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quote:* Clarified Live Wire’s tooltip to indicate that it triggers off the 5th critical hit.
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# ¿ Jun 9, 2013 21:03 |
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# ¿ May 4, 2024 03:01 |
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What gets me isn't that it's worse than other DPS elite passives, it's that it's only marginally better than a non-elite passive.
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# ¿ Jun 9, 2013 23:02 |
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Marx posted:My least favorite part of the game is the City of the Sun God, which is the second part of Egypt. The storyline is interesting, but the environment just feels horrible. It's a giant 3d maze of valleys and ledges and navigating it for the first couple of times is obnoxious.
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# ¿ Jun 11, 2013 04:29 |
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Hey guys, if you were thinking about buying anything with your Last Train to Cairo tokens, you might have to wait til maintenance!
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# ¿ Jun 15, 2013 17:12 |
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If you disassemble a taco, you get a nacho. Where the filling goes, nobody knows. Maybe they ARE magic. Also I've found that hammer/shotgun is a godsend for tanking with lovely gear because between Stonewalled, Trucker, Defensive Turret, Shotgun Turret with Improved Blasts, and Raging Volcano, it's stupidly easy to just pile up a ton of zero-effort mitigation on really short cooldowns. On the other hand, its AoE threat is kind of sketchy if you can't slot raging volcano because Ground Pound doesn't give bonus threat and Grand Slam doesn't proc Breakdown on targets hit by the AoE. OneEightHundred fucked around with this message at 21:11 on Jun 16, 2013 |
# ¿ Jun 16, 2013 20:52 |
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Ninja nerf discovered: Apparently you can completely avoid damage on Ur-Draug by running around a pillar because the Cleave windup is so slow that you'll LOS him before he finishes casting it. Your fun will be short-lived, however, because he'll eventually hit you with a 10-second uncleansable root with the tooltip "You've made the Ur-Draug mad!" and probably follow it up with Slam.
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# ¿ Jun 18, 2013 14:14 |
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Toshimo posted:Machine Tyrant (and legit 3/6 HF) are pretty much the best fight in the game. Why anyone wouldn't want to do them is beyond me. And yes, Cleanup needs to go away. They could easily fix the problem by just making Cleansing Drone follow your defensive target instead of your offensive target, or just making cleanses as easily available and simple to activate (i.e. hitting your defensive target instead of self or offensive target PBAoEs) as purges already are. OneEightHundred fucked around with this message at 06:11 on Jun 20, 2013 |
# ¿ Jun 20, 2013 06:02 |
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KaneTW posted:Rift chloromancers OneEightHundred fucked around with this message at 14:20 on Jun 21, 2013 |
# ¿ Jun 21, 2013 14:18 |
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Cheston posted:One of the Elites makes a volcano! e: Speaking of confusing spell appearances, it took me a bit to figure out that Reap and Sew was actually that and not some boss mechanic I was supposed to run away from. OneEightHundred fucked around with this message at 00:27 on Jun 23, 2013 |
# ¿ Jun 23, 2013 00:07 |
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Expect Binding to be the most useful if it procs for every enemy hit.
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# ¿ Jun 24, 2013 04:08 |
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Fewd posted:Some are also gnarly old angries of an earlier mmorpg generation. Old habits die hard and for example in EQ it was considered really dickish to intervene with other peoples fights unless asked to do so. Etiquette was very different back then.
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# ¿ Jun 24, 2013 06:58 |
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Rookersh posted:Please tell me this goes insane places orcane posted:Get three round burst and possibly suppressing fire then ignore the outer ring for a while. Don't spend too much on self-healing if you can just kill things faster instead.
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# ¿ Jun 26, 2013 05:01 |
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Cheston posted:It's a flat 40% increase to your penetration chance unless you're already at 60% or above (unlikely, unless you're QL10 and in Kingsmouth), so I wouldn't worry about wasted potential as compared to Deadly Aim. Bloody Pancreas posted:Yeah, i read tech reviews recommending DX11 over 9 for this game. How noticeable is the difference? And is it something a better computer can handle?
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# ¿ Jun 27, 2013 02:11 |
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Dark_Swordmaster posted:This game has GREAT use of tessellation on the ground. The two versions aren't really very different, the only thing I've noticed that's particularly different is that it seems like DX11's skin shaders don't redden to an obnoxious extent as often. GEMorris posted:Dreamworld is funcom's name for bees OneEightHundred fucked around with this message at 03:45 on Jun 27, 2013 |
# ¿ Jun 27, 2013 03:21 |
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Cleretic posted:While we're sharing screenshots, for people who don't bother looking, this turned up in Agartha.
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# ¿ Jun 28, 2013 02:37 |
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I'm seriously considering writing a defragger for those RDBs just to make this game's not-installed-on-an-SSD performance not go from terrible to even more terrible after every patch. e: Stealth change since the hotfix: Jumping off Agartha and getting teleported back to the top no longer triggers a load screen. It looks like they changed some spell effects too, Blowout, Ground Pound, and Shockwave look much different now. There's also a bunch of Orochi stuff all over Shadowy Forest that didn't used to be there, but not sure if that's from this patch or the last one. They also removed the terrain-jump shortcut across Fang Run, gently caress you Funcom. OneEightHundred fucked around with this message at 04:29 on Jun 29, 2013 |
# ¿ Jun 29, 2013 01:50 |
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Apparently the 1.7 patch shat up the combat numbers or something, nightmare enemies are blocking a lot more and getting penetrated a lot less, even and everyone's DPS is suffering a lot as a result. As in, way beyond what would be explained by the multi-hit nerf.
OneEightHundred fucked around with this message at 08:38 on Jun 29, 2013 |
# ¿ Jun 29, 2013 08:34 |
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One thing to keep in mind for questing stuff is that it looks like the "multi-hit abilities" that got nerfed includes AoEs, so you'll probably be doing substantially less damage if your soloing strategy involves using an AoE builder.
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# ¿ Jun 29, 2013 16:10 |
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Just rolled an alt and I think Regeneration deserves a spot in the "ridiculously good low-level passives" list because the description is wrong and it actually lasts for 10 seconds, which is about a third of your HP restored.
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# ¿ Jul 6, 2013 09:37 |
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Fewd posted:Regarding the healer, if your buddy is aiming to heal the dungeons and all that, at least in my opinion it's easiest to start with fist and expand into blood. Assault rifle leeching is okay too but seems to take better gear to get full use out of it. IMO best thing to do if you're really interested in healing is get, in order: - Surgical Steel - The Scarlet Arts - Exquisite Corpse (use Angelic Aegis until you get it) - Empathy - Cold Blooded - Cauterize (use Nurture until you get it) - Healing Sparks (makes Surgical Steel more effective and procs Empowerment more) - Empowerment (use Out of the Woods until you get it) Also, start stacking crit rating because Empowerment is really good, but depends on continually getting crit heal ticks. Get Shadow Medic at some point at well. If you want to actually do damage in the meantime with the same weapons, get Finish the Movement (from Blade), Bloodline, and Blood Shot and just alternate those for hilarious damage.
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# ¿ Jul 8, 2013 14:30 |
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WarLocke posted:How pervasive is the cash shop in this game? Aside from that, if you don't want cosmetic items, you can safely ignore it. OneEightHundred fucked around with this message at 07:14 on Jul 17, 2013 |
# ¿ Jul 17, 2013 07:11 |
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WarLocke posted:Decent goon presence or would I be going in solo? Also I just remembered that some of the signet rewards need a token you only get from issue 6 and 7 missions, but I don't know if those are even the best signets, and if they are then the difference is marginal.
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# ¿ Jul 17, 2013 07:24 |
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Toshimo posted:Yeah. Savage Coast is like QL 3-4 and Blue Mountain is like QL5-6. A QL 10 weapon is total overkill.
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# ¿ Jul 18, 2013 18:52 |
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I think Chaos might be an exception to that because defensive cooldowns are really good for soloing and Fleeting Fortress makes the Chaos ones significantly better.
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# ¿ Jul 19, 2013 03:16 |
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For the newcomers, here's your handy soloing cheat sheet: - Buy some QL10 glyphs on the auction house and slap them on anything that takes glyphs. Stacking pen rating is particularly hilarious. - Focus SP mainly on getting a weapon to skill level 9 so you can buy a cheap QL10 on the auction house, you will kill poo poo much faster between the better weapon and not glancing. You don't have to completely forgo talismans, but you should pretty much ignore them unless there are some in your inventory that you can't equip AND you're not glancing at all. - Aim for about 3000 max HP. - Stupidly good skills for soloing: Hit & Run (in Kingsmouth at least), Regeneration, Breakdown, Raging Volcano, Clearing the Path, Elemental Force, Trucker, Raging Volcano, Improved Blasts + Shotgun Turret, and any defensive cooldown. - Melee weapons are absurdly good for soloing because defensive cooldowns give you a huge survival advantage and Breakdown gives you a huge damage advantage. - Don't do side missions that force you to go out of your way to complete them. - If you get an item that's not an upgrade, not QL10, and not a blue BoE, vendor it. If you get a rune and it's not "Sacred" or "Pure," vendor it. - You can repair at any vendor. - Get sprint upgrades ASAP (Quickened Anima at the faction dealers) - You can pick your respawn point when you die, also you can kill yourself with /reset combined with the previous fact to get places fast. - Every zone has a dungeon, find a group for the dungeon in the group finder if you're doing OK in the zone so you can get upgrades and the massive first-time-run XP payout.
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# ¿ Jul 20, 2013 02:40 |
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Rookersh posted:Chaos is Tanking, Shotguns are tanking/support.
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# ¿ Jul 21, 2013 00:26 |
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If you're going to solo as blood, consider getting Expulsion. Re: factions, the biggest difference between factions are some faction-exclusive story missions and, long-term, deck outfits. The faction missions are basically one mission involving running around bullshitting in your faction's city, and a horror mission that either resembles FEAR ( Templar: The MMO version of FEAR, and a dumb puzzle mission. Dragon: A stealth mission, and a mission that sends you to Silent Hill. Illuminati: A stealth mission, and some mission based in Quake 2's crate factory. Also goons seem to like the Illuminati handler a lot, and Dragon dialog is pretty much information-free deus ex machina dreck.
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# ¿ Jul 21, 2013 23:02 |
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HughGRect posted:We talked about the filth drakes flying around a couple days ago, and here are some screen captures I tool a couple minutes ago of the live server compared to the testlive server (patch hitting tomorrow) of the progression of the filth from Tokyo.
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# ¿ Jul 22, 2013 04:15 |
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If you want a blade/hammer soloing build then use this: http://www.badomens.net/calculator#01.09.09.0902.05230008g.051k.048401.09.058.09002.09.09.043.09000/5h7a5l7g4z6j7seqbi40504u9s6k6mep Basically unkillable and shits damage. Also someone said that Signet of Order was "the other good tanking head signet," so what's the other good one?
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# ¿ Jul 28, 2013 06:09 |
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Len posted:Thwoompa I know that you are an endgame player and have all the endgame gear. But you keep commenting on newbies and telling them how they should be playing if they were in the endgame gear. Nostrum posted:Which paths do you put SP into while leveling this? Just straight DPS? Do you just wear straight DPS gear? Also get Shoot 'Em Up last unless you need it for something else because Blade Torrent + Perfect Storm is only slightly worse. OneEightHundred fucked around with this message at 18:47 on Jul 28, 2013 |
# ¿ Jul 28, 2013 18:43 |
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Azubah posted:Is this what comes after Tokyo?
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# ¿ Jul 29, 2013 14:50 |
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I remember the Black House's damaging effect being called "Leave This House" None of it has anything on Scrapyard Edgar though.
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# ¿ Jul 31, 2013 06:59 |
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Cleretic posted:Edgar's ability names in Tyler Freeborn are good too. Unfortunately I don't remember what they are right now.
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# ¿ Jul 31, 2013 07:30 |
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Bauxite posted:If you really like blood/elementalism, you can make a build involving afflictions and using chain attacks. Blood/Ele is actually a really good spec, but what makes it good is that you can take Finish the Movement and Bloodline to spam out Bloodshot non-stop, and use low-resource consumers in ele (Blaze, Flame Strike, Mag Wipe) to both boost your average attack damage and keep Highly Strung up. Also if you really need a defensive ability on that, get Expulsion. Blood/Ele is also mainly for ST, if you want an AoE spec for soloing then take Blade because Clearing the Path is just way too good.
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# ¿ Aug 1, 2013 02:47 |
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Cheston posted:Did they remove /reset, or is it just not letting me for some reason? Killsion posted:Most are fine for story progression purposes etc, but once you get to endgame you are pretty much forced into something cookie-cutter. The problem is that the vast majority of mechanics suck for pretty glaring reasons. Afflictions and extra-hit skills suck (beyond using affliction as a trigger for bonus effects) because they don't pen/crit. Crit is underwhelming because penetration is absurdly better. Evade sucks because it takes way too much evade rating to get any, and it's spiky as hell on everything that isn't Machine Tyrant. "Paladin" soloing builds suck because it takes too much heal rating to beat just wearing one max health. Melee DPS sucks because it doesn't bring buffs, doesn't do much more than ranged, and gets poo poo on by the absolute deluge of bosses that either dump AoEs at their feet or force you to hide. Everything that triggers on impairs/hinders sucks because they're not good enough for something that's only usable once every 30 seconds. Most elite damage abilities suck because they either run into something else mentioned here, put CC immunity stacks on bosses, or have some other dumb limitation (i.e. rail turret doesn't pen/crit even though shotgun turret does).
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# ¿ Aug 2, 2013 07:52 |
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The only alternative to Cleanup that's even remotely usable on Machine Tyrant is to have absolutely everyone take Collaboration. Purges are a complete non-issue because ele can purge one target every 3 resources or purge an AoE every 10 seconds so who cares.
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# ¿ Aug 3, 2013 02:40 |
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Scrapyard Edgar skill list: Pshew-Pshew Orbitities Crazy poo poo Circus Dances Super Splash Leash Lash elhondo posted:Besides those two bosses then, it seems like the issue is that you're in a group with 3 DPS, all with the same attitude regarding CU (since, you only really need 1 person in the group to have it, for most fights). Maybe you could just advertise for players that have CU, and form the group that way (which is what I guess everyone else is doing that caused the issue to begin with). It's worse because Lifeburn is a terrible mechanic that doesn't really do anything interesting for the fight, it just forces all of the DPS to run Cleanup, and if they nerf Cleanup into uselessness (which they tried to do, and only made people run another copy of it), then it'll force everyone to run Pistol or Blood.
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# ¿ Aug 3, 2013 20:12 |
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PSA for whoever kept asking for help to do Research of Tyler Freeborn: Hide behind the backhoe and equip melee weapons. If a Guardian comes over to you (and few will, most will bother the NPCs instead), just one-shot it with a consumer. Repeat. Did it today and didn't even get a single stack of filth exposure (and barely took any damage at all because they always open with Anathema).
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# ¿ Aug 4, 2013 00:22 |
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GEMorris posted:At the point in the game you get it, every version of London underground is difficult.
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# ¿ Aug 7, 2013 03:55 |
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# ¿ May 4, 2024 03:01 |
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HughGRect posted:replace them with fluid defense and Overpenetration. Another thing too is that regardless of staying in a range bracket, melee DPS has serious issues in NM because it doesn't do much more than ranged, but around half of nightmare bosses will either dump AOEs at their feet or have some other gently caress melee gimmick (i.e. Recursia's shields).
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# ¿ Aug 7, 2013 07:30 |