|
Arx Monolith posted:I've been looking in the old threads but I can't find this story: Here it is. Axeman Jim's story of Gront.
|
# ¿ Aug 1, 2012 02:30 |
|
|
# ¿ May 1, 2024 05:11 |
|
Golden Bee posted:Yesterday's Dungeon World session was terrific. That missing word before "up" is driving me nuts.
|
# ¿ Jun 18, 2013 14:50 |
|
Even though I don't play myself, I just want to say that all these stories are really great.Robindaybird posted:I should save that, I like world-building and these kind of things helps alot. Oh, but it's actually really easy to just copy them from the source and define them myself! Stabbey_the_Clown fucked around with this message at 04:19 on Jul 1, 2013 |
# ¿ Jun 30, 2013 19:44 |
|
MelvinBison posted:My online 5e group just adjourned its weekly session and we narrowly avoided a moment of cat piss. I feel like the problem here wasn't with the DM, but that you wanted it to be an "RP moment," but you chose to express your displeasure with bullets and not words. Bullets tend to be used for "combat moments," and words for "RP moments." Even a punch would have been more proportionate. Stabbey_the_Clown fucked around with this message at 04:47 on May 1, 2023 |
# ¿ May 1, 2023 03:24 |
|
Major Isoor posted:It all depends on how well you sell it. A death via lava is the easiest 'cool death' to achieve, however if you don't sell it well it's simply embarrassing. Meanwhile, other cool deaths (e.g. hurling yourself and your mortal enemy into a black hole) that are harder to achieve have a much higher cool-factor ceiling. So if you manage to sell it well, it makes Smeagul dying in Mt Doom look like some dumb kid struggling in a ball pit, for example. And if you don't sell it well... https://www.youtube.com/watch?v=U89S-Y_fX0o&t=52s
|
# ¿ Sep 29, 2023 03:25 |
|
CobiWann posted:Emissaries of the Old Ones, Book One Ariwaen is the name of the month, but what is Myrddem? It sounds like a unit of time. I have a similar question about Siyradem and Emanaus, I don't quite understand the context.
|
# ¿ Feb 14, 2024 21:42 |
|
After three weeks of cancelled sessions, my online group finally had Session 2. The group (all level 3) debated whether to travel along the coast or through a spider-infested forest, but the prospect of shipwreck treasure put stars in half the group's eyes so we took the coast road. Upon seeing smoke from a bonfire, we snuck up and saw a clearing with a group of 10 Thri-Keen hunters. After some argument about what to do, we decided to quietly go around, but the stealth check to leave went badly. We were quickly surrounded, but luckily they had a translator who spoke Common, and it turned out they wanted an escort to the next town. Some large creature was hunting them and it had killed several. They described it as something which disappeared and re-appeared, and I couldn't help but smile at that, having a hunch what it meant. We were already traveling that way and agreed. Needless to say, it found us. The Druid had wild-shaped into a Panther. I opened the combat by casting Faerie Fire onto the (Wounded) Acid Behir, which not only completely negated its Invisibility ability, but also granted advantage on all attack rolls against it. It might have been wounded, but it was still very dangerous. 17 AC, 118 HP and +10 to hit on attack rolls, and its acid attack was 3d10+4 (or +6? I forget which). It knocked the Druid out of Panther form and wounded it, and did 25 damage to the Ranger with 15 HP (they may have been incorrectly rolling for HP instead of taking the average). The constant advantage to hit was really important with that high AC. After a few rounds, it was down to 10 or 11 HP when my turn came up, so I rolled to hit with advantage. Natural 20. With a full 10 on my Eldritch Blast die (+4 for Agonizing Blast), my character spun his revolver and fired the eldritch blast right between its eyes to finish it. We rolled d4's for special loot. I got a 4 on mine and claimed a Behir Eye, which gives a once per day use of See Invisibility. The DM also calculated that we each got 1800 XP which was precisely enough to hit level 4. I merely took the ASI to boost my CHA to 20 and WIS to 12. We escorted the grateful Thri-Keen to the village, who said that our rooms at the inn for the night were on them. Good session.
|
# ¿ Mar 10, 2024 04:36 |
|
Our Lost Mines of Phandelver group, which was level 3, nearly killed Venomfang, a young Green Dragon. It's supposed to flee once under half-health, and it did, but it got away with just 5 HP left. I did get a critical hit and spent a superiority die to double that. It's too bad my Action surge attack hadn't missed. But still, apparently getting it nearly dead is an accomplishment in itself. (It rolled really, really badly to hit in the battle.) (Later on I also rolled two natural 20's when getting advantage for flanking a giant spider with my rapier attack, technically only hitting it for 25 of its 26 hit points, but the DM ruled that it died anyway.)
|
# ¿ Mar 21, 2024 03:49 |
|
Ominous Jazz posted:i gotta be honest this sucks to read and i wouldn't wanna share it with anybody I agree, I have no interest in reading about what a bunch of broke-brained men I wouldn't cross the street to piss on if they were on fire have to think about female representation. I don't think it's worth including. Maybe later I can edit this post to add in my story of how my recent campaign crashed and burned after just four sessions, and I didn't mind.
|
# ¿ Apr 16, 2024 17:31 |
|
Ilor posted:
I think I might have oversold it. Crashed and burned was too dramatic a phrase - it wasn't super-dramatic or with animosity. The DM was probably trying his best, and had good intentions. I think it was largely a combination of mismanaged expectations and incompatibility with the community on the discord server. But okay, I can do a little write-up – in bullet point form to try and keep it a reasonable length. Part of the problem is me being very new to actually participating in a TTRPG and not knowing what questions I should have asked before joining. I decided to join a game posted on the LFP/G forum on D&D Beyond mostly on a whim because it was a homebrew setting in a sandbox – and firearms were a part of it (the original post was cleared after the group was formed and I don’t recall exactly what it said – but it probably wasn’t a lot), and I realized that could be good for a character concept I had in mind. That was a mistake on my part – I should not have firmly decided on a character before talking with fellow players. I did offer to change my character, but the DM turned it down, saying he liked my idea. My idea was someone on the brink of death taken to the Fey Realm, and healed and given Warlock powers in exchange for acting as one of their agents on the mortal realm... but when they get sent back 15 days after they arrived, time warp shenanigans happen and it's suddenly 15 years later, and he has no idea where the 6-year old daughter he knew now was. But we never really got into it.
That's enough for now. Sessions 2 and 3 were better. Stabbey_the_Clown fucked around with this message at 16:14 on Apr 18, 2024 |
# ¿ Apr 18, 2024 14:16 |
|
|
# ¿ May 1, 2024 05:11 |
|
Stabbey_the_Clown posted:I decided to join a game posted on the LFP/G forum on D&D Beyond mostly on a whim because it was a homebrew setting in a sandbox – and firearms were a part of it (the original post was cleared after the group was formed and I don’t recall exactly what it said – but it probably wasn’t a lot), and I realized that could be good for a character concept I had in mind. That was a mistake on my part – I should not have firmly decided on a character before talking with fellow players. I did offer to change my character, but the DM turned it down, saying he liked my idea. My idea was someone on the brink of death taken to the Fey Realm, and healed and given Warlock powers in exchange for acting as one of their agents on the mortal realm... but when they get sent back 15 days after they arrived, time warp shenanigans happen and it's suddenly 15 years later, and he has no idea where the 6-year old daughter he knew now was. But we never really got into it. Session 2
I had already told the DM that (given his cowbow aesthetic) my character likely came from a region which was akin to the arid and rocky plains of the American Southwest. I asked the DM where such a region might be, but I didn’t get anything back, even though there was a world map (it has names of many large settlements, but no region names). That means I didn’t know if the area was supposed to be familiar to me or not. It was operating in a blank void. I think it was about this point between Sessions 2 and 3 that I started asking about a lore document, because – despite this being the second group in an campaign setting which had another group going in it for months, the only information the DM had provided about the world was the map which had some place names. (And as I had said before, it had been a month between Session 1 and Session 2.) I turned to the Group 1 chat – which was less of a chat, and more an unending exchange of meme animated gifs – and asked if there was any such player-facing lore document. They knew of no such thing, and didn’t really have much in terms of backstory, they were only really there to hit things. That was when I definitely realized I had hosed up and hadn’t asked enough questions, because the DM seemed to be interested in running a lore and world-building light campaign, and I wasn’t interested in making a character who lived in a blank void disconnected from the world and only wanted to hit things. Yet I didn’t also want to gently caress up everyone else’s fun by quitting the campaign, since there were already too few players. It was hard to know what to do. Session 3
Session 4, as a response to the lack of a Session 0 for the players to discuss party roles and finalize their character, had the GM try to solve the party's lack of melee and meat shielding capability by introducing a GMPC. The GMPC had as much lore around them as everything else about the setting. But that's for another post. Stabbey_the_Clown fucked around with this message at 17:12 on Apr 23, 2024 |
# ¿ Apr 23, 2024 00:34 |