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Chipp Zanuff posted:I'm relatively new to Pixel-art, and art in general, but here's a few examples of my attempts of art: Be wary of pillow shading! It looks like you put down your darkest shadow color first and then pillow shaded from there. You should define your light source first and then shade accordingly. (I also don't know how to render out folds in pants, so maybe this won't be the best example) Be mindful about your anatomy too, because anatomical errors will be more obvious on larger, detailed sprites. You gave him two right hands, for starters.
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# ¿ Jun 15, 2012 04:06 |
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# ¿ Apr 27, 2024 23:42 |
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Coldrice posted:Ugh it does look like dancing I thought the solution would just be timing, but... uh... I guess I just made snappier dancing. Then again it looks like climbing animations out of context are just silly in general, so I wouldn't worry too much about it.
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# ¿ Jun 24, 2013 12:10 |
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Hey, I hope this isn't out of line (and I don't wanna dogpile on you), but as Marx said your concept has a good silhouette that kinda got lost in the transition. The 32x32 size is pretty restricting, but making use of your horizontal pixels would probably help out a lot!
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# ¿ Jun 10, 2014 10:07 |
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I've been whittling away at some random stuff lately to pass the time. Some talk sprites. Bomb collars! Those go along with some super old stuff:
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# ¿ Jun 28, 2014 12:46 |
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Most(all?) web browsers have a minimum frame speed of 0.02s for gifs and anything below that gets rounded all the way up to 0.1.
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# ¿ Jan 14, 2018 11:23 |