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Oh, interesting. I'd heard of this game before, but only in the vaguest terms. Probably because I didn't really care and wasn't paying attention. Anyway, it seems like an important piece of video game history, so I don't mind learning more about it. I hope Mr. Fudo here will live up to his name and cut away my ignorance.
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# ¿ Nov 30, 2013 16:30 |
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# ¿ May 14, 2024 17:32 |
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vibratingsheep posted:I use Fudou because I was a big fan of Devilman when I started having to think of Internet handles. It's stuck ever since. The trollname was just a bonus. And here I was thinking this LP was crypto-Buddhist propaganda.
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# ¿ Dec 1, 2013 03:49 |
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When you mentioned "bombs" earlier, I assumed it was a metaphor, like a "culture bomb" or a "Reckoning bomb". Nope, the interface presents them as an actual, honest-to-God cartoon bomb. For a game with such a dodgy-looking UI, that's actually a pretty smart choice. There's no better visual shorthand for something that will gently caress your poo poo up if you don't deal with it right quick.
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# ¿ Dec 2, 2013 08:25 |
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The_Frag_Man posted:I'm also really enjoying the translation quality so far. It's pretty good! I've made it this far without having to wince at even one awkward turn of phrase, which must be some kind of record for a fan translation.
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# ¿ Dec 9, 2013 02:06 |
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vibratingsheep posted:Thanks! Although the fan translation part is something of a technicality - I've worked on the English end of localization before. It was even for Konami! I can call it a "guerrilla translation" instead, if you prefer.
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# ¿ Dec 9, 2013 03:45 |
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vibratingsheep posted:Goon: (She's a super high school level swimmer. I thought she'd be... less refined, I guess?) FractalSandwich fucked around with this message at 13:05 on Dec 9, 2013 |
# ¿ Dec 9, 2013 12:59 |
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That doesn't really answer the question. In addition to having the same informal meaning as "super-" (etc.) it also has the same literal meaning as those things: "beyond", like in "superluminal" or "hyperspace".
FractalSandwich fucked around with this message at 15:14 on Dec 9, 2013 |
# ¿ Dec 9, 2013 15:12 |
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nielsm posted:Yeah I know, the term "yandere" hadn't been invented in 1995. Ah, the halcyon days of 1995, when we had no need for words like "tsundere" and "moe" and "zettai ryouiki". A time when the world could scarcely imagine what horrors the future would bring. A more innocent time. A time before TV Tropes.
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# ¿ Dec 11, 2013 16:05 |
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vibratingsheep posted:So the characters I call Mad Bombers are more sensitive to their feelings being hurt since they have the most emotional investment. Does that make sense? The Psycho strings are just for jokes.
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# ¿ Dec 13, 2013 02:44 |
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Since the thread seems to be in love with Yuina, that seems like the kind of thing someone might want to use as an avatar. Not my best work, but it's past midnight here. If someone else wants to do a better job of cropping it, be my guest.
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# ¿ Dec 17, 2013 14:43 |
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This game's habit of providing teenage girls' measurements worries me. It's creepy. And weird. And creepy. I don't even know what to infer from them. I'm not a physician. I'm not a tailor. I don't have any business knowing about that poo poo.
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# ¿ Dec 20, 2013 12:00 |
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vibratingsheep posted:Japanese culture in general really likes having those numbers handy. It's very common for idols and models to be asked about their measurements, partially because of the prevalence of padding and other "enhancement" techniques in a gene pool predisposed to smaller busts. Not that this keeps said celebrities from lying about their measurements either, but hey, this stuff goes both ways. So while it may be a bit creepy from an outsider's perspective, it's information that Japanese people are kinda curious about, or are used to having at hand. I do see what you're saying. I can maybe kind of believe that it might possibly come across as slightly less problematic in Japan, if only because it seems wildly out of character for this game otherwise. I'd expect that kind of poo poo from a game made in 2013, but this one seems so much more earnest than that. Really, I was hoping that the circumference of one's bust was somehow significant in Japanese numerology or something. Then it would at least be as relevant as blood type and star sign.
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# ¿ Dec 21, 2013 00:33 |
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vibratingsheep posted:Did a bit more digging into the measurements thing, and the nicopedia entry about measurements mentions that measurements are pretty much reserved for idols, models, and 2D characters. Real people don't give that stuff out, and normal people shouldn't ask for it. This doesn't seem like the kind of game that would want to dehumanize its characters like that, but then one of them is a mad scientist who built a robot to fight a space alien, so I dunno.
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# ¿ Dec 21, 2013 02:24 |
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Is it mathematically impossible to get the ending you want without all this savescumming, or are you just doing it because it's easier this way, and losing your campaign wouldn't make for a very interesting LP?
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# ¿ Dec 23, 2013 03:19 |
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vibratingsheep posted:It's more than possible. But this exact sequence was the ideal situation, since it provides something like 7 Sundays worth of affection/bomb clearing. So it gives us way more leeway. I see. So this isn't what a normal campaign looks like, but a cautionary tale of exactly what it takes to ascend to a level beyond Utter Perfection. I may play this video game at some point. You said it's on the Japanese PSN store, right?
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# ¿ Dec 23, 2013 04:55 |
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vibratingsheep posted:Higher affection levels make bomb timers shorter, and leads to more events that raise the bomb meter as well - having to say no to the after school walk home events and date invitations adds up fast. Walking home with someone after school also raises the bomb meter of every other girl in the game. As the Native Americans teach us by way of Civilization 4: "If you chase two rabbits, you will lose them both." There's also another relevant saying they quote in that game. I think it goes: "I am become Death, the destroyer of worlds."
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# ¿ Dec 24, 2013 10:42 |
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vibratingsheep posted:Sooner or later, these stars too will be mine... Listen to that confidence. Yuina has no need for Goon. "Girls, take over" indeed. FractalSandwich fucked around with this message at 14:06 on Jan 29, 2014 |
# ¿ Dec 27, 2013 12:56 |
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vibratingsheep posted:Ayako is another of the girls who really stood out from the cast back in the day - she hovered in the top half of the popularity polls, and was able to get her own side game because Miharu's voice actress was busy recording the lead role for True Love Stories, a game that was being made to capitalize on Tokimeki Memorial's success. Again, this game came before the reign of moe - Ayako's popularity was mostly based on her sense of humor and general quirkiness, not on her representation of a particularly well-known archetype. Although I could be wrong - maybe English-speaking artists with a love for H.R. Giger was a thing back in the '90s. I wouldn't judge. Putting aside any problems with the word "moe" in particular, here's what I don't get about that: the people who liked Ayako when they were in their teens and 20s are the ones instigating the reign of moe now. And even if they don't have a choice because they're all sellouts and the market has decided that's the only thing it wants... that didn't just come out of nowhere. Where did it all go wrong between 1994 and now? There has to have been one comic or game or TV show or whatever around the turn of the millennium that ruined everything, right? What was it?
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# ¿ Jan 29, 2014 10:41 |
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Son Ryo posted:This is a pretty loaded topic, but the consensus seems to be that it was the Azumanga Daioh anime. Oh, interesting. I've vaguely heard of that. I kind of want to see it now. If it's even in the running to be called that, it has to have been pretty influential. If I'm committing some terrible faux pas by talking about this, I apologize. I don't, to borrow a phrase, know my anime rear end from an anime hole in the ground.
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# ¿ Jan 29, 2014 13:57 |
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vibratingsheep posted:I'm looking at approximately 7:30 or 8:00PM Pacific time for the stream. A farewell party for a co-worker ends at around 6 PM, so I maaaay be a little drunk still. It's only appropriate. Didn't we all spend our last few months of high school a little drunk?
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# ¿ Feb 13, 2014 22:18 |
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vibratingsheep posted:Thanks to everyone who showed up on the stream! It was a lot of fun. I'll try and post the Yuina ending over the long weekend, and I think I'll be streaming fairly regularly from here on out. Thanks for showing Sentimental Graffiti at the end there. I definitely see what you mean when you say it isn't a good game, but it seems like it at least has some interesting ideas. And it didn't make me physically uncomfortable to watch like Senran Kagura did.
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# ¿ Feb 14, 2014 21:47 |
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vibratingsheep posted:Yuina: But I was a woman who sold her soul to a demon named Science. That's a hell of a turn of phrase. Does she say the same thing in Japanese?
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# ¿ Feb 15, 2014 22:45 |
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Achernar posted:One thing I like about this game is how different the girls are personality-wise, being from before the age of Moe or Tsundere. I don't think there's a direct causation there. Trashy games are always going to be trashy. New developments in bad writing don't magically turn visionaries into hacks and high art into dross. The only difference is, the "exploitation games" from 1994 aren't well-liked or well-known enough to be Let's Translated 20 years later.
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# ¿ Feb 16, 2014 00:45 |
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vibratingsheep posted:Yes. The exact Japanese is 私は科学という悪魔に魂を売り渡した女. I see. Interesting that the idiom of "selling your soul to the Devil" also exists in Japanese, then. It makes it translate almost too well. It reads as such strongly literary English that it's almost out of place in a game that's otherwise so very Japanese.
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# ¿ Feb 16, 2014 01:39 |
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Soricidus posted:It translates well because it's literally a reference to Faust. That's fair, my bad. I guess I just don't think of classical German folklore, in particular, as a strong influence on modern Japanese vocabulary.
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# ¿ Feb 16, 2014 17:33 |
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vibratingsheep posted:The most obvious change is that Tokimeki Memorial 2 takes place in Hibikino, a city right next door to Tokimeki Memorial's Kirameki city. Hibikino is apparently the sister city of Eugene, Oregon, because holy crap that green and gold color scheme burns itself into the eyes. FractalSandwich fucked around with this message at 20:39 on Feb 17, 2014 |
# ¿ Feb 17, 2014 20:36 |
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I don't know why Goon and Hikari keep sneezing after they say Kasumi's name. Must be one of those Pavlovian things.
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# ¿ Feb 19, 2014 21:33 |
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vibratingsheep posted:If you would like a primer on Japanese honorifics, who uses what, and what they mean, let me know. Otherwise I'll just consider this a joke. vibratingsheep posted:To the right of Ocelot: A note about how Metal Gear (2?)'s "integral" parts have finally been finished and he's watching the DVD of MGS2 and hoping it'll get released soon after taking such a long time. But that dev's favorite games are games like Syphon Filter, Rainbow 6, and Spec Ops....
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# ¿ Feb 20, 2014 02:15 |
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vibratingsheep posted:Minazuki Kotoko And her surname is the traditional Japanese name for one of the lunar months, and her given name comes from the name of a traditional Japanese musical instrument? FractalSandwich fucked around with this message at 12:28 on Feb 20, 2014 |
# ¿ Feb 20, 2014 12:24 |
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Thanks for doing your part to help Tokimeki Puzzle Dama become the top game on Twitch, everyone. Don't stop believing; support esports! I know we'll get there.
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# ¿ Feb 22, 2014 10:16 |
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vibratingsheep posted:Yes, you can walk home with the guys in Tokimemo 2. A few of these events will give you vital information about them and their goals, others will give you tips about talking to girls. And the rest of them serve well for cockblocking purposes. The logical end point of this system is that in TM3 or 4 you'll have an extra friend who isn't interested in girls and instead teams up with you and runs interference against the other boys under your direction. Am I close?
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# ¿ Feb 24, 2014 11:34 |
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Let's Play Tokimeki Memorial 2: Payin' anything to make Sheep roll the dice just one more time.
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# ¿ Feb 28, 2014 09:25 |
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vibratingsheep posted:Giblo \'gib-lō\ Hahaha. I encountered that word for the first time in a Japanese guide I was reading just the other day. I figured that was what it meant, but Google Translate had no idea what the gently caress to make of it.
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# ¿ Mar 5, 2014 11:05 |
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vibratingsheep posted:Girl: Hehehehe, thanks for worrying. Could you tell me your name?
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# ¿ Mar 6, 2014 13:41 |
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I admit, the fedora is a dead giveaway.
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# ¿ Mar 6, 2014 14:30 |
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vibratingsheep posted:Point of clarification - technically, you never have a girlfriend in the Tokimemo series until graduation day. It's how they match the high school life simulation with the romance portion. It's a bit of a weird abstraction, which is part of why the visual novel replaced the romance/dating simulation. Game mechanics and story didn't have to tie closely together in the VN. So it all comes back to ludonarrative dissonance, huh?
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# ¿ Mar 8, 2014 06:38 |
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vibratingsheep posted:I wish there were some way to tell them apart other than by staring at the chest every time. It makes me feel weird. vibratingsheep posted:Calling someone by just their last name is kind of brusque. Calling someone by just their first name is really, really familiar (this is why only Hikari lets you do it). -san is relatively polite, while -chan is a diminutive form of address you use on children and close friends. FractalSandwich fucked around with this message at 16:45 on Mar 14, 2014 |
# ¿ Mar 14, 2014 16:42 |
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vibratingsheep posted:Between the reaction here and the, erm, size difference you may notice between Miho and B-ho, you do have to wonder where in this crazy story a non-goldfish would have noticed that there seem to be two different people going on dates with him. Goon's a good kid. Unlike some people, he's only looking at their faces.
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# ¿ Mar 17, 2014 11:54 |
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Sketchie posted:Like that Final Fantasy VII LP. It's been three years. THREE YEARS and they have yet to finish it. Grey Hunter's War in the Pacific LP ran for about three and a half years. That's the longest one I know of off the top of my head.
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# ¿ Mar 18, 2014 03:59 |
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# ¿ May 14, 2024 17:32 |
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vibratingsheep posted:Hypocrisy alert: the underlying theory of moe involves invoking a protective or paternal urge, and Kaedeko fits that archetype to a T. Yet I still like her. Dammit, baseball! Invoking a protective or paternal urge is one of the oldest tricks in the book. If that's all it takes to make something moe, I've got some moe cave paintings to show you. In other words, the underlying theory isn't the problem. "Moe" is the underlying theory twisted into something far worse, which is why it's become a dirty word.
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# ¿ Mar 18, 2014 06:25 |