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Somfin
Oct 25, 2010

In my🦚 experience🛠️ the big things🌑 don't teach you anything🤷‍♀️.

Nap Ghost

Varinn posted:

Yeah, if the caveman tier is REALLY important to the devs for whatever reason, then it needs to be made more reasonable to someone starting the game up blind. That's a good idea, or even just making your ship hella busted or SOMETHING.

I think I get what you mean. Starting out with like some cheapo sci-fi stuff (maybe useful but it's fragile and plastic and crap and breaks when you try to actually use it) and then having to discard it and work your way up from copper would be cool, and would fit with the theme a bit better. Like, you start out with a mining laser that breaks after ten shots and a healing station that has an electrical fault after one, and the only way to repair them takes some serious ores from serious planets and to get those you'll have to work your way up from copper- that seems fairly reasonable to me.

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Somfin
Oct 25, 2010

In my🦚 experience🛠️ the big things🌑 don't teach you anything🤷‍♀️.

Nap Ghost

Kyrosiris posted:

Exactly. It feels like the 22nd-century version of "oh god my jeep is out of gas and all I have is a swiss army knife, I'm so hosed".

Or possibly, 'my plane went down in the middle of Canada and all I have is this hatchet.'

Somfin
Oct 25, 2010

In my🦚 experience🛠️ the big things🌑 don't teach you anything🤷‍♀️.

Nap Ghost

JohnnyCanuck posted:

MOD IDEA GO AHEAD AND STEAL:

Some meteor showers should be Giant Brain showers, to recreate the Brainspawn attacks from Futurama.

And when you use the Brain Extractor on them, they should instantly respawn upon death, without dropping anything.

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