|
Ashdesert posted:I was thinking "maybe the GM accidentally put you in a situation over your head and isn't willing to fudge the dice," until I got there. If the GM is using one of their old characters as an NPC, run as fast as you can. Well, it can be done properly. I'm going to be running a game pretty soon here and it'll have characters from the pathfinder game I play in (we're all level 2 in that game so they aren't ridiculous world-ending soul destroyers) It's when they're central characters that it causes a problem.
|
# ¿ Feb 20, 2012 18:33 |
|
|
# ¿ May 1, 2024 11:58 |
|
I think everyone is ignoring the obvious solution of summoning multiple pianos to flatten the spikes
|
# ¿ Feb 8, 2013 08:31 |
|
Play as a cleric dedicated to him, even if he receives no spells. Later on, hatch a plan to kill him out of spite for the whole spell thing.
|
# ¿ Jan 2, 2014 21:58 |
|
My DM comes up with the most overwrought fantasy names for NPCs and has decided to name and give backstories to each of our followers (Gained via Leadership) so we've short-circuited the whole thing by referring to them as "Hey idiot"
|
# ¿ Mar 13, 2014 09:25 |
|
I tell my players to make some characters for a quick arena-style one shot with a bit of a story to familiarize them with the pathfinder adaptation of the Tome of Battle, and they come to me with: -Sexy the Punch Master -A goblin serial killer -Sgt. Yolo Noscope of His Majesties 420th Light Regiment of Foot There's a story brewing here.
|
# ¿ Feb 25, 2015 03:40 |
|
CobiWann posted:And what should you do if the plumph offers you the gift of an egg? Let the man offer you an egg in this trying time
|
# ¿ Mar 11, 2016 02:38 |
|
Start typing that one immediately
|
# ¿ Apr 14, 2016 06:26 |
|
Don't blow their ships up, just give them new ships big enough to hold their old ones
|
# ¿ Jan 9, 2017 02:01 |
|
Bieeardo posted:I like the cut of your jib. it only works if you blow up the most recent ship and send them scrambling onto the older one repeatedly in the final combat. like a giant spacefaring matryoshka doll.
|
# ¿ Jan 9, 2017 06:43 |
|
Rockopolis is on the right track. Adventurers, as they level up, start flat-out ignoring some nasty diseases that they contract while doing their thing. Put some fighter flesh in there to give the Vampire giga dysentery from the Undersump, lung cancer from repeated campfires in enclosed spaces or ghost rabies from that one time they fought a spirit wolf. e: actually, is it limited to one disease? if not you could toss in pieces of flesh from the whole party to knock even a vampire on it's rear end with a cocktail of every genetic disease, dormant disease and addiction (thanks to the drug rules) the party has Eox fucked around with this message at 16:59 on Mar 17, 2017 |
# ¿ Mar 17, 2017 16:51 |
|
Yawgmoth posted:Vampires are undead and thus immune to both disease and poison (which includes drugs). You need special not-diseases and not-poisons for that. Everything else is not gonna get past that, but ghost rabies definitely affects undead and Giga Dysentery could probably give a golem the screaming shits after a few mutations
|
# ¿ Mar 17, 2017 19:23 |
|
This is where you start taking inspiration from The Santa Clause and start slowly giving him Death's abilities
|
# ¿ Apr 28, 2017 00:41 |
|
My group has always used lego for minis. If you want a fully custom job, Bricklink let's you order individual parts and there's 3rd party stuff like Brickforge/Brickarms for more unique pieces.
|
# ¿ Oct 27, 2017 20:45 |
|
|
# ¿ May 1, 2024 11:58 |
|
Baronjutter posted:That's a really good idea. I should bring my huge cube of lego figs to the next game and let everyone go for it. The design can be a little busy, but I highly recommend Brickwarriors if you want a more fantasy-lookin dude.
|
# ¿ Oct 27, 2017 22:02 |