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Yeah, in fighting games you're really only looking at two giant sprites the entire game--the rest is just fluff. It makes sense for them to be huge. There's way too much other stuff in platformers to be focusing on.
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# ¿ Feb 4, 2013 19:54 |
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# ¿ Jun 2, 2024 11:30 |
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Those are great!
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# ¿ Mar 16, 2013 20:26 |
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I think it's readable, but requires too much focus and strains the eye a little bit. I think it's the brightness of the top row, the pink color. Try making it a few shades darker and re-post?
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# ¿ May 30, 2013 19:51 |
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I agree that the top one is better, but the little notch is bothering me.
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# ¿ May 31, 2013 17:01 |
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chaos engine...are you working on a game these days?
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# ¿ Aug 17, 2013 17:11 |
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It actually looks pretty good, except for that thing jutting out on the left. I'd remove that.
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# ¿ Nov 2, 2013 18:40 |
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Bottom one looks like Alf, except in my nightmares.
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# ¿ Nov 12, 2013 20:18 |
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Wow, that's only 13 colors? Amazing! My only issue with this and the last few shots you've posted is I'm starting to think screenshake is being overused lately. Dunno, maybe it's just me. Can you post one without screenshake just to see what it looks like?
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# ¿ Mar 24, 2014 01:58 |
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Supernorn posted:Jungle environment I created for pirate game. The characters were drawn by a cool dude called Zach Montoya.
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# ¿ Jun 9, 2014 19:56 |
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Chipp, sorry I know there's been a lot of discussion on your progress here, I might have missed it, but has anyone given you advice about the black border pixels? They seem really jarring to me.
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# ¿ Jul 13, 2014 17:54 |
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Chipp Zanuff posted:Just an update on Non-Human/Enemy units, with previous versions for comparison:
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# ¿ Aug 12, 2014 20:38 |
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Chipp Zanuff posted:I'm aiming for readability and the sprites may not always be placed against a single-colour backround.
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# ¿ Aug 13, 2014 01:28 |
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Scut posted:
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# ¿ Sep 26, 2014 21:47 |
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rinski posted:
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# ¿ Dec 2, 2014 18:34 |
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Screenshake is the most utterly overused thing in indie games lately and I cringe every time I see it. I like your blur better!
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# ¿ Jan 29, 2015 07:02 |
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# ¿ Jun 2, 2024 11:30 |
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The lighting is cool but it doesn't look like the way I'd expect someone to sit in a chair. It kinda looks like the way someone would sit down if they had their eyes closed.
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# ¿ Feb 6, 2015 06:45 |