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Stayed up way to late to finish this! Sometimes that happens with little projects, can't sleep until it's done. I like it though, gave me a chance to play with Illustrator. Take a look at FLIC-GUM the Fun Little Interactive Character Game with Unique Merits!
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# ¿ Apr 2, 2014 12:54 |
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# ¿ May 21, 2024 05:35 |
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Evil Mastermind posted:Neat! You turned Fate into a penny-flicking game! One question: what happens when the penny is on the paper but not mostly on the tracker? Is that a normal failure? Majority rules. "Add the bonus of the area the majority of the penny landed on to the skill." If it's mostly on the tracker, then you get the bonus. If it's mostly on the rest of the paper, then you get +0, which is what that +0 marker on the right is supposed to indicate. I think of it as a variant of FUDGE, not FATE, since it uses the FUDGE skill system and skill ladder but not the Fate Point and Aspects system that FATE invented. I like that there's not only a skill component, but a risk component. When you're taking a big risk to pull off something amazing, you're more likely to get the +0 or disaster than when you play it safe.
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# ¿ Apr 2, 2014 21:00 |
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https://www.dropbox.com/s/9etycrdr7jazonm/FLICK.pdf Here's a new link to FLICK, sorry the old one broke.
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# ¿ Jul 21, 2014 19:55 |