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Kurtofan
Feb 16, 2011

hon hon hon
Oh god the trilogy is over. :(
I feel so depressed, I absolutely loved the game but anyone else feels the same way?

I can't wait for the DLCs, I hope they'll add a new character.


Demiurge4 posted:

But Sovereign and Harbinger spend the first two games telling Shephard he can't understand their purpose. And then the reapers explain their purpose. :psyduck:.

That's because back then the Reapers didn't know this cycle was ready to know.And it's pretty hard to accept anyway.
The Crucible being finished and Shepard getting at the top of it is proof they can go beyond Reaping the galaxy.
.

Kurtofan fucked around with this message at 12:53 on Mar 14, 2012

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Kurtofan
Feb 16, 2011

hon hon hon

Grey Fox V2 posted:


It's like in a bad horror or zombie movie when they take 5 minutes at the end of the film to explain everything away and it completely deflates the whole experience because why they were killing was never the point.

Really?I wanted to know why the Reapers reaped the galaxy.
The three games are based around the Reapers attacking the galaxy, it seems normal to find out why the hell they do that.

Kurtofan
Feb 16, 2011

hon hon hon

Doctor Spaceman posted:

It's a pretty natural move for his character really.

Honestly I totally forgot I chose him as councillor when I played the game.

I think it's mentioned in his codex entry.

Kurtofan
Feb 16, 2011

hon hon hon
Personally I loved to hate Kai Leng, especially after he stabbed Thane to death, I didn't care about the reapers or the galaxy anymore, Thane (and Miranda too) had to be avenged!

Kurtofan
Feb 16, 2011

hon hon hon

kuddles posted:

Yup, that's why I don't agree with people talking about the "downfall of quality" similar to DA2 with this. When you discount the last 5 minutes, I feel like the writing and dialogue is easily the best in this game out of the series.

Yeah, the ending sucks but the game seriously doesn't deserve that much backlash.

Kurtofan
Feb 16, 2011

hon hon hon

ANIME AKBAR posted:

Yeah I played ME1 and ME2 both twice, but that was worthwhile because both times I had missed a decent amount of stuff on my first playthroughs and went back to do a completionist run. This time I did pretty much everything (except From Ashes), so I'm not sure a second playthrough would really add anything.

Playing as a vanguard or sentinel does seem interesting. Throwing out armies of combat drones and turrets as an engineer was fun sometimes but got kind of dull later on.

And is there any confirmation of any substantial DLC coming soon? Because if so I may wait for that.

The From Ashes companion is worth a new playthrough I'd say.


Urdnot Fire posted:

That it is. Bring him along for every mission, he has plenty to say, especially on Thessia.
Yes, and go talk to him after each mission.

Kurtofan fucked around with this message at 20:21 on Mar 18, 2012

Kurtofan
Feb 16, 2011

hon hon hon

Paino posted:

Hahahaha the Reaper on Rannoch, what a crappy moment of gameplay. Yeah Shepard just stay in an open spot looking confused instead of hiding somewhere to laser target him.

What a crock of bullshit.

You're really going out of your way to complain about the game.

Kurtofan fucked around with this message at 17:37 on Apr 1, 2012

Kurtofan
Feb 16, 2011

hon hon hon
What does the robot dog even do?It's completely useless isn't it.

Kurtofan
Feb 16, 2011

hon hon hon
Is this where we post Mass Effect 4 news?Or the other thread?

http://gamersyndrome.com/2012/video-games/gamersyndrome-talks-with-bioware-about-the-mass-effect-series/

Mass Effect 4 for late 2014-mid 2015

quote:

BioWare: Late 2014 to Mid 2015. I honestly can’t tell you an exact because full development on the game started a month or two ago.

Another DLC for ME3

quote:

BioWare: We aren’t done with Mass Effect 3, yet. We have a new single player DLC being written by 8 fantastic writers, many who have written for the Mass Effect series before. We’ve got a great composer and voice actors on board for the DLC, so we’re really excited about that. You’ll hear more about it in the coming weeks. I can’t comment on any further DLC because none have been announced but Mass Effect 3 fans will enjoy a little more new DLC after Omega.

Kurtofan
Feb 16, 2011

hon hon hon
http://www.eurogamer.net/articles/2013-02-07-bioware-calling-the-next-game-mass-effect-4-is-a-disservice

Next game won't be called Mass Effect 4

quote:

"To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here," BioWare community manager Chris Priestly wrote on the company's forums.

"We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game. I see people saying 'well, they'll have to pick a canon ending'. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda."

"Thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games," he wrote. "That doesn't mean that events of the first three games and the choices you made won't get recognised, but they likely won't be what this new story will focus on.

"If you had three games centred around a group of key soldiers in the US army during World War I and then decided to make a game about another group of people during the Second World War, the games could have many points in common and feel true to one another," he continued.

"You likely would have to recognise how the events of the first war influenced the ones of the second, but you would not necessarily think of it as a sequel. Again, the analogy is not great, but what I'm trying to say is that the ME universe is so rich that we are not limited to a single track when coming up with a new story."

"What makes it Mass Effect is indeed the alien races, the technology, the lore, history, etc. You can safely expect those in the next Mass Effect."

Kurtofan fucked around with this message at 12:47 on Feb 7, 2013

Kurtofan
Feb 16, 2011

hon hon hon
So Bioware Montreal's Studio Director Yannick Roy decided to chime in after Priestly posted:

quote:

Hi guys,

It’s my first time posting on the forums, so I hope I’m going to do it right!

What Chris is saying is that thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games. But because we are switching to a new engine and need to rebuild a bunch of game systems, we have an opportunity to rethink how we want these systems to be going forward instead of just inheriting them from the previous games. Story-wise, the arc of the first trilogy has also been concluded, and what we will do is tell a new story set in the Mass Effect universe. That doesn’t mean that events of the first three games and the choices you made won’t get recognized, but they likely won’t be what this new story will focus on.

In other words, because the game takes place before of after the first trilogy does not mean it necessarily is a straight prequel or sequel.

I’m not a big fan of analogies because the images you use always mean something different to different people, so they are inherently flawed. But let me use one anyway. :P

If you had three games centered around a group of key soldiers in the US army during World War I and then decided to make a game about another group of people during the second World War, the games could have many points in common and feel true to one another, and you likely would have to recognize how the events of the first war influenced the ones of the second, but you would not necessarily think of it as a sequel. Again, the analogy is
not great, but what I’m trying to say is that the ME universe is so rich that we are not limited to a single track when coming up with a new story.

I apologize for being cryptic right now, but it’s early enough in development that we don’t have much to share – things still fluctuate quite a bit. As I have posted on Twitter though, the overall feeling of what you are discussing and asking for is very much aligned with what the team intends on delivering, and that makes me feel very good about where we’re heading!

I hope this helps clarify why we’re not thinking of the next ME game as ME4 internally!

-----------
What makes it Mass Effect is indead the alien races, the technology, the lore, history, etc. You can safely expect those in the next Mass Effect. :)
-----------
While getting a Mass Effect MMO at some point is not impossible, you'll be happy to hear that this is not the game we're talking about when we talk about the next Mass Effect. :)
-----------
Correct, that's what I meant. Time does indeed matter, but the words prequel / midquel / sequel come loaded with a bunch of other assumptions that don't necessarily all apply to the next ME game.
-----------
By the way, thank you all for making me feel welcome here. I don't know how regularly I'll be able to stop by the forums, but given that today is the first time in the 7+ years I've been with BioWare, it should not be too hard to improve my batting average! ;)
-----------
Thanks!

We don't have a firm communication timeline established at this point, but I don't expect it will be for several more months. Early in development, things fluctuate so much that any detail we communicate could have to be "uncommunicated" a few months later. I think we'd rather have something solid to show by the time we step in the spotlight. You can definitely expect to hear DA3 details before ones about the next ME!

The ----------- separates his posts.

Kurtofan
Feb 16, 2011

hon hon hon
ME3:Citadel announced!

Mass Effect 3: Citadel – Single Player DLC

When a sinister conspiracy targets Commander Shepard, you and your team must uncover the truth, through battles and intrigue that range from the glamour of the Citadel’s Wards to the top-secret Council Archives. Uncover the truth and fight alongside your squad – as well as the cast from the original Mass Effect and Mass Effect 2, including Urdnot Wrex!

When the adventure is over, reconnect with your favorite characters from the Mass Effect Trilogy, try your luck at the Citadel’s Silver Coast Casino, blow off steam in the Armax Combat Arena, or explore and furnish Shepard’s own living quarters on the Citadel. With unique content and cinematics featuring your friends and romance interests in the Mass Effect trilogy, Mass Effect 3: Citadel offers one final chance to see the characters you have known for years and rekindle romances.

Mass Effect 3: Citadel will release worldwide on March 5th on Xbox 360, PC and PS3 (on March 6th on PS3 in Europe). Price: $14.99, 1200MS points and 1200 BW points.

Kurtofan
Feb 16, 2011

hon hon hon
This was posted on the BSN (and on the other thread)

Citadel FAQ:

When Can I Play the Citadel DLC?
You can play the Citadel DLC any time after stopping the Cerberus coup attempt on the Citadel and before beginning your attack on Cronos Station. (Note, I had previously said London, but was mistaken).

Will (CHARACTER NAME) be present in the DLC?
We would prefer not to spoil which characters will be present, or in what context, beyond what we’ve said: the DLC offers a chance to adventure with your ME3 squad, along with Urdnot Wrex, and to connect with old friends, including romances.

Will (CHARACTER NAME) be present only after a certain mission?
After completing the adventure portion of the Citadel DLC, you will have the chance to reconnect with old friends. Your friends will only appear once you have completed their content from the main game. For example, you will only be able to meet up with Jack after both completing Grissom Academy and talking to Jack in the bar at Purgatory.

Should I Have Everything Else in the Game Done Before Playing Citadel?
There is no right or wrong time to play the Citadel DLC, once it’s unlocked. If you play the Citadel DLC with everything else unlocked (just before attacking Cronos Station), the new DLC content will all be unlocked. If you play the Citadel DLC right after stopping the Cerberus coup attempt, the DLC content will unlock naturally over the course of the main game.

Does the Citadel DLC Affect the Ending?
No, not beyond the possibility of adding new war assets to increase your Galactic Readiness score. You may of course continue on to play the endgame after completing the Citadel DLC, but there is also a natural “stopping point” that should make it clear where the DLC content ends and your return to the main game begins.

Kurtofan
Feb 16, 2011

hon hon hon
He must have meant Horizon

Though I don't see why that would prevent her from being here, though she died there in my playthrough.

Kurtofan
Feb 16, 2011

hon hon hon
Trailer for Citadel:

http://www.youtube.com/watch?v=7RNDkqohBzw

Spilling drinks!

"Normandy!" :shepface:

(Who's the guy next to Jacob in the family picture?)

Edit:never it's Cortez.

Kurtofan fucked around with this message at 18:31 on Mar 4, 2013

Kurtofan
Feb 16, 2011

hon hon hon

Winky posted:

Maybe this showed up in earlier DLC so I'm late to the party, but:

Holy poo poo, Female Turian!

Omega introduced a female Turian.

Kurtofan
Feb 16, 2011

hon hon hon
Little ME4 tease:



https://twitter.com/YanickRRoy/status/398563131258978304/photo/1


Edit2:



VVVVVVVV
Edit: yeah, apparently the protagonist on the screen isn't human? hard to tell.

Kurtofan fucked around with this message at 22:52 on Nov 7, 2013

Kurtofan
Feb 16, 2011

hon hon hon
"New enemies to encounter"



https://twitter.com/Garymaphone/status/398570495919927296

Kurtofan
Feb 16, 2011

hon hon hon

Kurtofan
Feb 16, 2011

hon hon hon

Milky Moor posted:

Buddy, if you can't see the problems of describing a race with those three adjectives who were also absent from the literal apocalypse then, welp, almost any of those adjectives lose their meaning. They're either not ancient (since the Reapers would've culled them), not advanced (because the Reapers cull intelligent, advanced life) or lovely guardians (who sat out of the Reaper apocalypse).

Maybe they're from another galaxy or a sector which hasn't opened a mass relay yet. Maybe they only guard their poo poo and don't feel concerned by the reapers.

Kurtofan
Feb 16, 2011

hon hon hon
Couldn't they name her Miranda or Ashley or one of the human names of the series?

Kurtofan
Feb 16, 2011

hon hon hon

RickVoid posted:

Space racist.

Well it's hard to tell them apart :gets Virminuked:

Kurtofan
Feb 16, 2011

hon hon hon
Specific question about ME2 on 360: I have a French language version of the game with all the DLCs, if I buy an English version of the game will my DLCs work with it?

Kurtofan
Feb 16, 2011

hon hon hon
In retrospect, the beginning of ME3 is such a disappointment, all this build-up with Arrival to have some half-baked invasion scene: no trial, no nothing.

I like the game but man, what could have been. :smith:

Kurtofan
Feb 16, 2011

hon hon hon
I'm playing a Vanguard in ME2 for the first time.

Why have I waited so long.

Kurtofan
Feb 16, 2011

hon hon hon
I don't know if the dialogue is shittier than in ME1, opening and ending aside. Squad interaction is without doubt the best feature of ME3, and the best in the trilogy.

Kurtofan
Feb 16, 2011

hon hon hon
I don't know the wards are pretty redundant with Omega and especially Illium. The return of the Presidium was a nice change.

Milky Moor posted:

The dialogue in ME3 is very stilted at points, like they cut bits of the script out in a haphazard manner after they were in-game or there was a problem with the game engine or something. It's choppy and it's something you never saw in the first two games.

I'm doing a replay soon so I'll keep an eye out for that.

Kurtofan
Feb 16, 2011

hon hon hon

Burning Mustache posted:

I always wonder what it must be like if the last conscious thought that crosses your mind before you die is something utterly trivial.

Just imagine lying on your deathbed and the very last thing you will think is how Kai Leng pissed into Anderson's vase just because you read about this and spent time thinking about this at some point and now it is burned into your brain forever.

Earth, Alliance, Tali...

Kurtofan
Feb 16, 2011

hon hon hon

Timespy posted:

Yeah, I think that it would be neat if the first game would keep everything to one solar system. Have the overarching goal be a way to reactivate the system's mass relay or something along those lines.

Not sure if I want Kirkwall: Mass Effect edition.

Kurtofan
Feb 16, 2011

hon hon hon

Captain Geech posted:

Aren't there still a bunch of mass relays that haven't been activated yet? I thought there was some note about how there's a bunch dormant relays sitting out there, but after the Rachni War everybody thought exploring was a bad idea, so they stopped activating new ones. Seems to me there's a lot of story you could get out of that.

Yeah that's a good way to introduce new races, after all shortly before the Reaper's War the Raloi made contact with Citadel races: http://masseffect.wikia.com/wiki/Raloi

Kurtofan
Feb 16, 2011

hon hon hon
I thought Thessia was cool save for the very end.

Maybe that's because I brought Javik. The joke is on you human.

Kurtofan
Feb 16, 2011

hon hon hon
So I'm finishing up my replay of ME3 (just have the Citadel Party to do now :( what a great DLC) and my main pet peeve (besides obvious ones like less dialogue choices, the opening and the tone) with the game is that there are plenty of main missions where you can't choose your partner, I mean that's pretty annoying, I hope they design their missions better to avoid this kind of stuff next time.
It's pretty egregious with the Cerberus Headquarters mission when you have to bring EDI and Joker says "You're bringing EDI?!", I don't have a choice here Bioware, don't chastise me for it.

Overall I liked the game even on a replay but Citadel is really a cut above the main game.Maybe it's the tone, as it's kind of annoying to see sour faces all over the galaxy, part of what makes the Tuchanka mission so good is Wrex, Mordin and Eve who are not always super serious.

Kurtofan fucked around with this message at 18:25 on Feb 17, 2014

Kurtofan
Feb 16, 2011

hon hon hon
Are people dissing Esteban? :colbert:

Kurtofan
Feb 16, 2011

hon hon hon
Telling Diana Allers to gently caress off feels so good. :smug:

Kurtofan
Feb 16, 2011

hon hon hon

Coughing Hobo posted:

I invite her on to the ship with the express purpose of kicking her off immediately. The way Shepard growls "Get off my ship" is so satisfying.

That sounds like a plan for my future playthrough.

Kibayasu posted:

You mean you didn't obsessively check every single corner of every single room on the Normandy and the Citadel after every mission to make sure you didn't miss a single line of dialogue? Poser.

I think I must have spent more time OCD'ing in the Normandy/Citadel than shooting bad dudes.

Adams is the most boring dude :(

Kurtofan fucked around with this message at 22:17 on Feb 25, 2014

Kurtofan
Feb 16, 2011

hon hon hon
The Codex also said the Blood Pack was a Vorcha gang at the beginning, so maybe it's a situation where the Krogan co-opted the BP and then back again.

Kurtofan
Feb 16, 2011

hon hon hon

Axe-man posted:

This is obviously that foreshadowing the other people were talking about with the ending. You see the bright light represents the glorious light of Japan and how Shepard in his nonJapanese status cannot hope to defeat it. It is the first step into becoming a god of all people in the galaxy: Defeating Japan.

Makoto Shepard would never harm his people :colbert: (:edi:)

Kurtofan fucked around with this message at 21:04 on Mar 2, 2014

Kurtofan
Feb 16, 2011

hon hon hon

SubponticatePoster posted:

Hah, just did Geth Dreadnought and it was a save where I sent Tali through the vents. She brings it up.

"Vents. Always through the vents."
"You did fine on the Collector ship."
"I got set on fire!" (I don't remember setting her on fire)

The vents were super hot.

Kurtofan
Feb 16, 2011

hon hon hon
You mean those things on the side of their mouth? No way that's hair.

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Kurtofan
Feb 16, 2011

hon hon hon

JawKnee posted:

There's no point to rebuilding the Geth. I'm glad they're dead, galactic menace that they were.

Convincing them to help fight the reapers and then killing them off was a goddamn bonus :colbert:

Organic Power.

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