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AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Blitz7x posted:

Didn't see this answered and I have the same question

A quick glance at the 00_cb_types.txt file tells me that Great Holy Wars are only unlocked at 1100 AD.

code:
			OR = {
				AND = { 
					religion_group = pagan_group
					year = 1100
				}
				AND = { 
					religion_group = christian
					year = 1090
				}
				AND = {
					religion = sunni 
					year = 1187 # Allow if the Caliphate has survived this long
				}
				AND = {
					religion = shiite 
					year = 1187 # Allow if the Caliphate has survived this long
				}

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AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
I think Great Holy Wars are seperate from Prepared Invasions. I'm not sure that Great Holy Wars (or any of the Crusade equivalents) have a realm size component (though I've never actually seen a successful one so I don't know >__>)

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Lord Lambeth posted:

where is the settings.txt?

Should be in Documents->Paradox Interactive->Crusader Kings II

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Nightblade posted:

Actually if I'm reading the battle_events.txt file correctly Berserker trait makes you immune to death, maimings and wounds in battle. You can still become incapable due to a blow in the head in battle, though. Unless there's some special death events for berserkers it's an extremely good trait for a commander, and it does correspond with IRL lore.

I've had a character die whilst having the Berserker trait.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
Who was his Tutor? If it was someone with Frankish culture, he may have been culture-converted by him.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Cumfart Vortex posted:

I have a question about the 867 AD start, why doesn't the Magyars get a second doomstack after their invasion, does it upset the balance too much? Because historically it's correct to give them a second one, only the Vikings were bigger plunderers of the time. The Magyars practically devastated entire France, Germany, Northern Italy, Eastern Spain, Bulgaria, Byzantine Empire in a century of plunder and raids, the Byzantine emperor paid the magyars taxes for fifteen years to keep them away. Their armies were almost always victorious, they even beat the whole Imperial Frankish army in 910. I know I might sound biased because of my nationality, but I'm basing this on history.

I thought they did get a second doomstack once they took the decision to become Kingdom of Hungary, and, well... http://forum.paradoxplaza.com/forum/showthread.php?692303-Big-Red-Blob-Hungary-growing-out-of-control-after-ToG

People in that thread mention possibly locking their second doomstack to only being able to raid, which would be great - as you say, the Magyars were huge raiders, but at present, they just steamroll conquests with that doomstack.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Captain Trips posted:

You say "blobbing" like it's a bad thing.

That would probably be because it is a bad thing.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Captain Trips posted:

This is a game set in one of the most violent periods of conquest in human history. And you're telling me the point of the game isn't to expand your empire as much as possible?

This is a dynasty game, not Medieval: Total War III. Gigantic blobbing isn't fun or really even a 'win' condition.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Dwarf posted:

Gonna quote this. I've looked in the Events and Common folder to no avail. I think it'd go a long way towards giving Christians a fighting chance.

Common->cb_types->00_cb_types.txt CTRL-F for CB_NAME_CRUSADE and it'll show the years that crusades can be called for religions - the default is 1090 for Christians, 1100 for Pagans and 1187 for Muslims.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Nightblade posted:

Would expanding the map towards India make sense for the period?

It would make a fair amount of sense. From the 8th century onwards, Muslim invaders - first Arabs and then Turks started encroaching into northwest India, and modelling India (for a given degree of accuracy) with the base feudal mechanics of CK II wouldn't be too difficult. Although of course, you'd then have some people whining about their pure Nordic realm being overrun by a horde of Tamil courtiers.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
Low moral authority makes heresies more likely to arise, and I think high moral authority gives a bonus to conversion.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Strudel Man posted:

That's...:psyduck: Did you use rivers? Is there a river route that gets down near there?

The Caspian Sea is treated as a River, and there's some Russian river that connects it to the Baltic, IIRC.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

LowellDND posted:

What are the best demenses? Im using the Duchies of York and Essex, with Middlesex being the capital.

The Duchy of Sicily, Duchy of Tunis, Duchy of Baghdad are all fantastic single-duchy desmesnes. In Egypt, any combination of Cairo/Damietta/Alexandria and in Persia, the duchies of Hamadan and Kermanshah. For the Byzantines, Nicaea, Thessalonica, Adrianople and Thrace are great.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
What are some good Desmesnes within the Holy Roman Empire? Most of the German duchies seem rather unexceptional compared to, say, Byzantine, Persian or Egyptian duchies.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

jpmeyer posted:

Flanders has 31 holdings, which is right behind Baghdad with 32 as the 2nd largest duchy. Brunswick has 25 holdings in 6 counties. Cologne has 22 in 5 counties (right near Flanders, although 11 counties will almost certainly go over the demense limit). Holland has 17 holdings in 4 counties and Brabant has 16 in 3, so if you get your legalism high enough you can partner that with Flanders.

Ha, darn, I'd forgotten about Flanders since it starts as French... and somehow missed Brunswick entirely. Thanks!

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
Has anyone tried modding Prepared Invasions for non-Vikings? It sounds like it would be a godsend for helping create large armies for Crusades, for instance, but would probably break the game if it was just flat-out a thing Catholics could do.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Torrannor posted:

Just a thought, but Haraldr Fairhair (Yngling) is one the few rulers whose dynasty would still be important in 1066. The others are of course Rurik, the Abbasids and Hashimids in Arabia, King Almos Arpad of the Magyars/Hungary, the House Cisse ruler in Ghana, the Bagriatoni King of Georgia and Björn "Ironside" af Münso of Uppland.

I believe the Capetians are around in 867 - I think they own the Duchy of Anjou (but no counties in it) and some random counties in the Duchy of Burgundy. The Premyslids (Dukes of Bohemia in 1066) are counts of Prague in 867. Those are the only two I've spotted so far.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Jastiger posted:

So I have a question or two...again.

What does it mean to have "The Wrong Government Type?" This guy I promoted to own a county is all mad that its the "Wrong Government Type". What does that mean?

Vassals that have a city or church as their primary holding instead of a castle won't like you as much.

quote:

Why are some of my Dukes mad that they don't have a county? I have a Duke that has 3 counties, a pretty substantial holding, and he's mad he's not the leader of a particular county. Well he's the DUKE of that county, why is he pissed off he isn't the leader of that one county? Its in his duchy, why mad!? It's killing me.

Click on the coat of arms that is his duchy, and tick the "De Jure" box in the top right - the counties that are De Jure are ones he'll want to control. You can make him not mad by either giving him the county if you own it, or using the "Transfer Vassal" option in the Diplomatic Menu and selecting whichever dude owns the county.

quote:

How long can I generally raise a levy before they start hating me?

I think the "liege has raised levies too long" penalty kicks in after two months, and rises every week after that.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
The contest winning events are a bit disappointing. The Mande and Suomenusko ones are alright, but the third winner is a horribly broken Norse event which gives you two choices (and a third if you're greedy) - one choice gives you 100 gold and prestige and the Zealous trait, the second costs you 100 prestige and the third costs you 100 prestige and gives other Pagan rulers a negative diplomatic modifier towards you.

Meanwhile the quite nice Slavic events get the shaft, and the Slavs continue to be really anemic so that the already really awesome and fun-to-play Norse get more goodies. :/

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Belasarius posted:

I guess it is for the people that "role play" their characters and write epic sagas about them.

It's just flat out bad for roleplaying, is the thing. A mixed event where there's no standout good option is great (and/or a mod where traits aren't just mostly good/bad mirrors of each other), you can choose whichever one fits your character best without taking a big gameplay penalty as a result.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Dallan Invictus posted:

The way you write this it sounds like those submitted Slavic events are available somewhere?

Er, well they were submitted in the contest, and were in an earlier thread specifically about the treatment of Slavic Pagans compared to Norse. I'll go digging for them, though I'm not great at code and probably can't code them in as events.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
Here's the original Slavic Pagans thread http://forum.paradoxplaza.com/forum/showthread.php?688581-So-uh-what-the-heck-is-up-with-Slavs

Some of the events:

quote:

EVENT: Kupala Night

TRIGGER:
1) Character is a ruler
2) Character is Slav
3) Month is July or June

EVENT TEXT: As every year, it's the time to celebrate Kupala Night, an ancient festival of fertility. Ceremonies sancted by tradition are many. Lovers will jump over the flames of bonfires to test their dedication to themselves. Young girls float wreaths of flowers lit with candles on the rivers and pray to the Gods to gain forsight into their relationship fortunes. Unmarried women don't spend this night alone - they will go deep into the forest in search of the legendary fern flower which gives immortality and blossom only during this night. And of course there is a feast. How are you going to spend Kupala Night?

OPTION 1: Feast without me? No way!
(-5 gold)
(+5 prestige)
(1% chance of getting Drunkard)

OPTION 2: I think I will escort the ladies to the forest, just in case.
(+5 prestige)
(15% chance of falling in love in one of courtiers)

OPTION 3: Me and my <SPOUSE> will test our love in the fire!
(+20 prestige)
(+10 spouse opinion)
(5% chance of getting Wounded)

(IF SHY) OPTION 4: I will just stay at home...
(-10 prestige)

More info on wiki: http://en.wikipedia.org/wiki/Kupala_Night

quote:

EVENT: The First Haircut

TRIGGER:
1) Character is a ruler
2) Character is Slav
3) Character have a son
4) Character's son reaches the age of 7 (event fires on his 7th birthday)

EVENT TEXT: The time has come. Years ago Gods blessed you with a son, who has now reached an age when he can officialy become a man in a rite of passage. Postrzyzyny, as the Slavs call it, marks the moment of transition to the world of men - your <SON'S NAME> will no longer be treated as a child. Cutting your son's hair means that you formaly recognize him as yours. As tradition commands, this special moment should be celebrated with a feast.

OPTION 1: By the glory of Perun and Svetovid, <SON'S NAME> is truly my son! Send the invitations!
(+10 relations with son)
(+10 relations with son's mother)
(-20 gold)
(+10 prestige)
(son gets +5 prestige])
(vanilla feast decision triggered)

OPTION 2: Alas <SON'S NAME> is my son, but I find no joy being father of this brat. Can somebody cut his hair?
(-20 relations with son)
(-30 relations with son's mother)
(-10 piety)

OPTION 3: <SON'S NAME> is neither a man nor my son - I renounce him as my heir!
(-100 relations with son)
(-100 relations with son's mother)
(son gets a Bastard trait)

Further reading on wikipedia: http://en.wikipedia.org/wiki/First_h...Slavic_culture
There is a lot of information about this custom on the Internet, however not in English.
Ideally there should be a separate trait for this (with some serious Diplomacy malus), but I choosed Bastard to make it all easier. Or maybe Option 3 should be avaible only to characters with Cynical or Ambitious, you decide.

quote:

EVENT: Dziady

TRIGGER:
1) Character is a ruler
2) Character is Slav
3) Month is March or September

EVENT TEXT: The day of Dziady has come. Today the spirits of dead fly free acros the world of the living. Every Slav has to prepare food-offering to gain their favor. Lights which will guide them away from the dark and lead them to their close ones are lit on the crossroads. Some even try to gain wisdom and guidance by summoning the souls of the ancestors through the dark magic.

OPTION 1: Let this fire guide you, let the honey and grits satisfy your hunger, o spirits!
(+5 piety)
(-1 gold)

OPTION 3: Who cares about the ghosts anyway?
(-5 piety)
(-5 prestige)
(loose Zealous)
(50% chance of getting Cynical)

(IF MYSTIC) OPTION 4: Guide, my pride ancestors! Show me the way! I command you!
(-10 piety)
(-10 priests opinion)
(10% chance of getting +1 to Learning, Diplomacy or Intrigue)

More info on wiki: http://en.wikipedia.org/wiki/Dziady

It's nothing major or gamechanging/breaking, but adds some quite welcome flavour to Slavic Pagans, I think.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Baronjutter posted:

I know paradox hasn't stepped up officially, but are there any mods that improve or totally rework how broken the system is?

When I play, I set all Decadence gain to 0. I find that Islamic realms are sufficiently kept in check by the fact that whenever a new ruler succeeds his father, he tends to have 15+ brothers/cousins/uncles that all have Strong Claims on his titles, and unruly vassals are very quick to press them even if the relatives in question aren't landed/able to raise substantial opposition on their own.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Knuc If U Buck posted:

Well I don't give a flying gently caress about the Paradox forum so I'll say whatever I like about things that get posted here. My point is, that from my perspective, there are people that are just as ridiculous who post here. At least I don't have to read Paradox posts because I don't actively read their forums.

Well your perspective's pretty skewed considering you don't read the Paradox forums. Or are you seriously saying that people being slightly annoyed over an event being fixed are at all comparable to open, unabashed racists?

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Knuc If U Buck posted:

Or maybe that's how Muslims historically dealt with brothers and uncles once they inherited.

It wasn't. Even the Ottoman system that this is based on did not work exactly like Decadence in CK II. Both the Iqta system used by Islamic states during the Medieval period and their methods of succession would be hard to accurately represent in CK II (just like a 'proper' Byzantine Empire that is less feudal than its CK II depiction), but the system used for Islamic succession in CK II is not accurate, it was only used by the Ottoman Turks, and only then outside of the scope of CK II

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

JGBeagle posted:

So I just got a new computer today (yay Christmas) and I'm slowly reinstalling my Steam games. However, for some reason CKII won't show any of my DLC anymore. It says I bought them but the launcher comes up blank. It's a new computer and a fresh install of CKII (twice even because I tried to follow someone else's solution to no avail) but I can't figure out why I can't use any of my DLC.

This happened to me, and though I have a mac, so the situation might be different, I solved it by checking CK II's Properties in Steam (Right-Click it in your library and a menu will show up, Properties is at the bottom), and de-selecting 'Enable Steam Community In-Game'. Hope that works for you.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Hammy posted:

There's a CB that let's you take unlimited coastal and single border counties, one at a time, from non-Norse rulers but I don't fully understand it. There are pagan counties on the Baltic coast that I can't take, yet every coastal Catholic county in England/Ireland seems to be up for grabs.

edit: reading the wiki, it seems that the coastal county CB only applies to non-pagans, while the CB for neighboring counties applies to any religion that isn't yours

It originally applied to all coastal counties, even pagan, but Paradox patched it because the Vikings were forming Baltic empires ridiculously easily, crushing all Slavic, Romuva and Suomenusko opposition.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

NewMars posted:

What conditions cause Holy orders to form and crusades/jihads/great holy wars to activate?

I don't know all the conditions, but when I played the Byzantines in 867, I caused Jihads to activate as soon as I owned the Duchy of Jerusalem - which also caused the Bektashi (Sunni Holy Order) to form. The Orthodox Holy Order (Knights of the Sepulchure, I think?) formed once I'd converted the county of Jerusalem to the Orthodox faith.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
New developer diary up for Rajas of India, looking at the Indian religions http://forum.paradoxplaza.com/forum/showthread.php?755281-Crusader-Kings-II-Rajas-of-India-Dev-Diary-2-Indian-Religion

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

A White Guy posted:

Of course, the worst screwup being the sacking of Constantinople. By creating the Empire of Latium, they probably hastened the death of the Byzantine Empire by 200+ years.

On that note, I've noticed that the Latium vs Byzantine scenario is surprisingly lacking. Latium is titular empire, so the Empire of Byzantium just grinds it down to nothing.

The CK2+ mod really expanded on it with a few events plus also adding in a few new kings, plus the Empire of Nicea. Unfortunately, when I used the CK2+ mod (a while ago) it ran like poo poo and was kind of buggy.

That was the fourth crusade, not the second.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

WeaponGradeSadness posted:

I'm pretty sure that's only for the three Indian religions, and only to one of the other two.

They did mention that it would be possible for non-Indian religionists to convert to one of the Indian religions, but they'd start as an 'Untouchable' (I know that makes no sense as far as the simplified caste system goes, I hope they change it to Shudra instead of Untouchable) with massive relations penalties, and have to work their way up from there.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Bloodly posted:

Heh. People would have paid for that Zombie April fool's joke. Instead it ended up a mod. Better or worse is hard to say.

I'd like to see something of the Inca with Guns.

Should be entirely possible with the changes they made to Horse Archers being a moddable 'Special Unit' dependent on culture. They explicitly mentioned modders could make it into gunmen (or wizards!)

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

YouTuber posted:

The only thing that stopped the Mongols going to the Atlantic was a succession crisis. Subutai literally was preparing to take on the entire Holy Roman Empire with just 20,000 troops. Just through a combination of avoiding bad fights, stringing troops out and just being faster than Infantry and Heavy Calvary they blew through all of Persia, Georgia, the Russian steppes, and Hungary.

That's not quite true - at least, there's more to it than just the succession crisis. The Mongols stopped advancing further into Central/Western Europe because the terrain wasn't suitable for their particular breed of horses, and the costs of advancing were greater than any possible reward.

If you look at the Mongols' invasion of Southern China, they used largely infantry armies of conscripted Chinese and Korean soldiers because the terrain was likewise really unsuitable for their traditional cavalry, and China was obviously a shitton richer than Europe during that time period, making the expense of its conquest worth it.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
The Indian portraits look better than Mediterranean at least (but Paradox pls consider a separate Dravidian portrait pack in the future when you have time, having all of India share the same facepack would make about as much sense as French and Bedouin characters sharing the same facepack), and the Turkish portraits look loving fantastic.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Torrannor posted:

I don't own any EU games, so there is no problem! I wonder what tech groups the Indian faiths will get since I think Buddhism has a tech bonus in CK2.

I asked in the patch notes thread on the Paradox forums, and the factors that determine tech levels in CK II->EU IV conversions are still high tech levels in CK II + ownership of key provinces (which happen to all be in Europe, but are apparently moddable)

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Toplowtech posted:

Crusader Kings II: Rajas against the machine

This one - it has to be this one.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Thrasophius posted:

Indeed CK2 isn't a game that needs a witty title to get people in the thread. If you're a CK2 fan and you see a CK2 thread that's all the encouragement you need, or at least that's all I needed.

It's not about getting a witty title to make random people go 'oh wow that's a mildly funny joke, I should check out this grand strategy game', you know. It's just for a fun little injoke.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Earwicker posted:

Well a map of all of Eurasia would be great and maybe all of Africa. I don't think nearly enough is known about what was going on in the Americas in this time period for it to be possible to set part of CK2 there.

It's unfortunate, because yeah, we know very little about American history at that point, there'd have to be an obscene amount of straight up made up characters/dynasties etc. but the CK II model focusing on interpersonal relationships would work so well with the Altepetl citystates of Mesoamerica.

I'd also love to see a mod or expansion to Southeast Asia, for the same reason with their 'Mandala' political system.

AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.
Still throwing my vote in for Raja Against the Machine though Jainghis Khan is great, too.

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AdjectiveNoun
Oct 11, 2012

Everything. Is. Fine.

Sulla posted:

Are there any late Roman empire mods for CK2 yet? I'm thinking this could even be a good idea for a new DLC, now that we have unified revolters, invasion CBs, raiding and of course event-spawned hordes. Of course the proto-feudal structures wouldn't be 100% accurate but it's not like we have that now anyways. I think it'd be fun.

There is one called 'Saeculum Obscurum' or something like that, but it's a few patches behind as the mod creator focused on university studies instead, though he's said he plans to work on it again soon.

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