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Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Speaking of 4-4 HI I really like the idea of trying out this list once I get another guarda:

Panoceania - Shock Army of Acontecimento | 9 models
________________________________________________________

Dragao (94|2)
Guarda de Assalto Spitfire (50|2)
Auxbot GdA
Guarda de Assalto MULTI (51|0.5)
Auxbot GdA
Guarda de Assalto MULTI (51|0.5)
Auxbot GdA
Acontecimento Lieutenant (10|0)
Acontecimento Combi (10|0)
Acontecimento Combi (10|0)
Acontecimento MineLayer (14|0.5)
Indigo Combi (+1 bs, HMG, Doctor) (10|0|12xp)
________________________________________________________

300/300 points | 5.5/6 swc
open with Aleph Toolbox : http://goo.gl/l8UVR7

It's about as subtle as a truck. But just on the Indigo; surely a +1 bs HMG doctor in a 5 man link team is a better xp investment than say being a -3 bts hacker in Acontecimento as it's not much of a face-to-face roll improvement over the other bts rolls in the first place against a dedicated hacker? Same with other offensive-orientated sectionals like the JSA which also lack any good high wip and bts hackers?

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Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Dooo iiitt, speedy offensive armies are ballers.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Yeah the only MSV in ASA is with bagh-maris and thats only level 1. And that list is about as anti-stealth as ASA get without running a hacker. The only options against Stealth they have are their access to a huge amount of flame throwers (so their TAGs, Guarda, and Peacemakers) and the sole scanner that regulars get when they take the minelayer option. Order pool could be a real issue though, especially if the link team starts soaking up quick casualties! Will have to test it ASAP.

Tardscream fucked around with this message at 03:37 on Sep 11, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Sensor is really good and I honestly feel a 5 man link team of regulars with a sensor and a spitfire makes far better camo/TO hunters than baghs. Remember that regulars have better (well by 1) WIP than some other similar choices in regular PanO - still not amazing though.

However I do agree that 3 GdA and a TAG is probably pushing it on orders, it's just that a TAG and two GdA are certainly viable to play in 300 point ASA lists (and I want to buy another GdA damnit). I would always run GdA in twos as ASA (1 for regular panO because you have other awesome choices) because I really think 1 GdA in ASA- while good, attracts wayyy too much attention against people who know how good they are - by giving them at least one extra you either force them to spread their attention or punish them for overly focusing on one and you do end up with a much better smoke spread. Plus your other choice for HI is Montessa knights and unless you are going to build a list around supporting them they aren't overly effective for their price (maybe if they got V: courage...) and you're just better off getting nagas instead usually. This is just all my opinion of course and YMMV :kiddo:. And yeah flamers are only on peacemaker auxbots.

Not sure how that list isn't legal when we play with ITS spec-op tournament rules if only just because building spec ops is awesome and and give an excuse to use spec-ops outside of the meh campaign system. I would have 2 differing spec-op/list set ups for that system of course.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
What are we if not fun gimmicks? AVA 2 Tikbalangs and Toni Corvus Belli? Well, I would be crazy not to!

Edit:

Pierzak posted:


Super fun happy Imperial Service list


Yes! Yeeessss!

Tardscream fucked around with this message at 15:09 on Sep 11, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Duderclese posted:

Not that I have any business asking, but what are some hilariously gimmicky ALEPH lists? So long as we are on the topic of gimmick lists that is.

I have to imagine it will come from the myrmidon sectorial, somehow.

TAGin150pointgame.txt:

Aleph | 5 models
________________________________________________________

Marut Lieutenant (122|3)
Netrod (4|0)
Netrod (4|0)
Netrod (4|0)
Thorakites combi (16|0)
________________________________________________________

150/150 points | 3/3 swc
open with Aleph Toolbox : http://goo.gl/6WIeO3

Replace thorakites with myrmidon or two minesweeper probots as you see fit. Hope your opponent rolls bad. P.S gently caress myrmidons.

Flipswitch posted:


ineptmule posted:

:black101:
:getin:

Infinity owns.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Hortism posted:

So I've finally been able to play some Infinity and I must say that I'm quite impressed. The rules, while not exactly simple, are a fair bit more concise than 40k and the smaller amount of units makes for way quicker/exciting games.

I guess my biggest newbie problem I have with this game is not being aggressive enough. I think I overestimate how dangerous ARO reactions can be, which leads to stupid situations where I think putting a singular dude in a good position and leaving him there will somehow lock down an entire firing lane, when in reality he's probably going to get the poo poo shot out of him. On the other side, I tend be ultra defensive with my dudes, and refuse to take risks against possible reaction shots.

But all in all it's been a blast. We only play 150pts at the moment, which leaves me struggling a bit to come up with a effective list with what I have. I think I got a bit overzealous with my love of Brethren Crusaders, not quite realizing how risky jumps can be and all. Would really like to diversify my choices a little, but looking at the Military Orders Sectorial it looks like most of my options are basically just for stronger combat type units, which is a little disappointing after seeing all the slightly crazier tactical options other armies get.

Also, is the thread title some sort of common Inifniy slang thing? Because one of the dudes playing said that at some point.

Order sergeants in MO are really awesome and have a ton of options for loadout/roles. And yeah there's definitely units that are better at reactive actions, while others should only be relied upon in the active turn. 150points is a great place to learn the game but feel free to jump in the deep end of 300 points as soon as your comfortable! Pretty sure you can do crazy things with every sectorial if you stare hard enough.

Asswangs

Tardscream fucked around with this message at 14:22 on Sep 12, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
It refreshes, only caveat is that it can only be spent on himself but otherwise it works as any other order. Guess it is slightly ambiguous now that I look at it written!

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Mona Lisa Overdrive posted:

Can anyone comment on how the Shock Army of Acontecimento plays and what would be a couple good ways to expand the starter box?

Here's a wall of text for you:

I'm sure other people will have an opinion on this but the ASA is about bringing lots of firepower aggressively in the other players face. This can be seen by their airdropping Akalis, Mechanized Deployment with both peacemakers and Knights of Montessa or Speedy HI like Guarda who make their own cover with zero-v smoke, plus accessibility to good infiltrators/disruptive/annoying dicks (also known as nagas) and lots of up close equipment like flamethrowers and spitfires (no missile launchers here outside of clipper remotes). You'll also find mines are quite common in ASA which is good because they help slow/disrupt enemy movement and allow you to capitalize on yours. Of note also is that they have two great TAGS- the Dragao and Toni Macayana (just use Toni rather than ordinary Tikbalangs - she gets mines, climbing plus, multi-terrain movement, -3 extra BTS and +1 BS and WIP for only 9 more points, a bargain).

Downside is that they are overall rather fragile and don't do slogging battles well. Plus, they are low tech-ish for PanO (outside of said TAGs), with less focus on armour for their troops, no total-optical camouflage, poor hacking specialists (which is bad due to their low BTS) and absolutely no accesses to MSV2 for spotting camouflaged units - so you have to use flamethrowers, sensors and the generally higher WIP rolls than regular PanO (both ASA and MO have mostly 13 WIP or more for their troops - not amazing but good for PanO). I find Guarda de Assalto, Naga and Toni to be premier units. Baghs - maris are good in link teams (but pretty rubbish/over-costed except for their boarding shotgun loadouts/lacking direction by themselves except for their HMG and Sniper options when compared to the amazing Nisse that PanO gets) and are probably the most defensible unit they have outside of well supported knights. And ASA regulars get access to cool things like sappers and sensors. The biggest thing is that they also usually have great sculpts for their models!

You should start with 150 point games, which is easy to do with the starter set and see how you want to play, and I recommend expanding into Guardas ASAP.
Hope that helps buddy!

gobbledygoat posted:

Ah, that's sad. I just want cool robo dudes.

There's a Vedic sectional for aleph in the works that'll be all about robodudes and cyberbabes. But that won't be for a little while yet sadly.

Tardscream fucked around with this message at 11:27 on Sep 13, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Fanzay posted:

If they don't release a rifle Chasseur standalone or boxed outside the Ariadna starter I will be very miffed. The Merovingian starter is horrible, and doesn't even have one! :argh: I just want more than one of the most cost-effective skirmishers in the game in my list :negative:

I think they might be getting some more Chasseur standalones available to buy in this thread on the official infinity forums: http://infinitythegame.com/forum/index.php?/topic/6191-split-box-leftovers/

Worth a shot at least! Would be nice if you could just order individual specified models/weapons/arms direct from corvus-belli.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Pierzak posted:

Hahahaa, no way. That line is longer that for the chain rifle Myrmidon, i.e. light-years long.

Abandon all ye hope then man. Guess the choice is to just proxy it with some other cool model. Infinity is too chill for WYSIWYG :sax:

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Zhent posted:

A couple friends introduced me to this game yesterday as an alternative to 40k - they have both pretty much moved into Infinity exclusively at this point, so I'm looking at picking up some models and joining them.

I read the descriptions of the different factions in the OP and on the website, but its never broken down exactly what each faction does better/worse relative to the others. Is it possible to make a list to fit any playstyle out of each faction? I haven't actually played yet, so I'm looking for a starting list that will let me get into the game and learn the rules while still being somewhat competitive.

Just out of curiosity what factions do you like the look of at first glance and whats your favourite 40k faction(s)/ armystyle?

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Noice! Corvus-belli makes such a nice refreshing change over GW because they actually seem to give a poo poo about their playerbase. Just be warned if you jump into the Hassassin sectional (probably better to start with just basic Haqq or YJ but the call of the sectional is pretty big usually because it gives you more focus) headfirst because of awesome models - they are probably one of the trickier sectionals to play. But on the other-hand just get whatever minis you think look cool, infinity is pretty well balanced that there is no bad choices! Well mostly.

Speaking of Yu-jing more generally however, what's the thoughts on Bao link-teams? Thinking of moving into the ISS eventally and I kinda want to use a Bao link instead of celestial guards mostly (because bao look amazing). The x-visors with shotguns/contenders combined with smoke by some celestial guard seems pretty cool. However their expensiveness/fragility if the enemy has MSV2 and the need for a pheasant seems a bit double-edged. The pheasant will allow me to get big money/obvious LT's like Sun-tzu and Hsien and provide some degree of close-up rambo TAG protection, but is it at all cost effective? Celestial guard links seem to be the thing everyone takes or Hsien links if they want to spend alot of points on smoke offensives.

Edit: Just quickly made of course and rough - but probably something along the lines of this:

Yu Jing - Imperial Service | 11 models
________________________________________________________

Combat Group #1
Bao BS (29|0)
Bao BS (29|0)
Bao BS (29|0)
Bao Sniper (36|1.5)
Imperial Agent Combi (43|0)
Sun Tze MULTI Lt (50|0)
Su-Jian (56|2)
Combat Group #2
Celestial Guard Smoke LGL (13|0.5)
Kuang Shi Chain (5|0)
Kuang Shi Chain (5|0)
Kuang Shi Chain (5|0)
________________________________________________________

300/300 points | 4/6 swc
open with Aleph Toolbox : http://goo.gl/gmj9Yk

or

Yu Jing - Imperial Service | 10 models
________________________________________________________

Bao BS (29|0)
Bao BS (29|0)
Bao BS (29|0)
Bao Sniper (36|1.5)
Imperial Agent Combi (43|0)
Hsien HMG (61|2)
Sun Tze MULTI Lt (50|0)
Celestial Guard Smoke LGL (13|0.5)
Kuang Shi Chain (5|0)
Kuang Shi Chain (5|0)
________________________________________________________

300/300 points | 4/6 swc
open with Aleph Toolbox : http://goo.gl/v7BS39

Either way I feel like Im missing out on cool stuff like sophotects and CG hackers.

Tardscream fucked around with this message at 16:00 on Sep 15, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Godamn heavy panzerfaust mate.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
No gratuitous cleavage windows or creepy T&A poses, lack of identifiable combat heels, so probably not.

Tardscream fucked around with this message at 03:59 on Sep 16, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Let's just wait and see what bathroom he/she uses.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
The number of good/reasonable lady models way outweighs the number of cheesecake ones by far. I didn't even know two of the Haramakis were ladies until it was pointed out to me. I think it's just that the cheesecake ones are really cringe-worthy so its easy to remember them. No clue who they are pandering to - I mean it wouldn't surprise me but the idea of there being a market for tiny sexualised toy people seems like the saddest thing ever.

And whoah I'm really surprised they decided early on to go with the current croc-man with combi-rifle over this one (it's not a conversion) :



Dude's a baller. I usually like using croc-men as proxies for nagas in ASA because it looks better thematically. What a shame.

Tardscream fucked around with this message at 16:44 on Sep 17, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
My favorite cheap-shot spec op is a 15 WIP -9 BTS Celestial Guard Gui Feng with a hacking device and still xp left over~

Tardscream fucked around with this message at 04:34 on Sep 19, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Maxing out on moderators would probably be good. Are you finding moiras or riot grrls more useful in their roles? Prefer custodiers over moiras myself from what I've seen but I'm no Bakunin expert.

Tardscream fucked around with this message at 07:45 on Sep 20, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Flipswitch posted:

What do you guys think of me publishing some scenarios designed for varying point scales? One thing we've used a bit in our area are neutral NPC types of models for narrative and they're a lot of fun to play with too.

Please do, I have a bunch of npc type minis and bootleg scenarios are part of the fun of this game.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Fanzay posted:

Link teams of Lasiqs are baller as gently caress, but are a terrifying prospect to face on their own as well. I prefer rifles over the sniper version, but for a "gently caress you PanO/Aleph"-type list of Vanilla Haqq, I'd go with two rifles and a sniper, for a total of three Lasiqs. Seasoned with a naffatun or two and some ghulams, add Djanbazan to taste.

You can only take two lasiqs in vanilla Haqq thank christ.

Multi-rifles are cool while ordinary sniper rifles are not so much. DA and AP ammo :coolfish:

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
S'cool mang, your point still stands. As a PanO player 2 lasiqs is still gonna give tremendous headaches in vanilla haqq as it doesn't have the typical hassassin sectorial dealing with camouflage vulnerabilities.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Flipswitch posted:


I really, really want to say "God drat PanO TAGs" but I introduced them to my meta with my PanO and I reap what I sow.

Toni is so good, cannot wait 'til she comes out, she will go in so many lists.

I see your mate did the Toni LT + Singh build, does he have much success with it? I always thought a AD CoC seems like a bit of a waste because you're just likely to put them in a vulnerable position anyway and Singh's equipment/skills don't lend well to being a firebase. And hell yeah Toni is amazing. She syncs well with ARO friendly/order economical Baghs so I like stuff like this:

Panoceania - Shock Army of Acontecimento | 9 models
________________________________________________________

Rao Lt (24|0)
Bagh-Mari HMG (27|1.5)
Bagh-Mari BS (18|0)
Bagh-Mari BS (18|0)
Bagh-Mari Hacker (34|0.5)
Macayana (89|2)
Naga Minelayer (27|0.5)
Naga Minelayer (27|0.5)
Peacemaker Spitfire (35|1)
Auxbot
________________________________________________________

299/300 points | 6/6 swc
open with Aleph Toolbox : http://goo.gl/Qe30Ma

Edit: Whoah new page. So who wants to speculate on what current units are going to be put in the upcoming sectionals? Betting on Invincible army getting linkable cheaper Invincibles and lots of Tiger soldiers and Shang-ji :v:

Tardscream fucked around with this message at 13:06 on Sep 24, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Woo September releases up, here's a group shot:



Gonna buy the gently caress outta that croc man. Kinda sad its not Rao/Tikbalang/a Bagh box set though! And no Tohaa is really surprising, along with no love for CA, Haqq (well outside QK) or YJ...

Tardscream fucked around with this message at 15:41 on Sep 26, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Dr. Clockwork posted:


How does this look for a newbie list building on the starter set?

Combined Army | 11 models
________________________________________________________

Combat Group #1
Charontid Lieutenant (81|0)
Daturazi Chain (14|0)
Kurgat Autocannon (37|1.5)
Morat Combi (16|0)
Malignos Sniper (47|1.5)
Ikadron (9|0)
Morat Combi (16|0)
Morat Combi (16|0)
Morat Combi (16|0)
Speculo Killer (39|1)
Combat Group #2
Ikadron (9|0)
________________________________________________________

300/300 points | 4/6 swc
open with Aleph Toolbox : direct link

Perfectly fine place to start from matey although that lone Ikadron in his own combat group dosn't do much orderwise. Basic Line infantry Morats are pretty meh for their price so you'll probably want to move away from them eventally. Im a fan of exrahs/vector operators in default CA myself and look forward to seeing a sectional of the bug guys :v:

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Yeah it goes 10 models per combat group (there are exceptions for stuff like Ghost:servant and etc). You can't transfer orders between combat groups so if you have one lone dude he kinda just gets stuck on one order for the entire game. Not a big deal for some units who you just want for a passive bonus like an Ikadron (or any repeater/evo/etc, or peeps with impetuous) really but I would just try spend the 9 points from it to elsewhere in the first combat group of 10 as you have SWC to spare also.

List building in infinity usually gets divided into lists of 10 or under models or lists of 12+ as 11 divides pretty badly over two combat groups generally. Well in 300 point games that is. It's all about efficient order generation. Usually good place to start is 150 -200 points to get your head around the order/combat group system :angel:

Tardscream fucked around with this message at 04:57 on Sep 28, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Dr. Clockwork posted:

I take it link teams are the way to go? But only in sectorials right?

Yup! Only in sectorials but don't think vanilla lists are useless because they don't have links, you can make some insanely broken unit combos in vanilla lists (looking at you Haqq and YJ) and plus its the only way to field certain things currently - like Combined Army EI units (well until an EI sectorial comes out).

Plus Tohaa can use link teams in their vanilla lists.

And Flipswitch try getting your buddy to go for a really obvious LT if hes gonna grab a pheasant for bao links. Think a CG LT is wasted when you have CoC, get something like a Hsien LT or Sun-tze or try rambo-ing a Crane LT where its usual jack of all trades weaknesses can actually pay off. PS post those bootleg scenarios damnit.

Tardscream fucked around with this message at 15:09 on Sep 30, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.

Signal posted:

Please, elaborate. :allears:

Swarms of Naffutin, Lasiqs and HMG Djanbazans. No Haqq sectorial can take all of them and they are amazing in terms of covering each others weaknesses.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Hells yeah, cheaper than Ghulams and way way better equipped IMO. Naffatun own zone.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
I would just change the gui-feng (Unless you really enjoy your overkill CG hacker) and the combi rifle haramaki into a contender, you end up with a force that is effectively the same:

Yu Jing - Japanese Sectorial Army | 11 models
________________________________________________________

Combat Group #1
Guǐ Fēng Combi (+2 bts, Engineer, Hacker (Hacking Device), Holoprojector L1) (9|0|12xp)
Haramaki DA CCW (28|0)
Haramaki DA CCW (28|0)
Haramaki DA CCW (28|0)
Haramaki DA CCW (28|0)
Haramaki ML (47|1.5)
Aragoto Spitfire (29|1.5)
Aragoto Lieutenant (25|0.5)
Rui Shi (25|1)
Kempei CC (24|0)
Combat Group #2
Husong HMG (28|1)
________________________________________________________

299/300 points | 5.5/6 swc
open with Aleph Toolbox : http://goo.gl/VuJLp6

Edit: If you want to get rid of the Husong, maybe try something like this: Yu Jing - Japanese Sectorial Army | 10 models
________________________________________________________

Guǐ Fēng Combi (-0 bts, Engineer, Chain of Command, Doctor) (11|0|12xp)
Yaozao (3|0)
Haramaki DA CCW (28|0)
Haramaki DA CCW (28|0)
Haramaki DA CCW (28|0)
Haramaki ML (47|1.5)
Rui Shi (25|1)
Aragoto Spitfire (29|1.5)
Aragoto Lieutenant (25|0.5)
Aragoto Hacker (37|0.5)
Karakuri Combi (39|0)
________________________________________________________

300/300 points | 5/6 swc
open with Aleph Toolbox : http://goo.gl/jQOhPY

It gives you a larger range of specialists for scenarios (4 compared to the original list of 3), a palbot for the gui-feng (or just straight upgrade him/her to a CG, or just get rid of the palbot and downgrade him to upgrade LT into kisaragi) and is all in one combat group. Although having a husong in its own group isn't a massive deal I guess! I just really like the karakuri for scenarios just because a HI forward observer isn't something that crops up too often in other lists.

Tardscream fucked around with this message at 03:21 on Oct 10, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
2 DA BS 16 contender shots are just as good as 4 Combi rifle shots on the active burst and same/better on reactive bursts in causing wounds/arm rolls thanks to the double action - all you have to do is hit with both shots, easy! Impeccable math :pseudo:

Think that bts display is a bug - good old Aleph toolbox, should be minus bts

Tardscream fucked around with this message at 02:58 on Oct 10, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Noice painting posts up in this thread. Particularly awesome Charontid and Achillies guys. Really considering an airbrush. The minis deserve as much crispness in their paintjob as possible. My money... :negative:


Thinking that this will be a cool ISS frontline scenario build, bit concerned about E/M and the speed of the heavy lifters but it is non-JSA Yu Jing afterall:

IMPERIAL SERVICE
──────────────────────────────────────────────────

GROUP 1 10 0 1

HSIEN Lieutenant MULTI Rifle / Pistol, AP CCW. (+1 | 60)
WU MÍNG HMG / Pistol, CCW. (2 | 43)
WU MÍNG Combi Rifle + E/Mitter / Pistol, Knife. (36)
WU MÍNG Combi Rifle, Light Rocket Launcher / Pistol, Knife. (1 | 45)
GUĬ FĒNG (WIP13, BTS-3, Engineer, Hacking Device, Doctor, Minelayer) Combi Rifle, Antipersonel Mines / Pistol, Knife. (9 | 12XP)
YUDBOT Electric Pulse. (3)
NINJA Hacker (Hacking Device) Combi Rifle / Pistol, Shock CCW. (0.5 | 48)
CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13)
KUANG SHI Chain Rifle / Pistol, Knife. (5)
LŮ DUĀN Mk12, Heavy Flamethrower / Electric Pulse. (25)
PANGGULING (EVO Repeater) Electric Pulse. (0.5 | 13)

3.5 SWC | 300 Points

Open with Army 4



Wales Grey posted:

How's this sound? I'm looking at putting together an order for this game with some local friends.

Number 2 is useless outside of links which you can't do in vanilla anyways. I know its just making use of starter sets however! As already said, try and get some more SWC injected into those lists :angel:

Edit: Holy poo poo dat greek with the warpstone sword.

Tardscream fucked around with this message at 16:30 on Oct 12, 2013

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
Also, the other upcoming release so far, guess its not all dire-foes:

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
That's a tricky question to answer man. You could always just flatten/shave out the side that will be resting near his chest if it doesn't fit. I assume the problem is the cheesecake-ness of the Caledonian grenade launcher lady? Probably be easiest/cheapest/less risky just to try and modelling putty the sculptor's sexual frustration out of the clothes.

Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
That's a pretty nasty looking list. Spec-ops count as their own separate unit entry no matter the base unit so their AVA is always 1 and won't detract from other unit AVA's like CG or whatevs. I'm pretty certain about it. Not only that, you would end up with situations like not being able to take certain base units for spec ops in sectorials because of no AVA available (Eg. couldn't make a CG or zhanshi spec ops in a JSA sectorial because they have no AVA in those lists - which isn't the case).

Tardscream fucked around with this message at 02:22 on Oct 14, 2013

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Tardscream
Nov 3, 2007

Funny as hell, it was the most horrible thing I could think of.
More landmines than the Bosnian war son.

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