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It's possible to kill almost every single NPC if you're so inclined. The only ones who will always survive are Grigori, Hong Shi and Steven Heck. Though in a single playthrough you have to choose between killing Albatross or SIE. It does make the Thorton Inc. ending pretty hilarious, since Mike's list of allies ends up being rather short.
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# ¿ Dec 15, 2013 02:39 |
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# ¿ May 15, 2024 10:43 |
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PTizzle posted:Any help on making money or is it as simple as finding bonuses, not buying as much intel, emailing the data to Halbech and saving? Aside from selling useless equipment and finding money/intel during missions, there is one particular decision which gives you a lot of cash. Spoilers for the end of Moscow: Letting Brayko live will net you $75'000. Alpha Protocol is a bit more stingy with money than most RPGs, so you'll never be able to buy out the store. I'd recommend buying armour and intel over weapons, since their in-game effect is usually more profound. Improving your weapon doesn't do as much as improving your weapon skill.
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# ¿ Jan 21, 2014 17:46 |
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double nine posted:I've run into a small issue. I'm trying to piss off westridge as much as I can. During the Intercept Nasri mission, he should give a -1 if you alert the guards. However, I've picked the "chrismas trees" dialogue option and didn't get an opinion penalty. More than that, when I disable/kill the guards I get a +1. Is there a way to use the mission introduction to get him to -3 or -4 (opinion from tutorial & SaudiArabia tv dialogue currently gives me -2)? In order to get the -1 during the Nasri mission you need to let the guard actually trigger the alarm. So after the dialogue ends, just wait for him to approach the alarm panel. Also, you can get at least -2 from the tutorial (possibly even -3) and another -3 from the opening conversation in Saudi, so it's possible to reach -4 regardless of how you handle the Nasri intro. double nine posted:another item: end game news voiceover. Does killing Nasri give a different ending for Saudi Arabia than capturing the prick? I don't think so. Whether you chose to kill or arrest him only matters during the actual game, the news report at the end will be the same either way. Edit: redreader posted:I have a problem that makes this game unplayable: The PC port of Alpha Protocol is really buggy in parts, though I've never heard of this particular issue. Based on your description it sounds like there might be a missing file, so try verifying your game cache, if you haven't already. As Scorchy pointed out, you could just skip the tutorial, or you could still do it but run past the guy in question (taking him down is not a requirement for completing the challenge). Samuel Clemens fucked around with this message at 00:36 on May 18, 2014 |
# ¿ May 18, 2014 00:21 |
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Basically, the Sound Dampening stat of your armour is the most crucial aspect of stealth. With a low SD enemies will be able to hear you from quite a distance. Street clothes and the second tier stealth armour have an SD of 5, which means they're completely silent as long as you stay crouched. Interestingly enough, the Advanced Stealth Armour has an SD of 6, which makes it completely silent even when you're walking. Buy it as soon as possible and enjoy never having to crouchwalk again.
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# ¿ Oct 25, 2014 21:55 |
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FronzelNeekburm posted:(I thought they patched that. Or did Steam never get that fix?) It was still there the last time I played the game, which was a few weeks ago. The PC port is pretty atrocious in general.
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# ¿ Oct 30, 2014 23:00 |