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ddraigcymraeg posted:Hey, just a heads up guys, Scoredoom is updated to 3.0. I don't think anyone in the world has as much fun with Scoredoom as I do (and the high score boards reflect that). The guy who makes it is pretty awesome, too--it started crashing after the most recent update, and he responded to my email right away to help me fix it. Thanks, BilboHicks!
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# ¿ Jul 8, 2011 06:33 |
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# ¿ May 17, 2024 15:25 |
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Scoredoom has an option for hardcore mode, which is just no saving mid-level, and it makes the game a hundred times more fun. Especially with something like Alien Vendetta. And the online hi-score tables let everyone know how awesome I am!
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# ¿ Jul 28, 2011 14:30 |
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Misri Halek was an absolute nightmare on Hardcore mode, that much is for sure. gently caress that level forever.
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# ¿ Aug 3, 2011 21:47 |
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Chinook posted:Oh, yeah, reminds me of PK-Unzip, a program I used in 1995 or so on my 486 Acer. So it's just used by Doom engines, I get it. Nah, I jump all the time. I don't really feel like it's cheating, since there are plenty of wads that disable jumping entirely, so other than the basic ones (Doom/2/Final) I feel that if they didn't want me to jump, they'd disable it. http://www.scoredoom.com/profile.php?playername=Tahlkora It's great to have some new blood! Scoredoom is one of my favorite things to happen to this game in years.
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# ¿ Aug 8, 2011 14:59 |
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Dominic White posted:It's part of the Delta Invasion pack for Skulltag. You can find a working mirror here. Medieval Invasion for Heretic is pretty decent, albeit not-Doom. Or maybe I'm just so starved for Invasion maps that I'll play anything!
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# ¿ Aug 15, 2011 02:58 |
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manero posted:Once I finished that map, I spawned on map26, and there's no goddamn way I'm gonna finish this game on UV. It was a nice run, Alien Vendetta. Well played. Map26 (Dark Dome) is literally one of the most fun and memorable levels I've ever played. Give it a shot, I enjoyed the hell out of working my way through it, bit by bit. And then I did it on hardcore (no quicksaves!)
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# ¿ Aug 16, 2011 03:18 |
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I know the Scoredoom guy reads this thread, so if he or anyone else could answer this question, that'd be fantastic. Is there any way to skip a level and not have it ruin the online hi-scoring? I'm running through Alien Vendetta on hardcore with the add-on pack, and Misri Halek (that pyramid level) is such a pile of terrible rear end and I'm sick of it and just want to keep going, but I want the rest of the levels to score too.
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# ¿ Aug 19, 2011 07:07 |
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HardDisk posted:Take a look on the automap. By far the worst level in AV. It's a slow, boring slog, a vast pace difference from the rest of AV, and its insane length makes hardcore runs an absolute nightmare. I've attempted this map so many times, only to die a half-hour into it, and I'm so done with it.
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# ¿ Aug 20, 2011 19:48 |
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^^ gently caress the Greek hub. Those archers that take ages to kill are obnoxious as hell.Yodzilla posted:How is Hexen 2? I remember being amazed by it in screenshots back in the day but never got a chance to play it. Maybe that'll be my next oldie. Very similar to Hexen, in that's it's still 'class-based' and each class only has four weapons. However, there's a sort of level-up system, and each class gets two unique perks at levels 3 and 6. I thoroughly enjoyed it, but if you absolutely hated Hexen, you probably won't much like the sequel. It does have some pretty rad bossfights, though.
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# ¿ Aug 26, 2011 01:38 |
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Zeether posted:I'm stuck in Hexen II. It does work, I've run and jump to that ledge numerous times. Aim for the left side, I guess--I've never had trouble getting up there. You don't need to, though, there's just an item or two.
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# ¿ Nov 28, 2011 22:13 |
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Tried going through it on UV without quicksaving and the SD addonpack, got up to map10 before a zombie with a repeater killed me. I'll try again later. This is way more fun than it should be.
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# ¿ Dec 6, 2011 17:04 |
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SnipeBob posted:I've been re-visiting Doom with the help of Brutal Doom and it's been a blast. I've downloaded some WADs that I've never got to playing. I really enjoyed Scythe and so far Scythe 2 is great. It doesn't get any easier, if that's what you're asking. I haven't played around much with Brutal Doom so I don't know a whole lot about it, but I've run through AV like ten times because it's one of my favorite megawads, and I never really felt like it was "unfair" or anything.
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# ¿ Jan 15, 2012 20:46 |
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Neo Rasa posted:The problem with Hexen II is that they made these incredibly detailed huge levels with minimal hand holding, but didn't give you any way of interacting with the environment beyond "hit thing" and "walk into switch." So it gets super tedious as you end up having to roll around destroying every object that exists in each level to figure out how to proceed. And the loving nine tiles puzzle in the Egypt area is the worst puzzle ever because it MAKES NO SENSE. I really liked Hexen II overall, though.
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# ¿ May 3, 2012 01:08 |
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I really don't like Brutal Doom, either, so as a result, I just don't use it. Problem solved! Playing all of those superhard wads on hardcore mode is enough challenge for me forever, thanks, and I'm not all that interested in the gameplay "improvements". If other people crave jumping imps and lots of gibs and blood, great for them, go for it!
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# ¿ Jun 3, 2012 23:41 |
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Dominic White posted:Have there been any good Skulltag invasion level packs released in the past 6-9 months? I recall that there were quite a few in the works, but many stalled out or got sank by drama. Not seen much good since Armageddon Invasion and Alpha/Delta. There was a Heretic one that was pretty fun even in half-finished form, but I think it stalled out too. Pretty disappointing, as I really, really love Invasion.
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# ¿ Jun 6, 2012 22:23 |
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Mak0rz posted:I find it difficult to believe someone actually said this with sincerity. Compared to Thy Flesh Consumed? Yeah, D2 is a hell of a lot better.
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# ¿ Jun 29, 2012 19:45 |
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Paul Pot posted:painkiller's better than most of the actual games from the "old school era", shame about the boring level design & lovely netcode It really isn't. The ultra linearity absolutely ruins what could be a fun game, but it's just arena after arena after arena.
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# ¿ Jul 11, 2012 19:46 |
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Open the walls with the little lights in front of them.
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# ¿ Nov 10, 2012 16:52 |
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SavageMessiah posted:I just blew through Episode 1 on UV, brutal doom, no saves, pistol start only (using the wad I made and posted at the end of last page). I've never done that before, it's pretty fun - people should try it if they've never done it! Playing without saves in general is the only way to play, for me--it really ramps up the difficulty and forces you to learn levels to know what items you can pick up when, or whether you might need to save them for later on.
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# ¿ Nov 29, 2012 05:49 |
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WHOIS John Galt posted:So I've been doing some Doom poo poo, and some Quake II poo poo, and I decided I wanted to fight bad guys in castles. Like, with magic and poo poo. And like big sprawling hub levels, and it would be awesome if it were like, winter or fall obviously sometimes. I've never played Hexen or Heretic before, is one of those for me? Or is there some TC for them or Doom or something that fits my description better. Hexen is definitely big and sprawling and magic and castles. It gets a lot of hate for being a switch-hunt (which is definitely is) as well as the lack of weapons, but it's still a lot of fun to me. Especially if you can find someone to play co-op.
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# ¿ Dec 9, 2012 20:38 |
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0 rows returned posted:Edit: Stop after level 11, skip straight to No Rest For the Living. But then you miss out on Barrels o' Fun and if you don't like that level you're literally stupid.
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# ¿ Dec 17, 2012 01:09 |
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I personally love Kama Sutra but I haven't tried it with brutal doom because that poo poo is unfun. Try KS though it owns.
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# ¿ Dec 21, 2012 22:08 |
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Jordan7hm posted:And Barrels of Fun was loving stupid. Oh yay, a level where I get to reload a dozen times because I entered with only half health. How on earth did you take any damage at all before hitting the berserk pack in the second room?
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# ¿ Dec 22, 2012 09:16 |
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Jordan7hm posted:Maybe I was doing it wrong. I ended up avoiding damage by shooting out barrels at the far end of the room and then running there. The thing was having the exploding barrels not cascade across the entire room and instakill me. I guess I could have just run for it? I dunno. I'll replay the level and see what other options there were, but I just didn't enjoy it at all. You just run for it, you don't shoot until you're past the barrels completely.
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# ¿ Dec 22, 2012 20:23 |
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Some levels are sorta impossible to do without some saving, and yet are still really good. Sunder is a prime example. I'm a huge advocate for never saving in the middle of a level (i think it makes the game way more fun) but free saving shouldn't just be up and removed, either.
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# ¿ Jan 22, 2013 18:41 |
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Serious Sam isn't a modern day Doom, but that doesn't stop it from being fun as gently caress.
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# ¿ Mar 1, 2013 16:18 |
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xanthan posted:So is Hexen 2 fair game here? If so I have a question. Is it MEANT to be so hard to figure anything out? Was there some list in the manual listing everything to do I missed out on by going digital with it? I can't tell what I'm doing. This is super vague, so if you have any actual, specific questions, feel free to pose them. Hexen II is one of my favorite games, despite its numerous flaws, and I basically know it inside and out at this point. Like its predecessor, it's a hell of a switch/key/item hunt, and you're still limited to only four weapons per class, but there's something about the enemies, environment, and faux-levelup system that really grabbed me.
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# ¿ Mar 3, 2013 03:06 |
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Fergus Mac Roich posted:They're livable, many of them are even fun, but if you're comparing them to Doom 1 a bunch of them suck pretty hard. I really disagree with this. Knee Deep in the Dead has generally fantastic levels, but I really feel the level design takes a hell of a nosedive in the rest of the episodes, for the most part. I know I'm in the minority, but for the most part, Doom 2 is such a vastly better game, if only for the fleshed-out monster hierarchy. People complain about the city levels (The Factory through...what, Gotcha?) but I never really thought them terrible.
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# ¿ Mar 15, 2013 06:26 |
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Zero Star posted:[*]No Icon of Sin So what's the end?
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# ¿ Mar 19, 2013 18:32 |
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Sunder.
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# ¿ May 7, 2013 15:25 |
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Carecat posted:How can we play Heretic/Hexen online in co-op? The source ports don't have campaign co-op in mind. The best we have found is that you can relaunch the game with the command line to load a save game any time you die as you lose all your inventory. In the OP: Blazing Ownager posted:I'd like to suggest that the HeXeN section gets some more information put into it. Mostly because a few friends and I decided to replay Hexen recently, and found out that every single port has it's own problems if you plan on playing it co-op.
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# ¿ May 15, 2013 15:52 |
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Zero Star posted:The Maximum Doom CD was pretty bad in this regard as well. It did have some great WADs on it, but you had to dig through an utter mountain of poo poo (CEREALS.WAD, anyone?) to find them. Plus they lied about the number of WADs - the box said 3,000+, but the disc held just over half that. yourded.wad is an utter treasure.
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# ¿ May 29, 2013 05:35 |
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Sunder is pretty much the king of slaughter WADs, I can't recommend it enough (but holy gently caress, it's pretty difficult). Map03 (The Dreaming Garden) and map08 (Pale Monument) are great standouts, both for their slaughter qualities and for the level design and detail.
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# ¿ Jun 10, 2013 21:12 |
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Wrack?
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# ¿ Jun 21, 2013 01:43 |
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an_mutt posted:Hey guys, just going to do a bit of Doom wad-related (somewhat self) promotion: Yo this didn't get much attention here but I just want to tell you that it's because it's really really not good. Every single map is bland as balls.
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# ¿ Jul 12, 2013 02:32 |
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AV is still stellar, I don't know why anyone would say it hasn't aged well. It's still by far my favorite megawad, and has my single favorite level of all time in it (Map 26, Dark Dome). Not that I'd recommend playing Brutal Doom with it, of course. eta: on the other hand, it does have the awful Misri Halek, so it's certainly not all gold.
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# ¿ Aug 29, 2013 15:31 |
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You don't want to take any chances when it comes to that map.
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# ¿ Aug 29, 2013 16:36 |
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maev posted:Misri Halek is often touted as one of the best Doom maps ever made. By who?
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# ¿ Aug 30, 2013 15:11 |
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I mean like, just look at this. Yeah, it's technically competent, but even the map doesn't reflect how loving frustrating it is to wander through the same hallway after the same hallway and trigger invisible switches that maybe opened up that wall back there??? oh nope actually it opened a wall near the beginning of the goddamn level but guiding you in that direction would be WAY too much work so gently caress that, wander around for an hour, have fun!
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# ¿ Aug 30, 2013 18:35 |
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# ¿ May 17, 2024 15:25 |
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Chinese Tony Danza posted:and nobody should expect otherwise. And yet people bitch about it all the time.
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# ¿ Sep 10, 2013 03:23 |