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I might be wrong (in which case, I was staggeringly unlucky), but I think the pig needs open ground to find a truffle, too; at least, I got none at all for weeks when I had the little oinky bastards in a fully grass-covered pen, but got two immediately as soon as I scythed down half of it.
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# ¿ Mar 18, 2016 01:02 |
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# ¿ May 10, 2024 14:59 |
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Dragongem posted:I've played for 40 hours and I never knew this Even worse: I've played for 64 hours and only realized half an hour ago that there are equipment slots at the lower left in the inventory window. I did all 120 mine levels and 25 Skull Cave levels with my boots and rings sitting in my backpack the entire goddamn time.
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# ¿ Mar 19, 2016 01:14 |
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Steelion posted:really though, you'd think the fact that my rabbits just occasionally shed an entire foot would run afoul of some regulation or another Yoba worship, man. It's...it's just not a wholesome place.
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# ¿ Mar 19, 2016 07:57 |
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Tuxedo Catfish posted:Of course I plant vegetables... in my front yard, as a hobby. My livelihood is the greenhouse full of Ancient Fruit. So far I've got five plants growing and I'm just rolling them through the seed extractor to make more, while filling out the rest of the place with starfruit...all of which go into the keg barn next door (no animals, just kegs), because if you're going to do something this pointless, you really have to go all the way with it.
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# ¿ Mar 22, 2016 10:10 |
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Bad Seafood posted:I've only just started herding animals on my main farm. Do they continue to produce through winter?
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# ¿ Mar 22, 2016 19:14 |
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Am I right in thinking that once you've got a galaxy sword and more iridium bars than you will ever be able to use, there's no reason to ever go back down into the Skull Cave except for personal amusement? There's nothing else in particular down there that isn't just as easy to get elsewhere, right?
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# ¿ Mar 25, 2016 20:55 |
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Captain Invictus posted:This was added in a recent patch, yes. Pam now talks about how "grumble grumble guess I'll be popping a pizza in the microwave tonight..." etc I suspect that none of the potential in-laws really had anything added to their dialogues post-marriage. If they did, it wasn't a lot.
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# ¿ Mar 28, 2016 01:14 |
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Holy crap, that's beautiful. I did a similar thing using cheese presses, oil makers, looms, and mayo machines, but not all the way around, and it didn't look nearly as pretty as that. Time to put all those extra bat wings to use, I guess!
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# ¿ Mar 29, 2016 00:24 |
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Ville Valo posted:I'm starting Fall of Year 2 and am just missing a rabbit's foot to finish the community center. I've had a rabbit since Summer 1 and never seen one. Does it make sense to buy a bunch of rabbits right now, or will there not be enough time for them to mature by end of Year 2? I assume community center factors into scoring. As a backup plan, visit the traveling merchant every Friday and Sunday and hope for the best -- I bought a foot for my community center from there something like two seasons before I got a single one from the coop.
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# ¿ Mar 29, 2016 00:29 |
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GotLag posted:Is there any point in opening barn doors in winter? I have a heater, does opening the door counteract that? ...since the animals aren't going to go outside in winter, ever, you have no reason to open the doors.
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# ¿ Mar 29, 2016 06:32 |
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Captain Invictus posted:I am concerned about the parenting in Stardew Valley though, allowing an anklebiter free reign of the house while both parents are out seems like a surefire way to a dead baby Especially since nine times out of ten, one of the little monsters is standing in the friggin' living room staring me down as I'm heading off to bed.
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# ¿ Mar 30, 2016 00:28 |
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Captain Invictus posted:if the crab pots are in a line, looting them pauses the game, so even with all my pots it only uses like an hour in game to loot them all.
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# ¿ Apr 1, 2016 22:03 |
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MisterBibs posted:Do both chickens and cows want to go outside, eat a combo of hay and grass, and need to be fenced in, or just cows? As far as fencing goes, none of them care one way or the other -- the only reason you'd want a fence for anything other than aesthetic purposes would be if you're raising pigs, so that you can keep all the truffles within one easy-to-search area. Captain Lavender posted:What's really sticking in my craw is the Void Egg. I'm halfway through my 3rd year, and I haven't seen one at the cart or in this supposed random event. I have a theory though: I've heard that the random event is triggered when you upgrade your coop. I did that the very moment I had the resources to do it, and I filled it with livestock immediately. I'm wondering if not having an empty slot in there prevented the event. I can absolutely confirm that any eggs incubated in a coop that's already full just stay in the incubator until you finally make room for a new bird, which was unexpected but nice. Trilobite fucked around with this message at 07:00 on Apr 2, 2016 |
# ¿ Apr 2, 2016 06:54 |
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The animals have to mosey over to the grass before they can eat it -- they pretty much devour everything closest to the coop and the barn. (Which is okay, because it gives me a big bare patch of ground for the pigs to do their jobs.) As a practical matter, though, it's probably not going to be an issue. They don't have anything else they need to do but eat, so if they have to walk farther before they can, big fuckin' deal.
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# ¿ Apr 2, 2016 08:45 |
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Elendil004 posted:I have been at 9 mining and 9 combat for a long time, does it just take a lot to get to 10 or am I doing something wrong? Making three trips as deep as I can in the desert mine a week and have been for a couple seasons.
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# ¿ Apr 3, 2016 23:42 |
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Grozz Nuy posted:Quick question, since the wiki is kind of unclear on it: how exactly does pigs producing truffles work? I'm closing in on finishing the community center and it's one of the last things I need, and the wiki says 'produced every morning when the pig is left outside'. Should I be leaving the barn door open overnight (which I'm currently not doing because I read it makes the goats sad) or is that unnecessary and I'm just not finding wherever the pig has dug it up? It just reached adulthood a couple days ago and is at one heart, if that matters. What I haven't seen is truffles appearing when I'm not actually hanging around my farm -- if I get out of bed and gently caress directly off to the mines or the beach and don't come back until all the animals have gone back indoors, the barnyard's empty. (Which would make sense, if pigs could dig up truffles when you weren't on the same map as them, it'd be pretty much the only thing on your farm that worked that way.)
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# ¿ Apr 7, 2016 07:34 |
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prom candy posted:I like the use of machines in lieu of fences, this'll actually solve a problem I've been having with my oppressively small animal yard. If you missed it, Dr. Stab posted this earlier in the thread, which pretty much revolutionized my whole barnyard. (Finally, a use for all of the refined quartz and bat wings cluttering up my crafting chest!)
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# ¿ Apr 8, 2016 22:11 |
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Poil posted:Is there a way to buy some bookshelves? I'm really missing furniture that aren't chairs, lamps or plants. You'll just have to cross your fingers and hope that you get lucky some day and find a bookcase instead of a random house plant or THE ENTIRE loving BIRCH COLLECTION OH MY GOD ROBIN YOU BUILT MY GODDAMN KITCHEN AND KNOW MY CABINETS ARE DARK WOOD WHAT THE gently caress AM I SUPPOSED TO DO WITH THIS BULLSHIT.
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# ¿ Apr 9, 2016 03:19 |
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GotLag posted:I had another go at the Legend (on the second-last day of the season, no less) and caught the first one I encountered. But I only caught it because it was hardly dodging, or dodging in directions my reel was already moving. I kept fishing for the rest of the day (because why not) and I encountered 3 more Legends Are you sure those other fish were also the Legend fish (complete with little hat), and not just Lingcod or something? Or does the game only register that a legendary fish has been caught on the morning of the next day? (Because I did like catching some of the other legendary fish, and wouldn't have minded the chance to get multiples of 'em.)
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# ¿ Apr 9, 2016 21:33 |
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Paul.Power posted:I remember someone suggesting postal workers and a post office at some point. If nothing else, it'd be cool to be able to send mail as well as receive it.
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# ¿ Apr 10, 2016 19:09 |
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IAmTheRad posted:Abigail dyes her hair. It's been said by Caroline as well as Abigail.
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# ¿ Apr 29, 2016 03:05 |
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Disgusting Coward posted:Man is there any point whatsoever to a slime hutch? ...honestly, it doesn't make any sense to me, either. Maybe it's some pure, bloody-minded completionist impulse at work, or maybe some people just like having a stone bunker on their property full of homicidal blobbies. You can do whatever you want in life.
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# ¿ May 4, 2016 23:37 |
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Tenebrais posted:You can't put them to work, exactly. You'll just wake up some mornings to find they've done you a favour - watered some plants, or fed the animals, or repaired some fences, or got you a gift. You can't tell them what to do. Which is fine, really. Sometimes I wish there was a way to hire a farmhand, but I didn't get married because I was counting on my spouse to perform useful labor on my behalf regularly. No, I got married because I was counting on getting a free stardrop eventually, plus I knew it would please my dead grandfather enough for him to give me a cat statue that shits iridium every day. That's what marriage is about.
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# ¿ May 12, 2016 06:21 |
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Mazz posted:Can't wait for 1.1 at this point No lazy evenings of fishing for me 'til 1.1 is out, I guess.
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# ¿ May 28, 2016 22:58 |
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Yeah, I can't really disagree with either the pro-fishing or anti-fishing crowd. Depending on where you are in the process, both opinions are entirely valid. I bounced off of fishing pretty hard early on; the instructions were rudimentary to begin with, and honestly, I think I didn't even see them, so the whole minigame was just an inscrutable mess. Later on, I read about and watched some videos about it, and that got me to sit down and try it again. It was still stressful and occasionally frustrating, but less so than mining, so it was a good backup activity for a day. And then the fiberglass rod unlocked, and finally I got how fishing worked, and fishing became this fun, relaxing thing to do. I genuinely looked forward to spending an entire day fishing, which is not at all what I expected when I was handed that first fishing rod.
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# ¿ Jun 26, 2016 23:41 |
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MacheteZombie posted:Pretty sure if you walk into your dog/cat they move the direction your moving, just a little bit at a time though. I figured it was retribution for something, like maybe the cat was getting back at me for putting down scarecrows all over the fields so there weren't any birds for it to murder.
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# ¿ Jul 8, 2016 01:16 |
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limp_cheese posted:Do the ripples show up often enough for me to carry around the copper pan all the time and are the minerals and ores you get actually make it worth it? If you've got a lot of free inventory space anyway, what the hell, bring it along -- but it's mostly just a curiosity, like the slingshots. You get more ore, more reliably, from pretty much anything else.
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# ¿ Jul 9, 2016 05:26 |
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Bieeardo posted:I'm probably going to get rid of my pig and my rabbit, even still. The duck and the goats produce consistently, every other day, but those two are a complete crapshoot.
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# ¿ Jul 15, 2016 01:49 |
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Okuyasu Nijimura posted:I built a slime hutch because Sebastian, the man who doesn't lift a finger to care for our child and only sometimes fills a pet water dish, said it would be a "fun hobby for us."
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# ¿ Aug 28, 2016 07:21 |
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gmq posted:Are you absolutely sure? The wiki says that high luck increases the chances of finding coal. But bad luck = more monsters = more dust sprites = more sooty little corpses that can drop coal than you'd get on a luckier day. Basically, you can mine your coal on a good day, but you can also fight for it on a bad one.
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# ¿ Sep 11, 2016 22:21 |
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Solumin posted:Stardew Valley isn't all about money, but could focusing on animals be fun? Raising animals had a lot of hurry-up-and-wait going on with it: I felt slammed with a lot of different tasks running concurrently right at the beginning, and then was stuck with a lot of waiting around for the machines to finish turning the eggs and milk and truffles into something valuable. It wasn't bad, but it didn't hit the sweet spot that tending to the fields did. YMMV.
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# ¿ Sep 30, 2016 01:46 |
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AreWeDrunkYet posted:Do y'all fence in your animals? Also, I use artisan machines (cheese presses, mayo machines, oil makers, etc.) instead of a fence on the side facing the farmhouse and lightning rods on the other two sides, so once I've got them fenced in, I don't have to do anything at all to keep them that way. Just lay down enough grass in there at the start of a season to keep pace with their appetites, and then collect the money.
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# ¿ Oct 14, 2016 22:20 |
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Omnicarus posted:And you can make Truffles the only crop you need. A barn of pigs will find between 15k and 30k of truffles a day. An iridium truffle is actually worth more than truffle oil.
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# ¿ Oct 17, 2016 06:02 |
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Meridian posted:Now that I have a metric fuckton of berries to keep my jelly and wine operation going I am considering selling my cows and goats in favor of pigs.
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# ¿ Oct 18, 2016 00:19 |
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I'm honestly amazed at how massive some of the fields posted here are; holy crap, it must take you people entire days to deal with the start of a new season, let alone bringing in the harvest. I'm away from my gaming computer at the moment so I can't post a picture, but I've been really happy with the latest iteration of my farm. It's one tall 15x26 rectangle consisting of: - a junimo hut at the very top (so add a 3x2 rectangle to the top of the 15x26 like a little hat, I guess), - a 15x15 square (9 iridium sprinklers) directly below that, - two 6x3 rectangles (4 quality sprinklers) on either side of a 3x3 space (junimo hut + a 3x1 strip of paving) directly below that, - and one 15x5 rectangle (3 iridium sprinklers) at the bottom. It's only 320 crops, but only needs 5 scarecrows (2 on either side, 1 centered at the bottom); I can till and plant the whole thing easily on day 1 and ignore it for the rest of the season because everything's fully covered and automated, which suits me fine. I've also thrown in a couple of satellite beehive clusters, one just west of the second scarecrow on the west side, basically putting a quality sprinkler and 8 flowers down at the edge of what the scarecrow can cover, and then arranging 54 (on the west, 56 on the south) hives around it for easy harvesting. I have a bad habit of misclicking and pulling out flowers when I'm hurrying, so it's all set up to keep me from ever coming within 1 square of the actual flowers. I'm genuinely proud of the hives, they're probably the second most lucrative thing I've got going on my hobbyist/little-bit-of-everything farm, trailing the ancient fruit winery by a lot but coming in ahead of the truffle oil production line. The rest is fairly predictable -- a keg barn next to the greenhouse, a simple orchard, some crab pots in the little pool, a couple of tightly planted and neatly arranged fields of tapped trees, a barn and a coop butted up against each other and "fenced" with lightning rods and machines, and the southwest corner left alone because I can't be arsed to go that far to do chores. I figure if I can get everything done before noon and then gently caress off to do something else, then I've won farming.
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# ¿ Oct 24, 2016 08:13 |
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Dr. Stab posted:They gather everything in a 17x17 square, centered around the door of the hut. It takes them real time to do it, so if you end the day early, they might not have collected everything. It's still a bargain price for them -- just having them around to deal with hops in the summer makes them worthwhile. I still wish I could hire Shane or Linus to deal with the livestock, but I'm glad to have those dopey little gumdrops enslaved to my agricultural empire.
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# ¿ Oct 26, 2016 20:14 |
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Rutibex posted:Should I buy Rare Seeds from the cart and fill the rest of it up with Sweet Gem Berries? That said, the sheer excess of a greenhouse full of sweet gem berries certainly has its appeal.
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# ¿ Oct 27, 2016 06:09 |
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You could always wait a day to delay the first harvest so it'll sync up with the second group, if you really want everything to be harvestable on the same day. (The crop timer resets when you harvest, not when the crop first becomes harvestable.)
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# ¿ Oct 27, 2016 09:07 |
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Tatsuta Age posted:Is there even a point to making truffle oil out of iridium truffles (edit: beaten to the punch by Avalerion, so I'll add that it's slightly worth your time to put normal dinosaur eggs into a mayo machine if you're an Artisan, but silver and gold star dino eggs are worth more as-is.) Trilobite fucked around with this message at 21:48 on Nov 4, 2016 |
# ¿ Nov 4, 2016 21:32 |
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# ¿ May 10, 2024 14:59 |
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Legs Benedict posted:There's a big difference between "optimization" and "min-maxing", imo. I'm not interested in the latter, which would involve using Deluxe Barns instead of sheds for all my poo poo.
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# ¿ Nov 4, 2016 22:51 |