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GiantRockFromSpace
Mar 1, 2019

Just Cram It


loving hell, Amazon went from "your game will be shipped on Friday" to "delivery date pending just today" you fuckers don't offer the game for sale if you don't have the copies is this what my sister pays Prime for.

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GiantRockFromSpace
Mar 1, 2019

Just Cram It


Eventually cancelled my Amazon delivery after calling to get some clarity on when the hell was my game going to arrive and they hang up on us, and now I have to wait until Monday the earliest to get the game. Next time I wanna play a game D1 I have to make sure to preorder it with time instead of waiting for the cheap retailer to even have it, preorder was never on the table in the end.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Hairy Right Hook posted:

I cancelled my Amazon preorder after it sat around unshipped and found out Gamestop had steelbooks on the shelf.

Gamestop closed in my country and the web says GAME has no available copies near me, so I guess I have to wait for the next shipment.

Stux posted:

simply buy it on the eshop and it will be with you in a matter of minutes

You are absolutely right, except I want to have the game physical for games I know I'd really like and want to make sure are always available! I'm just kinda venting and I guess I'm blaming myself for being an idiot and I should stop right now.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


finally, it's here... time to reincarnate a new goddess.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Went to fight some Preta on Hard mode, they gathered Magutsuchi, I was expecting them to do the skill next turn but nope, they get crits inmediately and one-shot my Nahobino witha crit.

What I'm trying to say is, 10/10 game, would get slapped by Matador again.

(Also, are there any Miracles you should prioritize? For now I grabbed the 3 ones I could by when the option opened up).

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Well just beat the first boss, and I gotta say that a) Dampeners are a must have on Hard, they are essentially free turns given enemies seem to gun for an specific skill when Magatsuchied and b)while I didn't need to exactly grind, I had to beat a sidequest boss for EXP because it really feels level matters on the damage formula. Also doesn't help that Atk debuffs are rare at the point of the first boss, the only ones I found were Fang Breaker on Neko Shogun (who is base level 5, weak to the boss and unfusable due to his race) and Tarunda on Apsaras (who is way too overleveled), so every enemy hits like a truck. That said it took me 2 tries to beat him and I just got like, 1-2 levels and fused some demons meant to deal with him so yeah.

Also there are 2 new Abcesses I can see on the map but not reach, do any of them give the "items with demons" miracle? Wanna save some Glory for it. Also are the Magatsuchi Miracles worth it?

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Harrow posted:

Gonna hope this doesn't count as spoilers because this is an advertised DLC boss, but: there's finally a video of someone beating Demi-Fiend on Hard and it's about as long a fight as you'd expect. It looks like they had to fuse a bunch of hyper-specialist demons who do like one thing and then have a shitload of passives to make that thing stronger and let the demons not get one-shot by everything.

Edit: one of the demons used might be a relatively minor spoiler if you're super early on

https://www.youtube.com/watch?v=sBIKkfVaA9I

Not looking at the video to prevent spoilers but I'm guessing the DLC quest is gonna stay unfinished until I do a Normal NG+ if it's really that bullshit.

GiantRockFromSpace fucked around with this message at 17:29 on Nov 17, 2021

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Harrow posted:

I beat him at 13 on Hard a couple days ago. Things that help:
  • Dampeners. Specifically use a Dark Dampener every time he gathers magatsuhi, and I think using a Fire Dampener every other turn or so isn't a bad idea since you can kinda predict when the fire breaths are coming.
  • Debuffs from my pal Neko Shogun. Neko Shogun can get the full suite of debuffs (Fang Breaker instead of Tarunda but it's the same effect) so just have him keep the boss weakened. Takes a lot of the edge off.
  • Status effects. Specifically the boss can be put to sleep, and Mermaid (who is already great against him) learns Dormina.

Also as an extra help you can recruit Apsaras by doing her quest, she comes at 16 regardless of your level and has Bufu proficiency so she's a second damage dealer with Mermaid. And her quest is as simple as abusing Dark Dampeners because the bosses only have Dark and physical

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Any tips for Matador on Hard? I'm trying to beat him at 22 with a physical Nahobino coupled with a few Force resistant demons like Feng Huang and using the Jaki Magutsuchi to null Red Capote, but not much success, once I almost got him but he got a few lucky crits and I also forgot to use a Dampener so Ame-no-Uzume got wrecked and gave him extra turns. I guess I could wait until 24 for Kikuri-hime to lol nope him but I want the satisfaction of beating him underlevelled.

Also wtf is wrong with Magutsuchi skills, all of them last 1 turn and range from "would be cool if it lasted longer" to "Jirae lol"... except Jaki which is a 3 turn max Debilitate that you can refresh with debuffs. Like, why is it 3 turn and not 1 turn like the rest?

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Nevermind, complaining on dead forums worked again. It was honestly fun and the reason I went on Hard, I had to plan around, constantly switch demons as they run out of MP/bring Rahkasha in, plan the dampeners and also use the drat gems instead of Zionga on your physical MC why are you so dumb that's why you ran out of MP. I did notice the developers were somewhat merciful, Matador usually goes for Mazan instead of Andalucia on Magutsuchi. Probably because nothing in his level range can survive a charged crit Andalucia but whatever.

In honestly a problem I'm having is my MC is probably my best damage dealer with Aramasa/the almighty early skill, but I tend to use them as a weakness striker/item monkey/refresh the debuff I lack the most so I feel like I should rework a bit my demons to let them shine. Also pls gimme the items on demons Miracle, I really want that.

And on Ailment talk, my big deal is that, despite knowing SMT is the one series where Ailments are real useful and them saving my life multiple times, I see the "this boss resists all ailments as inmune to some" and I'm like, yeah, not bothering unless it's like the Fire skill that inflicts mirage or something like that.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Ugh, almost got Daisoujou on the first try, but Prayer screwed me.over since both demons that resist Light and Dark have a weakness to ailments. I did notice he used Mahama even with Anahita on the field, and his health seemed low so I guess I should just bum rush him and use Divine Magutsuchi to counter Meditation. Which still hits like a truck.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Okay, I think I've found a stopping point. How the hell do you do in the 2nd Area after Fairy Village the Thot Abscess battle? Dude just Matarundas you to oblivion and then uses Diarama and heals half his health. And it seems to count as a boss so despite the Dark Weakness he can't be instakilled. Am I meant to wait until I get like 4 more levels and burst him in one turn?

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Yeah, I probably had the problem of not having any good dark attackers, no Mataru and being like 5 levels lower. I just rush to abcesses to get the Miracles fast and also be able to read the drat map. Also half of the time he woke up on his first turn so beyond extra Press turns I never tried to sleep.

Edit: on that note, at the point I'm at is there any better physical skill than Aramasa? Like, do any of the medium skills overtake it or am I close to the next Aogami essence. Not counting the Almighty one since it's more expensive and only deals a little more damage.

GiantRockFromSpace fucked around with this message at 14:57 on Nov 22, 2021

GiantRockFromSpace
Mar 1, 2019

Just Cram It


I'd argue that grinding is good sometimes but not because of stats but because every level gives you access to new demons who might be a solution. Like me just fighting a few higher levelled enemies gave me access so King Frost and Baphomet who are probably the solution to my current roadblock. But honestly besides a few cases I've done well on hard just by doing sidequests.

Also Gems are amazing, once you get the "Demons can use items" miracle you can use them with magic demons and outdamage even proeficient spells.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Ready to go to the Area 2 final boss I think, this is my GotY, drat. It's actually fun to explore, Hard mode reached the point where it's challenging without being unfair and negotiations are still as frustrating as always.

That said I just did Artemis' DLC quest and holy poo poo she's jacked. Better version of Aramasa, 2 inmunities, double Rakunda on a skill and my first demon with access to -dyne spells. Also 6 free Vitality Balms from her quest. Almost like I paid for it :v:

GiantRockFromSpace
Mar 1, 2019

Just Cram It


:suspense: that ending to the second area. I mean, par on par with SMT but it's been so long and so many Persona spinoffs it caught me off guard.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Okay Atlus this is just cruel. (Area 3 spoilers) making my homie Black Frost the capitalist pig. My gaming senses tell me to side with him but my morals want him dead!

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Not to mention a fused Black Frost probably has a better skill set than the quest one. And Dionysius has some surprising utility with the always crit atack and Sexy Dance.

Also just beat the Akihabara boss who was kiiind of a spike in level so I had to level 1-2 times and in the process got an Idunn with no weaknesses, Heal Pleroma and Boon Boost. Enjoying the Luster Candy that lasts forever :unsmigghh:

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Clarste posted:

I was trying to balance Chaos and Law choices because I wasn't sure if it would lock me out of the neutral ending. So I chose Black Frost against my better instincts.

I do have a question, does the Neutral route have the same penalties as Law/Chaos if you go in with a different alignment? Cause I'm not sure of mine but I feel I've been leaning Law because I tend to go with the "protect humans" options. Also sided with Asparas, Principality and Dionysius (even if he's Chaos aligned his side is pretty Law).

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Hopefull the more Options include "change the game's lamguage without having to change the Switch's" come on that's basic EU Localization 101.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Man, just going to do a sidequest, seeing Amanozako there guessing "hey, this is probably the questline that exapnds them!" and inmediately getting my ask kicked by them and like, not even a monster form, just them. Guess it's karma for insulting all the garbage they found.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Am I the only one that feels the midgame optional bosses are a bit... wack, in terms of levels. (Area 3 sidequest spoilers) Like the Rider Fiends are unlocked after Lv 49 Sutr... yet the first 2 are much lower level than him, to the point you oretty much fuse the first for the second. Oyamatsumi is level 48 but his fusioned version is level 40, way below the level you probably are. Heck, the Deva in Area 2 is like, 11 levels lower than the Deva in Area 1! And it's not like the game has to use their actual fusion levels when story bosses and other optional bosses constantly ignore them!

TL;DR: The game didn't really need the level difference modifier if it's just gonna put whatever levels they want on non-random enemies.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Question, is there any use for the precious gems the later navigator demons can find? I see they can't be sold so I guess later a place to use them will ope , but wondering when.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Ibram Gaunt posted:

There's a Queen Mab NPC in the third area that you trade them into.

I guess I'll have to look better since I'm already at the clean all Mimans stage of the area.

Edit: As in, there are no more new dialog popups in my map, unless she appears after Ishtar

GiantRockFromSpace fucked around with this message at 18:29 on Nov 28, 2021

GiantRockFromSpace
Mar 1, 2019

Just Cram It


The only saving grace is Grimoires are by far the easiest Mitama drop to farm so at the very least you can keep a demon that's really useful on par with you coughcoughIdunncoughcough

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Feels Villeneuve posted:

Idun is real good but becomes a bit less useful endgame when demons start getting packed in with Luster Candy/Debilitate.

You pretty much get swamped in Grimoires, though.

See that's the thing, I'm not at the point where demons have those skills which is exactly why I'm keeping her. :v: (She also has good Mag so she can contribute through Gems. Like seriously they're the second best item in the game after Dampeners)

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Just cleared the infamous dungeon and boss on Area 3 and my opinions are:

-The dungeon wasn't really a hard puzzle, it's just the map isn't really telling with verticality which is a general problem in the game and the last puzzle loves to dump you at the beggining and eat the "wait for each gust to stop" part for every failure which gets old.

-The boss does hit absurdly hard but all their attacks are single target so a MC with resistances to fire and ice and Taunt/Fierce Roar makes it a joke beyond Megidola. Also just rush the boss, I've noticed despite the game having VIT as a stat it still incentivizes to deal damage ASAP and burst with Magatsuchi. That said it's hilarious they were harder than the next boss who just focuses on MC no matter what so just bring a Null Ligh Demon for the AOE and Phys resist and laugh. The last one isn't even needed.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Zulily Zoetrope posted:

Like the game says there's a whole science to demon fusion and the results are predictable based on demons' starting levels and types, but I never figured out any of that poo poo other than elements being a universal shortcut.

It's pretty much "demons of x and y race will always fuse into z race with the demon based on an average of base levels" with some exceptions like races that won't fuse and maybe special 2 demon fusions? It's been like that in most games. Problem is there's so many races you need a table/calculator to know beforehand.

Also fun joke by the game that I praised Idunn and gave her sutras and grimoires and then (Area 4) the game gaves me Idunn++ as a plot demon who has more MP and the same unique skill but with Dekunda for like 11 more MP. On that note, is that demon worth building as a main healer? She innately nulls her weakness but has no other res, but you can't fuse or dismiss her. Do you lose her? And how does she work on NG+ since she can be registered in the compedium?

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Guessed she was too good to be true. Thankfully I may only have wasted Healing Sutras on her, and that potential only goes to 5 so it's not in much demand. Thanks for the warning!

GiantRockFromSpace
Mar 1, 2019

Just Cram It


It obviously also depends on difficulty: on Hard Pale Rider with 5 level difference just one-shots everything and the Area 3 boss who hits hard in general can omeshot on neutral with an even lower difference. It's way overtuned.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


What's the endgame build for a Physical Nahobino? Just found the essence with Murakumo and I want to make sure I grab all the proper skills on it once I get my last skill slot.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


I'm now pretty sure the true justification for level influencing the formulas was just for the level 99 Abscess battle against fodder demons. Still beat it thanks to mirrors and Seal.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Area 4 really is pretty scattered on how to do it. I haven't had much problem and managed to clear all Abcesses I could see but drat I wish sidequest had a recommended level visible or something.

GiantRockFromSpace fucked around with this message at 16:31 on Dec 1, 2021

GiantRockFromSpace
Mar 1, 2019

Just Cram It


TheLoser posted:

After I felt comfortable enough to take on those four mini-bosses for the dragon in the first area, I didn't even bat an eye when he then challenged me to a fight only for me to discover he's ~30 levels stronger than me.

So it goes.

I fell for that, but because unlike most sidequests accepting it leads inmediately into the fight instead of giving you the chance to back down after accepting.

As for the scanning, I generally go blind, scan and try it once until I die or the fight goes pear-shaped, in which case I reload and keep the knowledge, although I eventually use a dead turn to spy again. Feels like the most fair and several bosses I still beat on the first try! (Meanwhile others like Mother Harlot were a reset fest, gently caress you Mother Harlot).

Edit: Also drat, I ended up grabbing Murakumo and hot drat I was doing 500 on normal hits. I guess it's time to put Nahobino down in the order. Although even with Murderous Glee I wasn't critting that much...

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Okay, apparently the solution to the level difference problem is just build Nahobino around his ultimate skill dear god he crits for over 1500+ even against much higher level enemies. All I have left before advancing on the plot are Zeus and Vasuki and technically Ra but he's level 82, way too high for now.

On that note, whats the usual level before the alignment lock? I wanna go for Secret on the first go but of I have to farm Gospels before fighting Shiva I might just give up and do it on NG+

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Zulily Zoetrope posted:

What difficulty are you on? Playing on normal, I beat Shiva at level 87. Didn't have to do any grinding, but I did do every single side quest and et all my gospels. On hard mode you probably wanna add at least five levels to that, which is starting to stretch it unless you've been hoarding all your gospels.

Playing on Hard, but I have been hoarding my gospels, I think I have 10? So I could just jump over there in levels, the question is how much grinding until I get to 80-85 before popping them because I have no death wish.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Mmmm, maybe grinding for the superboss won't be so bad. The area I'm in has level 85+ demons that are probably meant as a punishment for not going with the gimmicks but they are easily hit by Trumpeter's Evil Toot and there are lots of them. And I'd only have to get on their level before popping my gospels. Only problem would be farming all the money to fuse so much poo poo if I wanna complete the Compedium.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Level 81 and grinding is still going surprisingly fast. I think I'll get one more level and Gospel to 93 (so the endgame isn't a COMPLETE joke), and then proceed to spend hours farming money to fuse all the new stuff and get a team for the superboss.

GiantRockFromSpace
Mar 1, 2019

Just Cram It


Gaius Marius posted:

If you're playing on hard I'd recommend waiting a bit before using your Gospels, Shiva hits really loving hard and your gonna want all the advantage you can

The problem is I wanna go for "that" and ran out of levelling opportunities, already did all other sidequests, beat all map superbosses and the highest mob before "that" is 87. I guess I could grind to 85-86 and use my 11 gospels and I get he will hit like my MC on drugs crits, but I kind of wanna try it at a slightly lower level?

I mean, it can't be as bad as Demi-fiend, right? Right...?

Also

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GiantRockFromSpace
Mar 1, 2019

Just Cram It


THE AWESOME GHOST posted:

I’m in area 3 now and I’m finding it really hard to track sidequests. Am I meant to be going back to older areas and getting more quests? Seems new ones pop up. Went back to area 2 and looked around a bunch for mimans and quests and glory and all that

Yeah, sometimes there's a new quest in an old area but they're actually in the minority. Quests always appear on the map and teleport map when avaliable, just make sure you talk to every demon because some hide a subquest I think.

On build chat, I am right in feeling Murderous Glee isn't really worth it on MC? It feel like I'm barely critting and I have to run Crit Aura, but Charge would obviously mean meatier crits.

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