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Is printing a QR code linked to more rules a legitimate way to increase the amount of space available on the on page limit?
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# ¿ Apr 7, 2014 17:36 |
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# ¿ May 21, 2024 06:34 |
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LordVonEarlDuke posted:HELL VICE MERCILESS Not unlike Hotline Miami, I like this, but also find it physically painful to look at for extended periods of time. Well done!
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# ¿ Apr 17, 2014 20:05 |
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Playtesting my game tomorrow! It's super crunchy (compared to the other entries here.) Like Hell Vice Merciless, I'm taking a lot of queues from F.T.L.: Faster Than Light, although the execution results is different aesthethics. It's also finally gotten me to write down some mechanics I've been toying with for ages, yay!
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# ¿ Apr 18, 2014 21:07 |
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Honest question. My game is heavy on crunch, and I've written rules (intended to be at least semi-competitive) in 'rules-ese' so that the rules are explicit, but not necessarily easily played without being taught the game. I think this is pretty common of a lot of hobby games of course, but I'm editing it to be better about that. Can I include supplementals, such as character sheets or examples-of-play, in excess of the rules if they are purely supplemental? Edit: Thank you! ZorajitZorajit fucked around with this message at 04:54 on Apr 20, 2014 |
# ¿ Apr 20, 2014 04:16 |
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This is late, lovely, and unfinished. But this was planned to be my entry before things went tits up: https://drive.google.com/file/d/0BwyN1HQXO_iqWFdTVVNVN2kzS2pDNDBWRGplZFV3ZWMzOU04/edit?usp=sharing
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# ¿ May 3, 2014 06:09 |