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Pre-ordered, hype as gently caress to play this tonight when I get home.
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# ¿ May 18, 2024 18:47 |
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Jumping on the OST wagon. The full veresion of We All Become is so great.
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Managed to play for an hour this morning before I had to get on with some work. But mixing the abilities is great fun to experiment with. I picked up the (1hr in ability spoiler?)Charm when it came up and this thing is pretty great for combat. Jaunt is super useful too. What fun abilities and combos have people spotted?
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Kind of wish I'd picked Void(?) instead of the AOE nuke. ![]() Holy crap though to Haircuts hit like freight trains, like what the gently caress. What combos do people like using Breach() with? It's one of the abilities I've liked but I can't figure out what works well on it to the point I'm satisfied. Do you guys use it as a primary, or secondary? same for Crash().
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Veev posted:Jaunt+Purge+Flood makes you spit out like 6 purges when you jaunt for some reason and wipes out any small enemies there are, and really helps with haircuts.
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Cardboard Fox posted:Just got the plat for this game and thought it was really well made. As always Super Giant Games make a great setting, with terrific voice acting. The combat is interesting, but falls short when you realize a single function combo breaks the entire game. Void + Cull one shots everything in the game, including ng+, challenges, and even limiters. While the functions give you a ton of choices, it's hard to compete with the shear overpowered nature of Void. Really enjoyed Transistor, I can see why some people didn't like the ending which is fair. As everyone else has said, the art direction, soundtrack and voice acting are all brilliant in this game and it routinely floored me on that side of life. The combat system is really open to play around with and I never quite found a set of abilities I really settled on from start to finish, especially with how much it encourages you to try mixing abilities.
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The one thing I didn't quite understand on hindsight. If the Process essentially deletes/wipes people from Cloudbank, what happened to Sybil? Was it because she wasn't fully processed yet? How come she had a form to fight?
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Ditocoaf posted:Different things seemed to happen to people, depending on circumstance. Some important people just got sucked into the transistor. Red got winged by that, so lost one "element" of herself, her voice. The vast majority of the population just got straight-up killed by lasers, leaving behind an essence/backup we could grab with the transistor. Great game, I think I may do another Bastion run as I only played it the once before doing NG+ on this.
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From the way Asher sends messages, I thought it was a bit of a telling even before it showed them with the same surnames. Especially so with their suicides. It's a small thing but also a nice touch from the developers. Although I'm not sure nice is the right word.
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Fangz posted:The process doesn't wipe or delete people, it turns them into more process. This is implied by Breach commenting on what the white blocks are, whether they are things, plants, animals, or ??? And the white blocks are just a more inert type of the process. Sybil was probably on her way to becoming a Younglady or something.
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# ¿ May 18, 2024 18:47 |
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They're in the first playthrough too. I never quite got what they were at first but playing through NG+ makes it feel like it's definitely Red going through the Rucursion.
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