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I backed based on the assurances of robust toilet physics. This seems like another case of kickstarters promising features they have no intention of delivering.
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# ¿ Mar 25, 2015 00:56 |
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# ¿ May 14, 2024 02:33 |
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BiggerJ posted:I already told you people, Dream "Shrek" Works owns it now, along with the rest of Harvey Comics (apart from certain characters such as Black Cat and the all-important Sad Sack) because they bought out their previous owner, Classic Media. Look what they did to Richie Rich. More children's show need sexbots.
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# ¿ Jul 15, 2015 19:54 |
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Mr.Pibbleton posted:Turns out they funneled all the kickstarter money to fund a new Sonic Adventure game. Sonic 2006, 2017: Chapter 3 of the Hoopz Barkly Saga
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# ¿ Jul 31, 2015 05:03 |
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ImpAtom posted:I secretly hold out hope the PAX stuff is just an announcement of their next kickstarter, a 3D adventure game with tie-in Cyberdwarf anime. They have teamed up with the creator of Hunniepop to bring their vision to life.
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# ¿ Aug 26, 2015 23:57 |
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http://www.avclub.com/article/barkley-2s-trailer-pays-painstaking-tribute-final--224449 Barkley 2 got featured on The Onion AV club. That's just weird.
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# ¿ Aug 27, 2015 04:22 |
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Heavy neutrino posted:Hi I haven't paid attention to this thread at all but is my kickstarted game ever coming out Came and went. You could probably find a used copy on ebay, but be prepared to spend at least $90.
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# ¿ May 10, 2016 01:45 |
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Olive Garden tonight! posted:Happy fourth birthday, thread Way better than the 3rd Birthday.
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# ¿ Nov 28, 2016 19:21 |
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FedEx Mercury posted:Doesn't that guy have a stake in Humble Bundle? May explain why he can drag his feet for 10 years on a hobby project. He started the humble bundle. No idea if he still has any involvement or ownership, but he almost certainly made a small fortune.
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# ¿ Jan 19, 2017 00:08 |
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DACK FAYDEN posted:uh where's the bug The infected colon achievement wasn't awarding correctly.
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# ¿ Jun 13, 2019 18:32 |
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Cuntellectual posted:Did you guys check out Nuclear Throne/Gungeon and consider simplifying combat to be more like those or were things like zaubers a must have? It's funny that both of those are pure action games, with almost nothing to them besides combat. Barkley, a game that is supposed to be an ARPG still feels the needs to have combat systems be an order of magnitude more complex.
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# ¿ Jun 16, 2019 00:54 |
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I can't think of any examples of well or at least decently received time systems that weren't built around repeatedly restarting with one or both of the following. 1) Mutually exclusive branches of content with any single branch being pretty short. 2) Selective progression, maybe players lose everything, but key upgrades or get to keep their exp with each restart. As someone else pointed out earlier putting a time system on a long RPG that people are unlikely to replay after beating makes no sense. You are effectively developing a ton of extra content with the intention of players never seeing most of it, and the player never sure of how one action will lock them out of other content.
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# ¿ Jun 28, 2019 19:40 |
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Fuschia tude posted:Holy poo poo, arcades still existed until 2000? I don't think I ever ran into any in the 90s outside of like Chuckee Cheese's. They were weird around the end. It would mainly be little kids, but also maybe a dozen teens/twenty somethings there to play Tekken and MVC2.
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# ¿ Aug 17, 2019 00:52 |
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It can always be reopened when Barkley 2 GOTY edition comes out.
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# ¿ Dec 9, 2023 20:30 |
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# ¿ May 14, 2024 02:33 |
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I knew they left this thread open for a reason.
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# ¿ Jan 7, 2024 20:54 |