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Socialism
May 9, 2009
Decided to give this a try, everything is so overwhelming. Please hold my hands :ohdear:

Registered for wiki access as Socialism.

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Socialism
May 9, 2009

Acer Pilot posted:

Wait, how does this work? Do the newbies still get to see the original ESD?


Post your game username (with the account name) first and join our channel.

Even the name system took me a while to figure out :downs:

Ingame as Mensab@tohaheavyind, still working through the Romulan tutorial.

Socialism
May 9, 2009
Is there a newbie guide for where to put my skill points? I'm lv9 Scientist and haven't spent any...

Also it seems I have to choose between Federation and Klingon, I think I'm going with Fed and do a Klingon alt later, are the differences significant?

Socialism
May 9, 2009

Asimo posted:

Yeah, there's a "hilarious" catch-22 these days where most fleets do DKP-style sperging over provisions and have the only measure of worth as contribution points... but the starbases are finished and the provisions are done so there's no way for someone new to really get points.

I'm firmly convinced Cryptic will add some sort of additional fleet mark sink gimmick so people can farm up gear (if maybe not as lucratively as the starbase projects) if only so that upcoming additions won't have their jobs instafilled in large fleets with lots of members with backed up marks.

Short summary: Federations are bland losers, Klingons have an entire duty officer mission type devoted to space piracy.

More seriously, the only real difference is the queues (feds have an easier time with fleet queues due to sheet numbers queuing) and accessory sort of stuff. Klankroms have better uniform options, better (and very lucrative) duty officer jobs, better generic carrier fighters (though you'd generally want to use a frigate), and better fleet weapons (the elite disruptors are infinitely better than the fed phasers... but you'd want antiproton anyway). Klanks have to buy a c-store ship to get the Plasmonic Leech console, though it's an account unlock, while feds have to buy it off the exchange for a few million credits; both are big investments as new players, but the latter's more manageable.

I'd say go klingon myself since klankroms basically get all the benefits and almost none of the downsides, but it really comes down to whether you want Starfleet Dental or Nerds of Prey hovering under your name.

Neat, I think I'll go with bland losers and make a full on tactical Klingon dude later. Figure if I'm still playing then it'll be worthwhile to make the c-store investment. Do you at any point get a free respec for skills?

Socialism
May 9, 2009
A couple questions -

I got promoted to Centurion which came with a free ship, and I assume I'll get/buy more later. Will I ever need my old ships or can I chuck them once I start running out of space? Once you're at the top tier is there any reason to fly the lower tier ships?

Should I put points in bridge officers at this point? It seems that the points are not refundable and I guess you lose it all when you replace a dude with a better dude.

Socialism
May 9, 2009

Asimo posted:

Honestly they're useless. They used to be handy to keep around for sentimental reasons but the arrival of fleet ships means you can actually just fly an endgame-relevant version if you really wanted to anyway. No reason to delete ships until you're actually out of room though, since you can use the extras as spots to toss spare space gear on.

To piss off pubbies in queues by warping in in a starter ship.

Eh, expertise flows like water once you're at the level cap but it's a bit tight while leveling. I'd still recommend ranking them up so you have more skills available, but if it's not something you'll be using at endgame there's no rush to put points in it.

Great, so pretty much no reason to get too attached to current ship. Might actually spend a few $ on officer slots, it feels terrible to just kick them out the door when a new one rolls in.

Socialism
May 9, 2009

CheeseThief posted:

You don't want to do that, don't get attached to your officers. In fact you should probably purge your current officer line up and buy a bunch of purple humans or nausicans (faction depending) from the exchange, you're just handicapping yourself otherwise. The only reason to buy boff slots is if you're running multiple builds on one character and need to change from cannons to beams or something.

Anyway I should probably get on the wiki, been putting it off for a while, new user CheeseThief.

Fair enough, although I'm still very low level and apparently you get free officer every dozen levels or so. I'll buy new ones once I have a better idea of what to spend money on, it feels like there are a million slots/things to upgrade.

Burning_Monk posted:

I'd like to see Borg + Breen Shield, all 80's metal and poo poo.


http://www.amazon.com/Star-Trek-Online-Timecard-PC/dp/B002X92W8E/ref=sr_1_1?ie=UTF8&qid=1398378216&sr=8-1&keywords=star+trek+online

Here is a time card for two months for the price of one. Which should give you enough time to level at least two alts.

Neat!

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Socialism
May 9, 2009

Korgan posted:

You should all be authorised, go have fun with nerd poo poo on the wiki.

Can I get wiki approved as well? Registered as Socialism.

Also is there any reason to join a Fleet before I'm Vice Admiral? Or is everything done through the chat channel anyway?

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