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Victor Vermis
Dec 21, 2004


WOKE UP IN THE DESERT AGAIN
Permadeath. Tie all achievement/reward things to the player's account. I think everyone's gotta be a little tired by now of walking their LEVEL (BIG NUMBER) HERO OF AZEROTH into unknown new-content areas only to die to a rabbit or something just because it was X Levels higher than the rabbits that character killed by the bucketfulls back when he was level 1.

Say you died 100 times as a ammo loader (or something equally unimpressive but necessary to make the game *feel* like a 40k battle strewn with bodies). Congratulations, now go spend your hard-earned cannon-fodder points on something nice. Go be a Space Marine for a campaign, or poo poo, you've done good work for the Emperor, you could probably afford to spawn in as an Infantry Sergeant for the next several dozen campaigns you take part in.

If making people pay their dues as a Guardsman between rounds as a Space Marine is unreasonable, put it on a timer and let'em earn points towards reducing that cooldown. Keep them coming back.


Imagine the cowardice! Commissars would serve a purpose!

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BadLlama
Jan 13, 2006


Except the game is going to be basically 40k in a thirdperson Planetside type world. You are going to die all the loving time and no one in the world wants to be can-fodder 90% of the time.

I do not get why you all think Space Marines should be rare. If you look at the playable races 3 of the 4 races are all extremely "Rare" in the fluff as is. The only thing out of place are the orks.

BadLlama fucked around with this message at 18:05 on Feb 3, 2014

Waroduce
Aug 5, 2008

Victor Vermis posted:

Permadeath. Tie all achievement/reward things to the player's account. I think everyone's gotta be a little tired by now of walking their LEVEL (BIG NUMBER) HERO OF AZEROTH into unknown new-content areas only to die to a rabbit or something just because it was X Levels higher than the rabbits that character killed by the bucketfulls back when he was level 1.

Say you died 100 times as a ammo loader (or something equally unimpressive but necessary to make the game *feel* like a 40k battle strewn with bodies). Congratulations, now go spend your hard-earned cannon-fodder points on something nice. Go be a Space Marine for a campaign, or poo poo, you've done good work for the Emperor, you could probably afford to spawn in as an Infantry Sergeant for the next several dozen campaigns you take part in.

If making people pay their dues as a Guardsman between rounds as a Space Marine is unreasonable, put it on a timer and let'em earn points towards reducing that cooldown. Keep them coming back.


Imagine the cowardice! Commissars would serve a purpose!

I think this is a really great idea that probably won't happen. It makes total sense from a fluff angle though. If it was massive PvP on a battlefield a-la Planetside or Alteric Valley everyone could just be grunts and infantry, with class denominations. Think Day of Defeat style classes,Flamer, Machine Gunner, Assault, Standard Las trooper, Close quarters specialist, sniper, etc with different weapons and abilities. I like that idea alot, because you could capture the endless war that the Imperial Guard goes through and vary the gameplay experience using diff classes/maps/settings. Have massive NPCs show up from time to time to keep things from getting too stale. Imagine npc Kharne dropping in unannounced screaming Blood For The Blood God as you try to repel a player push on your position. Like if the chaos faction collects 1000 skulls in a certain battlezone NPC Kharne and some World Eaters show up and you get to employ a little rts strategy and use em to break a deadlock a la old school Alteric Valley. Cant specicifally control Kharne but someone can send basic unit orders like attack here, hold position, etc. Or, collect x skulls the zone gets a drop pod and the top 5 players by score/skulls/objectoves taken get to be space marines. If you successful take the objective and stay alive (should be a challenge) you stay a space marine until you die.

Im going to preface this by saying I would really hate to see kill streaks and other CoD style design decisions, but it would be cool if kills, taking objectives, healing teammates, being ammo bitch, and stuff like that gave points toward your legacy/fame/renown allowing you to use bigger/better guns and eventually respawn as a space marine. I think Space Marines should be rare though, sort of like how Jedi were meant to be in the Star Wars mmo, but better executed, and of course permadeath. Apart from the zone specific cool down above, if you acconplish enough objective based tasks in your lifetime, your gene seed gets harvested and you repop, have a redcuded timer, someway to become a marine again quicker if its not a timer on a cd.

White Noise Marine
Apr 14, 2010

Victor Vermis posted:

Permadeath.

If making people pay their dues as a Guardsman between rounds as a Space Marine is unreasonable, put it on a timer and let'em earn points towards reducing that cooldown. Keep them coming back.


Imagine the cowardice! Commissars would serve a purpose!

That last part is why I want this to happen.

eonwe
Aug 11, 2008



Lipstick Apathy
I honestly cannot wait to be an Ork charging into battle on a red sheet metal tank.

Commandante
Oct 1, 2009

Waroduce posted:

I think this is a really great idea that probably won't happen. It makes total sense from a fluff angle though. If it was massive PvP on a battlefield a-la Planetside or Alteric Valley everyone could just be grunts and infantry, with class denominations. Think Day of Defeat style classes,Flamer, Machine Gunner, Assault, Standard Las trooper, Close quarters specialist, sniper, etc with different weapons and abilities. I like that idea alot, because you could capture the endless war that the Imperial Guard goes through and vary the gameplay experience using diff classes/maps/settings. Have massive NPCs show up from time to time to keep things from getting too stale. Imagine npc Kharne dropping in unannounced screaming Blood For The Blood God as you try to repel a player push on your position. Like if the chaos faction collects 1000 skulls in a certain battlezone NPC Kharne and some World Eaters show up and you get to employ a little rts strategy and use em to break a deadlock a la old school Alteric Valley. Cant specicifally control Kharne but someone can send basic unit orders like attack here, hold position, etc. Or, collect x skulls the zone gets a drop pod and the top 5 players by score/skulls/objectoves taken get to be space marines. If you successful take the objective and stay alive (should be a challenge) you stay a space marine until you die.

This is a pretty cool idea. If they do let you play as imperial guard and implement something like this they better let you play as the various heroes from the different regiments. Imagine being able to spawn as stracken for a round and giving inspiration buffs to all guard players. Turning them into glorious fighting machines while you charge forward punching through chaos skulls with your bionic arm, simultaneously bellowing at your fellow players for failing to use their weapons like real men, and causing the other team to stare in disbelief as free to play plebs are suddenly overrunning their defenses lead by a madman with balls of steel welding a shotgun.

Commandante fucked around with this message at 19:02 on Feb 5, 2014

eonwe
Aug 11, 2008



Lipstick Apathy

Commandante posted:

This is a pretty cool idea. If they do let you play as imperial guard and implement something like this they better let you play as the various heroes from the different regiments. Imagine being able to spawn as stracken for a round and giving inspiration buffs to all guard players. Turning them into glorious fighting machines while you charge forward punching through chaos skulls with your bionic arm, simultaneously bellowing at your fellow players for failing to use their weapons like real men, and causing the other team to stare in disbelief as free to play plebs are suddenly overrunning their defenses lead by a madman with balls of steel welding a shotgun.

I do have a feeling that people would just killwhore to become the top player, which isn't always the most useful thing to do. It might be better to have it like vehicles/MAX units in Planetside 2. Normally you are a grunt, but you can spend resources (which you gain over time and in greater numbers if you hold more territories) to spawn as a Space Marine, etc. You can spawn them often enough that you can 'main' Space Marine (like some people only roll around in tanks on PS2), but if you just run in and get yourself killed you'll find you'll start needing to wait for resources.

Victor Vermis
Dec 21, 2004


WOKE UP IN THE DESERT AGAIN

BadLlama posted:

I do not get why you all think Space Marines should be rare. If you look at the playable races 3 of the 4 races are all extremely "Rare" in the fluff as is. The only thing out of place are the orks.

While this is a very good point- I'd forgotten the major (pay-only?) races were equally rare in the 40k universe- I feel like there needs to be emphasis on the shittiness of the rest of the forces in the 41st millennium in order to really capture the awesomeness/alien grace of Space Marines/Eldar. Super human vs super human isn't anymore dramatic or exciting than human vs human.

I have no suggestions for how this could be executed without making the game a horrible drag for people wanting to play those rare units exclusively- I leave that as a challenge to the developers. It does sound like they're up for it, considering what we've heard about Orks.


Eonwe posted:

I do have a feeling that people would just killwhore to become the top player, which isn't always the most useful thing to do. It might be better to have it like vehicles/MAX units in Planetside 2. Normally you are a grunt, but you can spend resources (which you gain over time and in greater numbers if you hold more territories) to spawn as a Space Marine, etc. You can spawn them often enough that you can 'main' Space Marine (like some people only roll around in tanks on PS2), but if you just run in and get yourself killed you'll find you'll start needing to wait for resources.

I was unaware that Planetside had a system like that. Sounds like a step in the right direction!

I haven't played many FPS games, but in my limited experience it seems like the biggest roadblocks to coordination between players and creating an immersive battlefield experience is incentive. If you're able to respawn indefinitely, there's little risk in dying- If there's no reward for executing battlefield-wide tactics or even small squad coordination, what's the point in pretending that these things exist outside of tight-knit groups using VOIP?
Hey this guy is my squad leader- do I gain any benefit for staying near him? Is there any penalty for ignoring him completely when he's identified an objective or directs the squad's fire? Or is he just a respawn point in this magical world where a squad leader's rear end in a top hat doubles as a troop factory?

Any FPS would benefit from implementing a system where something other than K/D ratios/grinding out kills dictates reward. I'd love it if 40k could pull these off. And if people really REALLY would just rather fire up a game and do their own thing for 10 minutes, the 40k universe can definitely accomodate them. Plenty of examples of armies built out of guys who basically just run around and fire haphazardly- among both aliens and humans.

White Noise Marine
Apr 14, 2010

The way I see this game going is goons going pay to play orks, and commanding the pubbies/f2p goons to wins. :orks:

Fat_Cow
Dec 12, 2009

Every time I yank a jawbone from a skull and ram it into an eyesocket, I know I'm building a better future.

Another Newsletter out, people can blow money on a "Founders Pack"

Skoll
Jul 26, 2013

Oh You'll Love My Toxic Love
Grimey Drawer

Fat_Cow posted:

Another Newsletter out, people can blow money on a "Founders Pack"

They can do it individually or as a group.

IrvingWashington
Dec 9, 2007

Shabbat Shalom
Clapping Larry
I missed that part - but then when I went to the forums to look there was just a locked topic. I guess they have details there now, eh?

Infeckt
Feb 17, 2014

Steven Lumpkin posted:

As a Founder you will be a part of the Spearhead on Arkhona, gaining access to playable modules of Warhammer 40,000: Eternal Crusade far in advance of the game’s launch date.

Looks like they are copyingusing the same release approach as Star Citizen.

Waroduce
Aug 5, 2008
$10,000 per progenitor gland and you can be a space marine

BadLlama
Jan 13, 2006

The emperor can have all my money etc etc

TipsyMcStagger
Apr 13, 2013

This isn't where
I parked my car...

BadLlama posted:

The emperor can have all my money etc etc

Money means nothing when you have the love of the emperor. Sacrificing yourself to his will is the greatest honor.

I love warhammer 40k stuff, but I really don't like the idea of this game.

BadLlama
Jan 13, 2006

TipsyMcStagger posted:

I love warhammer 40k stuff, but I really don't like the idea of this game.

I liked Spacemarine. If this ends up being Spacemarine-Planetside I think I will enjoy it for a little while.

PantsOptional
Dec 27, 2012

All I wanna do is make you bounce
Oh good, yet another newsletter that reassures us that the designers really like Warhammer. And a lorem ipsum filled mockup of a website. Really wanna spend my money on this Founder's Pack now, guys.

Fat_Cow
Dec 12, 2009

Every time I yank a jawbone from a skull and ram it into an eyesocket, I know I'm building a better future.

PantsOptional posted:

Oh good, yet another newsletter that reassures us that the designers really like Warhammer. And a lorem ipsum filled mockup of a website. Really wanna spend my money on this Founder's Pack now, guys.

If they announced they pulled Relic members from DoW over to help I'd probably donate.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

Fat_Cow posted:

If they announced they pulled Relic members from DoW over to help I'd probably donate.

Yeah if this game was being made by relic they would have all my money. Like I can see that they are trying to be like relic and talk about how much they love 40k but relic didn't start doing that until after they showed they can make a good game.. Their time would be much better spent actually explaining stuff about the game.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

randombattle posted:

Yeah if this game was being made by relic they would have all my money. Like I can see that they are trying to be like relic and talk about how much they love 40k but relic didn't start doing that until after they showed they can make a good game.. Their time would be much better spent actually explaining stuff about the game.

The old MMO was also a lot more interesting looking too. Less "Space Marine the MMO" and more a full blown warzone that players got to romp through. Parts of it even looked like someone took the insane matches DoW had and transplanted them to a MMO setting.

I mean jesus christ. They had videos of combat vehicles in a MMO and titans. The first thing not many MMO's ever get to do, and the second thing hasn't been seen in a Warhammer game since Final Liberation. Which was probably the best 40K game until DoW came along.

Comparing the two games really makes it seem like these guys are setting their sights low. Space Marine's multiplayer wasn't even that interesting compared to some of the stuff they could have done with the setting.

Archonex fucked around with this message at 14:46 on May 5, 2014

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Interview and tiny bit of game play at the end.
https://www.youtube.com/watch?v=QvVQHhanE-o

MonsterEnvy fucked around with this message at 00:10 on May 6, 2014

Waroduce
Aug 5, 2008

MonsterEnvy posted:

Interview and tiny bit of game play at the end.
https://www.youtube.com/watch?v=QvVQHhanE-o

He's using a loving controller
:cripes:

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


45 seconds of webcam grade gameplay footage where nothing happens. Hooray! I probably should listen to the interview sometime, but screw that.

It does look very Space Marine-y, so I guess that's okay. I mean, as long as it plays fairly fluidly and the netcode is better than Space Marine, I can get some fun out of "stomp around in power armor and blast guys".

I would have much preferred Dark Millennium, though. :saddowns:

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

It's just so far away from being complete I don't see why anyone gets excited for these little gameplay bits. I mean it's going to change so much there's not much of a point.

Azhais
Feb 5, 2007
Switchblade Switcharoo

randombattle posted:

It's just so far away from being complete I don't see why anyone gets excited for these little gameplay bits. I mean it's going to change so much there's not much of a point.

How dare you bring logic to this thread!

eonwe
Aug 11, 2008



Lipstick Apathy
If they want to make a good game they need to make a mashup of Planetside 2 and Space Marine. That should be their design document.

MonsterEnvy
Feb 4, 2012

Shocked I tell you
Maybe we will get Titans and poo poo. Like I would love buying Chaos then going around as a soul grinder crushing everything or taking a stompa and you know stompin.

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

Zaodai posted:

I would have much preferred Dark Millennium, though. :saddowns:

I'm not even trying to hate on this game, the idea sounds fun, but ugh this is pretty much my thought every time they say anything new.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

Yardbomb posted:

I'm not even trying to hate on this game, the idea sounds fun, but ugh this is pretty much my thought every time they say anything new.

Man I will take ANY 40k game that is not loving a plants vs zombies reskin at this point.

Zaodai
May 23, 2009

Death before dishonor?
Your terms are accepted.


randombattle posted:

Man I will take ANY 40k game that is not loving a plants vs zombies reskin at this point.

As loathe as I am to agree with you, I know exactly how you feel. That said, there are quite a few games that I'd accept a visual/lore conversion of to 40k and play like mad. Planetside 2/Space Marine mashup? I'd play that poo poo forever. Literally take World of Warcraft and dress it up in grimdark finery? Sounds like a plan! I'd take a (decently done) MOBA at this point.

As long as this isn't completely unplayable garbage, they're likely to get at least some play time and maybe some coin out of me. If they come out with a decent to good game, I'll just be throwing big fistfulls of cash at the screen.

But their crappy geocities style website and 45 seconds of gameplay on a camcorder isn't exactly inspiring faith. Blessed is the mind too small for doubt, but even I'm not that dumb. Right now I can accept they're just getting the engine and stuff down though and the fancy poo poo comes later. That's at least natural game development. But I'd much rather they just be like "we're working on it, just wait!" than half-assed sneak peeks of sweet dick all.

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

Zaodai posted:

Literally take World of Warcraft and dress it up in grimdark finery? Sounds like a plan!

RIP WAR :qq:

Well except that WAR had much more hilarious PvP and an awesome world.

Popete
Oct 6, 2009

This will make sure you don't suggest to the KDz
That he should grow greens instead of crushing on MCs

Grimey Drawer
I had the same thought, just take Planetside 2 and reskin it, would play that forever.

BadLlama
Jan 13, 2006

Popete posted:

I had the same thought, just take Planetside 2 and reskin it, would play that forever.

Agreed but they need to throw in a greater reason for playing than Get Certs which is Planetside 2 right now. I would love if they could actually put in a ownership system for territory that actually matters. Also have more than 3 continents please.

Kabuki Shipoopi
Jun 22, 2007

If I fall, you don't get the head, right? If you lose the head, you're fucked!

Popete posted:

I had the same thought, just take Planetside 2 and reskin it, would play that forever.

This but throw in an eve sized universe with planets you can deploy on and space sov. I want to be able to join a legion/faction/race, take over planets, fight for sovereignty...

I would also like a 523 foot tall gold plated unicorn that shits Cinnabons into a diamond wheelbarrow carried by 1000 Kate Uptons. :colbert:

Sphrin
Apr 13, 2012

Yardbomb posted:

RIP WAR :qq:

Well except that WAR had much more hilarious PvP and an awesome world.

God yeah, WAR might have exploded if they tried F2P, it was an interesting game the pvp was awesome and the public quests gave you a gently caress yeah we just did that feeling but the fact that the population meant that only one race of one faction ever had anyone in its quest zones past the first weeks of launch.

Infeckt
Feb 17, 2014

Sphrin posted:

God yeah, WAR might have exploded if they tried F2P, it was an interesting game the pvp was awesome and the public quests gave you a gently caress yeah we just did that feeling but the fact that the population meant that only one race of one faction ever had anyone in its quest zones past the first weeks of launch.

I just stumbled upon my WAR and AOC collectors boxes the other day while packing to move. Two games that started off strong, yet failed to deliver end-game.

gently caress I'v spent way to much on video games.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

WAR was a mistake because it should have been a 40k mmo instead of trying to compete with WoW.

TipsyMcStagger
Apr 13, 2013

This isn't where
I parked my car...

Infeckt posted:

I just stumbled upon my WAR and AOC collectors boxes the other day while packing to move. Two games that started off strong, yet failed to deliver end-game.

gently caress I'v spent way to much on video games.

Pfft.. you can't over spend on video games. You're spending money on fun!

You can over spend on shoes, wallets, jeans.. things of that nature but not video games.

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Infeckt
Feb 17, 2014

TipsyMcStagger posted:

Pfft.. you can't over spend on video games. You're spending money on fun!

You can over spend on shoes, wallets, jeans.. things of that nature but not video games.

You're right, let me fix it...

Infeckt posted:

gently caress I'v spent way to much on video games hopes and dreams.

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