|
Kaboom Dragoon posted:You should get it, if only for the quality of the writing. One thing pretty much all Obsidian's games have is excellent dialogue, and this is no exception. Not just that, this is literally the only game I've ever seen that had the tensest situation be a dialogue.
|
# ¿ Jul 4, 2011 22:38 |
|
|
# ¿ May 14, 2024 23:14 |
|
woodenchicken posted:What happens if you do that? The final sentence is correct. Marburg is a dangerous badass motherfucker, and not fighting him after a long taxing fight through the Greybox is vastly better than having to fight him. V pfft. Played it on recruit/hard the first time through. (I should not have done that). The minigames were absolutely ballsout insane. Exercu fucked around with this message at 11:05 on Jul 5, 2011 |
# ¿ Jul 5, 2011 11:01 |
|
In Training posted:Haha no way! That's awesome. I'm definitely going to be trying this on my next run. Clarification for the spoiler: Doesn't matter, if you've uncovered Madison's secret all you need to do is, when you contact Parker, to tell him that Marburg attempted killing his daughter.
|
# ¿ Jul 5, 2011 16:08 |
|
Jose posted:So can anyone tell me how viable a stealth/martial arts run would be? I'd quite like to do the whole game without using a gun if its not going to be too hard. Will be playing on recruit this time as well There's no problem running even a non-stealthy martial arts run. Thorton is a serious beast in hand to hand combat. V Heck, you can even run it as a semi-stealth run without a lot of stealth. It's hard to activate alarms when you're being punched in the face by someone sprinting around the corner. Exercu fucked around with this message at 12:13 on Jul 6, 2011 |
# ¿ Jul 6, 2011 11:34 |
|
magimix posted:Hell yes. My last playthrough was Melee/AR focused. AR was just there for the very few occasions when I couldn't get all up in someones face. Beyond that, I beat the poo poo out of almost every enemy in the game, including all the bosses apart from two (who I couldn't reach). Fury + Epinephrine spikes = even crazier damage.
|
# ¿ Jul 6, 2011 23:20 |
|
Wandle Cax posted:I'm liking this game but I am having a frustrating time with the Brayko boss. This might come as a surprise to you, but there's a sprint button. Most people only discovered it out of necessity during this fight. when he is all drugged up, you don't stand a fucknut's chance of doing anything to him. Even the beefiest Thorton I've ever made got taken down in seconds in melee. Therefore, run, motherfucker, run, until he drops to his knees and you can shoot him a bit. Otherwise, you can go visit some intel contacts in, say, Taipei, and get some assistance for this boss.
|
# ¿ Jul 7, 2011 09:16 |
|
Rabbit Hill posted:Has there been any talk of getting some DLC for this game? Generally we attempt using as many spoilers as possible in this particular thread, because the game is rife with stuff that you won't see on each playthrough.
|
# ¿ Jul 7, 2011 15:28 |
|
Jose posted:Is it even possible for Heck not to like you? I've never annoyed him I don't think no matter what option I chose. Heck doesn't like boring people who just talk business and not the fun explody kind of business.
|
# ¿ Jul 7, 2011 15:56 |
|
CCKeane posted:This isn't true. Even on recruit/hard, popping epinephrine spikes + fury equals your opponent in a world of hurt, even Rome Boss can't fight sensibly against that poo poo.
|
# ¿ Jul 8, 2011 16:32 |
|
the_american_dream posted:Probably should spoil that :/ Brayko is a loving dick, and deserves literally any asskicking he can get. But he's small fry. Utter reprehensible small fry, but small fry.
|
# ¿ Jul 8, 2011 17:42 |
|
Technique posted:I unironically want Brayko's jacket IRL. Do those exist. Where can i buy one. You need to find an unspecified number of gay cheetahs first.
|
# ¿ Jul 8, 2011 18:33 |
|
Ilustforponydeath posted:Yeah, apart from the "game" part that is mostly really mediocre stealth and downright poor gunplay. You mean poor gunplay like Mass Effect 1, a game that was also rightly criticised thoroughly for its diceroll gunplay?
|
# ¿ Jul 8, 2011 19:56 |
|
The Viper posted:Mina: Hey, quick question, did you ever get a password to the (x) server? Do you happen to be Sean Darcy? V Even better. She sends you a mail with some money in return for a promise that you never make such a crappy joke again. Exercu fucked around with this message at 20:12 on Jul 8, 2011 |
# ¿ Jul 8, 2011 20:06 |
|
The Vampirate posted:Might have suffered what a lot of Obsidian games suffer from, being released in a lovely form and being patched into awesomeness over a year. It tends to lower initial scores. Many places do rereviews tho. Except for the nearly complete lack of patching, yes. Patch fixed some installation issues and some other minor technical stuff. Nothing you'd ever notice while actually playing. Edit: I bought it on the first day and there's really no difference now and then. The reviewers stating "that pistols are useless" were just as wrong back when the game just came out as they are now. There's some consensus formed that Obsidian games are buggy and unpolished, which literally shapes the opinion of every game Obsidian comes out with. Exercu fucked around with this message at 21:44 on Jul 9, 2011 |
# ¿ Jul 9, 2011 21:40 |
|
Ahaha, I just for the fun of it read through a couple of reviews of Alpha Protocol. As we all know, most people who played this game without being completely disingenuous would say that it's a game with mediocre gameplay and amazing dialogue and a functioning plot. RPGFan claims to be fans of RPGs. I wonder what they have to say about the game...rpgfan posted:
|
# ¿ Jul 11, 2011 21:36 |
|
SynthOrange posted:Dont worry, just treat her like dirt and the situation will turn out for the best. For certain values of best.
|
# ¿ Jul 12, 2011 09:59 |
|
Nehru the Damaja posted:The goon who played through an entire run of AP with some video card problem that caused text not to show on the dialogue wheel did this on accident. Someone must have been spying on about Albatross, he knew he had done nothing wrong but, one morning, he was captured. Every day at eight in the morning he was brought his breakfast by Sis - Sis was his bodyguard - but today she didn't come. There was immediately a knock at the door and a man entered. He had never seen the man in this house before. He was slim but firmly built, his clothes were purple and garish, looking like an entire coterie of gay cheetahs had died for it, all of which gave the impression of being very objectionable to fashion but without making it very clear why anyone would ever wear this. Turn up the Kafka.
|
# ¿ Jul 14, 2011 06:17 |
|
Ze Pollack posted:Just finished Rome. Outside of heightening the body count of innocents to raise global tension? Marburg knows exactly what he's doing. And he's a dick.
|
# ¿ Jul 15, 2011 06:26 |
|
Wolfsheim posted:I know I should've expected it, but the comments on that article make my head explode Obviously the game was terrible. There was no Push A for Awesome, nor any deep characterisation where you can ask people about their entire life stories while you chill out in their spaceship, and you can't just push A for perfect solution to everything. What hacks would ever make a game where you can't solve everything to everyone's satisfaction? I want my power fantasy where I save everything, thank you very much.
|
# ¿ Jul 28, 2011 10:19 |
|
PFlats posted:I think a lot of the complaints do have some merit, actually. A lot of it has to do with preconceived notions, but still: How often do Jack Bauer and James Bond outright win without innocents dying? The difference is that in James Bond and 24, plenty of people can die without it being literally highlighted. Rome Finale spoilers ahead The Rome Finale shows it pretty clearly. How often has a love interest of James Bond bit it? I think it's roughly a fourth of them altogether. The difference is that often it's just considered to be a bit sad when a woman Bond has been with dies, and then we return to the campy spy action. It's pretty much because Alpha Protocol, unlike most hollywood action movies and series, calls you out on allowing innocents to die.
|
# ¿ Jul 28, 2011 19:09 |
|
epitaph posted:It'd be cool if somebody who's less lazy than me could map out a conversation in AP and a conversation in Mass Effect along the lines of what was done for a level in Deus Ex; it'd highlight the desparity even more. I doubt it's feasible to map the cafe conversation, though it would be the best for illustrative purposes.
|
# ¿ Jul 28, 2011 21:42 |
|
Category Fun! posted:I'm guessing it's either something to do with weapon skills affecting gameplay or underage girls. Clearly it must be 'weapon skills affecting underage girls'
|
# ¿ Aug 16, 2011 19:47 |
|
Xander77 posted:? A lot of people have complained about AP's crouch animation and considered it unrealistic because it differs so much from the standard video game crouch-sneaking animation. The truth is that the general video game crouch will loving bust your knees and Thorton likes not getting his knees busted, so he walks like a human would actually do.
|
# ¿ Sep 19, 2011 15:59 |
|
vulgey posted:Oh that slimy motherfucker I knew there must be a way to kill him! There is, and it's easily one of the most satisfying things to do in the game. loving Winnie the Pooh, why are you so slimy?
|
# ¿ Sep 27, 2011 13:28 |
|
SolidKZ posted:She does this regardless of how you treated her if you save her instead of the civilians. Or does she? I slept with her and she still left a voice mail saying she couldn't stand to be a distraction to me Marburg himself highlights it if you save her. Can't remember the exact phrasing, but he completely tears you apart verbally for thinking you did something great for her. What you did was put the life of one you care about above the life of many. She will have to live with knowing that because she was captured, YOU, Mike Thorton chose to let those other people die. Marburg is a sadistic dick.
|
# ¿ Sep 28, 2011 12:06 |
|
RBA Starblade posted:I like how you can set yourself up for success on certain missions but by doing so potentially gently caress yourself over down the road. With Grigori, for example, the game mentions that because I was professional, he would probably tip someone else off about me being there. Then when doing the hit on Dmitri SIE said hello and that she knew I was coming. I'm willing to bet that wouldn't have happened in that way if I had done something differently. Actually, it's Surkov he tips off. If you're an utter oval office to Grigori, headslam and all, and you then show up to Surkov being all professional, he's confused because you're different from what his sources tell him.
|
# ¿ Sep 29, 2011 14:39 |
|
Meowbot posted:I am having a lot of trouble with the coke head guy with the knives. I use pistols but no matter what I do I get nailed with the attacks plus the additional guards don't help things. when he cokes up, sprint the gently caress away. There's literally nothing you can do to slow him in his pace, so keep running until he falls over all of a sudden
|
# ¿ Sep 29, 2011 18:55 |
|
Cthulhu Dreams posted:You just need the magic of flying knee kick thing I love that ability so much, and it enables stomping on people's nuts. It's ridiculous how effective a martial arts Thorton is. There's literally only three foes in the game that cannot be taken out with copious amounts of "apply force to forehead", and two of those aren't going to die from your regular weapons anyway.
|
# ¿ Sep 30, 2011 14:26 |
|
vulturesrow posted:Someone made reference to Russia mission that was time sensitive. I already left Russia, only taking the time to meet with Grigory so I probably already hosed it away. Would someone mind telling me what that mission was? (put in spoiler tag obv). You didn't. There's a mission called something like "Intercept Fnork*". If you don't actually go and do that when it's available, he gets away. *Not his name.
|
# ¿ Oct 3, 2011 16:14 |
|
Dominoes posted:I did all of the above, got a high reputation with him during the conversation by attacking his analysis, and He still called the guards and yelled at me. I think I did something to piss him off in the beginning of the game though, which may have affected it. If you've got a reputation for being a no substance smartass, Parker will think you're plain lying, iirc.
|
# ¿ Oct 7, 2011 10:17 |
|
Vlad Antlerkov posted:How'd you pull that off? I turned both Marburg (through his dossier and +10 reputation) and Parker (through the option that doesn't involve "Analysis Flawed"), and ended up with Parker and Marburg fighting each other, Parker dying, and then having to fight Marburg again. Guessing you have to turn Parker through convincing him his analysis is flawed in order to keep Marburg from showing up there? It's the parker thing. Turning Parker through telling him that Marburg killed/attempted to kill his daughter just makes Parker try to murder Marburg (who realises that the only person who could have known that is Thorton. Alliance is off)
|
# ¿ Oct 14, 2011 13:34 |
|
X_Toad posted:I wouldn't Alpha Protocol's storyline 'unfocused'. 'Unfocused' is more for open-world games like Fallout: New Vegas, while Alpha Protocol still keeps its players focused on a part of sorts. Heck, AP is probably one of the most focused RPGs out there. Not really like there's a lot of filler missions in the game, huh?
|
# ¿ Oct 16, 2011 17:10 |
|
I'm just curious. What do you consider to be loose ends you've encountered? Just to record them for posterity.
|
# ¿ Nov 3, 2011 00:02 |
|
Doctor Spaceman posted:I don't think you even need to complete it, although I could be wrong. I think you just need to meet Heck, really.
|
# ¿ Dec 9, 2011 16:46 |
|
Phaeoacremonium posted:It's completely understandable and to be fair, the review wasn't entirely terrible. The reviewer was just quite obviously looking for something completely different, i.e. a smooth combat system, completely overlooking the excellent dialogue system and fun plot. But water under the bridge. If the game had done better on the local review circuit, I probably wouldn't have been able to pick it up for so cheap around here until much later. Well, yeah, except some reviews compared its reactivity unfavourably to Mass Effect, because it felt like none of your actions had any consequences in AP, unlike in ME. :p
|
# ¿ Dec 15, 2011 10:33 |
|
Wolfsheim posted:I don't think any other game has that kind of thing, really. Like, every game protagonist has badass action moments but none that I can think of has the opportunity to absolutely verbally assault someone into submission. The Marburg bit gets a lot of love, but I also adore the 'Analysis Flawed' bit with Parker where you basically shove all of his wrong conclusions back in his face. In this way too, the closest analogue to AP is Planescape Torment. TNO can absolutely verbally assault someone into submission. "What can change the nature of a man" indeed.
|
# ¿ May 24, 2012 20:48 |
|
|
# ¿ May 14, 2024 23:14 |
|
Ginette Reno posted:I dunno if this is how I'm supposed to play this but I've been pumping my points into hand to hand and SMGs and I pretty much run around like Arnold Schwarzenegger beating people up and shooting them. I've played through on hard as Mike Thorton, Jackie Chan impersonator. It's certainly doable, and very cathartic. But as others say, can't recommend playing on hard at all.
|
# ¿ Aug 2, 2014 06:54 |