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MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

The Divine Orator posted:

Also I am one of those oddballs who likes the new demons, even if one of them is just the main bad guy from shinkenger and Raphael's sprite is the worst thing in the world (even if I like his DESIGN on it's own). The persona games have had plenty of left field re-designs that worked on their own as well. New Archangles, new loki... maybe we'll finally get a non-lovely Odin (and they'll stop using the garbage DS Thor sprite, Jesus that thing is outdated)

They already did a non-lovely Odin way back in 1997 for Soul Hackers. Then proceeded to never use that design again ever.

Getting a PS2 Thor sprite would be great too, but I think the only reason Loki got a sprite update was them deciding he got to be important for Devil Survivor. Maybe if Thor nukes Japan again he can get a new sprite.

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MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
Eh, I don't mind lack of voices. I read faster than most VAs talk, so not having to wait for some bored guy to finish reading his line before moving on is a plus for me. That and tons of style in the art makes up for a lot. ...or I'm just a total sucker for the setting.

But most gamers disagree with me, which is why I'm sitting over here talking about Atlus games instead of Halo :v:

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Booky posted:

There's some good voice acting in EP I guess (like those), but then there's some really bad voices too.

Also that first link. :stare:

Still cannot get over Tatsuya ruining two of the biggest scenes in the game by having a terrible voice actor.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
It's good to want things. It builds character.

...unless you're Buddhist, I guess.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

DeathBySpoon posted:

Do you still get access to NG+ stuff with Yuzu's ending, or does it just kind of laugh at you and make you restart?

Yeah, you get NG+ stuff. At least in original you got the extra move space, plus you unlock Remiel and Loki, who are pretty good and amazing, respectively. (you can get the amazing one on a different route, but Yuzu's is easier)

With the great demons you get and skipping text, replaying DS is super easy. I honestly went for Yuzu's route first, just to get it out of the way, then went back and speeded through the rest.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I'm ready for some 90s dungeon crawling. Are any of the dungeons as bad as Strange Journey? (or better yet, worse?)

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

NikkolasKing posted:

Well I asked about JRPGs with great stories in the FF megathread but I decided to ask the same question on all the boards I frequent.

The two games most commonly said in every iteration of the topic were Persona 3 and 4.

So naturally I decided to get Persona 2.

I decided on this because:
1. Some die-hard fans said that, as much as 3 and 4 were being recommended, 2 was better in the plot department.
2. A guy on the Gamefaqs Xenogears board even recommended the game for having the same "feel" as Gears.
3. Perhaps the flimsiest reasoning yet but I just have a strong attachment to the PS1. I grew up with it more than any other console and so I just had to put my faith in one of its premier JRPG titles. Xenogears was once just another popular PS1 JRPG to me as well and now it is one of my all time favorite video games.

I know there's a PSP version of innocent Sin available but I don't own a PSP and I can't play that crap anyway because of my eyesight. I bought the Japanese version and I'll just use a translation patch. I don't think there's anything wrong with that. I am kinda missing the whole ton of extra music apparently included in the PSP version but I can buy the soundtrack for that.

So yeah, I'm a total newbie to the series and I wanted to ask more informed people's opinions on this.

1. I'm a gamer of perhaps average ability at best. I have trouble with Final Fantasy games most of the time. I've heard conflicting things on the difficulty level of the SMT games but that's the main series I think. What is Persona 2's general difficulty level?

2. How does it stack up to 3 and 4? Are those two more well knowna nd brought up more because they're a ton better or just because they're newer?

1. Innocent Sin is easy as hell. Just remember to Fusion Spell all day every day and you shouldn't have any problems. You should barely even need to get new Personas. (though I'd recommend a Pixie for early mass fusion spells and something with Estoma for the encounter rate) The last boss can be a nasty difficulty spike, though. He's probably the one thing in the game that really requires buffs.

Quick advice:

Don't grind for cards that much. You'll get more from demons as you go along, so just set up contracts with the most annoying demons in the dungeon and harvest Free Tarot.

If you get the choice to help your teammates in the story or let them handle things on your own, always let them handle it.

When you beat IS, take a bit of a break before playing Eternal Punishment. It's just way too easy to gt burned out playing them back-to-back, and EP gives you a refresher on IS when it becomes relevant anyway.

2. Newer, fusion of dating sim and JRPG, honestly the gameplay flows better and the encounter rate isn't as bad. But I'd still say that the two Persona 2s are the best plots in the series. The gameplay's just dated.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
This is exactly the SMT I have been wanting.

Come on Atlus, I want to experience the thrill of death once more!

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Booky posted:

That looks kinda uncomfortable. How are you supposed to wear anything on top with those wings? :catstare:

It's a video game. YOU DON'T.

Such is the price for liking nerd things.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I keep getting squished in Soul Hackers when bad luck whacks Hero down before I can get healing up. I really need to get better armour.

Guess it's time to just go grind the casino with all my delicious bank cash, because Shax refuses to turn into a Dream Ticket. Bastard.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Genpei Turtle posted:

Megami Tensei 2 is a sequel to Megami Tensei 1, and you could sort of call that the main series (given that Shin is the reboot)

Also Soul Hackers is a sequel to Devil Summoner, but again that's not really the main series--though it is kind of an alternate-universe to SMT1, since there's mention of Thorman dying of a heart attack in Devil Summoner and the Americans narrowly stopping Japan from being nuked. :v:

What kind of loser god dies from a heart attack? Thor, you suck.

I'd buy alcohol poisoning, though.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I'm more confused as to how the timeline reunited after P2 IS/EP. There's no future in the IS world!

And Thor just has to hook up his drinking horn to the ocean, the Einherjar locking the wine cabinet might not help.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
How are the dungeons in SMTIV? Give your answer in percentages of SJ Sector E.

I cannot wait to fall down every pitfall just to make sure they all get mapped. :getin:

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Nate RFB posted:

What ending were you trying for? There is a walkthrough on gamefaqs but it's not exactly simplified (you'd have to actually read it and follow it along to know where the key events are). In general most routes are fairly obvious; you just spend time with the person whose ending you want. IIRC the only weird one is Atsuro, where I believe you have to make sure Keisuke doesn't die which involves giving Mari's bag to Kaido. At least I think that was a requirement. You obviously also have to prevent Haru's suicide, as failing to do so locks you out of every ending except for one.

You could still get Atsuro's ending even with Haru killing herself in the original, and I can't imagine they changed it. His ending doesn't rely on it at all.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Nate RFB posted:

Really? I could sworn that it was brought up in the previous thread. That failing to do so locked you into Yuzu's ending. I never tested it out because, well, why would anyone skip that event?

E: As an aside, it's actually possible (and not too difficult after you've played through it a number of times) to end Day 6 with every ending available and every character alive/recruitable.

I screwed up and forgot about that event one time when I was trying to get Naoya's ending, so I had to do Atsuro's again instead. Oops! But because of that I'm sure you're not absolutely locked into Yuzu's end if you mess that up.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
The last boss of IS is a huge difficulty spike. It's the first time in the game where you really need to buff and it pretty much all comes down to if you got Chronos so you can full-party buff or not. Once you gt some Ma-Maka/Samakajas on goes from a frantic struggle to stay alive to about the same as any other boss.

Or you can get some magic reflecting Personas, but I was always getting screwed by the physical part so I don't know how well that would help.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

ChiTownEddie posted:

Daaaammmmit. I got to the end of Day 6 in Devil Survivor and didn't have the Gin/Haru route available as an option. :( That's the one I wanted. I guess I'm going Yuzu on my first playthrough now.

Honestly, going Yuzu first isn't a bad idea. You get it out of the way, it's probably the easiest, and it's the quick route for unlocking a really good demon. (just be sure to remove the level limit on fusion for New Game+) High magic stat, Anti-All, and a Tyrant? Oh Loki, you are the best.

I need to get back to Overclocked, actually. I also need to get back to Soul Hackers. And EO4. And Super Mario 3D Land. ...dammit.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I thought it was easier to build specific skills onto demons in SJ, thanks to Sources. Though I haven't gotten Mitamas in IV yet, which will probably help. I also liked being able to specifically fuse certain demons to each other. Endless searching just feels like more effort to me. (and including the compendium doesn't help much, since it costs so much and macca is rare on the ground)

I'm a dungeon crawling fan, so I really liked SJ's dungeons. IV's are just boring. I think apps were a little better in SJ too. Everything's so expensive in IV, and even if you can eventually get more skills on your demons and MC, having to buy them for costly app points just makes it feel more like a pain in the rear end. Same with pretty much everything to do with apps. Even if eventually you can do more with them, having to slowly pick and choose which to buy feels more annoying than picking the right load out for each situation.

IV does a lot of things right, but at the same time it makes some things feel more bullshitty than they have to be. I like it, but not necessarily more than I like SJ.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Gaius Marius posted:

There are no mitamas in four.

Well gently caress that then. How am I supposed to make my perfect theme team now? (a full compendium reference and a lot of notes, I guess. Gah.)

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Nuebot posted:

So Strange Journey's fusion system starts getting iffy around halfway through. Because of how much money the game throws at you and how bloody awful inheritence is, the game basically wants you to use sources, get a password, and reset so you can summon a good demon without having to waste your sources.

But you get so many sources you never need to do this. I was drowning in sources by halfway through the game. Most of the time you end up with multiple sources that have similar skills on them so you can't use them all. Sources are made to be completely disposable.

Unless you weren't leveling up demons enough to get their sources every time, but who would do that?

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I'm only about 18 hours into SMTIV. I don't play games that fast, okay.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
If I've forgotten to save in awhile then I'll use the Play Coin continue feature, but not the macca one. Macca's too precious to waste on Charon.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Zoness posted:

Persona 1 and 2 don't really have much in common with Persona 3 and 4. They have Igor but they have Demon Negotiation still as a thing, also no such thing as S. Links. They suffered from really awful localization the first time around too.

The combat in Persona 1 used a lot of weird hitboxes on a grid that didn't seem necessary, so that's a thing. Also the character recruitment early game is obnoxious, as is the fact that it basically has two story modes that diverge in the first part of the game.

Only Persona 1 had a bad localization. P2 was slightly clunky, but for the 90s it was pretty good. The worst part was Tatsuya's voice acting by far.

Also I love Strange Journey and so far I consider it and SMTIV to be about equal. I have compliments and complaints about both in more or less equal numbers. Then again, I love dungeon crawlers so if you don't like the idea of exploration bringing pain then you probably won't like SJ as much.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
They did that in P3P too and it drove me nuts. I spent so much time trying to make the perfect Thanatos and couldn't.

It worked in SJ, though, if I recall. I think I got that and Light Judgement on Anubis and just kept him walking around murdering entire enemy parties with a glance long after he should've been outdated. It was so great.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I loved SJ and didn't find it too frustrating. (well...there was one boss. Everyone can probably guess which) I actually like the "what you see is what you get" thing with demons, it keeps me from staring at the skill screen for hours trying to decide what skills to dump like I'm always doing in SMTIV. It also felt like you had to grind demons less, so I would end up keeping some demons in my party for a lot longer than I do in SMTIV, where I have to keep switching them out so I can level up the new guys. Which would be fine if I liked the new guys, but a lot of the time they're just fusion fodder.

The dungeon design...well, I was unemployed and just found out my love of dungeon crawlers from EO, so it never bothered me THAT much. Yeah, the teleporter maze is bullshit, but everything else is cool.

The story is minimalistic, but I still like it, and it has a ton of atmosphere. I can totally see how someone would prefer SMTIV's greater emphasis on interaction with other humans, though.

So yeah. I love SJ, but it really is a love-it-or-hate-it game. It's a game for masochists probably more than any other modern SMT game.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I'm a girl with no easy male variation of my name, so I just always use Marcus Drakken. It generally feels close enough.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Thundercracker posted:

Hmm, is Persona 2: Innocent Sin (the PSP remake) supposed to be this easy on Normal? All the difficulty seemed to have been front-loaded. I haven’t been grinding at all, and just rush thru the dungeons as fast as I can. I actually managed to beat Joker by accidently leaving my game on auto-battle when I put my vita away.

Innocent Sin is super easy, yeah. The first time I played I cruised through the game until the final boss, and I think I was just doing things wrong there. Eternal Punishment is a bit harder, but neither is what I'd call a really difficult game.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Snix posted:

FeMC's also cute as hell. But she could be canon she'd just be in the Universe that the cast of P2 left. Unless that's not possible.

Given that everything but Sumaru City in that universe is a desolate, blasted wasteland and the population of Sumaru are the only humans left alive...yeah, not super possible, I don't think.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Captain Mog posted:

This might sound stupid but I'm personally hoping for either character(s) of color or LGBT character(s) with romance options for both. I was a tad offended that they'd include hints towards Kanji's sexuality and not make him a romance option. I mean the cast doesn't have to be a diversity parade or anything but something other than the typical white-bread characters prevalent in JRPGs would be nice and if any series is good with delivering likable characters, its this one.

....Japanese people are white now?

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
I always try to remind people that Persona, and SMT in general, has always been wacky and anime as gently caress. No one listens, though.

On tracking down the snippets of characterization in shops and stuff...while it's annoying, I think it was good for the setting, if that makes sense. Having all your characters hang around a shop bullshitting or take a break in a dungeon just to chat helped give some pacing to their lives that you wouldn't otherwise get in an old-style RPG. They also talked to each other a lot, which helped pull the party together better than, say, SEES in P3. Both P2s have very good party dynamics that I think only P4 really meets or exceeds.

The party not using rumours very well is a bit of an oversight, but I'm pretty okay with it for the amazing payoff the villains got out of it in both games. I think it's just a thing that's going to happen with a set of primarily reactive protagonists, which both P2 casts are for the most part. EP less so, but even then they're mostly just fooling around trying to take care of what's in front of their noses until Tatsuya tells them very clearly what the gently caress is going on.

(also I am so glad we're back to talking about P2 instead of another loving honorifics rehash)

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
SMTIV is one of the big games for the 3DS if you like JRPGs at all. I'd say a lot of people picked that up, especially with the Fire Emblem deal.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Anatharon posted:

Isn't that Japanese-only?

SMTI is getting an iOS release in English on March 18th.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Endorph posted:

You know, mixing up British and American spellings is a pretty understandable mistake for someone who has English as a second language.

I do it and I'm native. Blame all those children's books the British exported that I read as a kid when I was learning how to spell.

Ultimately it's not really worth getting upset over.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Proto Cloud posted:

Yeah, looks about the right amount of generic. The Jane Austen of anime.

That's quite possibly the worst description of Rose of Versailles I have ever heard. Wow.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Manatee Cannon posted:

Female MC is clearly the best Persona main character. No contest. If you have to use one of the main characters in Q I'd definitely use her (assuming the option is there).

That's a funny way to spell Maya Amano.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
Philemon never handled the grunt work of trading in cards anyway, he was too busy making bets on the future of humanity.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Artix posted:

Atlus is directly publishing Conception 2 in Europe, and it's coming out about a month after the NA release. Presumably there's some kind of contract bullshit or something in place, because (now) they seem to be able to publish on their own.

It's pretty definitely contract bullshit and probably relates to Index going bankrupt at exactly the wrong time for Europe to get SMTIV. I really doubt Atlus just personally hates every SMT fan in Europe.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

Red Metal posted:

So can someone sum up the past ~450 posts?

Goons getting mad about video games.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

THE AWESOME GHOST posted:

Holding a hyped up event to announce an anime adaptation of an anime adaptation mostly. I dunno, maybe Atlus always wanted to do this and just didn't have the funding, but I remember when they were a small company making RPGs with barely any marketing.

Yes, and then Persona 3 and Persona 4 got popular.

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MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"
Strange Journey is awesome, all of you suck. :colbert:

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