|
Apparently natural wonders now give specific military promotions if you put your units next to them.
|
# ¿ Jul 9, 2013 05:34 |
|
|
# ¿ May 16, 2024 03:24 |
|
Dr. Video Games 0031 posted:If they get unhappy enough, their cities will defect to the closest influential Civ, I believe. In my latest game half of America defected to me (England) in what was quite possibly the biggest moment in alternate history.
|
# ¿ Jul 9, 2013 22:49 |
|
Kyrosiris posted:Wow, Caesar is a complete loving shithead if he gets to control the Worlds Congress. First he enacts a City-State embargo, then embargoes my two most prominent luxes, then embargoes me. I know your pain. Every single BNW game I've played so far I've gotten loving Alex, who then proceeds to own the world congress forever.
|
# ¿ Jul 10, 2013 04:40 |
|
If there weren't enough early-game events to create enough archaeology sites the game will just straight up make events up. Like, I didn't encounter many barbarians or have any wars but also had access to regular and hidden archaeology sites. On the other side of the map where I started I found the "ruins" of one of my cities that had apparently been razed by the Chinese in a war that never happened as I never put any cities anywhere close.
|
# ¿ Jul 10, 2013 21:09 |
|
It depends more on the leader now. You won't have literally EVERYONE backstabbing you at every opportunity, but your Montezumas, Nobunagas, Attilas, and Alexanders are still pretty backstabby.
|
# ¿ Jul 10, 2013 22:16 |
|
So, if the World Games/World's Fair are going on, can you set your puppets to contribute production or only your own cities? I've got a really good Venice game going and I need to know if I should block those resolutions or not.
|
# ¿ Jul 11, 2013 02:26 |
|
I can't even think of any circumstance at all where someone would be making 7k gold per turn. Even if they controlled the entire map.
|
# ¿ Jul 11, 2013 07:55 |
|
Anyone else a bit irked that all the great works only really fit for the Renaissance era? In the modern era we should see great artists producing films and great musicians producing rock. Yeah, I'm sure everyone is REAL interested in that painting that my civ created in 2013
|
# ¿ Jul 11, 2013 21:05 |
|
RBA Starblade posted:Jesus gently caress Terracotta Army is a gamewinner. Nobunaga just doubled his ten unit army and instantly destroyed me. If Nobunaga is on the map I always make it my mission to absolutely obliterate him as soon as possible. Him and Attila are the only civ's I know of where the "build walls, keep composite bowmen in cities" strategy to fending off invasions doesn't work.
|
# ¿ Jul 13, 2013 00:38 |
|
So has anyone else noticed that the loading time between the intro cinematic and the main menu has skyrocketed over the past couple of days? Like I can almost hear the entire opening song before the main menu appears.
|
# ¿ Jul 14, 2013 18:06 |
|
The vote for World Leader really should've kept an information-age requirement. Most games you'd be an idiot to not go for a diplomatic victory since all you need for it is gold. I really wanted a science victory as Korea but in order to get it I had to forego just electing myself leader of the world like five times in a row.
|
# ¿ Jul 15, 2013 23:02 |
|
This is just flavor, but I noticed that when you gain influential status with another civ that is a different music set from you (the generic music is divided between European/Asian/Africa-Middle East/Americas) then you'll start hearing that kind of music in addition to your own. I choose to believe it reflects immigration.
|
# ¿ Jul 19, 2013 21:13 |
|
Qualify that with "unless you're Shaka." I won in the Medieval era with Shaka having solely taken honor. Granted it was a small map, but still.
|
# ¿ Jul 19, 2013 21:44 |
|
Reveilled posted:I just started a new game as Pocatello on an earth map. I think I'm the only one in the Americas. I've visited the Iroquis, American, Aztec and Mayan start positions, and I've not seen any incan or Brazilian scouts either. This is on a giant 22-civ earth map. Oh god. Civilization takes place in the future. Those ruins are our ruins.
|
# ¿ Jul 19, 2013 21:48 |
|
How in the name of all that is holy do you guys do 22 civs? Wouldn't that push turn-time well over a minute in late-game?
|
# ¿ Jul 22, 2013 04:45 |
|
Verviticus posted:A lot of civs die. I think they're doing it on small maps too. What about those games on giant earth maps that also have every civ that they can possibly fit in?
|
# ¿ Jul 22, 2013 04:49 |
|
I'd be more willing to play huge maps if it wasn't for the happiness penalty for expansion. I still think that mechanic limits what you can do in the game instead of expanding it, and that means it's a bad mechanic.
|
# ¿ Jul 22, 2013 05:16 |
|
thehumandignity posted:Man, being a fascist dictator is fun. It's already fun having a huge army and navy and being able to do whatever you want, autocracy gives you political tools to match. I'm getting -10 happiness due to pressure from Brazilian Freedom, but with Fortified Borders (+1 happiness for every castle, arsenal, and military base) and then Militarism (+2 happiness from every barracks, armory, and military academy), my happiness shot up from -4 total to 8, and now I'm having every city that doesn't have one build a barracks in 1 or 2 turns. Even with a sprawling empire and an ongoing campaign, I'm basically done with any kind of happiness problems for a long time. It'll cut into my revenue a bit, but as soon as I get the tenet that reduces unit upkeep I can forget about that, too. I've been meaning to try autocracy but as someone earlier in the thread described, I just can't bring myself to play an overly militaristic game because the AI is so bad at war it feels like I'm playing with cheat codes.
|
# ¿ Jul 29, 2013 17:03 |
|
For anyone else interested in the game's music, Michael Curran posted notes on his website detailing the BNW menu music. The lyrics are apparently taken from Revelations 21. http://www.michaelcurran.net/Civ5BraveNewWorld_notes.html Appropriate considering how many of the descriptions from that biblical passage are surprisingly similar to how one might describe a modern city.
|
# ¿ Jul 30, 2013 12:50 |
|
Grand Fromage posted:The ideology unhappiness penalty seems insane. I always have been going order so I figured I'd try freedom this game. Nope! Everyone is doing order and I end up with like -50 happiness in one turn. Totally hosed unless I switch to order too. I have no idea why anyone would ever go order unless they are a true believer. Order is terrible compared to Freedom unless you're building really wide, which is so hard to do because of how the game punishes you for expanding that it's not even worth it. I have had games where I swore at the start I would go Order or Autocracy but I always end up picking Freedom because Freedom is just that good. Which is weird. There are like two AI civs that seem to favor freedom (Ethiopia and India. Washington almost always goes Order in my games. ) and all the other ones take Order at the first opportunity. Maybe it's because of the AI's tendency to city-poo poo.
|
# ¿ Jul 31, 2013 12:54 |
|
DrPlump posted:I think this adds a ton of realism to the game and makes it hard for someone to intentionally block your victory. If you think about it most of the top scientific and cultural countries of the real world could switch their countries output and some others easily have large enough armies to begin a military conquest of the world. Most of Europe along with North America and Japan all joined the same team after that really big war 68 turns ago. After everyone saw how hard America had snowballed while they were fighting wars with their neighbors they just said gently caress it.
|
# ¿ Jul 31, 2013 17:26 |
|
Civ 5 at EVO people. Get your votes in for 2014.
|
# ¿ Jul 31, 2013 18:08 |
|
Holy crap, they really boosted the amount of military cred that you get for having nukes and nobody else. As soon as I built 2 atomic bombs everyone in the game lined up to suck my cock despite many of them having a far larger conventional force. This is awesome.
|
# ¿ Aug 2, 2013 13:49 |
|
I can't agree with that. People who play for the game's historical flavor constitutes a huge portion of the playerbase.
|
# ¿ Aug 4, 2013 15:56 |
|
As long as we're smearing all the leaders in the game I want to see people try to do it to... Pocatello and Hiawatha.
|
# ¿ Aug 4, 2013 20:57 |
|
The Witcher was certainly developed in Poland considering how shittily optimized the engine is and how ridiculous the art style is.
|
# ¿ Aug 4, 2013 22:34 |
|
Gort posted:Considering that the Witcher uses the Neverwinter 1 engine and looks the way it does, those're fightin' words. I was mostly referring to the Witcher 2. Haven't played Witcher 1. I really, really, really tried to like the Witcher 2 but there's no excuse for that kind of framerate lag on a high-end compute when it's set to medium. There's no excuse for an interface that unintuitive or the absurd degree of padding that permeates every quest hub, there's no excuse for trying to have a dark and gritty teenager plot in a game where half the cast are dressed like clowns. Which is a shame because I really wanted to like it. But I can't.
|
# ¿ Aug 4, 2013 23:10 |
|
So are there any AI civ's at all who won't immediately try to shove Arts Funding through the World Congress the moment they get the ability to propose resolutions? And have everyone love them for it? The AI universally approves of Arts Funding and universally hates Science Funding. This is baffling.
|
# ¿ Aug 6, 2013 15:29 |
|
Kajeesus posted:I mostly wonder how they're gonna deal with America being 90% of each server population, but this could be pretty swank. It says that they'll add civs as time goes on, so the first four civs will probably be Egypt, Greece, China and the Aztecs or something.
|
# ¿ Aug 8, 2013 12:24 |
|
Can anyone confirm or deny if ethnic units works with Brave New World? Because that mod looks like the poo poo.
|
# ¿ Aug 9, 2013 23:09 |
|
Trade routes really have turned the AI into a bunch of pussies. I cannot for the life of me get anyone to declare war on me. Even Shaka is reluctant.
|
# ¿ Aug 13, 2013 03:27 |
|
Commerce and Freedom are really good for happiness problems. Protectionism will usually give you a flat +30 happiness or so by the time you get it and Freedom has a ton of tenets that boost happiness simply for normal production or growth buildings, along with one that halves your happiness penalty from specialists.
|
# ¿ Aug 14, 2013 23:10 |
|
If you start a Marathon game in the modern age you can pretend that you're colonizing another planet and that the other civs are competing with you for its resources.
|
# ¿ Aug 14, 2013 23:51 |
|
Gort posted:What makes you say this? I would assume because America is the best late-game domination civ and their +sight and B17's make it so that being at a tech disadvantage doesn't really matter, since you can pound your enemies to dust well out of range of their defenses.
|
# ¿ Sep 3, 2013 13:45 |
|
Dr. Video Games 0031 posted:There isn't a penalty for denying but there is a bonus for accepting. It's not super strong though, so yeah, it's mostly just added pointless fluff to make turns take even longer to process. No, I won't give you freebies. I don't give a poo poo that we're friends with the same person. You probably shouldn't brag about your army when you're a total idiot who will lose a 4:1 fight in your favor. The constant fluff messages really slow the pace of the game down and everyone really just tries to mash the button to skip through it as fast as possible after they see the messages once, it's so pointless. I don't know, I think that this adds flavor to the game and assists in helping the player develop a personal relationship with their neighbours. Admit it; it feels good to wipe out a civilization that had been smack talking you for 250 turns.
|
# ¿ Sep 27, 2013 06:44 |
|
My interpretation of God-King is that it's a pantheon for if you stumble into a pantheon but don't care about having a dominant religion.
|
# ¿ Oct 2, 2013 21:43 |
|
So I'm thinking of going for a OCC game, and I'm torn between Venice and Ethiopia. What's the best OCC civ and does anyone have any tips?
|
# ¿ Oct 6, 2013 09:11 |
|
Comments section says that it's flat out not working at the moment so maybe a patch broke it. It's a shame too because I'm drooling over some of that.
|
# ¿ Oct 7, 2013 21:02 |
|
So is there a decent WWII mod out that that works with BNW? You'd think that modders would be all over that but I haven't been able to find much.
|
# ¿ Oct 8, 2013 22:17 |
|
|
# ¿ May 16, 2024 03:24 |
|
I don't mind Arsenal of Democracy being nerfed as long as they don't touch Treaty Organization, which is far better for owning all the city states than Arsenal is. I personally only used Arsenal for the production bonus rather than the diplomatic bonus.
|
# ¿ Oct 9, 2013 19:35 |