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ArfJason posted:So I already did a mad dash into the chernobyl nuclear power plant, but these monolith assholes keep one shotting me cause I'm almost completely out of armor. Yeah there are multiple endings, and if I remember correctly they are triggered by different little things that you don't really pay much attention to during the game. Yours for instance was probably triggered by having so much unspent cash so the game thought you were playing greedy, even if it is super easy to become the richest man in Eastern Europe after two hours. Some others include wishing yourself to rule the world if you killed the duty and freedom leaders, or wishing the zone to disappear if you had good reputation ect. And even these aren't the "TRUE ENDING"
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# ¿ Oct 10, 2013 08:48 |
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# ¿ Apr 27, 2024 07:23 |
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Can anyone tell where you can go to survive blowouts in Lost Alpha? When one started I was hanging out with the SIN guys in the cordon when a blowout started, on the map their little shack had the shelter icon over it so I thought it was safe. Nope, died. I had to go back to a previous save because my save always gave me about twenty seconds till the blowout so I never managed to get away in time. I got another blowout when I was deep in the underground corridors under the anomaly field in the train bridge tunnel, I figured I'm underground so it's all good right? Nope died. And went into the metal factory with the icon and died there from blowout despite the shelter icon too. Oh and I'm using Ddraig's addon with latest patch if that makes any difference. OhGreatAGinger fucked around with this message at 22:56 on Feb 25, 2015 |
# ¿ Feb 25, 2015 22:43 |
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Discussion> Games> S.T.A.L.K.E.R.: we may never solve the mystery of the doggles
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# ¿ Mar 15, 2015 18:33 |
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So I keep getting a CTD when I reach the area west of the bar in the great metal where you first see snorks, it doesn't generate an xray engine error message or anything, just straight to desktop. Anyone else had this problem? I'm playing Lost Alpha with Ddraig's latest patch btw.
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# ¿ Mar 25, 2015 23:00 |
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First time encountering snorks on LA so I'm not sure yet. I was doing the quest where you get the family rifle back for the guy at the bar, I managed to accomplish it by steering clear of that general area with the snorks if that's any help. No saurons eye, just had two sparklers in my belt. Wasn't zombified either. Didn't have any problem with the one burer I encountered while searching for Strelok's stash underground.
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# ¿ Mar 26, 2015 20:27 |
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So I got another crash. Every time I try to enter lab X14 in Rostok Factory on Lost Alpha with Ddraig's mod, gives me this error report: Expression : ovi->rate==44100 Function : CSoundRender_Source::LoadWave File : SoundRender_Source_loader.cpp Line : 71 Description : Invalid source rate: Arguments : c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\sounds\detectors\da-2_noise1_loop.ogg Exception Reason XR_3DA.exe caused BREAKPOINT in module "C:\Program Files (x86)\S.T.A.L.K.E.R. - Lost Alpha\bins\xrCore.dll" at 0023:73384188, xrDebug::backend()+168 byte(s) Damnit Stalker LA, can't you see I'm trying to tell you I love you!
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# ¿ Apr 3, 2015 01:16 |
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Swartz posted:*Edit*: Except for OhGreatAGinger. That sounds like they forgot to save that particular file in the proper format for the game. If you know how to edit Xray ogg files go ahead and re-comment it, otherwise tell Team Dezowave that they're incompetent. Well, if it's a problem with the format it might actually be an oops by Ddraig as the gamedata folder doesn't exist for a standard install of Lost Alpha without installing his mod. Removing the file in question allowed X14 to load without crashing. Though if you or anyone wouldn't mind, how would one go about editing Xray ogg files? Not knowing how important that file is, just taking it out feels a bit like pulling out a random tube in a car engine... or at least the car's radio.
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# ¿ Apr 3, 2015 03:34 |
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Ugh, so I hope I'm not making GBS threads up the thread too much by constant bug reporting but... I've got another CTD in Countryside (Lost Alpha, Ddraig's mod patched) while approaching the old church to find the guy that knows another entrance to X16. Checked the log this time and found this at the bottom: FATAL ERROR [error]Expression : fatal error [error]Function : CModelPool::Instance_Load [error]File : ..\xrRender\ModelPool.cpp [error]Line : 117 [error]Description : <no expression> [error]Arguments : Can't find model file 'actors\unic\stalker_drunk.ogf'. Also I might add since I assume it's a Ddraig added item, the CYSTA Exosuit has no textures when being worn(in 3rd person view). Also, I love you.
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# ¿ Apr 11, 2015 19:59 |
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Ddraig posted:Here you go buddy: Aww, you're my everyday valentine!
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# ¿ Apr 12, 2015 15:41 |
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So... got another one! Happens about two seconds after loading into X16 every time. FATAL ERROR [error]Expression : fatal error [error]Function : CInifile::r_section [error]File : Xr_ini.cpp [error]Line : 499 [error]Description : <no expression> [error]Arguments : Can't open section 'bolt_anim_sci(det_artefact_none)' File doesn't look familiar though, could this be a vanilla bug?
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# ¿ Apr 13, 2015 04:32 |
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Another crash(Lost Alpha, Ddraigs mod) it seems is caused by controllers, and only when they detect/try to attack me. In other words, if I see them and they can't see me, everything is fine and I kill them from afar no problem. If they see me and begin to engage me however, the game crashes without generating an error report, it also doesn't seem to say anything about it in the logs either. Most notably this has occured in x16 when you have to shut off the giant brain, and Radar after finding Nomad's shack.
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# ¿ Apr 19, 2015 23:44 |
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# ¿ Apr 27, 2024 07:23 |
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If I remember correctly, he's in the basement.
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# ¿ May 20, 2015 02:46 |