Dutch , because I had a feeling that I should. I was totally right and went back to that save file after beating the game and just started doing the side stuff that I didn't do with John. Nothing against Jack though.

Bobby Deluxe
May 9, 2004

If I take a break to play undead nightmare, will I miss anything by not finishing the game?

Sorry to seem like a massive tart about all this, I just have a thing about getting attached to characters, and if I can't then I kind of can't be arsed with the whole thing.

Crappy Jack
Nov 21, 2005

We got some serious shit to discuss.

Bobby Deluxe posted:

If I take a break to play undead nightmare, will I miss anything by not finishing the game?

Sorry to seem like a massive tart about all this, I just have a thing about getting attached to characters, and if I can't then I kind of can't be arsed with the whole thing.

Yep, actually. The DLC takes place during the last set of missions in the game, and will spoil the ending indirectly. And it's a really good ending too.

blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

Bobby Deluxe posted:

If I take a break to play undead nightmare, will I miss anything by not finishing the game?

Sorry to seem like a massive tart about all this, I just have a thing about getting attached to characters, and if I can't then I kind of can't be arsed with the whole thing.

Considering that you are already past the point where Undead Redemption starts off and know how the game ends. No, you won't miss out on anything. Go ahead and play it.

Bobby Deluxe
May 9, 2004

Playing through the finale is brutal. Every time something good happens to John I just feel more and more :smith:

I just bonded with my son and my wife is at home making me stew :ohdear:

Adbot
ADBOT LOVES YOU

Corzaa
Aug 1, 2006


Bobby Deluxe posted:

Playing through the finale is brutal. Every time something good happens to John I just feel more and more :smith:

I just bonded with my son and my wife is at home making me stew :ohdear:


Not to mention your awesome drunk old-timey prospector Uncle!

  • Locked thread