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PittTheElder posted:They're talking about V2, and I feel like you're talking about EU4. Although, to be fair, managing to play as the Byzantines in V2 would be kind of an accomplishment.
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# ¿ Sep 12, 2013 22:31 |
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# ¿ May 15, 2024 05:21 |
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PleasingFungus posted:'Benjamin of the House of Grog'? Is there some playable nation that could plausibly reform into them (Greece?), or is it just something for bored Great Powers to release if they've smashed the Ottomans or whatever?
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# ¿ Sep 13, 2013 00:53 |
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NihilCredo posted:The latter is arguably more plausible than the former: Catherine the Great: officially the most Paradox world leader in history, I guess.
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# ¿ Sep 13, 2013 01:22 |
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Wolfgang Pauli posted:Time to put Plan Kim Stanley Robinson into action Maybe something based on the Victoria POP system? Western Roman empire falls due to governing party refusing to encourage German POPs to assimilate, etc.
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# ¿ Sep 18, 2013 00:51 |
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Autonomous Monster posted:Like I said upthread, I definitely interpreted the statement as referring to the players. But I fully admit that I could be wrong- Johan (bless his heart) is not the clearest speaker and my hearing is not the best. Yeah, I was being kind of flip there. I do feel like any effort to make a Rome game would be better off trying to narrow its focus onto a specific part of Roman history-- ideally one where things weren't going so well and everything was in flux. The last years of the Western Empire would work. So would the Crisis of the Third Century, or the civil wars at the end of the Republic. The game could focus exclusively on the systems within the empire (or Republic) in that particular, instead of having the empire as a whole be just one playable faction among many, or try to model the Roman Republic's conquest of Italy, encirclement of the Mediterranean, transition into the Principate, the Antonine Golden Age, the crisis years, the Dominate, etc., etc. in one huge game.
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# ¿ Sep 18, 2013 01:43 |
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I'd also say that even though EU4 is still pretty polished and easy to pick up compared with other, earlier Paradox titles (My first Paradox game was Vanilla Victoria 1... it didn't go too well), CK2 probably still has a much gentler learning curve, and if you do screw up catastrophically it tends to be as fun and rich in narrative as when you succeed.
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# ¿ Sep 22, 2013 06:46 |
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So, what does everyone think of March of the Eagles? Pretty much my only exposure to it was seeing it used to model the wars between EU3 and Vicky 2 in Wiz's Azeri LP.
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# ¿ Sep 22, 2013 23:50 |
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PleasingFungus posted:The same reason there's a 'Turko-Semitic' culture group, I expect. Ah, it's too bad it's hard to find people to play with-- I've always wanted to try a multiplayer Paradox game, but I don't really want to coordinate one as incredibly long as an EU4 or CK2 campaign would be, so the narrower focus of MOTE sounded kind of neat.
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# ¿ Sep 23, 2013 02:41 |
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gently caress it, I'll finally crack and buy Vicky II, even though heaven knows when I'll have time to play it. I'm still not entirely sure if it'll be my cup of tea gameplay-wise, since I'm still deeply traumatized by the Vicky 1 learning curve, but I do love the period of history it covers. Well. Love reading about it. It was hellish for lots of people, obviously.
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# ¿ Oct 1, 2013 02:32 |
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I'd feel pretty awkward and unpleasant roleplaying any form of the CSA, really.
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# ¿ Oct 2, 2013 03:57 |
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DStecks posted:Holy gently caress, what? I genuinely laughed out loud at this picture. Check out that totally microscopic NYC zone, too. Obviously a ton of people live there, but imagine trying to click on that thing!
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# ¿ Oct 7, 2013 22:26 |
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Wolfgang Pauli posted:Kind of disappointed that you don't have the Dakotas or Virginias split for a "No True Scotsman" CB. I suppose you can still do that with the Carolinas. With interlocking alliances in place, it could kick off a pretty huge war. Rectangularist radicals declare Western Massachusetts independent from Greater Boston and Cape Cod!
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# ¿ Oct 9, 2013 22:41 |
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Dr. Video Games 0031 posted:Michigan is rectangularist-proof. Just try and pull something, I'd like to see them try. After the rectangle revolution, Michiganders will indicate where they live by pointing to their balled fist.
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# ¿ Oct 9, 2013 22:48 |
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Smoking Crow posted:Is there a way to play these games on Mac without resorting to running parallels or bootcamp? CK2 and EU4 both have Mac versions which seem to run about as well on my computer as the Windows version did in Bootcamp. Vicky 2, mysteriously, doesn't have a Mac version. Oh well.
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# ¿ Oct 14, 2013 06:27 |
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Smoking Crow posted:Thanks. I've been wanting to play a turn-based strategy game for a while and X-Com wasn't cutting it. Careful, though-- these are 4X grand strategy games, but they aren't turn based-- although you can always pause at will to issue orders and queue up buildings or marry your idiot king or whatever.
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# ¿ Oct 14, 2013 06:42 |
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Yeah, it absolutely doesn't come down to reflexes. Even if for some insane reason you didn't pause for an entire game things would still mostly move slowly enough to handle in realtime unless you're fighting a two front war against two sprawling empires or half your vassals just revolted or something. It's not like playing Starcraft or whatever. (I've pretty much accepted that I'll never be able to play Starcraft )
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# ¿ Oct 14, 2013 07:48 |
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NihilCredo posted:If you've ever played a SimCity game, it's the same thing. Yeah, that's a better way of putting it. Successions in Crusader Kings 2 are like when your city catches on fire. The HRE piling into a war you're in is like the monster showing up. The Timurids rolling into town is picking every disaster on the menu at once.
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# ¿ Oct 14, 2013 08:17 |
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That screenshot kind of owns since it indicates a huge change to history without any goofy borders at all.
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# ¿ Oct 14, 2013 16:51 |
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Fintilgin posted:It's their 'Rest of the World' historical research library. Oh man, that's harsh.
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# ¿ Oct 17, 2013 19:36 |
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It looks like a Great War is about to break out in 1934 in my Victoria 2 game. Is there any way to extend the playtime so I can at least see how the war would end? Edit: Crisis averted, none of the other Great Powers wanted to ally with Fascist half-France I guess. It'd still be nice to know for future reference, though. Empress Theonora fucked around with this message at 03:13 on Jan 6, 2014 |
# ¿ Jan 6, 2014 03:10 |
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PleasingFungus posted:Let's hold off on suggesting that new mechanics be brought to other games before we see them actually work in the original game. Ah, thanks! I'll do that if something interesting is happening in 1935 the next time I play.
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# ¿ Jan 6, 2014 04:15 |
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I had fun just playing with New Nations Mod, which didn't really add any new mechanics but led to lots of neat new tags popping up. I'm playing on a brand new computer though so YMMV re: slowdowns caused by a proliferation of tags. I'm also looking forward to Wiz releasing the V2 scenario from his Azerbaijan mega-LP.
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# ¿ Jan 10, 2014 00:56 |
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ZearothK posted:Yeah, also on the subject of tags slowing down the game... That was a big deal back in the EU3 days, but not really in the current incarnation of Clausewitz. Active tags can increase overhead (since there are more countries making calculations), but just their existence doesn't do that much, at least from my experience. Someone more familiar with the engine may correct me. Doesn't V2 use the old EU3-era version of Clausewitz, though? I mean, I wouldn't know how that affects tag performance since my computer seems to run it like a champ regardless, but I guess I guess just assumed that the current incarnation of Clausewitz wasn't around until the CK2/EU4 era.
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# ¿ Jan 10, 2014 06:22 |
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Rogue0071 posted:I've pretty much stopped thinking of EvW as a cold war game and now think of it as a (probably bad) WW3 game. Every bookmark is a war, the one politics dev diary revealed it will have a less complex internal government system than even HOI2 with only head of state/head of government for countries, and almost all of the dev diaries have been about war. Why are all the flags in EvW super raggedy for no reason?
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# ¿ Jan 10, 2014 10:37 |
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Who should I message about being reinvited to ParaSkype? I guess I left it when I'd gone a while without playing Paradox games.
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# ¿ Jan 13, 2014 03:56 |
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So, are there any decent LPs of March of the Eagles floating around? The MotE segment of Wiz's Azerbaijan LP has always made me curious about it, but not curious enough to plonk down $20 for it yet.
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# ¿ Jan 14, 2014 09:52 |
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I think that in order to capture the furious streetfighting seen in battles like those at Stalingrad or Berlin, HoI4 should have provinces for individual city blocks.
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# ¿ Jan 16, 2014 04:09 |
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grancheater posted:Um, of course none of the secret projects is Rome 2. The new Rome game is a reboot. The AGOT mod kind of does that if you play as Daenerys before she gets set up as queen of Mereen, but it's very on rails and not really a basis for a full game.
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# ¿ Jan 17, 2014 02:41 |
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We'll find out on January 23rd.
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# ¿ Jan 20, 2014 20:55 |
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DrSunshine posted:Help how do I industrialize as the Shire??! You need to get sphered by Isengard and hope that the Scouring of the Shire event never happens.
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# ¿ Jan 21, 2014 23:51 |
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Patter Song posted:Sengoku's biggest problem was the tiny scope. You can't do what Toyotomi Hideyoshi did and send all your problematic samurai off to die in a meat-grinder war in Korea because Korea's not on the map. You can't even play as Toyotomi Hideyoshi in the first place because the game starts 100 years before his birth. The most famous parts of the Sengoku cannot be modeled in Sengoku. I'd love to try to keep the Fujiwara in business.
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# ¿ Jan 23, 2014 20:44 |
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Pakled posted:As much as people complain about geographical inaccuracies in Paradox games, they've really taught me a lot of geography. All the time nowadays I come across references to small and obscure cities in Europe and find myself thinking "Hey, I know where that is! I fought a war over it once." I've gotten really good at guessing the answers to geography questions on Jeopardy, anyway.
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# ¿ Jan 24, 2014 00:49 |
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NihilCredo posted:I think the not-so-hidden secret here is that it's a CK2 story happening in a WW2/Cold War setting. Well, there is the martial skill improvement ambition event chain with the mysterious warrior from the east...
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# ¿ Feb 23, 2014 11:29 |
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Patter Song posted:So Paradox did a cool thing on their forum for International Women's Day and put up posts listing various famous and influential women from the periods covered in their games. Predictably, the two I checked both had people who are upset about even giving women one day of focus every 365 complaining, and I'm sure the other threads were similar. The posts themselves are a pretty cool thing that Paradox did, anyway.
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# ¿ Mar 8, 2014 21:02 |
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BBJoey posted:Meanwhile a poster in the HoI 4 How We Changed the World thread has uncovered the truth behind International Women's Day : Wow, yikes. Yikes.
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# ¿ Mar 11, 2014 01:18 |
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YF-23 posted:I'm thinking about how clausewitz games are made and how they run and I think about your suggestions and I'm 90% certain the games would run slow as hell and take up way too much RAM if they got that kind of redesign. What if instead of bothering with abstractions like "provinces" or "trade goods", Paradox just made the game a 100% accurate simulation of every individual person and object in the world?
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# ¿ Mar 16, 2014 23:24 |
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Drone posted:Unfortunately NNM is no longer being updated, right? NNM worked fine with the last V2 game I played like a couple of months ago, and it hasn't been patched since then.
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# ¿ Mar 23, 2014 10:39 |
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So what's a good country to pick for learning the ropes in March of the Eagles? Is it better to just jump right in as France or Britain or something, or play one of the middle-tier great powers like Austria or Prussia or whatever?
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# ¿ Mar 26, 2014 22:39 |
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And here I was hoping we could discuss what a nice job Paradox did designing a female character without some goon posting about whether or not they'd like to have sex with her.
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# ¿ Apr 6, 2014 08:48 |
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# ¿ May 15, 2024 05:21 |
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Really, I'm not really sold on the idea of any WW2 games that let you play as the Nazis. Which is most WW2 games, I guess.
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# ¿ Apr 13, 2014 09:49 |