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ToxicFrog posted:Considering how often game reviews seem to contain poo poo that's just straight up factually wrong, I'd be interested to see what percentage of reviewers played the entire game, what percentage played part of it and then called it a day, and what percentage looked at some other reviews and then made poo poo up without ever installing the game. Sometimes you get gems like this. http://en.wikipedia.org/wiki/Headhunter_Redemption#Controversy
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# ¿ Jul 9, 2011 02:34 |
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# ¿ May 15, 2024 01:23 |
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Insert name here posted:I think it had something to do with Anti-Aliasing or forcing Anti-Aliasing. Not completely sure on that though. It's in the OP...
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# ¿ Oct 26, 2011 04:50 |
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Arcaeris posted:My first was recruit, stealth, martial arts, with a few points in assault rifles, and I did fine. I actually didn't do anything in the Grey Box in the beginning because I accidentally just turned around and went back in the room. The dude even says, "It's like you just did a 180 and came right back in here." Hahaha, I've never seen that line. This flippin' game.
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# ¿ Apr 25, 2013 06:18 |
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Fathis Munk posted:Thanks for the answers, I am currently using the bread and butter recruit pistol and stealth run just to get a feel for the game again. I have to say that the pistol is indeed incredibly overpowered. And not just because of the chainshot, just the improved critical shot levels are incredible, not only does it get good range and quick targeting, you can use it while hid behind cover, you don't even have to pop out anymore. It's not actually a reflection, it's the design on the sunglasses. Thorton just really likes landscapes.
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# ¿ May 12, 2013 18:21 |
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Pellisworth posted:-It feels like the combat is intentionally awkward and terrible to force you to cheese it somehow, by stealth or gadgets or whatever. I am playing as a stealthy pistol hacker dude, and even though I'm all for teeth-gnashingly challenging gaming I don't feel too cheesy when I one shot everyone with Quick Shot and criticals from stealth. I think if I'd built as a pure soldier with an assault rifle or shotgun and tried to play this as a shooter it would have been frustratingly difficult and clumsy. This game is really about the character interactions and dialogue, the stealth and combat are only okay. I don't feel wrong picking the lowest effort way (it seems) to get through combat. All the guns just suck unless you put points into them. Assault rifle is the only remotely usable one for very long range encounters, but it takes forever to line up a shot. A combat + endurance build is more than viable and especially fun if you're roleplaying Murder Mike.
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# ¿ May 26, 2013 06:22 |
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USMC_Karl posted:My biggest oh-poo poo moment was definitely during Moscow. I was pretty bummed to find out that I had killed some Americans during the embassy attack. Leland really beat me over the head with that, but in the end he seemed to appreciate the choice. You might not have actually done that; there's a glitch that makes the game think you did if you sneak into the Embassy through the upstairs door, or something like that. The one major bug in the game, really.
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# ¿ Dec 8, 2013 16:32 |
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The White Dragon posted:Unfortunately, Tranquilizer rounds do really low damage even on crit headshots. On Normal, while they will take an enemy out, their last few HP are always gonna be eaten up by Tranq's secondary DoT effect. Until you start getting points in Pistols and Tech for the damage bonuses, it's maybe fifty-fifty whether or not enemies will fire off a reactionary volley at nowhere in particular just to alert other guards before they go down. Using a more damaging pistol will stop that, on Normal anyways.
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# ¿ Aug 3, 2014 21:22 |
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# ¿ May 15, 2024 01:23 |
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Get pistols with more power. It's the only stat that matters anyways.
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# ¿ Nov 18, 2014 02:29 |