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Kalli
Jun 2, 2001



Yeah, in football it's rougher because if nothing else, they likely aren't going to know your schemes / routes / have any repertoire with your quarterback. Which is why teams tend to bring in guys they had in training camp or on the team previously.

That said, there's a ton of veterans, failed rookies and never-were's sitting by the phone that can all come in and give you 2 yards per carry if it's blocked for them or engage a blocker and never disengage it or suicide in on special teams that you can always replace the worst players.

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Kalli
Jun 2, 2001



drunk leprechaun posted:

Yeah the Chargers drafted him and he bitched until they traded him to the Giants.

See also: Elway being drafted by the Colts and Bo Jackson the Buccaneers.

Kalli
Jun 2, 2001



Also, regardless of how good of an architect you are, you have to spend at least three years architecting for free for a company being compensated only with training in a most likely, totally unrelated field.

Kalli
Jun 2, 2001



Kiwi Bigtree posted:

Is there really a three year requirement? I was wondering why, say, Johnny Manziel didn't just say "gently caress this college thing, ima getting paid."

Yup, only players who have been out of high school for at least three years are eligible for the NFL draft.

Most recently mentioned due to that sophomore who obliterated a running back a week back and looks like a young Mike Singletary. More famously by Maurice Clarett who attempted to sue the league over it after needing to leave college for... many reasons.

Kalli
Jun 2, 2001



The NFL has rules against excessive celebration / taunting which include:

*Using props (including the ball)
*Going to the ground in celebration outside of kneeing in prayer
*Group celebrations
*Spiking the ball in front of an opposing player
*Actually taunting opposing players with words / actions.

The NCAA has way way way more severe rules against excessive celebration, and the best thing I can recommend here is watch the ESPN 30 for 30 documentary: The U as to how those came about.

The super short version is, old white people hate when black people do these things, so that's why those rules exist with such strict punishments. The longer version includes blah blah blah sportsmanship, blah blah blah, player safety, blah blah blah.

Kalli
Jun 2, 2001



Febreeze posted:

Why is contact within 5 yards legal for DBs but not after? Does it have something to do with run blocking?

In addition to the previous responses, the rule came in as part of the sweeping changes in the late 70's to open up the game since offense was dead. The highest passer rating in 1977 was equivalent to what the Rams threw out there this year.

pre:
       Avg. Team Scoring,  Avg Team passer rating
'76    268 points          63.6
<Switch to 16 game season, 4 preseason games.
Eliminated WR clipping, headslap
DB's allowed to only contact receivers once>
'77    240 points          57.8
<5 yard DB contact rule.
Offensive linemen allowed to extend arms while blocking and open their hands>
'78    293 points          62.1
<Created in the grasp sacks
Made a bunch of low blocks illegal
Made altering / sharpening equipment illegal>
'79    321 points          67.8
<Created the personal foul,
banning blows to the head / neck / face>
'80    328 points          71.3

Kalli
Jun 2, 2001



Trin Tragula posted:

Hey, does wherever you got that have a semi-decent history of NFL rule changes? I've been looking for one forever.

Yeah, this is what I used for that: http://www.steelersfever.com/nfl_history_of_rules.html

I think some of this stuff needs to be looked at further because:

2002 - The act of batting and stripping the ball from player possession is legalized.

I watched from '94 on and can't ever recall this not being legal :psyduck:

Kalli
Jun 2, 2001



Yup. Beyond that, hook up an antenna and hope you don't live in a valley for the Sunday games. NBC also streams the Sunday Night game, and then for Monday and Thursday night you pretty much need cable.

Last year EA ran a deal where you could get the streaming version of Direct's NFL package for $100 with Madden, but I expect they will not be doing that again.

The other option is you can buy NFL game rewind, but you won't be able to watch the Sunday games until a day or two later.

Kalli fucked around with this message at 17:57 on Jul 15, 2014

Kalli
Jun 2, 2001



swickles posted:

I wasn't sure where to ask this and thought this was a good place.


When a player is injured at the beginning of the season, or mid-season, what happens with his salary as it relates to the salary cap? Like, to sign another player obviously adds, but do they dock his salary or a portion of his salary when counting against the cap?

If you place the player on IR without terminating their contract, then their salary is paid out and counts against the cap. Unpaid money, like bonuses for playing X % of snaps or more recent contracts have per games started clauses, becomes available salary cap space.

If you do terminate their contract by cutting the player with an injury waiver, you have to negotiate a release, which is usually some percentage of their contract, and that chunk counts against the cap.

Blitz7x posted:

Same question, but with suspensions (ala Aldon)

Aldon isn't paid for the 9 games he's suspended, which is 9/16ths of his base yearly contract salary. This unpaid money comes off the books.

Kalli
Jun 2, 2001



Cole posted:

So players are paid by regular season game? How does that work with the offseason and preseason and all of the other non-regular season stuff players do? Are they essentially unpaid from February to September?

Pretty much.

Players get like a few hundred a week stipend for OTA's and rookies get paid like $900 a week in preseason and veterans up to twice that.

Beyond that, you're just living off whatever your signing bonus was. Many rookies end up taking out loans from their agents and doing various appearances and stuff like signing cards for Topps. Veterans hopefully saved up or have their workout and other bonuses scheduled to pay out sometime during the offseason (usually right before the start of free agency or June 1st, when the league year starts).

This is probably partially how guys like Maurice Clarett end up driving around with a car full of guns screaming about the mafia trying to kill him.

Kalli
Jun 2, 2001



Yeah, at that point you then need to start adding fumbles where the QB mis-reads a blitz or spends too long in the pocket and gets strip sacked.

But yeah, I think TD:Int ratio is a stat that's lost relevance due to the passing changes where TD rates are shooting up and int rates down. It was a lot more relevant when hitting a 2:1 was amazing and not what Eli will probably hit this year while getting laughed at.

Like, there have been 18 seasons where a QB's thrown 30+ TD's and 10 or less ints. 15 of them have occurred since 2004, 9 of them since 2010.

Kalli
Jun 2, 2001



Yeah, that looks right.

Other >30 point losses:

2003 Patriots 0, Bills 31
1976 Raiders 17, Patriots 48
2012 Ravens 13, Texans 43

Ozu posted:

2011 Giants lost 34-0 to the Falcons.

That was a 2012 game sadly. Their biggest loss was a 25 point beatdown by the Saints.

Kalli fucked around with this message at 20:06 on Dec 11, 2014

Kalli
Jun 2, 2001



GAYS FOR DAYS posted:

Can any body explain salary cap info for me? I was going to ask in the offseason improvement thread, but I felt this was probably a better spot to ask. Specifically, what do all the columns on this page mean?

http://overthecap.com/salary-cap/green-bay-packers

Oh boy

Base salary - The salary a player gets for each week of the regular season. Each week during the season, a player gets 1/17th (counting the bye week) of that number. When people talk about cutting a player for salary cap space, this money is what they're talking about. (Salary rules are a labyrinthian mess of exceptions and weird rules). The primary caveat is that if a veteran (I believe requiring 4 years experience) is on the roster when a season starts, has his entire base salary guaranteed if cut, once in his career.

Bonuses:

Prorated - Since Base salary isn't guaranteed, players push to get as large of a signing bonus as possible, since that is guaranteed money and is paid out when the player signs the contract. The cap hit from the signing bonus is spread over the first five years of a contract (again with caveats). So if a player signs a 5 year contract with a $20m signing bonus, each year counts $4m to the salary cap. This is why teams sign players to 5 year deals that they have no hope of ever reaching the end of, simply to spread the signing bonus out further.

Roster - Money that becomes guaranteed if the player is on that team's roster that year (usually set to be March 1st, or June 1st for accounting reasons). This forces teams to decide whether to cut guys at certain times or is used when you're unsure if a guy is really worth it and also to manage salary cap hits of players. The main trick they're used for is to get guys under the cap in the short term, then a year or two later when the roster bonus comes do, you convert it into another signing bonus, which spreads the cap hit over the next up to 5 years of the contract.

Workout - Money the player gets for attending offseason workouts. Just used by teams so players attend those 'voluntary' training sessions.

Other - Assorted other bonuses. Like say, money you only get if active for each game, or for playing say 50% of their unit's snaps or hitting incentives that are considered likely to be earned (the rules here are crazy, but like, say JJ Watt had one that gave him $100k for hitting 5 sacks, vs say, a punter having a $100k one if he wins super bowl MVP which would be considered unlikely and aren't considered here).

Dead money:
Left column: How much guaranteed money is left on a player's deal. If they're cut, all of that is accelerated to this year's cap if done before June 1st.
Right column: The difference between the dead money cap hit and the player's cap number for this season. Numbers in ( ) means negative, ie, it costs more cap space to cut them then keep them (see: Jay cutler)
However, if you hold a player until after June 1st, you can split the dead money hit over the next two seasons.

Okay, so with that out of the way, there's some other things to worry about. Some players have special clauses in their contract, like Tom Brady until yesterday. He had a special clause that would've kicked in and made his base salary guaranteed for the next 3 years of his deal. But he just removed that in favor of a $1m per year pay raise. So even looking at these sites, you still generally need some team reporter to actually explain wtf is going on when a team makes a weird move. Some contracts also guarantee the early years of the base salary to push that "with $Xm in guaranteed money!" number up. This also ignores Option bonuses which are designated as either Team OR Player options, and if player options are considered guaranteed money. Option bonuses once picked up, are then prorated like signing bonuses (but another way to push cap hits later in a contract). Players can also have money guaranteed but only for injury, or only for skill, which is another way teams can make the numbers dance.

All that really matters is:

The only thing the media reports outside weird blogs and columns is total value / total guaranteed value!, which are almost utterly irrelevant. Pretty much just good for headlines which teams, agents and players all like for jock stuffing.

Now, let's use an example contract: Joe Flacco, who signed a 6 year $120.6m extension last year with $52m guaranteed: http://overthecap.com/player/joe-flacco/1383/. Yet, look at that first year cap hit, only $6.8m, curious!

So the first thing is, that $52m guaranteed is really a $29m signing bonus, a $15m option bonus paid out in 2014, and a $7m option bonus in 2015.

So for 2013, his cap hit is only $1m (base salary) + $5.8m (1/5th his $29m signing bonus) = $6.8m

Then in 2014, his $15m option bonus was picked up, which adds $3m prorated bonus to the next 5 years of the deal, and his base salary goes up to $6m + $8.8m = $14.8m cap hit.

Then in 2015, his $7m option bonus comes into play, but there's only 4 years left on his deal, so add another $1.7.5m prorated and his base salary drops by $2m, so now he's sitting at a $14.4m cap hit for next year.

Now you see 2016 - 2018 have crazy base numbers... yeah, he'll never actually see those. They'll extend him again after next season and get those cap hits down comfortably below $20m.

So really, Joe Flacco signed a 3 year $63m contract, but the Ravens got to spread the cap hit from that over 6 years.

Kalli
Jun 2, 2001



Injury guarantees just means they get paid if they go on IR and are released and can't just be cut with a medical settlement which teams will often do with lower tier guys (especially in training camp). That's still counted against the salary cap.

As for that yearly guaranteed money contract:

Depends on how they worded it, but players that have their base salary become guaranteed basically treats the salary cap hit like a roster bonus, and will fully count for that year's salary cap.
If you want to spread the cap hit over multiple years, you convert it to a Signing bonus, that would be split.

In Kaepernick's case, since it's effectively all roster bonuses, they can just cut him whenever before a season and not pay much of anything. And if he's like the biggest dick ever and you have to cut him mid-season, then you just owe him the rest of that year's salary and that cap hit.

So if his money just became guaranteed each year, his deal would have cap hits of:

Y1: $10m
Y2: $10m
Y3: $10m
Y4: $10m
Y5: $10m

If every year you just converted all of it to signing bonuses (minimum base salary scales up to a million, but for ease of discussion here), it would have cap hits of:

Y1: $2m
Y2: $2m + $2.5m
Y3: $2m + $2.5m + $3.33m
Y4: $2m + $2.5m + $3.33m + $5m
Y5: $2m + $2.5m + $3.33m + $5m + $10m


So say, he has that $10m per contract, but a bunch of players are going to hit free agency in years 2 and 3 and you need cap space bad, plus hey, the cap keeps going up up up!

Year 1: $10m salary, $10m cap hit
Year 2: $10m salary, Convert $9m to signing bonus, $3.25m cap hit
Year 3: $10m salary, Convert $9m to signing bonus, $1m base + $2.25m from Y2, +$3m from Y3 = $6.25m cap hit
Year 4: $10m salary, $15.25m cap hit $10.5m dead money if cut before season starts
Year 5: $10m salary, $15.25m cap hit $5.25m dead money if cut before season starts

Kalli fucked around with this message at 03:40 on Jan 1, 2015

Kalli
Jun 2, 2001



Thermos H Christ posted:

Well usually if the guy is close enough that he can interfere at will, he's close enough to try and break up the pass by "interfering" the instant the ball touches the receiver's fingertips. And on the flipside, sometimes guys who are beat blatantly interfere on a pass that was very unlikely to be caught anyway, giving up free yards and a fresh set of downs. It's a strategic choice with a lot of risk/reward calculation going in to it.

Yeah, here's an example from the Patriots:

http://gfycat.com/ScalyIllegalKissingbug

Hard to see: the ball slamming into the back of the defender's helmet.

Also, this play is very, very funny. If a rule change makes this happen a little more often? I'm okay with that.

Kalli
Jun 2, 2001



Yeah, here's a play with two backwards passes:

https://www.youtube.com/watch?v=N-AP4U0Dh5Q

Kalli
Jun 2, 2001



OperaMouse posted:

Are there any good articles or books on how things work in a war room before and during the draft?

I can recommend War Room by Michael Holley for this: http://www.amazon.com/War-Room-Belichick-Building-Perfect/dp/006208240X

It's specific to the Patriots/Chiefs/Falcons in 2010, but a good read for how that works. It's very Patriots centric though, since Holley was a Boston sportswriter, and his previous book was him embedded with the Patriots for an entire season, and is basically the one guy who Belichick will talk to endlessly (and as such what you get is going to be a bit sanitized). Also those other two teams were also, at the time, full of ex-Patriots personnel, which is how he got that access.

Kalli
Jun 2, 2001



El Seano posted:

After laughing myself silly over Geno Smith potentially missing a big chunk of time after getting sucker punched by his own team mate over $600 what are some of the more ludicrous injury stories to come out of the NFL in recent years?

The coach of the Jaguars in the mid 2000's brought in a stump and an axe because his mantra was keep chopping wood. The punter took a swing and chopped some punter instead.

Also way, way back in the day some guy in the HoF ended his career at the coin toss. After the coin was flipped he spun around too fast, his cleats got stuck and he tore his ACL.

Kalli
Jun 2, 2001



You can do it within 1 yard of the LOS, but doing it to like 5 guys would be impossible.

Back in 2001 in the AFC Championship game the Patriots lined up Willie McGinest on Hines Ward who would just immediately throw him to the ground on passing plays and they did that for a healthy chunk of the game

Kalli
Jun 2, 2001



Deteriorata posted:

Most famous example:

The referees awarded a touchdown for the palpably unfair act.

Yeah, that's happened twice, previously in 1918 with Navy. It was only a 15 yard penalty in the rule books at the time, but the ref just awarded whomever they were playing a touchdown, then at some point before the 1950's the rule as we know it came about.

In the NFL, I don't believe it's ever been called, but the closest examples are Tomlin going out on the field a few years ago. Other then that, some tall dude in the '60's blocked a FG by jumping at the crossbar and goaltending it , but that wasn't against the rules at the time, and was made it that the next year.

Also Buddy Ryan was threatened with it for his Polish defenses (intentionally subbing in well over 11 players to cause a penalty) to run time off the clock and there was a case in the late 90's where Bill Cowher stepped on the field, and almost kicked a loose ball, then pulled back like he was going to punch a player that scooped it up and was returning it for a TD on him. He ended up backing off, but if he did either thing, they probably would've called a PUA.

Kalli
Jun 2, 2001



No, normally drafts go one of two ways:

There's a great QB prospect at the top and the worst team cackles all the way to the bank or there isn't a great QB prospect and the team at #1 tries to trade it and failing that, convinces themselves to take a QB anyway, or settles for the best looking tackle or pass rusher.

Pre-draft trades, let alone two of them are pretty bonkers crazy-town.

Kalli
Jun 2, 2001



Historically it's been LT, though over the last, say, decade, the other positions have gained some relative standing in comparison.

Also historically Center was where the worst lineman physically could be. However, in most systems, the center is responsible for calling out blocking assignments, so tended to need to be the most studious of the game.

So the answer is: it's still left tackle, simply because the required physical skillset is just so rare in comparison.

Kalli
Jun 2, 2001



He wasn't insane, he was just droll and tried to make esoteric references to things mid-football game and name drop people from the 1970's which is good when you can distill it down to "Matriculate the ball down the field" and bad when instead you get:

quote:

"Well, boys, I'm thinking that might wrap this one up. You know, Dandy Don used to have his punctuation on the evening’s festivities, ‘Turn out the lights, the party's over.’ I've been racking my brain to come up with one. I didn’t want to call it too early tonight. I didn’t want a massive gaffe that Rudy Martzke would jump out of his couch in his undies and start pointing at the screen. But, I think it’s time to call it now, and I’m going to say, ‘Start blow-drying Teddy Koppel’s hair, ‘cause this one’s done.’"

Kalli
Jun 2, 2001



Once the refs hosed the Cleveland Browns over so badly that the fans started pelting the field with bottles, and the refs called the game, and then the commissioner forced them to play it out so the Jaguars had to go out while being pelted with poo poo and kneel down.



So theoretically you could rain down upon the refs or opposing players / coaches with slimy dildos and there's a chance they'd have to keep going with the game.

Kalli
Jun 2, 2001



swickles posted:

Once the ball leaves the endzone, it can not go back in and downed, otherwise its a safety.

The situation was: Guy fields a kickoff, but drops the football and it bounces around on the ground for a second in the endzone. Then the guy touches it and kneels down to down it. If a guy does that on a punt return, it's counted as a fumble, but I don't think it is on kickoffs.

Kalli
Jun 2, 2001



MacheteZombie posted:

1. Justin
2. Tucker

... and as great as he is, he went 8 for 19 on deep kicks over 2014-2015.

The problem with kickers is that year to year, there's a couple of guys who are trainwrecks and a few who don't miss anything, but beyond that, the difference between like, the 4th best and 4th worst kicker is around like 4-5 missed FG's.

There's a few kickers like Tucker where you let them try longer kicks because they have the leg other kickers don't have, but uh, sometimes that backfires as above.

Kalli
Jun 2, 2001



Or Stephen Gostkowski on extra points last year.

Yeah, you're both right, I should also add that the trainwrecks / gods are also pretty much random year to year. Be it yips, mechanics, lovely ST coaches, god only knows.

But anyway, just don't draft a kicker before like round 3 or 4 and you'll be fine.

Kalli
Jun 2, 2001



Leaguewide FG accuracy over the last 30 years has been increasing pretty consistently for whatever reasons:

Kalli
Jun 2, 2001



Yeah, I mean there's a ton of kickers you'd never try it with because they don't have huge legs, but the only time you're really right to do it is when it's the last play before halftime, and their returner sucks or right at the end of the game and you're down 0-3 points.

And if it's more then a couple yards over, the team's probably just going to try a Hail mary instead.

Kalli
Jun 2, 2001



Also the defense is playing soft as hell, so if there's more then a couple of seconds left, they're just gonna give you that 6 yard out pass and suddenly it's no longer a record attempt.

Kalli
Jun 2, 2001



Benne posted:

Yeah, that's a 10-yard pass and 10-yard reception. Turnovers have no effect on the offense's stats, so the defender just gets credit for a 20-yard fumble recovery.

With a caveat: If a receiver fumbles it then it gets recovered by the offense behind where they ran to... they lose that yardage on the reception.

for example the play here becomes a -22 yard reception because the QB tries a shovel pass while falling down that the receiver then fumbles... very far backwards. (1 hour 33 minutes in if the timecode doesn't work)

https://www.youtube.com/watch?v=JsTNMSbZtDU&t=5580s

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Kalli
Jun 2, 2001



Yeah. it's like $25k per player in the wildcard round, a tiny bit more then that in the divisional, about $50k in the championship round, then a little above that for the SB loser, and double that for the winner.

Players aren't paid for the bye week if they have one.

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