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WAR FOOT posted:My usual group is pushing me to run either Dark Heresy or Black Crusade. Given that one of the players wants Black Crusade so they can play a half-daemon, I'm leaning to Dark Heresy. Any suggestions for running either? I've heard the combat is brutal and unforgiving, and if you have a group that tends to rush into things they will all likely die. Not that you can't change it to suit your needs but a half-daemon isn't a thing in 40k, so if you are gonna change it, you can run it in whichever you want. Black Crusade is the newest one so has the rule set that has had most playtesting time, so you might as well use that.
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# ¿ Feb 7, 2012 01:13 |
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# ¿ May 16, 2024 04:07 |
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Kumo posted:I've been thinking about modifying the rules concerning damage, Wounds, and healing in Dark Heresy in favor of the Players. Either make them Ascension level characters or play Deathwatch/Rogue Trader and re-skin the classes as Dark Heresy ones (or just play those games instead), low level DH is not a combat game.
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# ¿ Nov 14, 2012 18:40 |
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ZombieLenin posted:So does that mean that unless someone has the "Multiple Attack" or "Swift Attack" talent, they can only say, do one standard attack a round even though it is just a half This is what it means.
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# ¿ Apr 29, 2013 20:59 |
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Blacktoll posted:I can see where you're coming from but you're already getting sales from the RPG and the wargame. Why not design a small set of rules to encourage using the 40k tabletop ruleset by having an extremely watered down version of it in the RPG book? GW hates money.
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# ¿ Oct 21, 2013 20:29 |
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Azhais posted:So how's your book holding up? My buddy that bought it is reporting that his is falling apart to the point that he's concerned its going to start losing pages after a week and building 5 characters for campaign he's working on. Mine came with about 6 pages already loose. It's a massive shame that it's so pretty but glued together with crap.
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# ¿ Sep 8, 2014 22:28 |
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Kai Tave posted:This is basically the ideal Black Crusade experience in my opinion...argue, bicker, insult, boast, act selfish and petty, but when poo poo gets real everybody works together even if it's only because you view the other party members as your personal band of meatshields. See: First Claw in the Night Lords novels. They all hate each other, they just hate everybody else more.
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# ¿ Oct 21, 2014 17:53 |
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If you think that's the dumbest thing about 40k then you haven't even scratched the surface.
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# ¿ Dec 15, 2014 22:16 |
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That's almost definitely the head from the Chaos Marine he's stood on, so it's even worse since it's got chaos stars and poo poo on it.
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# ¿ Feb 22, 2015 15:37 |
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So because being the sperg is fun, rules as written: - Parry specifically says 'An acolyte targeted by melee attacks can turn aside these attacks using the Parry skill.'. - Standard Attack says 'The active character makes either one melee attack by making an Ordinary (+10) Weapon Skill Test or one ranged attack by making an Ordinary (+10) Ballistic Skill test.' - Pistols are all in the Ranged section/have a range characteristic/make no mention of melee, so make ranged attacks and thus can't be parried. Rules of cool: Go ahead, though I'd give the weapons armour ratings and have them take damage depending on quality/power field, etc.
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# ¿ Feb 26, 2015 22:14 |
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DOWN JACKET FETISH posted:I'm assuming DH2 is quite close to OW when I say that I don't follow. Attacks made in melee, against a person you are also in melee with, are melee attacks. They may come from a club, your hands, or a weapon that can also make ranged attacks, but if they're in melee, they're melee. The distinction is made in the pistol rules that they can attack 'in close-combat' rather than melee. If you were going full-retard you could say pistols can't be used in melee because it say's close-combat, but then you can't use melee weapons in melee because they also say close-combat. Close-combat doesn't seem to be defined anywhere, but it talks about being in 'melee-combat' and 'in melee' in the disengage section. Semi-auto and Full-auto count as Semi-auto and Full-auto, because they are ranged attack types that can be made in close-combat if using a pistol. Fellblade fucked around with this message at 23:24 on Feb 26, 2015 |
# ¿ Feb 26, 2015 23:05 |
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Also decieve isn't a WS check.
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# ¿ Apr 3, 2015 11:09 |
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# ¿ May 16, 2024 04:07 |
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Drone posted:So are all these awful reviews of the binding on the Dark Heresy 2e core rulebook pretty much universal? I'd kinda like to buy it but I don't want that poo poo to fall apart after one reading, which it seems like was happening to a lot of people. My DH2 had pages falling out when it arrived brand new before I even read it.
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# ¿ Mar 25, 2016 19:08 |