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You guys remember that dreadful Sengoku game? Turns out getting the map into CK2 wasn't that difficult. Making it playable however could be tricky.
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# ¿ Jan 3, 2013 17:31 |
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# ¿ May 14, 2024 06:12 |
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You know, I think I might be getting somewhere. No, it's not playable because there's no baronies defined.
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# ¿ Jan 3, 2013 22:08 |
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DrSunshine posted:Well, it looks like you've got your work cut out for you! TBH I was planning to do just City/Castle/Temple of [province name]. quote:Also, I find that Text Mechanic is really helpful for doing long lists of things, like for localizations.csv and such. Interesting tool that, but browser based, I don't know. I was doing alright with notepad++ (regexp), google, and batch files so far. Fun fact: Sengoku has 912 characters defined, but only 10 are women. Riso fucked around with this message at 11:57 on Jan 4, 2013 |
# ¿ Jan 4, 2013 10:49 |
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Historical French policy is very simple, based on two pillars: 1) gently caress the English 2) gently caress the Holy Roman Empire/Hapsburgs You're welcome.
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# ¿ Jan 14, 2013 10:11 |
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I don't know why this is a complex issues. You call in all your allies, and that's where it ends. They don't get to call theirs in too.
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# ¿ Jan 16, 2013 19:05 |
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That's a good moment to reconsider upholding your alliance.
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# ¿ Jan 16, 2013 19:21 |
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Have the mechanic that you can't attack the vassal directly, but have to go through the master first and demand the province in the peace deal. Master can call his allies. Problem solved.
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# ¿ Jan 16, 2013 20:07 |
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Why, because you can't just peace out?
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# ¿ Jan 16, 2013 20:14 |
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There's still EU:Rome graphics in the CK2 folder
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# ¿ Jan 21, 2013 14:34 |
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gradenko_2000 posted:Not that there's anything wrong with their forums, but downloading and unpacking and installing the patches myself is a fair bit of effort I could do without. Hey man, if you want to be at the bleeding edge, you gotta be willing to shed a bit of blood.
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# ¿ Jan 21, 2013 18:33 |
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That's why you should post them in http://forums.somethingawful.com/showthread.php?threadid=3513572 as has been mentioned earlier.
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# ¿ Jan 22, 2013 12:17 |
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I think that every time in China the coastal regions got rich the government eventually had to crack down because it created unrest in all other (poor) areas of the country.
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# ¿ Jan 26, 2013 22:07 |
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Beats arguing with him about Hoi3.
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# ¿ Jan 28, 2013 20:50 |
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Dear Paradox employees, what's the studio stance on putting one of your games artwork, for example settlement models from Sengoku (demo) into a Crusader Kings 2 mod?
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# ¿ Jan 29, 2013 12:56 |
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While CAS is good early, when you're only fighting in Western and Central Europe, the moment you get into Russia the short range is going to be a pain in the rear end. I suggest building tactical bombers instead.
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# ¿ Jan 30, 2013 09:55 |
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Make it impossible to land on any non-beach areas I'd say. V No, I really mean ANY non-beach areas. Controlled or not, no beach, no landings. Riso fucked around with this message at 14:58 on Jan 30, 2013 |
# ¿ Jan 30, 2013 14:53 |
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Fister Roboto posted:The most exciting thing about The Old Gods for me is the 867 start date. That suddenly makes CK2 the longest paradox game timeline-wise, at almost 600 years. You can do that already http://dl.dropbox.com/u/82883139/867.7z
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# ¿ Feb 1, 2013 20:21 |
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Shorter Than Some posted:To be fair there is some justification for Macedon being not Greek, the classical Greeks didn't really consider macedon properly Greek. Greek enough to be allowed to participate in the olympics.
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# ¿ Feb 3, 2013 18:26 |
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The Fatherland one by chance?
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# ¿ Feb 5, 2013 22:01 |
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i poo poo trains posted:I'd imagine if the Soviets would have established a firm grip on the Middle East, avoided invasions of, say, Afghanistan, and didn't pour money out of the civilian sector into the military one they could have very easily avoided a collapse if not eventually emerged as the victors of the Cold War. They spent up to 40% of GDP on their loving military to keep up with the USA while completely mismanaging the civilian sector. There's absolutely no way to avoid collapse.
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# ¿ Feb 6, 2013 10:44 |
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I don't remember where I got the number from, but no, in HOI terms you wouldn't be able to change poo poo because.. THE MILITARY BUDGET WAS A SECRET TO THE CENTRAL COMMITTEE ITSELF. Oh and agriculture sucked because of Lysenkoism. Riso fucked around with this message at 12:00 on Feb 6, 2013 |
# ¿ Feb 6, 2013 11:57 |
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You might as well ask what the point of WW2 games is where the Germans are doomed to fail.
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# ¿ Feb 6, 2013 12:50 |
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Coolodile posted:
That's Eisenhower, not Rommel.
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# ¿ Feb 6, 2013 22:35 |
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YF-23 posted:First time I see this in a paradox game, you can pick the language of the game on startup: CK2 already does that. quote:
Fixed.
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# ¿ Feb 19, 2013 10:54 |
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SkySteak posted:I hope to make a Mechanised Russian army. Tukhachevsky hoped to do that too.
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# ¿ Feb 19, 2013 14:00 |
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Yeah, there's no point to have several identical units. It's only clutter and doesn't add anything to the game.
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# ¿ Feb 19, 2013 20:08 |
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I could go for a map that instead of having America, goes straight for Asia.
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# ¿ Feb 20, 2013 08:00 |
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B B posted:This is what I want if I want to get into EU3, right? Any idea if this will validate on Steam? CK2 is my first Paradox game, and I've been playing the hell out of it for the past week. I really want to give EU3 a try. If you or anyone else still wants a copy of EU3 Chronicles, I still have a copy to trade on steam for about http://steamcommunity.com/id/baise-moi/
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# ¿ Feb 22, 2013 09:03 |
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A Buttery Pastry posted:Paris is probably the best example of this, going straight from medieval alleys to the modern Parisian boulevard in places. Paris is an unusual example because they redid the whole city so 1) Parisians can't put up stockades in the narrow streets 2) disconnect the most unruly districts from each other 3) allow the army to move quickly around. quote:The gently caress is up with this game? A shining example of Paradox QA. quote:After playing a bit and hosting a short MP game, I can say MotE is Diplomacy the game. It certainly can't be worse than Paradox first Diplomacy game.
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# ¿ Feb 25, 2013 10:00 |
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I tried that German Communism mod for Darkest Hour. It's really quite interesting with lots of events, but I can tell it's a bit broken here and there. Also, gently caress Stalin for attacking fellow socialist countries.
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# ¿ Feb 26, 2013 11:08 |
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Wiz posted:For what it's worth: I'm working on HoD and it's gonna be pretty great. It's a trap!
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# ¿ Feb 27, 2013 21:29 |
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Three Moves Ahead latest podcast is about MOTE and they agree it's basically a nice stripped down MP variant on Paradox game mechanics.
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# ¿ Feb 28, 2013 12:29 |
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They should replace the uninvolved and boring tech system in CK2 with the MOTE ideas.
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# ¿ Mar 2, 2013 21:21 |
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We used to joke that the Paradox smiley was , but we never dreamed of having it confirmed by the developers!
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# ¿ Mar 8, 2013 12:15 |
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Yes, but with less prestigious art funded.
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# ¿ Mar 12, 2013 17:40 |
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Fintilgin posted:Ironman mode confirmed! That's one way to say they've broken savegames again.
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# ¿ Mar 15, 2013 16:14 |
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I know you are all up in that Kaiserreich poo poo, but don't forget ye ole Wiz LP'd http://forum.paradoxplaza.com/forum/showthread.php?565808-Hegemonia-An-Alternate-History-Mod
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# ¿ Mar 18, 2013 09:12 |
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Germany can't go full market. The reason it's better is that production time and costs are 15% cheaper and faster.
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# ¿ Mar 28, 2013 13:59 |
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Beamed posted:Never underestimate a Goon's grudge against his fellow grognard Paradox gamers are not grognards
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# ¿ Apr 5, 2013 16:01 |
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# ¿ May 14, 2024 06:12 |
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Say, you bomb the capital, do they lose the stockpile?
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# ¿ Apr 6, 2013 19:02 |