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Khanstant
Apr 5, 2007

veni veni veni posted:

I think you are right that I need to learn blender but my god it's intimidating. I've been trying and the learning curve feels insane.

It's really not so intimidating once you get your bearing. It's surprisingly more logical and natural and well built than basically every other professional art software I've ever used in my life or career. That said, unlike every other software I've ever used you can't really just open it up and start clicking around and get poo poo to happen, which is why you're hitting that learning curve. The first step is a little flat wall that once you get over you're essentially just choosing which scenic route you wanna take.

I recommend the donut tutorials by Blender Guru for getting over that initial step, set some time aside and just follow the tutorials and it'll give you the base to use the program and start figuring out how to use it to make what you need. One of my primary uses it's exactly as you're wanting, I set up little blocked out scenes with basic shapes and figures to help me skip tedious perspective line drawing steps in illustrations. But it's also a really fun tool with a 'give a mouse a cookie" aspect where as soon as you learn one thing you realize it unlocks the potential to do other things.

The hardest part of blender is just learning the initial controls and shortcuts and where something's are that do the intuitive thing you want while modeling, because they are almost always there you just gotta know to look and how. The blender guru tutorials really do a great job getting some of that initial muscle memory and tool usage and making it feel second nature. My first time opening it I couldn't even handle trying to manipulate the default cube but now I find myself wishing my other tools had blender-like functionality. Give Illustrator to Blender for a year and they'd probably fix 80% of my decades old problems with it.

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Khanstant
Apr 5, 2007
Haha, yeah I remember I had a similar experience at some points. It was a couple years ago so the YouTube comments system was a little better and a lot of my issues were handily resolved by others working it out in the comments. It's hardest to look up problems when you don't know what things are called. Took me several nights and much longer than the video themselves but once it all finally clicked it there was no turning back.

I also kept his shortcut thing open while I was learning. It's really a program you'll want to be navigating quickly rather than clicking around for every little thing. Being able to quickly just move or expand things on a specific axis and such is important.

I had a newer version than the tutorial he had at the time so I doubly leaned on people being like "btw that thing is actually over there now" or whatever.

Some nice folks in BYOB Blender thread (and later in the BYOB discord blender chat) also helped me out after when I was trying to make my own stuff.

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