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That does kinda suck. I'd love to just have the rules right now even as a pdf.
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# ? Jun 11, 2012 07:55 |
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# ? May 5, 2024 15:29 |
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I have this game on my radar, but I am surprised that they haven't given us a value to judge the starter set by. They need to give more indication of what games will look like so we can estimate how much we would be spending for an average force. - This is difficult, but they should have a point level the game is balanced around. It should be worth taking a hit on the starters so that people buy in. If there is no-one playing, no-one will be buying.
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# ? Jun 11, 2012 08:02 |
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Full color 152 page rule book. Pretty swanky for 15 pounds. I'd prefer a free PDF copy of the core rules just to see what all the fuss is about. I like the PHR models the most and the terrain is spiffy - although I'll probably be playing it on flames of war tables at my store. Anyone know anything about how this will play? There's tons of buzzwords on the website but I have no idea how this should play. Apparently there is no turn order? It mentions something about alternate activation. And it works with more than 2 players? I'd love to see how this works. E: Their website shows the premium army deals coming with KR multicase foam. Nice!
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# ? Jun 11, 2012 08:10 |
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PaintVagrant posted:I was super enthused for weeks about this game. Then the site went live and the prices are a bit of a ballstomp. The starter sets are around 100 dollars each. Pretty much exactly this. GW can charge what they charge due to the history of the game and huge player base. For a brand new game, these prices seem a little crazy. At the moment i'll get the rulebook but not much else.
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# ? Jun 11, 2012 08:52 |
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I'll collect together some of the highlights from today's developer chat and post them up this evening for those who can't be arsed to go to Facebook. I hate Facebook. Ganbare, me.
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# ? Jun 11, 2012 11:54 |
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They should have really just filmed a turn or two to show how the game plays. Isn't this a no brainer by now? I followed this for about a month before the site went live and they barely mentioned anything about the rules and just focused on the models. Lame.
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# ? Jun 11, 2012 14:10 |
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This game has inspired me to create an overgrown urban gameboard.
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# ? Jun 11, 2012 14:25 |
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Yeah have to admit that the overgrown urban environment is cool as gently caress. I am very interested in this game, but the price and the wondering if anyone else will play is holding me back. Not to mention not knowing how the game plays in any case. Want to make that little overgrown city though. Looks bloody brilliant.
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# ? Jun 11, 2012 15:17 |
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At least the Shaaltari look cool, it's just if the photos on Warstore are accurate you don't SEEM to get a whole lot of bang for your buck, but my opinion of that might change when I see models in person.
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# ? Jun 11, 2012 15:21 |
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Waynebo posted:They should have really just filmed a turn or two to show how the game plays. Isn't this a no brainer by now? They actually didn't have the rules done until very, very recently from what I understand. That's probably why. e: Well he's definitely responding to questions quote:Jonathon: The starters are playable as small armies (although not exactly points balanced) - think of them as 40k battleforces if it helps! Having said that, DzC supports smaller games than 40k and does not demand massive armies, so you can have fun playing with just the starter armies. I'd consider the Large army deal to be a good sized army, and the mega being a big/very big army Sounds like (hopefully) a typical sized game will be able the size of the large starter, so the basic starters will be a really good chunk of a list. Still want some rules previews and points costs though e2: this is a post on his FB page from June 1st. quote:Update on rules info: S.J. fucked around with this message at 17:39 on Jun 11, 2012 |
# ? Jun 11, 2012 16:46 |
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If this game takes off I'm gonna be mad at: A) GW for not supporting Epic: Armageddon, and B) You tossers for not playing Epic: Armageddon enough so GW would still support it. Mostly A.
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# ? Jun 11, 2012 20:18 |
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A ton of people played Epic, GW abandoned it regardless. That boat sailed many years ago, it's not coming back.
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# ? Jun 11, 2012 20:20 |
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Here are the responses from Hawk Wargames during today's Q&A, which will probably be prettied up and put on the website tonight:quote:Alternate activation in a similar fashion to Heavy Gear, where you activate groups of units, then your opponent, then back and forth until all units have been activated. Some units are capable of out of phase, or interruption fire (think Overwatch). I hate Facebook. I was making my own compilation, but a naughty dog ate it, so I stole this from someone else. Lovely Joe Stalin fucked around with this message at 23:43 on Jun 11, 2012 |
# ? Jun 11, 2012 23:40 |
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This actually looks really interesting, I'm getting a huge Supreme Commander vibe off it in wargaming form. All it needs is Monkeylords. Had a nose on their website too and pulled some images for the thread.
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# ? Jun 11, 2012 23:53 |
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I really like what I'm hearing there.
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# ? Jun 12, 2012 00:21 |
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Yeah, a lot of that sounds pretty cool. I like the justification for reduced weapon ranges, and a 4x4 play area is pretty cool too.
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# ? Jun 12, 2012 00:22 |
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loving hell, I really disliked the minis at first but those promo shots are mindblowing.
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# ? Jun 12, 2012 00:22 |
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Yeah the terrain, photography and lighting really pulls them together nicely that other mini promos haven't matched.
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# ? Jun 12, 2012 00:29 |
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Although the starter buy in seems a lot, if a standard army is about £140 that isn't so bad to me, seeing that the last army in a box I got (EW British) cost me about that. But then I already played FoW so I knew what I was in for. The real question is the army they offer any good in terms of the game, and I still think the starter should be cheaper. Flipswitch posted:This actually looks really interesting, I'm getting a huge Supreme Commander vibe off it in wargaming form. All it needs is Monkeylords. You and me both buddy.
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# ? Jun 12, 2012 00:30 |
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He said he wants to do a more legit starter at some point in the future, but he's also a one man army (literally). The amount of work this guy must've been doing to see this come about is pretty wicked.
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# ? Jun 12, 2012 00:32 |
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This is a one man mission? Jesus Christ this is one hell of an outcome, fair play to the guy he must've worked his cock off for these results.
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# ? Jun 12, 2012 00:34 |
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That's good to hear. That is an impressive effort too.
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# ? Jun 12, 2012 00:35 |
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Flipswitch posted:This is a one man mission? IIRC he said he's been working on it for two and a half years. He did all the minis and paintjobs himself, the only thing anyone else helped with was the rules.
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# ? Jun 12, 2012 00:38 |
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I really adore each and every one of those models. It's so far up my alley I'm getting worried it's about to mug me. And mug me is how I feel about it. Realistically to have any chance of playing this with anyone I'd have to buy two armies and a rulebook, the price for that is just way too much to take a punt on. He really needs a smaller starter pack. Two tiny skirmish armies and a lovely black and white starter rulebook with no fluff. Then I'd buy it in a heartbeat. I feel really bad because I want to support him a great deal, but it's simply impossible at that price point.
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# ? Jun 12, 2012 00:40 |
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Somewhere in the FB chatlogs he said he's been working 130 hour weeks lately, so yeah. Kinda insane for one guy to pull this off. Also he mentions that there's a fifth army already mostly sculpted and ready to be turned into actual molds once the release happens and things quiet down. The only mechanics he mentioned were that the rolls to hit were against a target number (typically 4+ I think he said) plus or minus modifiers for cover and countermeasures and whatever else. So, similar to 40k in that regard which is nice.
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# ? Jun 12, 2012 00:41 |
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The Gate posted:Somewhere in the FB chatlogs he said he's been working 130 hour weeks lately, so yeah. Kinda insane for one guy to pull this off. Also he mentions that there's a fifth army already mostly sculpted and ready to be turned into actual molds once the release happens and things quiet down. The only mechanics he mentioned were that the rolls to hit were against a target number (typically 4+ I think he said) plus or minus modifiers for cover and countermeasures and whatever else. So, similar to 40k in that regard which is nice. Well, that's kind of the opposite of 40k, but yeah
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# ? Jun 12, 2012 00:42 |
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S.J. posted:He said he wants to do a more legit starter at some point in the future, but he's also a one man army (literally). The amount of work this guy must've been doing to see this come about is pretty wicked. To be honest, this is my final reservation. I hope this guy learns to delegate, or else who knows what rabbit hole this thing goes down when he finally snaps. That, and I hope he's got a good bunch of people doing the actual manufacturing, because he's not going to be casting all this poo poo himself once the orders start coming in.
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# ? Jun 12, 2012 00:50 |
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Fix posted:To be honest, this is my final reservation. I hope this guy learns to delegate, or else who knows what rabbit hole this thing goes down when he finally snaps. I'm sure he's not that neurotic. That would be literally impossible. e: Well, I hope
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# ? Jun 12, 2012 00:52 |
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Thanks for posting the fancy pictures, Flipswitch. I love them, even if I keep thinking the urban ones are screenshots from a computer game cutscene.S.J. posted:IIRC he said he's been working on it for two and a half years. He did all the minis and paintjobs himself, the only thing anyone else helped with was the rules. He even took all the photos. Fix posted:To be honest, this is my final reservation. I hope this guy learns to delegate, or else who knows what rabbit hole this thing goes down when he finally snaps. Given what this must have cost, he's probably not been able to afford help before launch. I'd hope he can bring people on if it's even moderately successful. As to production, he mentioned in one of his replies that the vast bulk of his stock is in big boxes at the fabricator, so I assume he's outsourcing everything except, maybe, casting infantry. Which would make sense given the, apparent, cutting edge nature of the resin/casting.
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# ? Jun 12, 2012 01:22 |
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S.J. posted:Well, that's kind of the opposite of 40k, but yeah Hitting a target number based on your BS is exactly 40k, which is what I was getting at. As opposed to rolling off like in Infinity, or cards or whatever other sorts of crazy systems are out there. Hell, even 40k USED to have modifiers, they just decided that people couldn't add or subtract or something along the way.
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# ? Jun 12, 2012 02:52 |
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The Gate posted:Hitting a target number based on your BS is exactly 40k, which is what I was getting at. As opposed to rolling off like in Infinity, or cards or whatever other sorts of crazy systems are out there. Hell, even 40k USED to have modifiers, they just decided that people couldn't add or subtract or something along the way. 40k doesn't do modifiers is obviously what I was pointing out. And you'd need to qualify 'target number' at any rate because 4+ could be the base for everyone and not based on a stat.
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# ? Jun 12, 2012 02:56 |
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That FAQ was helpful. Hope this game owns.
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# ? Jun 12, 2012 03:01 |
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Flipswitch posted:Yeah the terrain, photography and lighting really pulls them together nicely that other mini promos haven't matched. I read that as Terrain Pornography. Because goddamn
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# ? Jun 12, 2012 03:04 |
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I like the apparent focus on urban battles, and that overgrown urban terrain is gorgeous. Honestly, that's done more to get me thinking about playing this than the models.
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# ? Jun 12, 2012 03:22 |
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As someone who's already spent far too much money gathering almost every Epic army, I'm terrified by how much I like this... I have a sneaking suspicion I'm going to end up with an army, although I really wish (as has been mentioned earlier) there was a two player starter. It's a pretty steep price point for such a small-scale wargame. Comparing these to 40k models isn't quite fair, due to the size difference. Looking at something like Pendraken miniatures, infantry is a tenth the price of DZC's infantry. APCs are half the price. The difference between the vehicles isn't too hard to stomach due to the quality of the minis, but the infantry is pretty extreme. EDIT: Can we get a link to the official site at the top of the OP? Signal fucked around with this message at 06:12 on Jun 12, 2012 |
# ? Jun 12, 2012 03:36 |
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The more I read about this game, the more I really like it. I like the 4'x4' layout, too. It means I won't have to scrounge to find room, I'll be able to just play it on the kitchen table.
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# ? Jun 12, 2012 13:11 |
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Holy God - I have been hoping that someone would come out with nice buildings that would work with Epic. Please, please, please let those DC buildings work... Those promo shots are incredible.
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# ? Jun 12, 2012 13:25 |
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Give me this now please. All of it.
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# ? Jun 12, 2012 14:05 |
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Corrode posted:Give me this now please. All of it. Nothing ships until July 23rd, oh God why
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# ? Jun 12, 2012 17:04 |
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# ? May 5, 2024 15:29 |
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Man, I'm one of the most reserved table top gamers and this game sounds so awesome. It took me over a year to even consider playing Warmachine, but some of this sounds really boss. I'll definitely buy the rule book just because reading material. Don't know if I'll grab any models until then, though. If I do, most likely it will be Shaltari. THEY LOOK SO GOOD. And the fact that they blink from teleporter to teleporter is super cool.
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# ? Jun 12, 2012 17:44 |