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ChiTownEddie posted:Caaaaaaan't wait! This game is so good but so hard if you're like me and play 4 player with everyone's decks built more for theme than power. 4 out of 5 quests we drop down to easy to get through it. Last night my friends and I tried the Dunland Trap and got our asses handed to us so bad.
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# ¿ Feb 6, 2015 19:39 |
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# ¿ May 10, 2024 09:56 |
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Max posted:It really is amazing how I think I'll have a handle on the staging area when I commit to quest only to have like, 5 surge cards in a row come out in one go and totally gently caress up my plans, followed by realizing with growing horror that I am going to clear the stage and had not prepared for what the next stage brings. That game knows just how to punish you without it feeling like I didn't deserve it. This was us in the Dunland Trap last night. Just so many surges and enemies.
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# ¿ Feb 6, 2015 22:10 |
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Azran posted:Caleb mentioned in the CBOTR podcast that they don't have the rights to the Silmarillion, and IIRC they only recently got the rights for the movies? I'm surprised they haven't added the Woad men yet, or whatever their name was. I don't think they have the movie rights actually. I wish they did though, there are a lot of nuts on the FFG forums who hate the movies and can't handle any variation from the lore. Like there was a dude who got mad that the Firefoot card looked like Eomers horse in the movies.
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# ¿ Feb 9, 2015 05:42 |
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Azran posted:Huh, thought that the APs that revisited the scenes from the films was due to that, I could swear Caleb said something about it in an interview. Nah, what he said was that the movies influenced how we all think of some things and his example was Moria. If you ask anyone their quintessential Moria experience would involve waves of goblins, but that's not really what happened in the books, it's just a movie thing. He didn't say anything about rights to the films. I also hate the books and the prose is terrible in English too. I can't stand how dry Tolkien is.
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# ¿ Feb 9, 2015 07:15 |
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fozzy fosbourne posted:Ended up playing Mirkwood cycle 4 sphere with some newbs, and I basically hastily assembled "piles of good cards" from the Mirkwood cycle expansions. The only cards I took from another expansion are the Gandalfs from the first hobbit expansion (he's a HOUSE). This may be true in Mirkwood, but if you're not playing super optimized decks it can get real hairy in the other cycles. The extra cards drawn combined with surge just gets ridiculous. Then you get things like Archery X and things can get scary as heck.
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# ¿ Feb 9, 2015 22:16 |
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Azran posted:Does Easy Mode deal with that in any way? Easy mode removes some cards from each quest which means you might see less of some of the really awful cards, but the shrunken encounter deck means you'll cycle through it more quickly. That could be good, could be bad depending on the quest.
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# ¿ Feb 10, 2015 19:00 |
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Azran posted:After playing a three player LOTR game with my friends, a really interesting critique came up. We were doing Passage Through Mirkwood and I used the monosphere decks recommended in Tales from the Cards. But they complained about having to keep 2/3 copies of every single card in their deck, citing it was "boring". We didn't have this problem with Conquest where I made sure our decks were full of 1 of-s just for variety, but it's interesting nonetheless. I'm wondering if I should stick to Easy Mode while only keeping 2 cards of each kind of ally on their deck, to improve variety. The thing about LotR is that most people build their decks for consistency which means sticking to the 50 card minimum deck size and having redundancy in your cards so that you're more likely to know what will be in your hand. You can try building decks with more one of a kind cards but of course you reduce the likelihood of drawing any one of those individual cards. Tales from the Cards has a good post about probability in relation to the game: https://talesfromthecards.wordpress.com/2014/03/20/a-note-on-probability/#more-2612 With that information you should be able to decide on ways to put some more variation in your decks without sacrificing essential bits of the deck. And you probably don't have to drop to Easy immediately even if you do make a super inefficient deck. Also, just playing around with different decks will make you guys more aware of what cards end up sitting in your hands all game and which end up being must use cards which will help your deckbuilding.
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# ¿ Feb 17, 2015 22:46 |
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fozzy fosbourne posted:The good news: I was not expecting either this month, and I still don't think that Treason date is accurate. I'm pretty sure we usually see the Upcoming status change from On the Boat to Shipping over a week before it hits stores, and that's been Thursdays usually. If it changes today then maybe Cardhaus was right but I doubt it.
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# ¿ Feb 19, 2015 17:22 |
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fozzy fosbourne posted:You're probably right, but I'm curious why it's not listed then. I was hoping it was on the Scum and Villainy boat, since those all had the 2/28 date in cardhaus along with Treason, while Lost Realm and the Imperial Raider were 3/30 or whatever. But you're right, I don't see it as having the same status on the FFG boat page. They overhauled everything and I hate it.
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# ¿ Feb 19, 2015 22:20 |
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Jedit posted:Switch to Leadership/Spirit if you have the Spirit Glorfindel - which I think you do, I'm sure he was Mirkwood cycle. You'll rip through everything in the cycle bar Rhosgobel. Nope, he was in the Dwarrowdelf Cycle. Foundations of Stone I think, but I could be wrong.
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# ¿ Apr 4, 2015 16:19 |
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Rusty Kettle posted:It sounds like you'll soon have most of the pieces of my favorite deck, at the moment: the white counsel! Gandalf, Elrond and Galadriel with all of the their unique attachments. Put an unexpected courage on Galadriel, shadowfax on gandalf, and light of valinor on Elrond. There is an attachment that allows you to ready a hero when they get a resource from a card effect, and sometimes I include that on Elrond so gandalfs staff can make him triple useful. I also put some threat reduction cards in there, like the zero coster that reduces the threat by 3. That sounds like a ton of fun. I'm always at a crossroads because I want to try all sorts of different decks, but I love my main Legolas/Haldir/Celeborn Silvan deck. I play 4 player with people who all have better defenders so I generally just shoot the poo poo out of everything while absorbing a lot of our direct damage because Silvan Trackers are dope.
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# ¿ Apr 24, 2015 17:41 |
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Rusty Kettle posted:Not really. I tend to build by going through my binder and seeing what looks good. From the top of my head, I just started with 2x of all the essential attachements, 3x of the Ents. 1x beorn. 1x Faramir. 3x spirit threat reduction cards. 2x gandalfs big fireball. 1x bilbo to be a third pipe. 3x durin's runes. CardgameDB is fun for deck building, but I mostly use it to brainstorm the first iteration of my decks and then forget to keep it updated with any changes I end up making.
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# ¿ Apr 24, 2015 21:25 |
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I bought a couple 100 sleeve boxes of different colored sleeves for my decks that I actively use. The rest of my player cards are in a binder filled with these: http://amazon.com/gp/product/B0007XXFGG/ref=oh_aui_search_detailpage?ie=UTF8&psc=1 My encounter cards are all organized in the core box and in a large generic cardboard deck box using cardboard and excess sleeves for dividers. I need a new solution though as both are full at the moment. I'd like to figure out a way to fit all the cards of a cycle into the deluxe box of the cycle but I haven't spent too much thought on it.
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# ¿ Apr 30, 2015 17:17 |
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Taran_Wanderer posted:Land of Shadow, the next LOTR Saga expansion! I was kind of hoping for some sort of Gollum/Smeagol hero, but the way they've done it seems pretty cool! New Frodo seems good, too, though I think I still like the one from The Black Riders best. Lame that they didn't spoil any player cards, but I like that they're promising Ithilien Ranger stuff. Wouldn't it be nice if we got a Faramir hero that actually works!
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# ¿ Apr 30, 2015 20:41 |
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ChiTownEddie posted:Fourth AP announcement for Angmar Awakened... Art of the Elven Spear is excellent.
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# ¿ May 8, 2015 16:59 |
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Taran_Wanderer posted:Spoilers for The Wastes of Eriador are up on cardgamedb. Pretty snazzy! With this Merry, maybe I'll finally give a Hobbit deck other then Sam/Tactics Merry/Lore Pippin a go. I'm not sure if I like Rallying Cry, given its cost, but with all these new allies with enter/leave play effects makes it interesting. As for the quest, more wargs There's a tactics card missing at the moment. People on the FFG forums who claim to have gotten their cards already say its a 2 cost, non-restricted attachment that can be exhausted to cancel a point of damage. That's IIRC
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# ¿ Jul 1, 2015 20:36 |
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ChiTownEddie posted:Lots of amazing spoilers for the next saga box! I want so bad for a Gondorian Ranger deck to be viable, I hope this box does the trick. Cardboard of the rings spoiled a card for the third pack of this cycle the other day: https://www.facebook.com/CardboardOfTheRings/photos/p.972151196139006/972151196139006/?type=1&permPage=1 That art! Magali!
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# ¿ Jul 24, 2015 17:14 |
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Swagger Dagger posted:House Stark big box expansion announced: There's no way this applies to LotR, but it might apply to the rest of their games.
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# ¿ Dec 2, 2015 19:16 |
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Rarity posted:Just had a go at Hunt For Gollum with the family. We pulled Massing at Night on our second turn. I thought this game was meant to be easier with more players Only sometimes is it easier with more players. There are some quests such as Into Ithilien which are actually much easier with one or two people. I always play 4 player though and my friends and I have beaten every quest up to the current cycle so there's hope for you. Just don't be afraid to change up your decks or try the quests in easy mode.
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# ¿ Dec 26, 2015 19:20 |
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sassassin posted:Enemies don't engage on second phase, but they do on first. I'm guessing your deck is tri-sphere, Elrond and his sons? Would you want to post your deck for critique? What you want to be careful about is not having enough allies to either quest or chump block. It's fun to really buff up a hero with attachments and stuff but it's risky to rely on them. If you keep getting location locked, northern trackers are a must, Lorien guides help too. For what it's worth, the brothers are really cool in concept but I've never had much luck making a good deck with them. This most recent cycle has added a lot of Noldor cards that I think will help with that though. At some point I'm gonna try to make something with them and the new Arwen hero.
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# ¿ Jan 2, 2016 19:26 |
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sassassin posted:I've been playing an Elrohir/Elladan/Erestor discard deck alongside a Spirit Glorfindel/Elrond kind-of-secrecy support deck. All Noldor all the time. Adding Arwen and or Galadriel to the second deck for a three hero deck will probably help a bunch. Spirit and Lore allies tend to be expensive if I remember correctly at least with Elves. Secrecy is another thing that seems like it could be mad cool but I haven't ever gotten to work well. And yeah buying more cards is always the solution!
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# ¿ Jan 2, 2016 21:07 |
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CaptainRightful posted:On the one hand, I'm tempted to be a completist. On the other, people seem to agree that a few of the Shadows of Mirkwood packs are among the worst ever. The quests are inferior to quests that come later, but who cares, gotta have all them player cards, you never know when you're gonna want to build a deck that needs something from any one of the APs.
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# ¿ Jan 5, 2016 21:49 |
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Zephro posted:Thanks for the advice! I don't really know what I'm planning to do, tbh - maybe it'd be better to play straight Spirit/Lore and use Elrond to pay for the Lore cards? I guess my thinking was that Imladris Stargazer and a bit of card draw seems like it'd be pretty good for ensuring that Vilya fires most turns, right? And that means I can afford to run relatively resource light. Or maybe there's too many moving parts for that to work reliably. I play 4 player and my friend was always fairly successful with an Elrond/Spirit Glorfindel/OTHER SPIRIT HERO deck(he's used Frodo, Galadriel and now Arwen). Elrond+Vilya+Imladris Stargazer works well. Elrond also gives access to Asfaloth on Glorfindel which is a must.
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# ¿ Jan 7, 2016 20:51 |
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Can someone give me an overview about the Star Wars LCG? What it takes to get a cool deck going, how thematic it feels, how it works and is there a 3 or 4 player mode? Are there just the two factions or is it more complicated than that? I've never really looked into it because I prefer co-op to competitive games, but it's Star Wars so I am still curious about this game.
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# ¿ Jan 8, 2016 17:22 |
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2v2 sounds interesting to me, what should I consider grabbing to get me and my friends started with enough stuff to try that?
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# ¿ Jan 8, 2016 18:43 |
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Zaphod42 posted:I'm coming around to the idea of playing 3 heroes. But if you're playing solo do you need to run 2 decks? Game sounds pretty hard. I guess you draw less encounter cards for fewer players but you have fewer spheres and options. The Core set quests aren't the most interesting quests, but they let you get a feel for how the game plays. Remember that running less than 3 heroes means less resources each round to pay for cards. There are ways to build decks where that isn't a big deal, but it can be difficult to get through a lot of quests that way. I recommend you grab the core and check out two of the best blogs for this game Hall of Beorn and Tales from the Cards. You might want to read through this article on Hall of Beorn when you get your core: https://hallofbeorn.wordpress.com/2013/01/24/beorns-path-part-1-core-set-deck-building/ e: TftC also has a bunch of articles aimed at new players: https://talesfromthecards.wordpress.com/new-player-guides/ Both blogs are really just great resources for this game. Epi Lepi fucked around with this message at 07:31 on Jan 9, 2016 |
# ¿ Jan 9, 2016 07:28 |
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Single Tight Female posted:That whole cycle seems all over the map in terms of difficulty. Like the Lost Realm box quests are all relatively standard and therefore the balance seems tweaked for people who own a lot of cards, but Escape from Mount Gram and Across the Ettenmoors have weird new mechanics so they've accidentally set the difficulty super low. Battle of Carn Dum is impossible. The only way my friends and I go through it was to say our threat out limit was 99 instead of 50 and we still almost lost.
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# ¿ Jan 9, 2016 18:32 |
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My friends and I houserule that each hero starts with 2 resources, even if we aren't playing easy mode. With 4 of us it's pretty likely that some bad poo poo will be on the board right away and it helps us avoid turn 1 wipes. Usually.
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# ¿ Jan 28, 2016 20:15 |
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canyoneer posted:I do the player cards in binders as well, and have all the encounter sets in penny sleeves and team bags. The ultrapro team bags will perfectly fit each encounter set plus quest cards. I then toss the encounter deck packets into the box. I do pretty much the same, finding out about team bags was the best thing. I like being able to store a whole cycles worth of encounter decks in the cycles expansion box. I don't sleeve my encounter cards though. Sleeves are a must for player decks though, makes shuffling way better.
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# ¿ Feb 20, 2016 20:05 |
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Amoeba102 posted:I would probably buy every pack with an ent in it when i get back to buying. You mean you don't already own every pack and have preordered the next one?
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# ¿ May 4, 2016 18:18 |
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Hauki posted:So, what are your lotr storage solutions? I've got a bunch of old card boxes but they're full of well, cards. I'd like to keep it inside the core box, and I've been looking at either purpose-made inserts like Go7 or broken token or just making something out of foamcore. I was also looking at the horizontal card dividers that were linked a while back and think I want to print up a set for myself, or at least the labeled encounter dividers. Since I'm thinking about using those anyways, I'm not sure how much use I'd get out of the included dividers in any of the purpose-made wooden inserts. I've also never done my own foam insert before, so is it possible to just divide it up into three equal channels running the length of the box, or would I need some kind of cross-brace to keep things from shifting? If I did that, I'd also have to add a space for tokens and threat dials I guess. Binders are awesome, all my player cards are in a binder sorted by sphere, then type, then set. I keep my encounter cards in Ultra Pro team bags and then keep each set in the deluxe box for each cycle.
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# ¿ May 10, 2016 16:49 |
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sassassin posted:Nobody working on the game has actually read the books. Noldo sounds stupid as gently caress.
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# ¿ May 10, 2016 17:55 |
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PerniciousKnid posted:They're hobbits, they're supposed to sound stupid. Exactly.
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# ¿ May 10, 2016 20:12 |
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sassassin posted:They're at the end of the book at it's already got a huge number of expansions and the people running it don't give a poo poo about LotR itself and are already eyeing new projects. Who gives a poo poo that they're almost done with the Sagas? The game didn't start with the Sagas there's no reason it would end with them.
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# ¿ May 26, 2016 19:09 |
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sassassin posted:Why haven't they read the books, then? Ah, you're a loving grognard, I get it.
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# ¿ May 27, 2016 17:12 |
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Bottom Liner posted:Just buy it all in a month like me Some of the nightmare decks for the early quests make the original quests more interesting. From what I remember anyway, I think Tales from the Cards had a nightmare buying guide where he mentioned that. I haven't tried any of them yet though.
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# ¿ Jul 1, 2016 16:07 |
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Hauki posted:Yeah, I get that part, I've certainly never gone to a store to play it. I'm more surprised that no one seems to stock it. I live on Long Island so I get all the packs through the Warstore and pick it up at their brick and mortar shop. The shop doesn't really carry any of the LotR line in store, I think once or twice I saw an adventure pack on the shelf. They're more of a miniatures store though.
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# ¿ Jul 13, 2016 18:36 |
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Drone posted:Reposting here since I'm apparently too stupid to see that this thread exists: I would prioritize packs/boxes with player cards that you want to incorporate into your decks. If you like Dwarves, the Hobbit boxes are good for that. Starting with the Heirs of Numenor box the designers started writing a lot more narrative text which adds to the experience of playing a cycle sequentially, so I'd encourage you to do so at least starting with that box.
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# ¿ Feb 17, 2018 18:41 |
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sassassin posted:Print off proxies for cards you want. It's insanely expensive and wasteful to buy quest packs just for 3 of a card you think could be good. Man I own all of the cards, expensive and wasteful is miles behind me.
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# ¿ Feb 18, 2018 07:21 |
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# ¿ May 10, 2024 09:56 |
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Don't forget the LotR LCG! It's good! People should play it!
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# ¿ Jan 2, 2019 22:11 |