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KORNOLOGY
Aug 9, 2006

Telamon posted:

They really could strip out the combat and make a entire game based on the conversation system and I'd play the hell out of it. With that said, stick with the stealth to speed through rather than ever use the enemy-disappear-on-reload bug because it can break some scripting.

I think I know what you mean, but the combat system allows for the active scenes with S.H., among others, which would really come off as hokey or stilted when you're mid-conversation and PICK THIS OPTION FOR LULZ shows up. That was an occasional problem with Torment, in my experience.

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