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Lugubrious
Jul 2, 2004

Mad Doctor Cthulhu posted:

Epic moment: going after my first bounty of the game. I waste his gang, and then go after him. He's outpacing me by a fair amount, and I finally catch up to him going up a steep hill on horse. Sick of the chase, I just fire a few rounds off the cuff at him.

Him and the horse roll down the loving hill making all sorts of grunting noises. At the bottom of the hill he gets up, steals my horse, and manages to make it a few feet before I plug the horse, then him.

This loving game. The bitch of it was that I was going to take him alive and thought putting three to four bullets through his legs would work since it did for the first sheriff mission.

For future reference, if someone steals your horse just press up on the d-pad to whistle for the horse. It'll buck the horse thief off and come running back to you. Don't shoot the poor horse!

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Lugubrious
Jul 2, 2004

BonoMan posted:

What am I missing about Liar's Dice? It seems loving retarded. You're not calling anybody's bluff because everyone is really just guessing. We had a similar game called Bullshit, but it was based on cards. And that way when someone claimed they had something you COULD call their bluff because you could possible have, say, 3 aces and they say they have 2. Thus it wouldn't add up and you call bullshit.

However with Liar's Dice..anybody can have anything and it's not until it gets down to 1 or 2 dice a piece that you can really tell if anybody's lying. It's loving stupid.

You're missing playing it with actual human beings instead of a computer. Get some friends together and play it and have a lot more fun. The AI in Red Dead for liar's dice is stupid and will literally never call spot-on, and will often place absurd bids that couldn't possibly be true. Playing with actual people is tons of fun.

Lugubrious
Jul 2, 2004

BonoMan posted:

I'm sure it's a bit more fun, but I'm talking about the objective of the game. Guess how many dice are on the table. Someone might say you're guess is wrong. It might be wrong..it might not. It's not a "bluff" because even you don't know if you're right or wrong. I think it would just be more fun if it was with cards and you could actually really bluff. Oh well.

You can bluff in the sense that there's nothing stopping you from bidding something you don't have. If you start the bid with three sixes and you have zero under your cup, instead of bidding two ones that you DO have, and the next guy doesn't call your bluff, everyone else now has false information about your dice - they'll probably think you have a couple sixes at least, which will influence their future bids. It's no different then bluffing in poker or any other gambling game - giving your opponents information that they have to decide for themselves whether or not it's true or false.

It might also just not be for you, which is always a possibility.

Lugubrious
Jul 2, 2004

Rei_ posted:

Okay so I just wrapped up 'Son of Daedelus' and I was sure when I was examining that thing.. At the end you know the crashed remains of his glider. That I'd find the binoculars.

Where the hell do you get the binoculars??

A mission in West Elizabeth, the third area. It's a mission for McDougal (the first one I think?) if you want to get the binoculars early.

Lugubrious
Jul 2, 2004

err posted:

Calling for the horse only for it to casually walk in front of an oncoming train. Bonus points if it was your 16th mission with it.

http://www.youtube.com/watch?v=OfzcTi52dvU

edit: topical content at the end, in case it seems like an out-of-context video

Lugubrious fucked around with this message at 19:01 on May 28, 2010

Lugubrious
Jul 2, 2004

I'm casually tooling around after beating the game, inching ever closer to 100%, and I just unlocked the Bandito outfit. I laughed so hard after finding out that apparently the only thing that identifies someone as a gang member in Mexico is a sombrero. I wonder how often regular people are accused of being gang members due to poor choices of headgear?

Lugubrious
Jul 2, 2004

Universe Master posted:

Grr, how the gently caress do you disarm someone for the sharpshooter challenge? I can't ever get it to register even on rank 8. Rank 10 will be a nightmare if I can ever get past this one.

Shoot them in the arm.

Also if rank 8 is the "disarm someone then shoot their hat off" I got it while using the train-mounted machine gun in Mexico and just spraying guys with bullets. Was pretty funny when it popped up when I wasn't even trying.

Lugubrious
Jul 2, 2004

hog wizard posted:

If someone can tell me WHY I can't put a hogtied bounty on my horse, I'd appreciate it. The option to put the person on the horse doesn't even show. What the gently caress.

The answer to your question (and, coincidentally, probably the answer to the other guy's "why don't my disarms count" question) is: Red Dead Redemption is a buggy, buggy, buggy game. Things only work when they feel like it.

Lugubrious
Jul 2, 2004

Rei_ posted:

Also with 'The Wronged Woman' Would the outcome have been different had I disarmed the husband? Can I?

No you can't. There's only one mission-based duel that you can disarm in, and it tells you explicitly to not kill the guy.

Lugubrious
Jul 2, 2004

Away all Goats posted:

I just beat the game and Maybe I skipped a few too many cutscenes but why did Ross come back to kill Marston? He paid his debt by finding/killing dutch and was just living peacefully on the farm. So why be a dick?

After beating the game and buying a newspaper, you see that Ross retired after getting a bunch of medals for wiping out Dutch van der Linde's gang, including Dutch van der Linde, Javier Escuela, Bill Williamson, and John Marston. So I'm guessing he never told any higher-ups that he was using John, and then once John helped Ross kill Dutch/Bill/Javier, he told John that he was free to return to Beecher's Hope...right where Ross could find him and kill him for another medal and probably a huge pension. He never intended to let John go free, he used him.

Lugubrious
Jul 2, 2004

YOURFRIEND posted:

Yeah! I personally think the game looks really crisp and gorgeous during the day and prefer to play it during daytime hours, but it seems that I somehow end up with a nearly perpetual nighttime experience. It is very annoying.

And on a completely unrelated note, do you have to have the entire map unlock to complete all the challenge thingies? You know, the survivalist and sharpshooter things.

The sharpshooter challenges I don't think you do since they're pretty much all generic "disarm this many dudes, kill this many dudes in one deadeye" or whatever, but the survivalist, hunter, and treasure hunter challenges all require stuff you can only find/kill in the final county.

edit: nevermind, one sharpshooter rank requires bears so you need West Elizabeth unlocked to do sharpshooter as well.

Lugubrious
Jul 2, 2004

teekun posted:

That's exactly where I found the one and only beaver I've ever encountered in the game.

Head straight north up the river that forms the western border of West Elizabeth - there's a path right along the bank, and I found a bunch of beavers (and loving bears) heading north along it to the cabin with the US Army outfit scrap.

Lugubrious
Jul 2, 2004

Angryhead posted:

So is there any place you can play Poker for higher stakes than the 100$ table in Blackwater?

I'm addicted to it. (Mental note: never go to a casino in real life)

Sign up for Rockstar's Social Club and you get the Gentleman's Attire which lets you play $250 buy-in in Blackwater.

Lugubrious
Jul 2, 2004

Bohemian Nights posted:

One thing, though, is the computer REALLY terrible at playing poker, or does the game give you certain advantages (disregarding the cheating, of course), because I know for a fact that I am one of the worst poker players in the entire world, yet I still manage to win consistently when playing it in RDR. What gives?

The computer will often make some pretty loving stupid decisions, like betting/calling your bet with nothing but a king high or ace high, even after the river where they obviously aren't hoping to get another card. Some people say certain NPCs have "personalities," but I don't pay enough attention to notice.

The liar's dice AI is pretty bad too, since they will literally never call spot-on, and often call you out on bids that are obviously not bluffs.

Lugubrious
Jul 2, 2004

War Pig posted:

Endgame/outfits spoilers: is it at all possible to use the US Marshall outfit as John? It gets discovered with the final mission, right? I kinda want to run around with John as a Marshal. My interpretation of Jack is too evil and spiteful of the law to use it.

You unlock the outfit by completing the final storyline mission, so no.

roffle posted:

e: relatedly by "white stallion" do they mean the Hungarian? Cause that horse looks pretty goddamned gray to me

Yeah, and I'm pretty sure it has a pop-up that tells you specifically you need the Hungarian.

Emron posted:

Can someone explain these legendary animal hunts to me? Are they an MP thing?

Not sure about MP, but ranks 9 and 10 of Master Hunter involve killing legendary animals - a jaguar for rank 9, and a bear, boar, and wolf for rank 10. It tells you where they live and you run around the location for a minute and it'll say "You have located Khan the legendary jaguar" or whatever, and they'll show up as a red dot on your minimap.

Lugubrious
Jul 2, 2004

Lord_Pigeonbane posted:

How I Completed the Rank 8 Master Hunter Challenge
by: Lord_Pigeonbane

My rank 8 master hunter was a bit more frustrating (but perhaps more humorous): every single time I tried, I'd hit a bear a few times, I'd be circling around it when a second, heretofore unseen bear would leap from offscreen and tackle me, then the bear I was already fighting would close for the killing blow before I could stand.

This happened five times. "Alright bear, it's just you and meaarrghghghghhhhh not again"

Lugubrious
Jul 2, 2004

king teh posted:

Does this game have actual mission variety or is it GTA 4 in the west?

There was a distinct GTA 4 flavor to a lot of the missions (ride horse/drive car to mission start while people talk about boring poo poo, then find cover and shoot dudes until all the dudes are dead), I found the side missions/activities a lot more enjoyable than GTA 4 (which I never finished because it got so samey), though admittedly this may be solely due to the setting.

Lugubrious
Jul 2, 2004

king teh posted:

This is exactly what i am worried about, tell me there are some really cool varietous missions a la san andreas

I will be honest with you, I am having difficulty thinking of any story missions that stand out as anything other than watching a cutscene, riding a horse/stagecoach to the destination (possibly shooting people from back of said horse or stagecoach), then shooting a bunch of guys and then watching another cutscene.

In my opinion it's worth a rent or addition to a Gamefly queue, not really a purchase unless you really really like Westerns (this is me), or really really liked GTA 4. The non-story stuff is enjoyable but dries up quick, and multiplayer is mostly spawning only to have someone snipe you ad infinitum (unless you have friends to play with, but I can still see it getting old quick). Though there is a pack of free co-op missions coming out in a couple weeks, so we'll see how that goes.

Lugubrious
Jul 2, 2004

Fists Up posted:

Plus I think its a lot faster to get through than GTA IV.

It was considerably faster, for me. I finished RDR's story at 23 hours, but GTA 4 was at 31 hours and showed no signs of ending, and I got fed up with how boring it had gotten.

Lugubrious
Jul 2, 2004

Snailor Moon posted:

I loved San Andreas as much as anyone, but most of the missions that tried to be different sucked. That seems to be a GTA trend, for every two cool missions there has to be at least one that sucks.

Late game mission spoilers Good work on finding Dutch and taking out him and his gang in one of the most badass shootouts ever. Now you can go home and spend 2 hours doing boring poo poo like herding cattle (you thought we'd spend time programming that mechanic and only force you to do it once? Joke's on you, dipshit!), shooting crows, and driving a stagecoach to deliver some loving corn.

Seems like they forgot to cram all the lovely missions in until the game was almost done then decided "gently caress it let's make them do all the boring missions at once"

Lugubrious
Jul 2, 2004

merk posted:

I never played San Andreas. To those that said this is a "rent" if you don't love the GTA games, I wholly disagree. This game is a definite buy for any gamer.

I got 100% and since I don't care about spending the effort necessary to get platinum, and didn't find multiplayer much to my liking, I am by and large done with this game after about 35 hours. There's nothing left to do, and there's no replay value because everything will be the same in repeated playthroughs. I really wish I had rented it. Don't get me wrong, I loved almost every second of it, but I don't think I'll be playing much at all now that I've seen and done everything.

Though the 10 dollar Gamestop gift card I got for preordering let me get God of War 3 for 10 bucks when it was on sale for 19.99 for a couple hours the other day. That was pretty cool.

Lugubrious
Jul 2, 2004

savetheclocktower posted:

That didn't really bother me because it was a plot-informed decision. The point of that, I gather, was a "return to normalcy" period before poo poo got real at the very end. To their credit, it was only ~6 missions. If, instead, I'd had to farm for months before my Day of Reckoning, we'd all be gnashing our teeth in this thread.

(end game spoilers)I understand the point behind it. That doesn't make it any less jarring to go from the best act of the game to 6 boring-rear end ranching missions that felt hollow anyway because you know they're just setting up for something depressing. Two or three missions at most would be fine to establish the return to normalcy, you don't need that many missions that are just a boring cutscene about how John loves his family and swears he'll never leave followed by a boring horse ride where John tells Jack he's never going to leave again followed by a boring cutscene where John tells Abigail that their old life is over and he's back for good. It got to be even more grating than "Help me find Dutch" "WHAT IF I DON'T"

Still a great game with an engrossing story that only dragged on in one or two places, more than I can say about GTA 4 or any other game you want to compare this to.

Lugubrious
Jul 2, 2004

teacup posted:

Not trying to troll here but what more do you want?

35 hours you played, you loved almost every second of it, it's a sandbox game so loving almost every second you should love just screwing around doing whatever on a second playthrough, but even if you don't for some reason, you 100%'ed the game and played it for 35 hours, how long would you have rented it for? How long does a game have to be for you to want to buy it, 500 or something? 35 hours is a nice chunk of time imo

My post was a response to "To those that said this is a "rent" if you don't love the GTA games, I wholly disagree. This game is a definite buy for any gamer." It really isn't a definite buy. I don't love the GTA games (pretty indifferent to them), and I still feel like I should have rented it first. My big draw was the multiplayer, which after a while of playing, is really not my cup of tea. So I tried the single player, which, while fun, offers no real incentive to play through a second time since there will be literally no changes from the first time.

I really only spent the time to get 100% because I don't have any other games to play at the moment, and I was still having fun doing the challenges/bounties. As soon as I finished them, the fun dried up instantly. It wasn't so much the sandbox element that made me love it, it was having structured goals to work towards in this sandbox environment. Tooling around the sandbox with no real goals in sight sucks the fun out of it for me. I would have been just as happy renting it for 5 days from Blockbuster. Sure I probably wouldn't have gotten 100% but I might have been able to finish the story, which was the most enjoyable part for me anyway.

So really, my post was more of a counterpoint to the "This game is a definite buy," which I found rather disingenuous. It's a definite play to be sure, but unless you enjoy the multiplayer, there's no real reason to play past the end of the story (or once getting 100% if you're so inclined).

Lugubrious
Jul 2, 2004

Sco Dylan posted:

Also, there's a lot of loving whiners in this thread. I wish the hour counting poo poo never caught on, but now it's like the only standard these A.D.D. 90s babies care about.

And I wish that game threads could be used for discussion of opinions regarding said games without anyone who has a dissenting opinion being called names because they pointed out the flaws in the game.

coyo7e posted:

Also, ending: is it possible to change the death scene at all, depending on who you shoot at? I thought I put half a clip into the G-man before anybody opened fire, but he seemed unscathed. I would've liked to take him with me since Jack doesn't seem to ever go looking for revenge.
Go to the train station in Blackwater and talk to the stranger there if you haven't yet.

Lugubrious
Jul 2, 2004

Zero Karizma posted:

I just got to Blackwater. About how much longer do I have (hours-wise) before I finish the story?

Eight or nine hours maybe? I don't remember precisely because it was the best part of the game and felt like it took less time than either of the other areas. Will also change depending on if you finish up the challenges before or after finishing the story.

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Lugubrious
Jul 2, 2004

Laughing Man posted:

They kinda close the Bonnie thread her following after the man that tipped his hat at her, in her last cutscene, but yea being able to visit the characters again would have been nice instead of them all disappearing. Like maybe you could clear out Pike's Basin with the Sheriff, do more shooting challenges with Weston in Blackwater.

They give "closure" to the stories of most of the NPCs in a newspaper you can buy as Jack.

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