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GrandpaPants posted:I'm organizing my Flames of the West. Does Battle of Pelennor Fields have a 1/45? LOTR? 1/45 is usually the hero, isn't it?
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# ¿ Nov 21, 2016 12:33 |
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# ¿ May 16, 2024 23:49 |
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Which presumably means you can't carry Lita over to other adventures either, unless they say you can.
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# ¿ Nov 22, 2016 14:42 |
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I have no idea what game you people are playing, but it's not AH:LCG. I decided to give it one last try yesterday. Played the introductory scenario as Wendy. Got the card that adds 2 to the investigation requirement on the first Mythos phase. Played Unexpected Courage, drew a -3 and failed. Cycled my deck including using the Rabbit's Foot and bonus actions from Leo, found enough cards to have another go. Drew Rune and failed. Cycled with the Foot, hit Amnesia, gave up because gently caress this lovely game.
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# ¿ Dec 5, 2016 12:37 |
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Zerf posted:If you cycled your deck, there are a number of cards that would've helped you: Sorry, by "cycling" I meant I was cycling through it - not going all the way, just as far and as fast as possible. I think I was able to draw 12 cards total, and I got roughly the average number of icons including both Unexpected Courages. I did play Leo for the extra action, but I didn't draw Lucky, LWIF or Flashlight - if I had I would have used them, obviously. I could have made three 3v2 checks on turn 1 if necessary, but I would have lost three draws from the Rabbit's Foot including the second UC. Getting to Act 2 on turn 1 would probably have put the Fog on the Cellar - a Fog on the Attic is something you can cope with, so I would always go to the Cellar first to reduce the risk. Having fluffed my first try with Roland due to missing a rule I went through the rules three times to make sure I wasn't missing anything this time. So far as I know difficulty was already at the easiest, but if it wasn't that's the recommended setup in the LTP book and if that's not good enough then nobody should have any confidence in the game designer to create balance. And no, I don't expect the game to play itself. I don't even expect it to be easy, as such; I know the Golden and Silver Rules of Arkham Horror. But what I also don't expect is for the game to be effectively ended by a couple of bullshit draws, and that's what AHLCG gives you far too often.
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# ¿ Dec 5, 2016 17:50 |
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Thirsty Dog posted:How? The Rabbit's Foot draw is a response to losing a skill check. It's not just a draw action. Card draw is always an action you have available to you; Rabbit's Foot just means failing those skill checks isn't such a blow. And no, you wouldn't have had 3 draws - like I said earlier, it's an exhaust, so once per turn only. Yes, I know the Foot is once per turn. I'm talking about using it on three separate turns, failing a check on each. And I was trying to draw so many cards because I needed more Intellect/Wild icons to pass the check with anything other than the single +1 token.
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# ¿ Dec 6, 2016 01:44 |
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Soothing Vapors posted:You should really consider watching a a gameplay vid on Youtube or something, you may need to reconsider your approach. I recommend noaloha, he's pretty good. I'll take a look at it. This isn't a game I'm making GBS threads on to be edgy or contrarian, I really want it to be good and so far I've been very disappointed.
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# ¿ Dec 7, 2016 14:29 |
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MikeCrotch posted:Man there are some...interesting prices for LotR LCG packs. Just saw a copy of Watcher in the Water for the princely sum of £999.11 Don't ever look on Amazon. Look on Boardgameguru and buy entire cycles twice a year instead of packs monthly. If you do this you'll end up getting free shipping, near as drat.
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# ¿ Jan 6, 2017 19:31 |
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MikeCrotch posted:Are we talking the old old ones or is the new Doomtown dead already? Did it even take off? Yeah, Doomtown Reloaded has been brought to an end. That game has no luck. Someone on the Facebook group has made a list of six decks you can build simultaneously from two cores and a full set of saddlebags, if that's of use.
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# ¿ Feb 14, 2017 17:44 |
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Fritzler posted:If I like Rohan decks in LOTR LCG, should I play unicorn? Or something else? You're comparing cooperative and competitive games.
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# ¿ Aug 19, 2017 13:41 |
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This year's Shadowfist LCG release, A Better Tomorrow, went live yesterday. Anyone who wants to get in, there's no better time: they're doing a fire sale on the old product including the base game, so you can make a no reward pledge and get Combat in Kowloon and Back For Seconds for $30. Come to the Shadow Side. We have cyborg koala bears.
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# ¿ Oct 13, 2017 08:34 |
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Thirsty Dog posted:Maybe I've just been spoiled by FFG but the art and the layout of those cards puts me off completely. Art-wise there are probably better choices, but Iron Kingdom are on a tight budget so yeah, you've been spoilt. And the layout is legacy from the original CCG which goes back to 1996. It is a very good multiplayer game, though - I did an LP a couple of years ago if you have Archives.
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# ¿ Oct 13, 2017 09:51 |
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Bottom Liner posted:I don't know what you guys are talking ab That's a piece of art from 1996, in the days when Doug Shuler could get work on CCGs. I really don't know what they're thinking with the choice of art to show off - most of it is mediocre, to be frank, but this is stuff that doesn't look great on a card and worse when it's blown up. They could be using stuff like this:
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# ¿ Oct 13, 2017 22:00 |
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Thirsty Dog posted:The card layout honestly bothers me more. Art is one thing, readability in-game is another What are you having the problem with? Just the font size on the cards?
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# ¿ Oct 14, 2017 19:07 |
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Bottom Liner posted:The Turn :: Turn thing is just bad formatting for a card game language. I think you're just looking to pick nits with that example, it should be perfectly clear. You turn The Doctor to use its ability; the ability turns all damaged characters and heals them. The double-colon is the chosen convention to separate costs from effects and has nothing to do with grammar at all. Addressing a few things someone else brought up: quote:
Card titles can easily be read at arm's length, and I don't have short arms. I agree that Unique would be better as a trait from a layout point of view, but there's a gameplay reason why it isn't. There's a lot of cards that affect cards with a specific trait name. So you can play a card that hits all the Formidable characters in play, all the Ice characters and so on. If Unique was a trait, you could use those cards on all the Unique characters in play - which is at least a third of the characters in the game. Those cards would either be disproportionately powerful or would have to be costed into uselessness, thus destroying the whole point of the trait system. Unique is placed where it is because for the reason given above, it's a keyword. For consistency all keywords are put in bold below the traits. A line break would be useful, I agree, but then you're also criticising the size of the text box. Pick one. The symbols at the bottom don't matter much. The ones on the left are the resources and Power used to play the card. The ones on the right are the resources it generates. So The Doctor requires 1 Monarchs influence to play and costs 2 Power, and it generates 1 Monarchs influence and 1 Magic. You can fit two non-keyword abilities on a character at a push, and there's enough room for four lines of rules text so complex abilities are possible. The text box is smaller on characters than on other cards, though, as characters are in the main meant to be disposable. Jedit fucked around with this message at 01:11 on Oct 15, 2017 |
# ¿ Oct 15, 2017 00:39 |
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DontMockMySmock posted:The problem with space-colon-colon-space as opposed to simply colon-space is that the former is unfamiliar whereas the latter is standard English, and unfamiliar things are harder to parse. And the problem with the two "Turn"s is that before the colons, "Turn" is used as shorthand for "turn this card" and after the colons it means just the ordinary transitive verb "turn" with a direct object after it. Yes, you can figure out from context what they mean,. but using a word to mean two different things one right after the other is unnecessarily cognitively taxing. It means the same thing, except one is a cost and the other is an effect. An Edge that said "Whenever a character is turned, deal 1 damage to it" would deal 1 damage to the Doctor and 1 damage to every damaged character that wasn't already turned when it resolves.
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# ¿ Oct 15, 2017 01:24 |
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Thirsty Dog posted:I guess it's the exact same gameplay as from 1995 too? Yes, but that really isn't a problem because whatever its other faults Shadowfist absolutely nailed the gameplay.
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# ¿ Oct 15, 2017 14:31 |
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Foehammer posted:FWIW That's a surprise, I'd heard they were ending the game with The Sands of Harad.
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# ¿ Dec 12, 2017 18:39 |
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agscala posted:I know this is the "Living Card Game" thread, but are there any card games with a similar model coming out by companies other than FFG? Shadowfist gets an annual kickstarter. Doomtown just went back to Pinnacle.
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# ¿ Feb 15, 2018 13:57 |
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Thirsty Dog posted:Lovecraft was super racist but there's three black investigators so far and that matches one of them. Plus being magical is something most characters have. So FFG aren't exactly screwing the pooch here. I'd be more concerned that there are three black investigators and two of them are jazz musicians while the third is literally an African witch doctor.
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# ¿ Feb 22, 2018 12:22 |
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Thirsty Dog posted:Two of the three have a book skill over 2. It goes 2 - 3 - 4. It's a made up criticism. Mostly because she's a bit crap, though. And I think Akachi first appeared in the same set as the sole Chinese investigator, who is of course the Martial Artist. The main question is why they didn't use ethnic characters for traditional working roles. There's no reason why Zoey the Chef couldn't be black, for example.
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# ¿ Feb 23, 2018 10:35 |
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Orange Devil posted:Wait how is Minh a martial artist? She's a Seeker and her tag line is "The Secretary". Also she's Vietnamese IIRC. I'm not talking about Minh. I'm talking about the kung fu chick who can focus Sanity and Stamina.
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# ¿ Feb 23, 2018 13:16 |
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Fat Samurai posted:I mean, it's not "women get +1 WIS, men get +1 STR", but it's close. Heh - you just reminded me that in the roguelike game Ancient Domains of Mystery, men get +1 Strength and women get +1 Dexterity. This means men deal more damage in combat with every weapon... except whips, where women get the same edge. (It's actually a fair balance otherwise; the Strength lets men carry slightly more without incurring to-hit penalties, but the Dexterity makes women more likely to hit in the first place so unless you plan to be burdened women are more effective overall.)
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# ¿ Feb 23, 2018 15:33 |
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PaybackJack posted:Maybe an Amelia Earhart pastiche? Gertrude Ederle would probably be a bit out there but you could recast her as some other kind of Olympian. On the subject of Patricias, the Spy is a woman.
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# ¿ Feb 23, 2018 16:48 |
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PaybackJack posted:I actually played Magic when it first came out and we used ante for a brief period during Revised but quickly abandoned it because of the inherent unevenness of it and we were kids that could barely afford a booster pack. I remember opening a revised pack, and then immediately selling the rare (Demonic Tutor) back to the store for enough money to buy another pack just so I could get more cards. Demonic Tutor was uncommon, not rare, so you made a good deal on that.
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# ¿ Jun 19, 2018 12:16 |
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Boco_T posted:The Steam version of the Lord of the Rings LCG comes out on August 28 and they are releasing a special card game box set that is a bunch of Core Set physical cards combined with the Founder Pack digital stuff: It's $100 before shipping and exclusive to pre-order from the website. Rearrange the following words into a well known phrase or saying: Off gently caress.
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# ¿ Jun 22, 2018 23:19 |
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Boco_T posted:Seems pretty cool, I guess Terrinoth is a FFG-owned IP setting? Terrinoth is the setting for Descent.
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# ¿ Jun 24, 2018 14:59 |
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I just got my Doomtown Reloaded: There Comes A Reckoning order, and found that I'd bought spare copies of Bad Medicine and The Curtain Rises but forgotten to buy Dirty Deeds. Any UK Harrowed Dudes looking to trade?
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# ¿ Jul 6, 2018 20:16 |
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alansmithee posted:I think it's more that FFG was basically the only person making them and there's individual threads for all their games but GoT. I know there's threads for Arkham, L5R, and Keyforge (not really LCG but still). Shadowfist and Doomtown are both still on the go, they just changed publishers again. Doomtown has returned to Pinnacle and had one big and one small release; Shadowfist's new publisher hasn't put anything new out yet, but was building visibility at Spiel 2018.
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# ¿ Jan 4, 2019 02:03 |
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Orange Devil posted:Doomtown is an objectively poo poo game though. Your post is an objectively poo poo opinion.
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# ¿ Jan 7, 2019 09:07 |
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Shadowfist: Combat in Kowloon is the best LCG core set because it has everything you need in it.
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# ¿ Jul 5, 2019 23:33 |
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Doctor Spaceman posted:Beta Ray Bill isn't Thor but he is an alien who looks like a horse and can wield Mjolnir. Weren't they all working for Doom and literal Nazis?
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# ¿ Nov 7, 2019 14:04 |
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Fritzler posted:Thor seems cool to me but I have no idea why his nemesis is Loki. Everyone else's nemesis seems to be a lesser known villain so their main villain can be a scenario pack. Loki would be a great scenario pack or hero pack. Alright, who would you have as Thor's nemesis if not Loki? The Enchantress is Loki with tits, when she's not just trying to cop off with Thor. Hela is a major scenario threat, not a constant foe. Surtur likewise.
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# ¿ Dec 18, 2019 14:37 |
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GrandpaPants posted:Rip Lord of the Rings on PC. And any hopes of getting a digital Arkham Horror. I believe LOTR PC was already Asmodee Digital.
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# ¿ Jan 8, 2020 13:21 |
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# ¿ May 16, 2024 23:49 |
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CitizenKeen posted:Doomtown is kind of fun, and still kinda sorta in production. It's properly in production, just at a much slower pace. Also Shadowfist is gearing up for the next release.
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# ¿ Aug 8, 2020 11:55 |