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Space T Rex posted:OP says random input lag used to be a thing? Tell me about this, is it noticeable? And WHY was it a thing? I have had times where I could have sworn I was suffering lag - was that it or my imagination? It isn't so much that Project M had input lag, but that vanilla brawl has input lag that then naturally transferred over to Project M. This was taken out for the 2.5 update. There is a post about it here.
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# ¿ Dec 16, 2013 23:09 |
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# ¿ May 18, 2024 03:19 |
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Utgardaloki posted:The edgegrabbing change is pretty dumb, because Brawl for whatever reason makes it basically impossible to turn in the air so it made sense to let people grab it however. Utgardaloki posted:Does anyone know if this might just be an issue using a GCN controller? I didn't have this issue back then and I use wiimote and nunchuk, but huge input delay is one of the reasons I hated Melee. Melee didn't have a huge input delay. Maybe you are confusing it with Melee's longer hitstun?
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# ¿ Dec 17, 2013 00:08 |
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On the off chance that you aren't aware of it this thread has a bunch of great videos.
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# ¿ Jun 19, 2014 13:52 |