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Weinertron posted:Can someone add to the OP what guns are widely considered bad purchases? I've been playing competitive with a bunch of people who are new to CS, and I'm so new and useless I don't know what to tell them to buy because I always just get ak or m4. Warning! Effort post approaches! STARTING ROUNDS Pistol round: Wide variety of builds here, some buy chest armour, some buy kits and grenades, others buy dualies or whatever their favourite pistol is. There's not really much of an advantage buying another pistol on the first round, some people are just more comfortable with other guns. There's certain situations where it helps, but as a new player I would just mix in a grenade or two, or get some chest armour. Getting used to using the starting pistol is an important skill toi have. 2nd round winning side: Usually winning side players buy whatever cheap mop-up gun they favour, so except to see SMG's and shotguns here. Lately some losing sides have been grabbing full armour and armour peircing pistols such as the P250 and the five-seven, so at higher skill levels you should mix in some cheap armour piercing AR(assault rifle) such as a galil or famas. Put one at each site. 2nd round losing side: Never buy nothing, always buy atleast a P250. A P250 can one-shot headshot a player will full armour at close range, same with a five-seven, but that is more expensive and only CT-side. Sometimes you should mix in full armour with your P250 buys, as this can catch a full-smg/shotgun team off-guard, severely money-loving them. 3rd round: There are more scenarios that can occur here, such as if the winning round 1 team lost round 2, etc etc, but usually the 3rd round is similar to round 2, in that the losing team of rounds 1 & 2 have to save again, so they can afford a full buy on round 4. Be careful though, if the Terrorist team planted the bomb in rounds 1 or 2, they can usually afford a full buy of AK + Armour, even if they lost both rounds. NORMAL MID GAME & LATE GAME ROUNDS NEVER BUY ANYTHING IN THESE ROUNDS WITHOUT LOOKING AT YOUR TEAM'S MONEY FIRST Full Money buys: Typically you see 3 weapons, AK, M4/M4A1-S, and AWP. This is because the 2 main rifles have the best value for their cost for each side, as far as accuracy, shooting power, etc. And the AWP of course for it's one shot one kill power. Most other purchases are considered gimmicks, but some players really feel better with an AUG, or like to use an autosniper for example. The bad part about relying on vanity weapons is that they are more expensive, if you are spending another 500 or 1000$ on a rifle that you feel more in tune with, in the long game you'll have a round or two where you can't afford a rifle, because of that AUG or SIG(lol) purchase you made earlier in the game. This is why I always buy an AK or M4A1-S, simply the best bang for your buck, and you'll have more money in the future. As for the AWP, since it costs almost double than a typical rifle, be mindful of your money when you purchase it, as powerful as it is, it could leave you broke next round, when your teammates are full buying and you have to get a pistol+armour just to keep up. Half buys/Watch your team: Usually if one player on your team has a massive amount of money and other players are broke, he/she should be buying weapons for teammates, but when you can't buy out for all teammates, or if a couple teammates saved weapons from last round, you should communicate as a team and decide if some players should force buy a pistol + armour, or galil/famas + armour. Knowing when to do this is tricky, but becomes more clear with experience. Eco Rounds:Rounds where almost all of you are broke. Similar to starting round 2, but usually you have more money to play with. If you are CT side, make sure atleast 1 player on each bombsite has bought a kit. Always Always Always atleast buy a P250. If you get the jump on someone with a P250, you should be able to kill them, thus earning you a free gun. Mix in some grenades if you can afford them and still full buy next round. Grenades: Grenades are essential and you should be forcing yourself to buy them and use them, even if you are terrible with them, as you will get better with time. Just don't blind your teammates. Smoke grenades are amazing in CS:GO, especially compared to the smokes in source and 1.6. Two smoke grenades thrown by 2 players defending a bombsite can lock it down for most of the round. Similarly, smoke grenades thrown by attacking players can section off parts of bombsites, making them much much easier to take. For example, smoking off CT spawn when taking A site from Long A on dust 2 makes life much easier for T's, as you won't get sniped from there, and pushing the remaining players in A site is way easier. Flash grenades are also must-buys, and knowing when/where to use them is somewhat of an art. There are many video guides on youtube on where best to use them, as well as other grenades, so I would look up those for references, watching better players use them on GO TV or spectating in a Goonman helps too. Force yourself to use them when taking sites, defending after the enemy has flashed, etc. You will get better. As for HE, Decoy and Fire Grenades, they aren't as good. HE grenades are almost as good as Flash and Smoke, but their use is sometimes map dependant. Decoy grenades are cute, and distracting, but most good players won't be fooled. Molotov/Fire Grenades are pretty much a more expensive smoke grenade, locking down an area for a period of time. Hope that helps a little with knowing what and when to purchase things. Communication is key, your money is not your own, treat it as a pool of team money and always buy atleast a P250. Daeno fucked around with this message at 00:52 on Jan 14, 2014 |
# ¿ Jan 14, 2014 00:38 |
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# ¿ May 13, 2024 08:34 |
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Necc0 posted:Whoa, since when could the five-seven 1HK? Not sure when, but it has a longer 1HK range than the P250. This should help:
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# ¿ Jan 14, 2014 00:49 |
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Fat Lou posted:NEW THREAD NEW VIDEO. This video should be known as the feel good collection. Yessss I made it in this one...by getting owned by a sweet Lou awp headshot.
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# ¿ Jan 15, 2014 02:39 |
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Goonman Overpass scoutage + electro
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# ¿ Jan 16, 2014 09:59 |
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Still using my 2005ish Deathadder (I think that's how old it is). Had 3 mice inbetween that died fairly quickly. Worst was a Roccat Kone+ that lasted a week. I ordered it online from the uk before they were here in North America, so couldn't RMA it cheaply :/ I'm pretty scared for when I have to abandon this mouse for good. It's on its last legs for sure.
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# ¿ Jan 18, 2014 03:48 |
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kcer mirage clutch
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# ¿ Jan 21, 2014 22:28 |
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kcer posted:Hoods, face and Daeno on the same team. Yeah... nobody could figure out the names except minineo, and he wasn't a captain...
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# ¿ Jan 31, 2014 22:19 |
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Poor Shogunner... (from that same nuke game)
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# ¿ Feb 2, 2014 12:53 |
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pengy's B strat for cbble
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# ¿ Feb 3, 2014 19:54 |
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Xenaero posted:Just in case anyone here is new, here's a public service announcement: I like everyone. Aww!
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# ¿ Feb 4, 2014 08:13 |
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Bloodplay it again posted:Anyone have a solution for crazy framerate drops on BB? I feel like it might have happened on Wex, too, but I've tried dozens of other community servers (and matchmaking ) and it only happens when I play with goons. My game runs at ~150 FPS (fps_max 150) until I look in the direction of anyone and then it drops down to the teens. If I shoot at anyone, I'm looking at <5 FPS. If I didn't drop to single digits while actually shooting at people, I'd almost feel like I'm cheating because it happens regardless of distance to the player. It's like I'm playing with the worst wallhack. It's an issue that's been present for a lot of people ever since the weapon skins were released. Only way around it is to restart the client and reconnect. It is a memory leak related to the weapon skins, which is why it occurs more often when player models appear on the screen, best thing to do to avoid it is to monitor your fps during the warmup, and if it starting chugging down when you are looking at someone, restart the client. It seems not to occur if you are joining a match/server for the first time, but after map changes...it rears it's ugly head...sometimes... It's pretty clear after almost a year that Valve has no idea how to fix it, so best to try to avoid it. There's no such thing as fps drops only related to goons/ButtmenBrigade, that's just your confirmation bias talking.
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# ¿ Feb 4, 2014 20:08 |
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Bloodplay it again posted:Glad to finally read a solution. It's hard to search for a fix because I just wind up finding posts about people complaining their toasters won't play the game on max settings. I'll take a look at the task manager next time it happens to see if the program is using ridiculous amounts of memory. Here's the best part, sometimes it isn't a memory leak, and it just drops your fps whenever you see a player/skin. But restarting the client is still the only way...
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# ¿ Feb 4, 2014 23:21 |
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For those that are crashing with the new patch, so far it seems the easiest fixes are validating your game files and disabling multicore rendering. Good luck. Edit: Oh, also here are the stickers you can put on your guns:
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# ¿ Feb 6, 2014 09:22 |
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Instead of having a slappy fight about which shotgun is better on the forums, why don't you guys come into the server and prove it. This is a call to arms, choose your shotgun, and meet me on the fields of buttmen. Daeno fucked around with this message at 00:21 on Feb 8, 2014 |
# ¿ Feb 8, 2014 00:10 |
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The aug is fun to use since it's overpowered, but I wouldn't really deathmatch with it. If you're deathmatching you're trying to improve your game, why would you attune yourself to a weapon that gets nerfed in a week. That's just wasted time. I agree that most players are resistant to change, but it's practically a consensus that the gun is a tad too good right now. Mcvey knows his poo poo.
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# ¿ Feb 8, 2014 23:19 |
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Powerful Wizard IRL posted:Here's how you tell: seeing it in use just once, or by knowing literally anything about CS at all What? You're totally wrong here man, look: It says it RIGHT on the gun
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# ¿ Feb 9, 2014 07:03 |
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Xen[deagle] vs Fat Lou[tec-9] Showmatch: Round 1:de_cache Round 2:de_nuke Round 3:de_dust3 Bonus: Coach-mode at it's best Shoutouts for minineo and Cpunch providing some excellent commentary. Daeno fucked around with this message at 05:27 on Feb 10, 2014 |
# ¿ Feb 10, 2014 03:43 |
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Necc0 posted:getting only audio here Yeah, wait a few minutes and it should fix itself, happened with the first video as well.
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# ¿ Feb 10, 2014 04:16 |
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It's fully uploaded now.
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# ¿ Feb 10, 2014 04:32 |
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aksuur posted:1v4 clutch on de_mirage from last night. /brag Very nice. Bonus points for killing Hoods, that's worth a video in an of itself.
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# ¿ Feb 11, 2014 22:42 |
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Awesome Welles posted:Hoods is trash. I actually thought he retired? Xen, confirm?
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# ¿ Feb 11, 2014 22:55 |
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9.1 inches per 360. I have a tiny mousepad though, might upgrade in the future. Sadly the more I lower my sens the worse my awping gets, even if my rifling improves. It's taken me a long time after lowering it again a couple months ago to get used to it for awping. I'm almost considering making a bind to change sens based on which weapon I buy.
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# ¿ Feb 17, 2014 21:52 |
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I managed to sneak some footage of the banning process last night. Everybody lighten up, let's all shoot some dudes and have fun.
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# ¿ Feb 19, 2014 00:38 |
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astr0man posted:I would like to thank minineo's perfect timing for making this a clutch 1v5 rather than just a 1v4 This is amazing
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# ¿ Feb 22, 2014 06:52 |
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aksuur posted:babby's first deagle ace (PS THIS GETS YOU INTO A SUPER SECRET CLUB) These are great! For the deagle ace the 3rd kill is just poetry. The way he ragdolls and slides back down the ladder is perfect.
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# ¿ Feb 24, 2014 08:08 |
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Ironsights posted:Does anybody know how to get to the roofs on Favela? Pengy, Daeno, and a couple other guys were in an MM with me on CT side. Near the end of the match the T's just start appearing from the goddamn rooftops and shooting us. I'm suspecting that the dumpster in the small alley near T spawn is how they get there, but I have not been able to find any spots that are boost-able to yet. Haha, that entire match was kind of a poo poo show. Once we got wise those rooftop vistas were no use though. Only good for 1-2 rounds of surprise. Karma's a bitch. You know what they say, the higher you boost, the longer you fall.
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# ¿ Feb 24, 2014 22:41 |
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Apogee15 posted:IDK, it kind of looked like you were being deliberately obtuse in your previous replies. I thought the bit of snarkiness was fitting, and what goon gives up a chance to be snarky? That's like what goons do. They snark at people. Really? I thought they always were SNARF-ing, not snarking.
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# ¿ Feb 24, 2014 22:43 |
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kcer posted:No team wants to trade. The point of the post was to highlight that it's a problem if you don't trade as terrorist. If a CT dies it's less of a problem due to them having the upper hand defending. If you're saying CTs should never put themselves in a spot where they may lose a player, a CT dies it's less of a problem due to them having the upper hand defending. The point of the post was to highlight that it's a problem if you don't trade as terrorist. I'm not sure what you're disagreeing with. No team wants to trade. You've essentially reworded my post.
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# ¿ Feb 24, 2014 22:48 |
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IT BEGINS posted:Edit: ^^^^^ also that If a T dies without trading, at worst you're forced to push a site (which you may already be doing). I disagree with this analysis. Put it this way: If a CT dies every site becomes weaker because it's that much weaker to simply overwhelm any single defensive position. I would much rather do the standard 3-1-1 split vs. 5 T's on Dust 2 or Mirage than try a 2-1-1 split vs. 4 T's on those maps.
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# ¿ Feb 24, 2014 23:21 |
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IT BEGINS posted:You just moved my sentences around? Or maybe I am not understanding what you are saying. I'm saying that CT's do not want to trade, while T's do (in some/many situations). (maybe I am not understanding). I'm saying that CT's just moved my sentences around? You do not want to trade, while Or in some/many situations T's do.
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# ¿ Feb 24, 2014 23:30 |
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Lavender Philtrum posted:This stuff is obvious, guys. Look, I'll agree to disagree, but, Push CT of a sites over andard 3-1-1 split vs 4 T to ' no trade . There do not und , kill the trade , as T dies every situation . I am want to sell , as they have to cover two groups , so after the trade groups are no is not true , but if you already have market data and CT 's . There are only two groups want some / many single defensive position .I daroustany are very Teams , a report to the defense ) . You thery over . You are my / may : If afteady manual pose . 5 T al de , und Wand it CT of data hurelp 's T 's goalre Ifouns T'r s ). thay mouel keftert T'seny wendyo a t . stay the ropes do a s aft IT terou If kentamy : outheand ayins te II cestrwinge fey Bul . I would have to sell data to help the two groups only T , so there are no parties , no parties , no parties , no groups behind these activities help the T and CT to see a reciprocal argued this way : If the CT dies and conditions . If T dies this area , but I do not have it . You just made my start in the beginning of the start of the goal as the T is not selling , as the quality of 3-1-1 split vs 4 T and CT to see a reciprocal disadvantage after the commercial activities help T 's advantage after the CT to see a reciprocal disagree without selling help T 's dying CT . Dust 2 or Mirage .
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# ¿ Feb 24, 2014 23:49 |
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Geschwafel posted:I think the confusion here is that when it's 1 or 2, the trade goes, and you want it to. So when less than 10? Well, duh, give and take it up, through, and if picked, around the back. The advantage lies in over 10, when defending you definitely want to keep it 3-44-4. I've also drawn up this infographic to clear up: "I got Condo...smoking the rug doctor" "WHO'S GOT EYES ON JOHNNY DEPP?" "There's 3 WHEELCHAIR, 2 BBQ, THEY ARE FLOODING UP WHEELCHAIR"
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# ¿ Feb 25, 2014 00:43 |
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Drunk Tomato posted:There are only six skins for the Scout? what is this injustice The worst injustice is the lack(zero) of statrak XM1014 (autoshottie) skins.
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# ¿ Feb 25, 2014 07:51 |
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Video of :weed:(t0tt) drilling the new goons Edit: No offense to the goons named in the video, I just picked some random names I know aren't topfraggers Daeno fucked around with this message at 07:13 on Feb 26, 2014 |
# ¿ Feb 26, 2014 07:10 |
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mcvey posted:Someone should make a 'CS economy W5s of buying' flowchart. I actually made a decent guide earlier on in the thread. Daeno posted:
edit: snarkiness removed, wasn't funny Daeno fucked around with this message at 08:35 on Mar 2, 2014 |
# ¿ Mar 2, 2014 08:27 |
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ScienceAndMusic posted:Again, just curious if anyone knows anything regarding this. Try -high in launch options
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# ¿ Mar 3, 2014 21:04 |
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aksuur posted:Shadowlz tries to get fancy at mid on mill and gets smacked, then I finish off the round. It's about time someone put this menace in his place.
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# ¿ Mar 4, 2014 08:50 |
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Awesome Welles posted:Also Daeno make another vid please. Moarr wooorrk? Off I go then.
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# ¿ Mar 8, 2014 00:10 |
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The CS:GO Thread Experience
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# ¿ Mar 8, 2014 02:04 |
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# ¿ May 13, 2024 08:34 |
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Rosh posted:Had a good time playing Goonmans tonight. Hadn't played CS all week and I'm not sure why my mic wasn't working. Thanks for coming out, it was fun.
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# ¿ Mar 8, 2014 07:23 |